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Transfer Utility giving odd results with user-created clothing.
The error/warning relatyes to the fbx file - when you run the Transfer Utilty any existing rigging will be wiped (and I thing the item is unrigged if it's from MD).
That screenshot is with the clothing selected?
Bought Melody 2...now, how do I use it?Thanks all...But, there don't appear to be any pose controls. Has anyone used this particular model?
I can get the head loaded onto V4, but it is a geograft type prop, rather than a head morph. If you move V4 without parenting the head, she'll pop out of it like she is wearing a mascot suit. So, it doesn't actually use V4 expressions as far as I can tell. This surprised me...I thought it was a morph rather than a separate item. Maybe it isn't meant to use expressions?
HELP V4 morph injections won't work!Installing is only part of the set-up - you also need to run the batch file to compile a list of the isntalled morphs that is read in when the figure is loaded - that needs to be done every time a morph expansion for the figure is installed. In some cases, if the content is in a protected location (such as the application folder under Windows) the batch file will be blocked from working and so the morphs still won't load.
Keep Calm : There's always another Sale (Daily Sale Talk)I picked these up at 0.41 cents aswell, at least it keeps me as a bonus buyer for three more days. I would have picked up some more Melody stuff if she had been a proper morph for A3, instead of being a unique OBJ file with a custom head but A3's body. Although that means Melody can wear A3's clothing, because the head is not a morph of A3's head there is no way to transfer her, or all those other animal head morphs over to the Genesis figures using Generation X. Whilst I do have a reasonable collection of A3 clothing, I would still rather use the shape on one of the more modern figures, particularly since there is now a way to use Melody's skin on G3F.
I had the original Star in my cart a while back when she was under $2 - and then didn't pull the trigger for the same reason - concern that she was a custom figure that GenX wouldn't be able to transfer - and having just one character with no clothes or hair or skin textures really isn't a good deal at any price. A lot of times these older characters can be useful with GenX and dialing in some other figures and adding a more modern realistic skin map. But if there isn't GenX support for transferring the morphs, I'll generally skip them. This one, at $.49 - I felt the same way - it was a cheap way to keep the Bonus Buyer rolling and maybe I'll find some use for them some day.
Star 2.0 seems like she would be a better deal - but that character hasn't been on a big enough sale to make me jump.
Keep Calm : There's always another Sale (Daily Sale Talk)Dang it, now I'm going to have to see if I can find some Aiko 3 freebies. lol I only have two outfits for Aiko 3/Melody.
Any generation 3 characters run into this problem. They're more difficult to use and pose, and finding content for them can be nearly impossible. V3, MilGirls, Laura and Luke... M3, H3.... A3... in the case of Laura and Luke, the head and body morphs have been vaulted by DAZ so a lot of the content available either free or paid is useless. Well... you can use the skin maps but you morphs won't work...
So, at $.49 buying the base character seems like a fair gamble - but I don't have a lot of hope of getting a lot of mileage out of these characters. Some of them you can use GenX to transfer the characters to Gen1, 2 or 3 and add a little flexibility to later generations that way. Often the problem is that other content for Generation 3 content isn't priced at $.49... If I'm going to pay $19.99 for a hair set, it will be some OOT hair for Genesis 3, not an ancient hair package for V3, L3, M3, A3.
I used Aiko 3 LE with a metal shader as a hood ornament on Big Bill in my post apocalyptic render.
I picked these up at 0.41 cents aswell, at least it keeps me as a bonus buyer for three more days. I would have picked up some more Melody stuff if she had been a proper morph for A3, instead of being a unique OBJ file with a custom head but A3's body. Although that means Melody can wear A3's clothing, because the head is not a morph of A3's head there is no way to transfer her, or all those other animal head morphs over to the Genesis figures using Generation X. Whilst I do have a reasonable collection of A3 clothing, I would still rather use the shape on one of the more modern figures, particularly since there is now a way to use Melody's skin on G3F.
Keep Calm : There's always another Sale (Daily Sale Talk)Dang it, now I'm going to have to see if I can find some Aiko 3 freebies. lol I only have two outfits for Aiko 3/Melody.
Any generation 3 characters run into this problem. They're more difficult to use and pose, and finding content for them can be nearly impossible. V3, MilGirls, Laura and Luke... M3, H3.... A3... in the case of Laura and Luke, the head and body morphs have been vaulted by DAZ so a lot of the content available either free or paid is useless. Well... you can use the skin maps but you morphs won't work...
So, at $.49 buying the base character seems like a fair gamble - but I don't have a lot of hope of getting a lot of mileage out of these characters. Some of them you can use GenX to transfer the characters to Gen1, 2 or 3 and add a little flexibility to later generations that way. Often the problem is that other content for Generation 3 content isn't priced at $.49... If I'm going to pay $19.99 for a hair set, it will be some OOT hair for Genesis 3, not an ancient hair package for V3, L3, M3, A3.
I used Aiko 3 LE with a metal shader as a hood ornament on Big Bill in my post apocalyptic render.They actually have a lot more clothes and hairs than you think. They have the morphing clothes- way more than V4 ever did. V3 has The Dress, MFD, Morphing Cocktail Dress, Morphing Tunic, T-Shirt, Cat Suit, Starlet Dress and Victorian Coat. I think there are a few others too, and lots of textures, both free and in the store. They're older, so the textures don't always look great in Iray. A3 and S3 have most of those sets too or can use them. Plus there are second skins out there for them, quite a bit. A3 also has many cool clothes still in the store. Lady LittleFox has some very good clothes and hair for Gen 3, with lots of morphs.
For the price of a cross dresser license, you can convert anything for V4 or M4, or other older characters to fit Gen3. I use this only when the native clothing doesn't fit, because you sometimes lose the morphs, or things break in weird places (Cross Dresser has info on how to fix that.)
Hair- a lot of V4 and M4 hairs work and come with fits for them (usually in the morph dials.) Other hairs can be parented instead of fitted and work great. Just zero the figure, load hair, position to head as desired, then parent to head. I have V3 and M3 wearing G3F and G3M hair in some of my renders.
Novica & Forum Members Tips & Product Reviews Pt 8Yay, it works! And it's easy IF you know where to look and what to do! Here's some instructions, still tweaking as I go. I saved them as a read me so I can refer back to them:
Loading Furries
1. Load Melody: go to Poser Runtime: Figures->CDI-> Furries and click on MEL FBM
2. Load furry morph: go to Pose->CDI\Furries->Faces Melody and click on one of the head morphs (make sure Melody is selected in scene tab)
3. Load textures: go to Pose->Melody and select one of the textures for her. Click to apply.Posing: Melody takes A3 poses, so any you already have are fine. If you picked up Ensary's Feral poses in the sale, they are in Pose->Ensary->Feral
For the tail:
- Load the morph you want to use from the Pose->CDI->Furries folder
- Select the tail in the scene tab. There are 26 bones in that tail. You can do pose manually, BUT with the right items loaded, I just found Easy Tail Posing and CDI Morphs under the parameter tab. Yay! There are tons of options in here. Make the tail fluffy, twisted up crazily, whatever you want.
- Play with the dials under the Parameters tab and have fun!
Hair: A3 and V3 hairs should work. I haven't played with this much yet, but there are magnets for helping to pose the hair in the Props\Melody folder. You can choose to load one for Figure Hair or Prop Hair.

Clothing: She takes all A3 clothing. May have to tweak for tail, but so far everything I've tried on her fits. Here she is in the A3 MFD in Iray, still fiddling with shaders and I definitely need to choose a lighter figure to try it on. Can't see much with the dark Bast skin. I did throw Uber over the MFD texture, but it still looks toony at the moment.
Iray: If you have Anagenessis and the freebie script for manual shading (first post of Anagenessis support thread) , you can load some Iray shaders onto her. So far, the eyes and nail shaders don't work. I've had that issue with other Gen 3s. You can see my notes on page 15 of my art thead here.
- Go to the Surfaces Tab.
- Highlight the following zones: Nipples, Pubic Hair (not that she has any!), SkinArm, SkinFeet, SkinForeArm, SkinHand, SkinHip, SkinKitty, SkinKnee, SkinNeck, SkinShin, SkinTail, SkinThigh, SkinTorso.
- Load the skin shader by clicking on NGS_Shaders_New in My DAZ Library\Shader Presets\NGS Anagenesis2\Manual Apply\Shaders
- Then run the shader script in the Manual Apply folder (one folder up.)
Llynara's Loony Bin (WIP Thread)Second is V3 and daz buck with the antilope expansion + Lynes new uvmapped version (transfered morphs with morph manager)
DS render, 3delight, no postworkLlynara's Loony Bin (WIP Thread)Llynara asked me if I wanted to post my tips for using Gen3 in this post, after I gave some tips in a facebook group :). (ohh I'm from Sweden, so there might be misspelling and strange grammar, just ask if something looks odd)
I still use A3, M3 and V3 alot. I started with poser in 2003 and over the years I have bought alot more then I want to admit :P. To make a long story short, I decided to try use what I already have insteed of buying new. And well I got tons of things for the gen3 people. So here is my small tips on how get the most out of gen3.
* Textures:
I very often bring the skin texture into Painter (my fav 2d software, any will do) In painter I give the texture more contrast. The head texture; more contrast + painting 3 color zones.
Here is example of the face color zones:
http://gurneyjourney.blogspot.se/2008/05/color-zones-of-face.html
Those color zones is painted in a very faint shade and then those 3 is blended togheter to make the borders between them smooth. Then I blend the color layer to the face texture - then save with a filename so I can find it :)
Another thing that is so darn great about the gen3 is that the body texture is just one image, something I find much easier to add tattoos and such things :P
All Gen3 can use each other texture - but A3 have an extra materialzone on her legs, so in Poser or DS you have to applie the texture manually for just that materialzone. ohh and the Milbaby 3 have a slightly diffrent uv, but its easy to fix other gen3 texture to work with milbaby3, by bring the wanted body texture into a 2d software. If I remember correct the diffrent is around the neck/shoulder area.
And while you are in the 2d software, make yourself a bump texture if there aint any. The easiest way is to turn the image grey and save with easy remember name. You will need it later.
*Morphs:
There is alot of great morph package for the gen3 and what is eaven better ALL gen3 can share those morph package between them with some work. You will ned a morph package, the figure for who the morph package is done for and then the figure you want it to transfer to + morph manager 4 - http://www.morphography.uk.vu/dlutility.html.
1. In Poser or DS use the inj pose file, to get the morphs into the figure it is used for. Save the figure with inj morphs as cr2 (turn off pmd if in poser).
2: Start Morph manager 4. Click on the first "Load file" (the one to the left) Here you locate your saved figure with the inj morphs. Click open and wait, the more morphs you have, the long it takes to load.
3. Click on the next "load file" and locate you target figure.
4. In the column under the morph figure, you will see body parts. Expand one body part and you will see "Morph Targets" Right click on that and choose "Copy all morphs" The program will work a little so just wait (often will the column under the target figure turn black (dont panic) and then turn white when the program is done)
Do this for all bodyparts that have morphs you want to transfer.
5. When you are done, save as a cr2 with name you can remember ;)Done :)
Morph manager is a darn handy program and it can be used to so much more :)
A little tips; If you are like me who want to have your morphs in groups. I uses morphmanger to create figure with all morphs already loaded, so I dont need to go and use inj poses every time I want to use a figure. I have for example an A3 figure with all morph package in the market for her + morph package for other gen figure. The morphs are then sorted into group from what morph package and then grouped into what part:
DAZ --> Head-->Eyes
From V3 -->Rayne-->EyesTips 2 you can also do this on cloths, as long as giver figure and target figure share the same uv
Some morph package I totelly love and uses all the times is:
Rayne and Kioki by Capsces.
Predatron morph package for gen3
V3 Generation 2 by Magix 101When it come to A3, melody + the furrie expansion is very well done :D
A3 and H3 toon by 3D Universe is fun too :P
*Material/shaders:
First of I'm not an expert on material noir shaders, my way is to tweak the settings until I think it looks good. I have also like zero patience when it comes to render so most of my render is in firefly or 3delight. But here is some tips, good shaders/material for like genesis or newer figures can be used on gen3 too, just keep the gen3 texture. Bump is almost a must, but keep it subtile. The point is to make the figure look more alive and less plastic. And also bring down any shine. Look at you own skin and see that it dont shine like metall or glas. :P
Play with the settings, do test renders, play with lightings, test render, change material/shaders, test render :P
if anything is unclear, dont make seanse - just ask :)Keep Calm : There's always another Sale (Daily Sale Talk)Dang it, now I'm going to have to see if I can find some Aiko 3 freebies. lol I only have two outfits for Aiko 3/Melody.
Any generation 3 characters run into this problem. They're more difficult to use and pose, and finding content for them can be nearly impossible. V3, MilGirls, Laura and Luke... M3, H3.... A3... in the case of Laura and Luke, the head and body morphs have been vaulted by DAZ so a lot of the content available either free or paid is useless. Well... you can use the skin maps but you morphs won't work...
So, at $.49 buying the base character seems like a fair gamble - but I don't have a lot of hope of getting a lot of mileage out of these characters. Some of them you can use GenX to transfer the characters to Gen1, 2 or 3 and add a little flexibility to later generations that way. Often the problem is that other content for Generation 3 content isn't priced at $.49... If I'm going to pay $19.99 for a hair set, it will be some OOT hair for Genesis 3, not an ancient hair package for V3, L3, M3, A3.
I used Aiko 3 LE with a metal shader as a hood ornament on Big Bill in my post apocalyptic render.
Show Us Your Iray Renders. Part VIMelody for A3 Furries Rabbit morph
Novica & Forum Members Tips & Product Reviews Pt 8Hey, for all of you who use Melody, is there something special you have to do to get her to work in Daz? I got the morph bundle, but when I try to apply the faces, it seems to only half apply the morphs--like the rabbit will end up with round ears, not long ones, the faces will only partially apply--and the tails are all just sticks of various lengths--no poofiness at all, no matter the morph I try. I've never used any 3rd Generation figures before, so it's entirely possible I'm missing something really obvious.
For those having problems with Furries, be sure you are loading the figures (labeled Furries) from the CDI Furries folder in the Figures library and not the default Melody and Micah. Sorry the files are divided up. The Furries morphs were made by me and are in CDI Furries folders. The textures were created by Littlefox, so I just put them in her folders with her original Melody and Micah textures. Hope this helps.
Killer Legs Morphs for Genesis 3 Female(s)If you looking for thigh and knee morphs I'd check out the promo vid. Maybe it has what you looking for. Look at around 1:46
I have your stuff and use it everytime I load a new model! With morphs like these new ones, I'll have the option to mix and match them with yours. But there are a few areas in the thigh department that have me begging for more in the inner thighs, namely the gracilis. I sometimes don't like the way they stickout and was wondering if there was a morph that smoothes them out.
Novica & Forum Members Tips & Product Reviews Pt 8Not sure if anyone showed this yet but it's Shaya (still endlessly rendering) for Mika with Georgia hair which you can make long, wavy, go behind ears, my new favorite hair! And I'm still in love with Mika and her addition to the gene pool! I'm getting Stonemason's set but probably can't use it until I can figure out how to get NVIDIA on my Mac or laptop... The FWSA character looks too much like Shaya without the Mika morph...

Oh, wow, Wonderland! That's gorgeous! Love this combo! And didn't know that about the hair. Thank you!
Thanks! My new favorite combo, except it took like 16 hours to render without even a background! Need NVIDIA!
Bought Melody 2...now, how do I use it?But Melody 2 isn't a morph, is only a conformng item. Just select Melody head, and yiu must find morph there.
Killer Legs Morphs for Genesis 3 Female(s)Nice morphs! These are pretty useful considering how shins and calves can look pretty disproportionate after much intricate leg dialing with other morph sets. Though, I do hope that there will be a thigh version to go with this in the works.
Novica & Forum Members Tips & Product Reviews Pt 8For the tail:
- Load the morph you want to use from the Pose\CDI\Furries folder
- Select the tail in the scene tab. There are 26 bones in that tail. Seems like it's easiest to pose from tail2 bone.
- Pose controls are in the Parameters tab under Morphs
Novica & Forum Members Tips & Product Reviews Pt 8So here's what I managed to do so far:
- Load Melody FBM from Figures\Melody folder
- Apply textures in Pose\Melody folder (I used the Bast one)
- Apply morph from CDI\Furries folder (Used Cat Bast)
- Dialed in the ears the best I could to match the Cat Bast icon using the morph dials in the Parameters Tab. You find these if you click on Head in the Scene tab and then Morphs in the Parameters Tab.
It would be nice if the customers didn't have to write their own directions to use the product they purchased. Just sayin'!
Novica & Forum Members Tips & Product Reviews Pt 8Ok, so according to the outdated Read Me, we're not supposed to use the neck morphs, only the head morphs:
HEAD MORPHS:
The head contains numerous morphs, however in mixing them; please use caution and common sense. A little bit at a time will allow you to feel out the morphs and adjust a comfortable facial pose, while dialing everything to 1 will simply produce a mess. All morph dials have been tested in the range of 0 to 1, and while they may work for negative settings, the morph negatives have not been tested nor are they supported.
You may find additional morphs with similar names on the neck of the figure. Please, DO NOT use these. These are automatically controlled by the head morph and tampering with them directly will produce unpleasant ridges in the mesh.
In addition to morphs there are 6 ear rotation dials, designated by names like LEar-Twist, REar-Back. These, unlike the morph dials, support negative movement as well as dial settings over 1. They are in Degrees, but please be gentle with them as they will break if you use them at too high of a setting or too many in combination.
And don't load the Props\Melody\Melody Prop Hair or Melody Figure Hair. Those are actually magnets to help pose hair, not actual hair, even though the icons make it look like that.
Novica & Forum Members Tips & Product Reviews Pt 8I'm a luddite Poser user, so I'm unfamiliar with the way figures and morphs operate in DAZ Studio.
When first released, Melody had to go through a "keyed" installation to make sure one own the original Aiko 3.
Withe the release of the "Furries for..." add-on, one was supplied with an "updated" figure (which again had to be "keyed" with A3 to properly install). It contained the extra "morph channels" for all the new facial shapes. Is it possible you are trying to apply the "pose" to the base Melody and not the enhanced "Furries MEL" figure? (That's how she's named in Poser.)
Of course, now that she's owned "in house" here at DAZ, the RTE "key" feature was dropped, so I don't know what else was altered.
Sincerely,
Bill














