• Daz 3D
  • Shop
  • 3D Software
    • Daz Studio Premier
    • Daz Studio
    • Install Manager
    • Exporters
    • Daz to Roblox
    • Daz to Maya
    • Daz to Blender
    • Daz to Unreal
    • Daz to Unity
    • Daz to 3ds Max
    • Daz to Cinema 4D
  • 3D Models
    • Genesis 9
    • Genesis 8.1
    • Free 3D Models
    • Game Ready
  • Community
    • Gallery
    • Forums
    • Blog
    • Press
    • Help
  • Memberships
    • Daz Premier
    • Daz Plus
    • Daz Base
    • Compare
  • AI Solutions
  • Download Studio
  • Menu
  • Daz 3D
  • Shop
  • 3d Software
    • Daz Studio Premier
    • Daz Studio
    • Install Manager
    • Exporters
    • Daz to Roblox
    • Daz to Maya
    • Daz to Blender
    • Daz to Unreal
    • Daz to Unity
    • Daz to 3ds Max
    • Daz to Cinema 4D
  • 3D Models
    • Genesis 9
    • Genesis 8.1
    • Free 3D Models
  • Community
    • Our Community
    • Gallery
    • Forums
    • Blog
    • Press
    • Help
  • Memberships
    • Daz Premier
    • Daz Plus
    • Daz Base
    • Compare
  • AI Solutions

Notifications

You currently have no notifications.

Loading...
Daz 3D Forums > Search
  • My phone will not charge complaint thread

    I've heard the temps in Northern California are nice year round.

    ...if you are referring to Humboldt County (Eureka/Arcata) and the Redwoods area, yeah it is more like Oregon and not quite as expensive as the big cities further to the south, No risk of snow and ice either. Thought about that, but then I'd have to live a year there without the supplemental support I get here until I gained residency. 

    Getting there is a pain though as Running Dog abandoned their direct Oregon/California coastal route (no connections) so you have to connect first in Sacramento and then Oakland before heading back north.  Sad as the old route was one of the few actually nice bus rides I've been on (used to attend the Eureka Kite Festival every year) because it travelled along the central and southern Oregon coast and through part of Redwood country when it got into California.

    By

    kyoto kid kyoto kid October 2019 in The Commons
  • Diomede's Notepad, Sketchpad, and Chilling Pad

    He has two part PDF that's pretty good too.  Part of tut?

    Forgot about modeling room & export as .obj from Carrara.  Been meaning to get back to that one.  (Disk crash had me wiped out for a while.)

    Anyway, enjoy your stay in Maine.  Probably a bit cooler than central Texas right now! 

    By

    Tynkere Tynkere October 2019 in Art Studio
  • Questions about Maya, Blender, and Daz3D

    The Maya were some of the greatest builders in pre-columbian Central America, but as far as I know, they didn't use DAZ Studio... they made great looking pyramids and stuff, but I'm not sure if they even had computers... They might have used Bryce because that's really old, but I'm pretty sure DAZ Studio has only been around since 1892 or something like that... or maybe the early 2000s.

    EDITED TO CORRECT- Oh, sorry, you meant Autodesk's "Maya" software, not the Maya empire... I looked it up though and I was sort of right... but it was the Inca that used Bryce...

    wink

    By

    tkdrobert tkdrobert October 2019 in The Commons
  • Questions about Maya, Blender, and Daz3D

    The Maya were some of the greatest builders in pre-columbian Central America, but as far as I know, they didn't use DAZ Studio... they made great looking pyramids and stuff, but I'm not sure if they even had computers... They might have used Bryce because that's really old, but I'm pretty sure DAZ Studio has only been around since 1892 or something like that... or maybe the early 2000s.

    EDITED TO CORRECT- Oh, sorry, you meant Autodesk's "Maya" software, not the Maya empire... I looked it up though and I was sort of right... but it was the Inca that used Bryce...

    By

    McGyver McGyver October 2019 in The Commons
  • My phone will not charge complaint thread

    Semi-complaint:  I just figured out my last two problems with the front panel do-dads and how they connect to my new motherboard.  Yay!yes

    I was stuck with being sure the basic front panel do-dads (power switch, power LED, disk activity LED, and reset switch) were connected correctly.  Research on the Internet talked about the connections not being standard among motherboard manufacturers.frown  Question was... is my old HP case's do-dads connector compatible with my new ASUS motherboard connector?  Size was the same, keying was the same, and after some very careful inspection involving bright lights, and powerful magnifying glasses, and peering through a forest of cables I was able to find the teeny-tiny diagram on the ASUS motherboard that does indeed correspond with the pin layout for the old HP motherboard.  Yay!yes  Connected!

    But the bad news is that I have to give up on finding a place for my frontpanel Firewire socket to plug into my new motherboard.no  Aparently the old HP motherboard had a special IEEE-1394 socket(pink) into which the frontpanel Firewire cable connector(pink) would connect.  Diligent searching of my motherboard manual does not reveal any IEEE-1394 compatability.sad  Research on the Internet seems to indicate that despite USB and IEEE-1394 being similar it wouldn't be fully compatible.  However, this is a moot point because after connecting the two frontpanel USB sockets and the frontpanel SD (and other memory type sockets) into a USB connector on the motherboard I'm out of USB sockets on the motherboard.  And besides I only have one Firewire device (an old external hard drive) which also has a USB connector that can be used instead.  So, no biggie.

    Time to close up shop for the night and finish watching Sherlock Holmes.smiley  No more work on the new computer until Monday.

    Firewire is dead.  I say this having a Firewire audio interface.  I dread my next motherboard upgrade.  But at the same time, I'm feeling a tinge of "good riddance" as well.

    I just got back from JFK airport and I was really amazed that the parking facility for terminal 2 actually has a stronger urine smell than the lower levels of Grand Central Station in the mid 80s... but the odd thing was it's not a eastern queens urine smell as one would expect, it more of a Battery Park pee bouquet... maybe it was because of the rain or the high number of Uber drivers peeing there... I guess that's one of those mysteries I'll have to just guess at.

    It's not the Uber drivers.  It's probably the Uber passengers!

    do plains, l empty the pee tank on the tracks?

     

    was   on a cross country amtrak trip, they literally dump the pee on the tracks. is why they say not to potty while at the station

    By

    Mistara Mistara October 2019 in The Commons
  • The Doctor Appreciation thread

     

    Referencing material at a site called tardisbuilders.com, I've improved the proportions and scale of my old Tom Baker console Poser based prop. I also took the opportunity to modify the mapping. When I released it around 2004, the UVs for the readout display were upside down, meaning any graphic had to be spun 180 degrees to properly display. I could have left it at that one correction, but I wound up tweaking just about every surface, spending several hours Saturday and Sunday doing so.
    I also corrected the height of the hat stand (can't recall where I got it) and I adjusted the size of a rigged K-9 figure (by Dodger) to have a 30 inch length base. Funny enough, I did NOT have to resize CastIronFlamingo's control room. The builder's forum reveal the main entrance doors stand 84 inches (7 feet) and they were already that height.
    The big divergence from the real life set is the inclusion of the suspended hexagon array. That was an element from the early Hartnell serials, but was eventually discarded. The geometry came from a model my Richard Marklew. And the central column is one Aldemp made specifically to replace the admittedly mediocre one I originally supplied with my prop.
    Oh, we are looking through the main entrance framed by the distinctive zigzag doorway. The overall arrangement is inspired (meaning I've acknowledged some "liberties") by the layout of Tom Baker's final year and Peter Davison's first.
    Sincerely,
    Bill

    i love it bill , any chance i can obtain a copy

    I want to clone and rotate a brushed metal texture I created for the console and then I will share it with you.

    Sincerely,

    Bill

    By

    Redfern Redfern October 2019 in The Commons
  • My phone will not charge complaint thread

    Semi-complaint:  I just figured out my last two problems with the front panel do-dads and how they connect to my new motherboard.  Yay!yes

    I was stuck with being sure the basic front panel do-dads (power switch, power LED, disk activity LED, and reset switch) were connected correctly.  Research on the Internet talked about the connections not being standard among motherboard manufacturers.frown  Question was... is my old HP case's do-dads connector compatible with my new ASUS motherboard connector?  Size was the same, keying was the same, and after some very careful inspection involving bright lights, and powerful magnifying glasses, and peering through a forest of cables I was able to find the teeny-tiny diagram on the ASUS motherboard that does indeed correspond with the pin layout for the old HP motherboard.  Yay!yes  Connected!

    But the bad news is that I have to give up on finding a place for my frontpanel Firewire socket to plug into my new motherboard.no  Aparently the old HP motherboard had a special IEEE-1394 socket(pink) into which the frontpanel Firewire cable connector(pink) would connect.  Diligent searching of my motherboard manual does not reveal any IEEE-1394 compatability.sad  Research on the Internet seems to indicate that despite USB and IEEE-1394 being similar it wouldn't be fully compatible.  However, this is a moot point because after connecting the two frontpanel USB sockets and the frontpanel SD (and other memory type sockets) into a USB connector on the motherboard I'm out of USB sockets on the motherboard.  And besides I only have one Firewire device (an old external hard drive) which also has a USB connector that can be used instead.  So, no biggie.

    Time to close up shop for the night and finish watching Sherlock Holmes.smiley  No more work on the new computer until Monday.

    Firewire is dead.  I say this having a Firewire audio interface.  I dread my next motherboard upgrade.  But at the same time, I'm feeling a tinge of "good riddance" as well.

    I just got back from JFK airport and I was really amazed that the parking facility for terminal 2 actually has a stronger urine smell than the lower levels of Grand Central Station in the mid 80s... but the odd thing was it's not a eastern queens urine smell as one would expect, it more of a Battery Park pee bouquet... maybe it was because of the rain or the high number of Uber drivers peeing there... I guess that's one of those mysteries I'll have to just guess at.

    It's not the Uber drivers.  It's probably the Uber passengers!

    By

    Subtropic Pixel Subtropic Pixel October 2019 in The Commons
  • My phone will not charge complaint thread

    I just got back from JFK airport and I was really amazed that the parking facility for terminal 2 actually has a stronger urine smell than the lower levels of Grand Central Station in the mid 80s... but the odd thing was it's not a eastern queens urine smell as one would expect, it more of a Battery Park pee bouquet... maybe it was because of the rain or the high number of Uber drivers peeing there... I guess that's one of those mysteries I'll have to just guess at.

    By

    McGyver McGyver October 2019 in The Commons
  • The Doctor Appreciation thread

    Referencing material at a site called tardisbuilders.com, I've improved the proportions and scale of my old Tom Baker console Poser based prop. I also took the opportunity to modify the mapping. When I released it around 2004, the UVs for the readout display were upside down, meaning any graphic had to be spun 180 degrees to properly display. I could have left it at that one correction, but I wound up tweaking just about every surface, spending several hours Saturday and Sunday doing so.
    I also corrected the height of the hat stand (can't recall where I got it) and I adjusted the size of a rigged K-9 figure (by Dodger) to have a 30 inch length base. Funny enough, I did NOT have to resize CastIronFlamingo's control room. The builder's forum reveal the main entrance doors stand 84 inches (7 feet) and they were already that height.
    The big divergence from the real life set is the inclusion of the suspended hexagon array. That was an element from the early Hartnell serials, but was eventually discarded. The geometry came from a model my Richard Marklew. And the central column is one Aldemp made specifically to replace the admittedly mediocre one I originally supplied with my prop.
    Oh, we are looking through the main entrance framed by the distinctive zigzag doorway. The overall arrangement is inspired (meaning I've acknowledged some "liberties") by the layout of Tom Baker's final year and Peter Davison's first.
    Sincerely,
    Bill

    i love it bill , any chance i can obtain a copy

    By

    bluto bluto October 2019 in The Commons
  • Comics - Force Six Annihilators, Killer Butterfly, Mark of the Griffin, Dynamic Spider-Man Plus

    @Griffin_Avid I wanted to say thanks for your advice yesterday, I've been thinking some more about what you said and there is a lot of truth with this keeping oneself busy with a scene that isn't all that central and could be handled in a much more compact form. I guess it's somethign I stumble over time and again and then wonder why some streches are just a bit boring and longwinded. Good thing to keep in mind!

    To everybody on the webinar yesterday:  thanks a lot that was a lot of great info!

    By

    Linwelly Linwelly September 2019 in Art Studio
  • Remember, "There's Always Another Sale™" (Report sales errors here.)

    It shouldn't take 2 1/2 hours for propagation.

    The newest non-today are okay but go back a couple weeks and it's base price all the way.

    Some flag or time passed level parameter wasn't set right.

    No. It shouldn't.

    But I can remember a couple years ago when it took about 15 minutes, after Daz Midnight, for the sales changeover to complete. (I'm in Oregon, USA.) That has been steadily getting worse. Now, without a big sale like the PA Festival, it's taking more than an hour. Maybe you're right and something wasn't set right this time. But I can't believe the steady increase in time between Daz Midnight and the changes showing up on the West Coast is caused by something Daz did or didn't do.

    I'm seeing the same thing. I'm in Central European Time (DAZ-time +8), and it used to be that the store had switched by 08:15, slightly later on the PC+ day. These days, 08:15 still happens, but rarely, and it's quite often that the new items aren't even visible before 08:30, and prices may take another hour after that to settle.

    Whatever the cause, it's playing havoc with my morning routine LOL

    Saaaaame! XD

    By

    May Dawney May Dawney September 2019 in The Commons
  • Remember, "There's Always Another Sale™" (Report sales errors here.)

    It shouldn't take 2 1/2 hours for propagation.

    The newest non-today are okay but go back a couple weeks and it's base price all the way.

    Some flag or time passed level parameter wasn't set right.

    No. It shouldn't.

    But I can remember a couple years ago when it took about 15 minutes, after Daz Midnight, for the sales changeover to complete. (I'm in Oregon, USA.) That has been steadily getting worse. Now, without a big sale like the PA Festival, it's taking more than an hour. Maybe you're right and something wasn't set right this time. But I can't believe the steady increase in time between Daz Midnight and the changes showing up on the West Coast is caused by something Daz did or didn't do.

    I'm seeing the same thing. I'm in Central European Time (DAZ-time +8), and it used to be that the store had switched by 08:15, slightly later on the PC+ day. These days, 08:15 still happens, but rarely, and it's quite often that the new items aren't even visible before 08:30, and prices may take another hour after that to settle.

    Whatever the cause, it's playing havoc with my morning routine LOL

    By

    Nath Nath September 2019 in The Commons
  • September 2019 - Daz 3D New User Challenge - Depth of Field

    Guess what, L'Adair... the shrubs don't turn. Or they do, but... several shrubs are the same object, so they turn on a central axis. Instead I pulled the stairs back a little, so more of the top step is clear of the branch. Ryan is scratching his chin, wondering what he's seeing. He's too daft to be properly scared, though. Now the stairs are pretty much the only thing in focus, he he.

    @TigerAnne, I like the changes. They are pretty subtle, but I think it works. I actually noticed there's water behind the stairs with the stronger DOF effect! Ryan closer to the front of the image, and his body language saying he's not so sure about what he's seeing definitely looks better to me, as does the additional blur of the trees in the background.

    But what do you think? It's your vision, after all.

    (I have a number of sets that treat multiple trees, and other props, as a single object. I'm not a fan of that "feature", now that I' have more experience with DS. There is a work around, though. I'll have to do a mini-tut in the Kitchen, one that's long overdue, I think. I'll let you know when I post it, if you'd like.)

    By

    L'Adair L'Adair September 2019 in New User Contests and Events
  • September 2019 - Daz 3D New User Challenge - Depth of Field

    Guess what, L'Adair... the shrubs don't turn. Or they do, but... several shrubs are the same object, so they turn on a central axis. Instead I pulled the stairs back a little, so more of the top step is clear of the branch. Ryan is scratching his chin, wondering what he's seeing. He's too daft to be properly scared, though. Now the stairs are pretty much the only thing in focus, he he.

    By

    WinterMoon WinterMoon September 2019 in New User Contests and Events
  • SereneNight's Sci-Fi Fun Thread 2

    I have been around the states and not found a place where Owen Boyd or Silas are common names. 

    Well it helps if you go to school or university in an area. Also doing genealogy and meeting cousins, related to many more of them than you'd ever of guessed, helps. I couldn't tell you what was a common name in California was though when I was growing up as i've never been there.

    Central Appalachians. I've known people, all in that area, with those names. I still remember thinking how all the people here looked like they were from England when I moved here. I've since learned that is basically true. They've been isolated and dirt poor for centuries. I have a cousin recently named Beulah. I have to admit both Silas fellows though were adult cousins of my mother's side not my school age so its not stylish anymore as a name but Myles, Owen, Boyd, Elmer, Delbert, Gilbert, Arville, Agravaine, Ashford, Saul, Melvin, Lloyd, Vernon, Virgil, Morris, Chester, Luther, Enoch, Elbert, Elijah, Wes, Dwayne, Claude, Forrest, Clay, Jody, Aubrey, Elias, Byron, Bart (Bartholomew), hyphenated names like Billy-Ray, and Homer were all my general age and the names were totally weird to me when I 1st heard them. I thought my leg was being pulled a couple of times but I kept my mouth shut. Homer probably lost popularity since the Simpsons cartoon. Cam, Burl and some other unusual names are common here too. Or at least they were to me when I moved here. A lot of people here are now doing TV styled given names now. 

    Women have their fair share of old fashioned names here too. The other common thing was to name a girl after a geographic feature, eg India, Nevada, Montana, Geneva, Constance, Florida and so on. Boys were often given the surname of a past President or US Founding Father, eg Washington, Jefferson, Hancock, Harrison, Lincoln, Franklin and so on.

    Before i moved here in high school the names I only have ever heard of via school in Chicago or Indiana or on primetime TV were all names like John, Don, Stanley, Ron, Mark, Chris, David, Jeff, Jim, Carl, Fred, Ed, Randy, Ken, Larry, Gary, Jerry, Harry, Richard, Dick, Will, Bill, Steve, Sam, Tim, Tom, Joe, Robert, Bob and those very common TV and school book primer names. Moving here was like I'd moved back in time to a Bugs Bunny cartoon.

    Also very common here and I suspect elsewhere was (It's not so common anymore) was for everyone to have an (often odd) pet name that was not a real name as a child and it sticks with them their whole life. Example of people i've known, Hammer, Red, Doc, Frog, Tag, and Hub. If you've watched old black & white movies did ever notice the large number of characters that would have such an odd nickname? Also if you know about baseball history? Whitey, Blackey, Bugsy, Babe, Dizzy, Daffy, and so on, lots of nicknames. Pretty interesting.

    I don't want to run on too long like I tend to do and already have but yes the names were and still are to a lesser degree, definitely different here compared to the other places I lived & the television. Don't forget it was actually the 80s and 90s before a lot of those folk even had a TV let alone any cable or satellite to watch on the TV. This ain't LA. They lived in their own world. And I think you'll find the same for other remote areas of the US before television flattened out the uniqueness.

    I'm betting genealogy computers are already making short work of these names probability of regional appearance and time period appearance through the USA censuses and other historical documents.

    By

    nonesuch00 nonesuch00 September 2019 in Art Studio
  • Daz3D stops using GPU

    I apply the same small overclock in 7 that I did in 10. It seems dumb you have to clock down your cards to work properly, the reason people spend so much on these things is to use more power, not less.

    It's not clocking down, it's just limiting the automatic boost the cards apply - as I said, in my case the card goes pretty much as high as these 1070 GPU can go due to the fact the temperatures never climb particularly high, thanks to living in northern Europe where ambient temperature hardly ever climbs above 20c, even in the middle of the summer.
     

    The fix @h3llr4iser_e353fcd692 described wasn't a case of underclocking. It was still overclocking - just overclocknig less. Oftentimes you can get away with much edgier performance specs for gaming workloads than 3D rendering ones because the former tend to be intermittent in intensity. 3D rendering is a constant load.

    That's my take as well - actual graphics load in games is not constant, although a good case can be made by benchmarks and stress test tools, like 3DMark or Heaven for attempting to generate a more extreme load.
    As I said, I had this card for about two years, it's been used extensively both in actual games and in benchmarks, and it never showed any issues, except for GPU rendering under DAZ Studio's IRAY.

    My pure speculation is that IRAY must also be doing something  "under the hood" that is way more susceptible to small processing / memory errors than gaming use is. The central point is that these cards weren't really designed as studio quality rendering rigs, their main job spec is to render realtime animation of an acceptable quality at 60+ fps. They can do it decently enough for the hobbyist user like ourselves, with the occasional headache.
     

    !hank you to everyone for replys! But this suggestions worked (knock on wood)

    I don't want to jinx it, but the animation is rendering now for 10 hours and using the GPU.

    I "downclocked" the GPU from 1850 Mhz to 1600 and its working fine for now.

    That might be a bit extreme in terms of lowering, although I don't have experience with the 2080 (yet, might get one soonish). Glad it worked for you, and hope this thread can be usefult for others as well - from what I can tell reading the various posts around the 'net, I'd say 75%-80% of the people having this "rendering drops to CPU only" are experiencing the boost-related issue.

    An important thing to know is that at NO POINT the temparature of the card, at least in my case, climbed above 60c, so it's not like there's a clear "ah, I see the problem!" situation.

     

    By

    HellR4iser HellR4iser September 2019 in Daz Studio Discussion
  • I'm Quitting Daz

     

     

     

    Aw you should not be discourage by others art work, if you work & play with daz long enough you should be able to do all kinds of neat stuff like animation

    Here is one I just posted this one last night I hope it will encourage you to keep going :)

    Karate Girl in the 5th chamber of the Shaolin

    Watch along as Suki the Karate Girl tries to defeat the 3rd master of the 5th chamber in this 3 minute animated short of Kung Fu mastery.. Created with Daz Studio 4.12 pro, rendered in NVIDIA iRAY

    click pic to play

    ...nicely done.  I wish I had the horsepower to do animation. I would so love to do my namesake's duel with her Sensei which even though she lost, was the "passing test" for her at the dojo, and is very central to her story.

     

    It leads to the scene attached below. 

    KK: " I see that I have so much more to learn."

    Master Kobyashi:  "And that is why you truly win and the others don't."

    BTW where did you find a Naginata?

    I would like to see that scene animated too bet it be great.

    Thanks for watching my anime :)

    ...I love your work.  Wonderful visual storytelling.

    Yeah that long ponytail would be a total pain though.  I now have OOT's Rochelle Ponytail which has a lot more bones and morphs to it (it even has upside down morphs).  That hair though is a killer to render even in a still frame image let alone multiple "cels" required for animating.  I feel I would need Pixar's custom system which they used for Merida's hair in Brave just for the movements.

    I used OOT Linda Ponytail Hair for this animations I added a dForce Modifier Weight Node to just the pony of the hair in this film to make it more dynamic. i was pretty happy with the results  of course it was the only item deforce in her wardrobe so it was not much to render out in animations . I've been having pretty good luck making conforming hair deforce. maybe you could give it a try

    ...agh, dForce brings my old system to its knees. 

    By

    kyoto kid kyoto kid September 2019 in The Commons
  • I'm Quitting Daz

     

     

     

    Aw you should not be discourage by others art work, if you work & play with daz long enough you should be able to do all kinds of neat stuff like animation

    Here is one I just posted this one last night I hope it will encourage you to keep going :)

    Karate Girl in the 5th chamber of the Shaolin

    Watch along as Suki the Karate Girl tries to defeat the 3rd master of the 5th chamber in this 3 minute animated short of Kung Fu mastery.. Created with Daz Studio 4.12 pro, rendered in NVIDIA iRAY

    click pic to play

    ...nicely done.  I wish I had the horsepower to do animation. I would so love to do my namesake's duel with her Sensei which even though she lost, was the "passing test" for her at the dojo, and is very central to her story.

     

    It leads to the scene attached below. 

    KK: " I see that I have so much more to learn."

    Master Kobyashi:  "And that is why you truly win and the others don't."

    BTW where did you find a Naginata?

    I would like to see that scene animated too bet it be great.

    Thanks for watching my anime :)

    ...I love your work.  Wonderful visual storytelling.

    Yeah that long ponytail would be a total pain though.  I now have OOT's Rochelle Ponytail which has a lot more bones and morphs to it (it even has upside down morphs).  That hair though is a killer to render even in a still frame image let alone multiple "cels" required for animating.  I feel I would need Pixar's custom system which they used for Merida's hair in Brave just for the movements.

    I used OOT Linda Ponytail Hair for this animations I added a dForce Modifier Weight Node to just the pony of the hair in this film to make it more dynamic. i was pretty happy with the results  of course it was the only item deforce in her wardrobe so it was not much to render out in animations . I've been having pretty good luck making conforming hair deforce. maybe you could give it a try

    By

    Ivy Ivy September 2019 in The Commons
  • I'm Quitting Daz

     

     

     

    Aw you should not be discourage by others art work, if you work & play with daz long enough you should be able to do all kinds of neat stuff like animation

    Here is one I just posted this one last night I hope it will encourage you to keep going :)

    Karate Girl in the 5th chamber of the Shaolin

    Watch along as Suki the Karate Girl tries to defeat the 3rd master of the 5th chamber in this 3 minute animated short of Kung Fu mastery.. Created with Daz Studio 4.12 pro, rendered in NVIDIA iRAY

    click pic to play

    ...nicely done.  I wish I had the horsepower to do animation. I would so love to do my namesake's duel with her Sensei which even though she lost, was the "passing test" for her at the dojo, and is very central to her story.

     

    It leads to the scene attached below. 

    KK: " I see that I have so much more to learn."

    Master Kobyashi:  "And that is why you truly win and the others don't."

    BTW where did you find a Naginata?

    I would like to see that scene animated too bet it be great.

    Thanks for watching my anime :)

    ...I love your work.  Wonderful visual storytelling.

    Yeah that long ponytail would be a total pain though.  I now have OOT's Rochelle Ponytail which has a lot more bones and morphs to it (it even has upside down morphs).  That hair though is a killer to render even in a still frame image let alone multiple "cels" required for animating.  I feel I would need Pixar's custom system which they used for Merida's hair in Brave just for the movements.

    By

    kyoto kid kyoto kid September 2019 in The Commons
  • I'm Quitting Daz

     

     

     

    Aw you should not be discourage by others art work, if you work & play with daz long enough you should be able to do all kinds of neat stuff like animation

    Here is one I just posted this one last night I hope it will encourage you to keep going :)

    Karate Girl in the 5th chamber of the Shaolin

    Watch along as Suki the Karate Girl tries to defeat the 3rd master of the 5th chamber in this 3 minute animated short of Kung Fu mastery.. Created with Daz Studio 4.12 pro, rendered in NVIDIA iRAY

    click pic to play

    ...nicely done.  I wish I had the horsepower to do animation. I would so love to do my namesake's duel with her Sensei which even though she lost, was the "passing test" for her at the dojo, and is very central to her story.

     

    It leads to the scene attached below. 

    KK: " I see that I have so much more to learn."

    Master Kobyashi:  "And that is why you truly win and the others don't."

    BTW where did you find a Naginata?

    I would like to see that scene animated too bet it be great.

    Thanks for watching my anime :)

    By

    Ivy Ivy September 2019 in The Commons
Previous Next
Adding to Cart…

Daz 3D is part of Tafi

Connect

DAZ Productions, Inc.
7533 S Center View Ct #4664
West Jordan, UT 84084

HELP

Contact Us

Tutorials

Help Center

Sell Your 3D Content

Affiliate Program

Documentation Center

Open Source

Consent Preferences

JOIN DAZ

Memberships

Blog

About Us

Press

Careers

Bridges

Community

In the Studio

Gallery

Forum

DAZ STORE

Shop

Freebies

Published Artists

Licensing Agreement | Terms of Service | Privacy Policy | EULA

© 2026 Daz Productions Inc. All Rights Reserved.