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Daz 3D Forums > Search
  • 3D Art Freebie Challenge-June 2019-"Summertime Pin-Ups" -Main Thread Only

    Preparing for Summer RPG Sessions

    Vivid Skies (freebie from DS Creative Magazine) http://4eyes.code66.se/dsc/SkyBGFreebie.zip

    Graca V4, she looks much better on thumbnail https://www.renderosity.com/mod/freestuff/graca-v4/79744

    House (4th row, 2nd column) https://web.archive.org/web/20050204022611/http://www.sams3d.com/Freebies.htm

    Rattan Chair https://elleque.net/?p=3626

    Coffee Table http://freezone.thefantasiesattic.net/index.php?main_page=product_info&cPath=138_141&products_id=486

    Paid:

    Alana Hair (I thought this one was freebie) http://www.most-digital-creations.com/alana_hair.htm

    Lilian Bikini https://www.daz3d.com/lilianbikini-for-victoria-4-and-aiko-4

    pw Toon Shaders https://www.daz3d.com/pwtoon

    All Links Check Out Plz Move To Entries Thread

    By

    Saphirewild Saphirewild June 2019 in Freebies
  • 3D Art Freebie Challenge-June 2019-"Summertime Pin-Ups" -Main Thread Only

    Preparing for Summer RPG Sessions

    Vivid Skies (freebie from DS Creative Magazine) http://4eyes.code66.se/dsc/SkyBGFreebie.zip

    Graca V4, she looks much better on thumbnail https://www.renderosity.com/mod/freestuff/graca-v4/79744

    House (4th row, 2nd column) https://web.archive.org/web/20050204022611/http://www.sams3d.com/Freebies.htm

    Rattan Chair https://elleque.net/?p=3626

    Coffee Table http://freezone.thefantasiesattic.net/index.php?main_page=product_info&cPath=138_141&products_id=486

    Paid:

    Alana Hair (I thought this one was freebie) http://www.most-digital-creations.com/alana_hair.htm

    Lilian Bikini https://www.daz3d.com/lilianbikini-for-victoria-4-and-aiko-4

    pw Toon Shaders https://www.daz3d.com/pwtoon

    By

    MilosGulan MilosGulan June 2019 in Freebies
  • More Non-photorealisitic Renders (NPR II)

    Thanks guys!

    Yeah, PWToon was money well spent. I can't reccomend it enough for NPR.

    Thanks guys! I used just a touch of postwork. Smart sharpen followed by a faded gausian blur.

    Yeah, PWToon was money well spent. I can't reccomend it enough for NPR. I've been using it for several years. Its ideal if you have a lower end machine, or if your work flow demands faster renders. At a resolution 2160x2580, the source render took only 18 seconds.

    I used pwToon on the Batman.  Since I have LineRender, sometimes I turn off pwToon's outline functions.  All depends on how my preview render looks.  It's a good tool.

    I'll usually disable outlines, and make some other tweaks, if I want to go for a more painted look.

    By

    vrba79 vrba79 June 2019 in Art Studio
  • More Non-photorealisitic Renders (NPR II)

    Thanks guys! I used just a touch of postwork. Smart sharpen followed by a faded gausian blur.

    Yeah, PWToon was money well spent. I can't reccomend it enough for NPR. I've been using it for several years. Its ideal if you have a lower end machine, or if your work flow demands faster renders. At a resolution 2160x2580, the source render took only 18 seconds.

    I used pwToon on the Batman.  Since I have LineRender, sometimes I turn off pwToon's outline functions.  All depends on how my preview render looks.  It's a good tool.

    By

    tkdrobert tkdrobert June 2019 in Art Studio
  • More Non-photorealisitic Renders (NPR II)

    I did this render yesterday. Part of an outline I wrote, where Vlad Tepes was just a figure head, who got all the credit, but the real "Dracula" was her.

    The character has come out quite nice. PWToon seems to be giving you some good results. I wonder what this would be like if it was illuminated by a single point light placed just above her head, it might produce some really interesting shadows and highlights.

    By

    jepsonpeteCMT jepsonpeteCMT June 2019 in Art Studio
  • More Non-photorealisitic Renders (NPR II)

    Thanks guys! I used just a touch of postwork. Smart sharpen followed by a faded gausian blur.

    Yeah, PWToon was money well spent. I can't reccomend it enough for NPR. I've been using it for several years. Its ideal if you have a lower end machine, or if your work flow demands faster renders. At a resolution 2160x2580, the source render took only 18 seconds.

    By

    vrba79 vrba79 June 2019 in Art Studio
  • dForce Hair (as well as strand based hair and the strand based hair editor) in public beta

    I'm quite pleased with this test.

    I converted Eddie hair to PWToon, changed line width to 10, Hairs per cm2 to 10. Used my usual pwtoon settings, though for hair I generally shut off internal lines.

     

    yesyes

     

    By

    Diomede Diomede June 2019 in The Commons
  • dForce Hair (as well as strand based hair and the strand based hair editor) in public beta

    I'm quite pleased with this test.

    I converted Eddie hair to PWToon, changed line width to 10, Hairs per cm2 to 10. Used my usual pwtoon settings, though for hair I generally shut off internal lines.

     

    By

    Oso3D Oso3D June 2019 in The Commons
  • More Non-photorealisitic Renders (NPR II)

    As much as I'm diggng VSS, it just can't beat PWToon in terms of outline quality.

    I keep coming back to PWToon. There are better outline systems (scripted outline, LineRender9000, Oso Toon), but PWToon is a great sweet spot of speed and quality.

     

    Yeah, it definitely wins out in the that category, as well as easy of use. My workflow is so much smoother when I'm using PWToon.

    By

    vrba79 vrba79 June 2019 in Art Studio
  • More Non-photorealisitic Renders (NPR II)

    As much as I'm diggng VSS, it just can't beat PWToon in terms of outline quality.

    I keep coming back to PWToon. There are better outline systems (scripted outline, LineRender9000, Oso Toon), but PWToon is a great sweet spot of speed and quality.

     

    By

    Oso3D Oso3D June 2019 in Art Studio
  • More Non-photorealisitic Renders (NPR II)

    As much as I'm diggng VSS, it just can't beat PWToon in terms of outline quality.

    By

    vrba79 vrba79 June 2019 in Art Studio
  • Silhouette-style outline?

    For 3Delight, there is pwToon. For Iray, there is LineRender9000.

    To be honest, I'm not sure either one will give you a true silhoutte outline.

    By

    L'Adair L'Adair May 2019 in New Users
  • 3D Art Freebie Challenge-May 2019-"Winners Announced Spring Flowers" -Entries Thread Only

    Here is one picture from me:

    Flowers

    Done with DS 4.10 Pro

    Freebies:

    House https://web.archive.org/web/20050204022611/http://www.sams3d.com/Freebies.htm

    Rabbit https://www.renderosity.com/mod/freestuff/eq-dwarf-for-poser11/77521

    Bambino https://www.renderosity.com/mod/freestuff/eq-bambino-for-poser11/77523

    Toon Flower http://www.sharecg.com/v/26227/gallery/11/Poser/Toon-Flower-Prop?interstitial_displayed=Yes

    Toon Cattail http://www.sharecg.com/v/26267/gallery/11/Poser/Toon-Cattail-Prop

    Little Grounds http://www.sharecg.com/v/31160/gallery/11/Poser/Little-Grounds

    Gruggle Monk https://www.3duniverse.co.za/downloads/gruggle-monk

    Morphing Ground (I got it as a freebie at RDNA, here is https://www.daz3d.com/props-pack-outcropping-tree)

    Piad:

    pw Toon Shaders https://www.daz3d.com/pwtoon

    Camera Magic: ToonyCam Pro

    Grass Shader on the Little Grounds

    RDNA Flowerlings (I got it also as a freebie at RDNA) https://www.daz3d.com/rdna-flowerlings

    By

    MilosGulan MilosGulan May 2019 in Freebies
  • 3D Art Freebie Challenge-May 2019-"Spring Flowers" -Main Thread Only

    Here is one picture from me:

    Flowers

    Done with DS 4.10 Pro

    Freebies:

    House https://web.archive.org/web/20050204022611/http://www.sams3d.com/Freebies.htm

    Rabbit https://www.renderosity.com/mod/freestuff/eq-dwarf-for-poser11/77521

    Bambino https://www.renderosity.com/mod/freestuff/eq-bambino-for-poser11/77523

    Toon Flower http://www.sharecg.com/v/26227/gallery/11/Poser/Toon-Flower-Prop?interstitial_displayed=Yes

    Toon Cattail http://www.sharecg.com/v/26267/gallery/11/Poser/Toon-Cattail-Prop

    Little Grounds http://www.sharecg.com/v/31160/gallery/11/Poser/Little-Grounds

    Gruggle Monk https://www.3duniverse.co.za/downloads/gruggle-monk

    Morphing Ground (I got it as a freebie at RDNA, here is https://www.daz3d.com/props-pack-outcropping-tree)

    Piad:

    pw Toon Shaders https://www.daz3d.com/pwtoon

    Camera Magic: ToonyCam Pro

    Grass Shader on the Little Grounds

    RDNA Flowerlings (I got it also as a freebie at RDNA) https://www.daz3d.com/rdna-flowerlings

    All Links Check Out Plz Move To Entries Thread

    By

    Saphirewild Saphirewild May 2019 in Freebies
  • 3D Art Freebie Challenge-May 2019-"Spring Flowers" -Main Thread Only

    Here is one picture from me:

    Flowers

    Done with DS 4.10 Pro

    Freebies:

    House https://web.archive.org/web/20050204022611/http://www.sams3d.com/Freebies.htm

    Rabbit https://www.renderosity.com/mod/freestuff/eq-dwarf-for-poser11/77521

    Bambino https://www.renderosity.com/mod/freestuff/eq-bambino-for-poser11/77523

    Toon Flower http://www.sharecg.com/v/26227/gallery/11/Poser/Toon-Flower-Prop?interstitial_displayed=Yes

    Toon Cattail http://www.sharecg.com/v/26267/gallery/11/Poser/Toon-Cattail-Prop

    Little Grounds http://www.sharecg.com/v/31160/gallery/11/Poser/Little-Grounds

    Gruggle Monk https://www.3duniverse.co.za/downloads/gruggle-monk

    Morphing Ground (I got it as a freebie at RDNA, here is https://www.daz3d.com/props-pack-outcropping-tree)

    Piad:

    pw Toon Shaders https://www.daz3d.com/pwtoon

    Camera Magic: ToonyCam Pro

    Grass Shader on the Little Grounds

    RDNA Flowerlings (I got it also as a freebie at RDNA) https://www.daz3d.com/rdna-flowerlings

    By

    MilosGulan MilosGulan May 2019 in Freebies
  • Algovincian Non-Photorealistic Rendering (NPR) 2019/2020

    Thank you for explanation.

    I've bought some tools in the past like Manga Style Shaders and LineRender 9000, but still haven't used them seriously -  i just occasionally render characters with PWToon, which has one of my favorite presets to use on characters for simple shading.

    I'll investigate those threads further.

    By

    akmerlow akmerlow May 2019 in Art Studio
  • Is Cartooning Faster than Realistic Rendering

    So it sounds like you are making sprints to create 2D animations in Unity / UE4? Why not use Unity's 2D animation in it's 2D Game Engine & something like Moho to create your sprites? DAZ 3D isn't the best for that task. Unity also has tools that you can use without Moho to make sprites & such.

    If you are making a 3D game with 3D meshes in the game, then in the game it's not going to make a hoot of difference if you go to all the trouble of creating toon characters with the same shading and lighting environment used. You have to, in the game, choose a lighting scheme that is simpler with simpler shaders and not necessarily a toon shader. You'll hear a lot about 'baking lighting' and such. And all that really does is create multiple texture sets that get switched out by the game engine according to the viewport view held by the current location of the camera. That's what 99.9% of games do, even console games. 

    There are all kinds of of lighting & shading tutorials written in the Unity & UE4 web sites Learning/Tutorial sections and that's the place to go to look. For most hobbyist game makers they are only allowed to publish to the mobile platforms anyway and at those screen sizes all these new realtime rendering environments that look so much like iRay that you don't even have to bake lighting for &  that you hear about aren't even noticeable, mostly, at those screen sizes.

    If you want to do Toon Style then you want to use Toon Shaders. I know Unity offers Toon Style shaders & you can buy Toon Shaders from Venders in the Unity Asset Store. The lighting algorithm chosen is going to also be a big contributor though. Unity & UE4 don't have PWToon & such directly available.

     

    By

    nonesuch00 nonesuch00 May 2019 in Daz Studio Discussion
  • Is Cartooning Faster than Realistic Rendering

    Fastest decent style, IMO, is PWToon (3dl). It's fast, it looks neat. Big tip to speed up workflow is don't use lines on floors and tables, or maybe backgrounds generally.

    This is because Normal based outlines naturally 'flood' black on flat surfaces mostly perpendicular to the camera. And rather than fuss with trying to adjust it... best to keep outlines for figures and specific props, IMO.

    Other toon stuff (LineRender9000, Oso Toon) take a bit more time and work to design/process/etc.

    3dl without toon style and very simple lighting is fast, but it (IMO) looks terrible.

    3dl with bounce light and various systems takes a lot longer to render. I love Iray, but it takes longer to render than pwtoon.

    Check out my DA gallery for numerous examples of PWToon renders: https://www.deviantart.com/willbear/gallery/

    Thanks so much for the info. Could you give me a percentage difference guess on render times? About how much faster is the cartoon style compared to photorealistic???

    By

    GOD-sSs-END GOD-sSs-END May 2019 in Daz Studio Discussion
  • Is Cartooning Faster than Realistic Rendering

    Fastest decent style, IMO, is PWToon (3dl). It's fast, it looks neat. Big tip to speed up workflow is don't use lines on floors and tables, or maybe backgrounds generally.

    This is because Normal based outlines naturally 'flood' black on flat surfaces mostly perpendicular to the camera. And rather than fuss with trying to adjust it... best to keep outlines for figures and specific props, IMO.

    Other toon stuff (LineRender9000, Oso Toon) take a bit more time and work to design/process/etc.

     

    3dl without toon style and very simple lighting is fast, but it (IMO) looks terrible.

    3dl with bounce light and various systems takes a lot longer to render. I love Iray, but it takes longer to render than pwtoon.

    Check out my DA gallery for numerous examples of PWToon renders: https://www.deviantart.com/willbear/gallery/

     

    By

    Oso3D Oso3D May 2019 in Daz Studio Discussion
  • 2nd of nine lives Cat Girrrl render thread prrr

    Oooh, interesting. I'm not using the Daz Studio beta version yet because the last time I tried it (though it was some months ago) I couldn't get pwToon to work in it. I need to take another look at it some time soon.

    By

    Mollytabby Mollytabby May 2019 in Art Studio
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