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Daz 3D Forums > Search
  • Rigged the bones to a new created body morph, clothes dont follow..

    I'm not at all sure what could cause that. I don't think it would be the issue, but is the morph's Type set to Modifier/Shape in Parameter Settings?

    By

    Richard Haseltine Richard Haseltine November 2016 in New Users
  • Messy Clothes

    There are several freebies available some as morphs for other clothing...

    http://www.sharecg.com/v/76413/gallery/21/DAZ-Studio/Morph-Expansion-Pack-for-Sickle-SuperTee-Genesis

    http://www.sharecg.com/v/76461/gallery/21/DAZ-Studio/Morph-Expansion-Pack-for-Wilmaps-G2F-Short-Skirt

    http://www.sharecg.com/v/78921/gallery/21/DAZ-Studio/PropMorph-Expansion-for-Fistys-Ankle-Socks

    Blackfeather also has this in the Daz Store

    http://www.daz3d.com/make-a-mess

    And there is this freebie...

    http://www.sharecg.com/v/83217/gallery/21/DAZ-Studio/Pile-of-Cloth

     

    By

    mjc1016 mjc1016 November 2016 in Product Suggestions
  • Rigged the bones to a new created body morph, clothes dont follow..

    Is AutoFollow checked when you go to the Parameter Settings for the morph - click the gear on the slider and select Parameter Settings from the menu.

    By

    Richard Haseltine Richard Haseltine November 2016 in New Users
  • Creating a Junkyard & Other Worn Out Items

    Thanks for the encouragement! Your help confirms what I had to learn via trial and error even with the help of the video. I'm rendering a scene now with a car and 25 or more Dforms.....!! Just blame it on two crazy G3F figures. LOL

    They "got hold" of my new Ranger SUV...... I just had it and them in a more reasonable scene so when it rendered, I let my imagination run wild. I discovered the Dforms can be placed on top of one another and dents can look very sharp like creases and folds put in the metal. I was happy to see that Dforms don't slow rendering down that I can tell. Here is a rough render, however. I'm doing one with customized lighting and more detail.

    I'm now trying to learn about nodes and what the slider that appears in Dforms in the basic character menu below Transforms, etc. I also found a graph that can be altered, and haven't figured out what it is for yet. I need to put the video on another computer so I can view it (and others I'm downloading) whild that one is rendering. YouTube has a ton of good videos and some questionable ones.

    EDIT: The next step is getting that Wrap Dress to fit the figure's form, there are no adjustments that help, body morphs will fit the dress, then make the boots not fit, or her head stick out the top of her hair, etc, etc, etc.... The video said that Dform can help there as well.

    You've done a great job! You can save the deform as a support asset/morph asset so you can apply it again the next time you load the Ranger. Like any morph,if it is dialed to 0, it won't have an effect and you'll still have a pristine car. Then dial it up for your beat up one. Edit: spawn the morph from the Dform pane and then save it.

    By

    barbult barbult November 2016 in The Commons
  • Messy Clothes

    It's a bit difficult to describe what I mean for English is not my motherlanguage:

    I often like to merge clothing into my scene, not properly folded but lying on the floor or somewhere else, crumpled, jumpled.

    It is not so important which kind of clothing it is, the impression of mess is what counts.

    I already got morphable towels or bedsheets, but it's hard to morph the regular clothing of my characters. I think it should be props particulary created for this demand.

    By

    Wolpi Wolpi November 2016 in Product Suggestions
  • Rigged the bones to a new created body morph, clothes dont follow..

    I created a new full body morph. It worked, I watched a tutorial to rerig the bones to the new morph. It worked. But in the process, dunno how and when, the clothes and hair don't fit the model anymore when I dial the new morph. :( And I cant go back.. I saved the scene

    By

    TheCediz TheCediz November 2016 in New Users
  • OT Poser on Sale is $49 worth it?

    The morph brush is the main thing that I wish I could carry over to DS from Poser ;). I used it a lot :)

    Laurie

    By

    AllenArt AllenArt November 2016 in The Commons
  • OT Poser on Sale is $49 worth it?

    As a Daz Studio user who occasionally goes into Poser, I can say that, for that price, it could be a good addition to your 3-D toolbox. I use it for the morph brush, as well as the dynamic cloth options. The morph brush allows me much more control than D-Forms in Daz Studio, so I can alter a model without going into a dedicated modeling program [still not there yet].  For dynamic cloth, I've mostly just been draping blankets over people, but someday I'll make someone sit in a skirt. :p I find the Poser interface odd, and I don't use about 90% of the program, but I bought Poser 10 for ~$100.00 two years ago, and I can definitely say I've gotten my money's worth.

    The good thing about Poser is that there are scads of tutorials, both in text and video, to guide you, so the documentation is more robust than that for Studio. I have some recommendations for dynamic cloth and morphing tool tutorials if you're interested.

    --MW

    By

    ModernWizard ModernWizard November 2016 in The Commons
  • Scanning my pants, back-end Carrara prep, and a question about dem bones

    After initial excitement and installation of Carrara 8.5, I hit a wall last month when it seemed like someone's materials weren't applying correctly. Well, the materials were actually fine, though there were duplicate shaders. I was just looking at the scene in a view that was NOT texture shaded. Once I figured that out, everything looked much better!

    I haven't been in Carrara much these days because I've been doing lots of back-end preparations.

    1) I reduced the size of the G2F file by removing unused morphs. It definitely loads faster now.

    2) I'm in the midst of modifying textures for my G2F versions of my characters so that they match the G3F base textures in tone and detail.

    3) I made some custom textures for Ravenhair's G2F Casual Jeans and T-Shirts for everyone to wear.

    4) I encountered poke-through and Carrara's lack of smoothing modifiers.

    5) I added the ExpandAll morph to Casual Jeans and T-Shirts to override pokethrough.

    6) I decided to forego morph-based or plugin-based solutions to pokethrough in favor of a 100% reliable solution: second skin clothing. That's something I've been wanting to do for a while anyway.

    7) I discovered all of zero paid or freebie options for second skin clothing based on the V5 UVs [which all my characters are using], so, after a frustration digression with my V3[!]-based Clother, Texture Converter 2, and Map Transfer, I realized that I wouldn't get satisfactory results from either V3- or V4-based second skins. I had to make my own.

    8) I scanned my jeans, as well as my shirt, last night, downloaded SnowSultan's V5 seam guides, and began filling in the maps with cut and pasted elements from the scans. I now have a waistline, fly, front and back pockets, and belt loops for the jeans, as well as a hemline for the shirt. The neckline is in progress.

    And now you know about my creative process and its many divagations!

    Re dem bones: Is there a way to make Carrara STOP showing them on the sides of the scene boundaries? They add visual clutter, and they're distracting.

    Also can you hide body parts, like in Daz Studio, so they don't poke through? If so, does that mess up the lighting?

    Carrara's gonna be so much fun once I get my people in there to frolic around!

    --MW

    By

    ModernWizard ModernWizard November 2016 in Carrara Discussion
  • Combine HD and non HD-morphs?

    Yes, you can mix them freely - the model isn't chnaged, it's still the basic mesh with SubD - the HD morph is able to adjust the virtual vertices created by the SubD process, but doesn't interfedre with anything else.

    By

    Richard Haseltine Richard Haseltine November 2016 in The Commons
  • How can I animate a zbrush morph?

    Hi Cris! I'm sorry. The 99 dial is the zbrush morph. Is the only morph I want to animate in that scene. I just change the morph in the timeline in order to animate it like this 

     

    If you need to know any more please tell me Cris. It's hard for me to speak english and express myself. Thanks again!

    By

    Super cheese sandwich Super cheese sandwich November 2016 in The Commons
  • Combine HD and non HD-morphs?

    Is it possible to combine HD and non-HD morphs? Or does the addition of a non-HD-morph kick out any HD definition?

    By

    cherpenbeck cherpenbeck November 2016 in The Commons
  • FYI - Ultimate Natural Bend Morphs for V7 - HALF of features not working

    If this is like the one I have, certain dials are correctives that you dial in after you have positioned the arms and legs.  So, for the ones that appear to be not working, did you try bending or twisting the arm or leg nodes and then using the Ultimate morph to correct its appearence?

    By

    Mattymanx Mattymanx November 2016 in The Commons
  • Carrara and Linux? Is it possible?

    I've used Linux as just a user for a long time.  I've had a love hate relationship with Windows for years.  However, my husband who loves Slackware (probably one of the hardest Linux distributions to work with for ordinary people) and he always set up my computers with dual boot systems.  When I got my new computer, I wanted to try everything myself.  I did a lot of research and LinuxMint seemed the best choice for someone like me who doesn't want to build Linux from the ground up and do a lot of terminal stuff.  I like the pretty packages that practically run themselves.

    I knew that I would have to have some grit and determination to get my Windows programs that I can't live without all working, but at least I don't have to manually build everything.  LinuxMint 18 has a nice package installer for all of those Linux based programs so you just have to look at the list and click a button to tell it to install.  The one thing I don't like is that those packages aren't always the latest, best package.  For example, I wanted to be able to use Gimp 2.9 beta because it can handle .exr files which Gimp 2.8, the latest stable version, won't.  Some other programs are not the very latest either, but they are pretty close.  Luckily, I was able to to find a great version of Gimp 2.9 in an AppImage format which let me use Gimp 2.9 without touching my Gimp 2.8 version so I have both running.

    Linux has come a long way and LinuxMint 18 is a great step toward getting more people who are accustomed to Windows to try it.  If you want to test it out, LinuxMint has a version which you can put on a USB drive and you can boot from that to try it out without doing anything to your Windows system.  If you like it, you could always set up a dual boot system and play around with Linux.

    I just got the Google NIK filters set up so that Gimp can see them and Filter Forge got installed successfully tonight so most of my postwork tools are now set up in Linux which is a big part of my transfer to Linux list taken care of for now.  So now, I can both render and do postwork all in Linux with the same tools that everyone else is using in Windows.

    By

    Knittingmommy Knittingmommy November 2016 in Carrara Discussion
  • How can I animate a zbrush morph?

    I am guessing the 99 dial is a Zbrush morph you made.  Since I see it at a value of 100, I am guessing that your morph goes from 0-100 or if you didn't set limits -100 to 100.

    How are you trying to animate that works with other morphs, but not the ones you create?  Can you explain more, please?

    By

    Cris Palomino Cris Palomino November 2016 in The Commons
  • Saving morphs made in Hexigon G3

    I am having issues saving morphs using hexagon in daz studio 4.9.

    Sometimes they save most times they do not.

    First i send and un changed G3 base into Hexagon, Make the changes, Send back to Daz. I then save as Morph asset and it shows up properly.

    Then i go to update the G3 file , sometimes it does but most times it does not. Once i clear the scene they are gone.

    I want to make morphs that will be available when I want them again.

    What am I missing?

    By

    winddancer6440 winddancer6440 November 2016 in Technical Help (nuts n bolts)
  • How can I animate a zbrush morph?

    How can I animate a zbrush morph? I'm new in animating. I can animate all the morphs of the figure but can't with zbrush morphs.

    *The 99 dial is the zbrush morph

     

     

    Thanks! laugh

    By

    Super cheese sandwich Super cheese sandwich November 2016 in The Commons
  • Gen X2 question

    I have the following "morphs" that I would like to use on G3M...I have DarioFish HFS shapes for Genesis and I have Midnight-Stories Lycan...will those transfer over to G3M? I just want to add some flexibility to the G3 lineup and if I can use what I've already bought that would be fantastic. 

    I am sure they would transfer just fine, although I do not have any of those morphs to actually check it. The result would not be identical, but should look pretty close. Moving over the textures for those creatures will be more tricky, depending on the UVs they use.

    By

    Havos Havos November 2016 in The Commons
  • Not sure about search terms for these...

    I'm looking for a way to make Victoria 4, Genesis and Genesis 2 products compatible with Genesis 3. Both upward and downward compatibility would be preferable. there a morph bundle for G3 as awesome as the Genesis Evolution bundle?

    You could start with the "Wear them all" products. http://www.daz3d.com/wear-them-all-autofitting-clones-and-clothing-smoothers-for-genesis-3-female-s , http://www.daz3d.com/wear-them-all-autofitting-clones-and-clothing-smoothers-for-genesis-3-male-s .

    Im not sure what to tell you about backwards compatibility. To be honest ive never actually tried to fit current stuff on older models.

    By

    AnotherUserName AnotherUserName November 2016 in The Commons
  • Not sure about search terms for these...

    I'm looking for a way to make Victoria 4, Genesis and Genesis 2 products compatible with Genesis 3. Both upward and downward compatibility would be preferable.

    Keywords?

    Suggested products?

    Also, is there a morph bundle for G3 as awesome as the Genesis Evolution bundle?

    By

    westernnomad westernnomad November 2016 in The Commons
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