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Daz 3D Forums > Search
  • Dante 7

    Dante 7 seems to have a nasty bug. If you click on the gear icon for the "navel" morph (as if you were going to alter the limits) it will crash DAZ Studio 4.8 immediately. Can someone using 4.9 confirm if this is the case as well in DS 4.9.  

    I'm using 4.9.3.166 on a Mac and there's no crashing for me when accessing the parameter settings "gear" icon for any of the morphs, including the navel.  Tried it by loading the full character directly as well as loading G3M and dialing in the shape then accessing the gear.  No crashes here.

    [EDIT]  Your DS logs may tell you what went horribly wrong during the crash.

    No log is created, it crashes immediately when clicking on "Parameter Settings..." which is under the gear icon for "Navel", its actually fine to click on the gear icon itself. Its an unusual type of crash.

     

    By

    FrankTheTank FrankTheTank April 2017 in The Commons
  • Buy Something That Doesn't Work in Carrara? Post your Questions and Workarounds here. (please)

    I was having trouble with some of the items for 3DUniverse toon base figure.  The aviator shoes were not conforming correctly and I could not use Carrara's weightmapping tools effectively to address it.  I solved it by going in Studio, converting the base figure to triax weights, loading the problem shoe geometry, and using the transfer utility to convert the shoe mesh to a conforming figure.  The steps are here.

    https://www.daz3d.com/forums/discussion/comment/2312921/#Comment_2312921

    By

    Diomede Diomede April 2017 in Carrara Discussion
  • Carrara Challenge #32 They Only Come Out At Night - WIP Thread - Meet Our PA Sponsor, GKDantas!

    Victory is mine!

    As per the discussion at the link provided by Headwax, the 3DU rigging is part of the problem.  Here is a workaround that worked in this case, but you would lose joint control morphs and similar extras.  I loaded the shoes geometry in Studio and did the rigging through the transfer utility.  However, I had to load the 3DU base figure first and convert it to triax rigging.

    Steps.

    - Open studio.

    - Load the figure to which the content is to be conformed to.  In this case, it is the 3DUniverse toon base figure.  Zero the pose.

    - Use the rigging tool to convert the weightmap to Triax.

    - Import the geometry of the figure that is not working, in this case the 3DUniverse aviator shoes.  The aviator shoes obj file is found in the vendor's folder in the runtime\geometries folder where Studio is installed.  Make sure the scale is correct.  Check that the mesh seems to fit the figure in the zero pose.

    - Use the transfer utility to convert the shoe mesh to a conforming figure.  Source is the base figure and target is the shoes.

    - Select the base figure (not the shoes) and use Save As : Wearable Preset and save to your presets.

    - Close Studio without saving the base figure as a triax.

    - Open Carrara.  Load the base figure as normal.  Load the converted shoes from the wearable presets.

    - Conform as normal.

    By

    Diomede Diomede April 2017 in Carrara Discussion
  • Carrara Challenge #32 They Only Come Out At Night - WIP Thread - Meet Our PA Sponsor, GKDantas!

    Thanks, Mark, for the suggestion.  I've tried reloading, I've tried adjustng the bone weights, and I looked for a JCM.  Nothing is working.  For the hair, I simply uncomformed it as a figure and then parented it to the head as a prop.  That took care of the hair.  The socks are resisting everything.  I tried deleting and reloading, I tried adjusting weightpaints, and I looked for a joint morph to edit.  No dice.  I think I may have to make my own shoes.  In the attached, you can see the result of deleting and reloading. 

    By

    Diomede Diomede April 2017 in Carrara Discussion
  • why is my properties preset not saving the morph dial?

    I have a pose and a morph applied to the base model.

    I save a properties preset and chose my respective nodes for the morph and the pose.

    I open a new file and load the model, then merge file and choose my saved preset file.

    The pose loads as expected, but the morph does not. 

    Drilling down to my custom morph, I see it is not there.

    I'm stumped. How do I load a custom morph dial reliably into a new scene?

    By

    tilmau_866699610b tilmau_866699610b April 2017 in Technical Help (nuts n bolts)
  • Dante 7

    Dante 7 seems to have a nasty bug. If you click on the gear icon for the "navel" morph (as if you were going to alter the limits) it will crash DAZ Studio 4.8 immediately. Can someone using 4.9 confirm if this is the case as well in DS 4.9.  

    I'm using 4.9.3.166 on a Mac and there's no crashing for me when accessing the parameter settings "gear" icon for any of the morphs, including the navel.  Tried it by loading the full character directly as well as loading G3M and dialing in the shape then accessing the gear.  No crashes here.

    [EDIT]  Your DS logs may tell you what went horribly wrong during the crash.

    By

    Saba Taru Saba Taru April 2017 in The Commons
  • Credit card security

    After having four cards compromised since late December I now have one non-networked, clean-installed  PC just for internet banking and one debit card for online shopping. I never shop from the banking PC and keep the balance of the DC at around $5.00 or less ($US 3.50ish).
    Just before hitting purchase, I go to my banking machine and transfer the amount. Still expect to have cards comprised but not to lose anything.

    Router is still a weak point.

    Edit: Bloody spelling.

    By

    Pack58 Pack58 April 2017 in The Commons
  • feet poke through shoes, need help fixing this...

    Many of the better shoes -- and you'd think this would include any from OOT -- should have a fit morph. It may be a preset, shown as an icon somewhere with the shoe asset (sometimes in a Pose subfolder), or it may be a dial you have to locate.

    Beyond that, G3F supports some toe morphs for scrunching things up. You need to fiddle to find the right combinations. I don't recall if these come with the free base, or if you have to get the body morphs package. The body and head morphs add-ons are worth it, for this and other reasons.

    Finally, some shoes themselves have additional morphs, though you'd think shoes for G3F would not need these if you haven't changed anything in the shape of the model. I assume you've clicked on the asset in the Scene tab and looked. 

    By

    Tobor Tobor April 2017 in Technical Help (nuts n bolts)
  • Facegen now on sale...get it!

    After some more morph dial work, a couple of quick tests. Any better?

    Much easier to see the resemblence now.  I think the back corners of her jaw are still just a bit too wide in the frontal shot, the angle shot is dead on.

    By

    dragotx dragotx April 2017 in The Commons
  • Facegen now on sale...get it!

    Rowdy Yates is getting old.

    I have to admit I am not getting that one.   Not anywhere near as good as most of your previous ones.

    I still use a very old Poser morph (no longer available)

    By

    Chohole Chohole April 2017 in The Commons
  • Credit card security

    Thanks for the replys! smiley As I said earlier I didn't meen to accuse Daz or Renderosity, it's just that I have only been shopping at theese sites for the last months.  I haven't made any other purchases either in real stores I meen, since I haven't been feeling so well lately I have been at home mostly, my boyfriend has made all the shopping, so I have only made purchases here and at Renderosity. I did make a purchase a few days ago at Renderosity.

    ChangelingChick, Thanks for the advice, I will use paypal in the future,and I am changing banks. I heard of a bank witch lets you create a virtual creditcard for every purchase that has only the money needed and only works that time. If I use that to transfer money to paypal and then buy a big giftcard I should be safe, I think frown

    By

    tombraider4ever tombraider4ever April 2017 in The Commons
  • Dante 7

    Dante 7 seems to have a nasty bug. If you click on the gear icon for the "navel" morph (as if you were going to alter the limits) it will crash DAZ Studio 4.8 immediately. Can someone using 4.9 confirm if this is the case as well in DS 4.9.  

     

    By

    FrankTheTank FrankTheTank April 2017 in The Commons
  • Bollywood

    Correction: until Daz gives us proper dynamic tools you probably won't get one.  If they do ever give us proper dynamics you'll very likely get one from me, and an ao dai and hanbok are also on my list.  I make what I like, not what popular culture decides I should like.  There is an Indian female main character in a video game (Uncharted), she even made the front page of Game Informer magazine which made me very happy. Not wearing a sari as far as I know, probably for the same reason I haven't made one yet.. absolute hell to rig properly.  I'm anal retentive about rigging, if I don't think I can rig something with near perfection I don't do it.  It took me 3 solid weeks to rig one little mid-thigh length egyptian skirt.. 47 custom JCMs just for the thighs.  Now make that floor length and with flowing cloth across the most lumpy and morph-changing part of a woman's body..  Could I model one?  Sure, would only take me a couple days to make one that worked nicely in Marvelous Designer..  However rigging it would take way more time than I would ever get compensated for (like litterally more than a month) if I priced it low enough to actually sell (IE: not more than about $20 before sales)

    Thanks Fisty, I should put a disclaimer in my footer. I am not, nor have I ever been a gamer. I couldn't even master Mario Cart back in the 90s. blush My issue around the frequency with which models offered are heavily inspired by a game, movie, or graphic novel (or, all of the above, often). A case in point, I spent over a week creating a mock-up of a National Geographic cover using a lovely alien girl (Dariofish's product). It garnered no, 0, zilch, notice because it was basically a piece of fan art to everyone else. I only found out when I Googled the Dariofish's race-name for it and found all the game references. Obviously, this is not always the case, but happens often with characters and vehicles. My rambling point is, I wish more PAs created original works or more obviously stated from where they were inspired.

    Funilly enough, stuff like this is exactly the sort of thing I love to place out as room-clutter and floor-clutter.  I've grabbed several different mock magazine covers from online, such as Playbeing covers (with anime characters and video game characters as the featured beauty), or bizzare space-travel book covers, and then turned them into props and placed them out in my virtual world home on one of the opensim worlds.  Basically, I took the cover image, applied it to a plank-prim (flattened cube-primitive) of the right size and shape, doctored up a spine title for it and maybe a different image for the back, applied those, rezzed it on a table or shelf, and away we are to the races.

    By

    nomad-ads_8ecd56922e nomad-ads_8ecd56922e April 2017 in Product Suggestions
  • Credit card security

    nonesuch00: I need to link the paypal to my credit card  to transfer money to paypal right? how do they get money from me otherwise? 

    L'Adair: Is the entire site secure now? Have they changed the site to be more secure?  if so then perhaps more people have had the same problem, here at Daz I meen. I hope that it will be more secure in the future.

    I have my Paypal account set up to take money out of my bank account. In the many years I've had Paypal, it's never been compromised. DAZ started changing over to a secure site a couple weeks ago. There were quite a few complaints in the forums about the Add To Cart button not working. Turns out those pages weren't secure. You can only get to the insecure pages via old bookmarks and such now. The change would be not noticable for most customers.

    By

    L'Adair L'Adair April 2017 in The Commons
  • Credit card security

    nonesuch00: I need to link the paypal to my credit card  to transfer money to paypal right? how do they get money from me otherwise? 

    L'Adair: Is the entire site secure now? Have they changed the site to be more secure?  if so then perhaps more people have had the same problem, here at Daz I meen. I hope that it will be more secure in the future.

     

    Yes, but don't link it to other online accounts to do this so called 'one-click' shopping type thing.

    By

    nonesuch00 nonesuch00 April 2017 in The Commons
  • Credit card security

    nonesuch00: I need to link the paypal to my credit card  to transfer money to paypal right? how do they get money from me otherwise? 

    L'Adair: Is the entire site secure now? Have they changed the site to be more secure?  if so then perhaps more people have had the same problem, here at Daz I meen. I hope that it will be more secure in the future.

     

    By

    tombraider4ever tombraider4ever April 2017 in The Commons
  • GenX2 Update / Genesis 3 Add-On [Commercial]

    It does actually make a difference where V4 and other Generation 4 figures are installed; because of the way those ExP morphs work, the base figure and all morph sets must always be installed to the same content location. And this is why ExP figures don't work if they're installed with Connect — the nice shiny new installation system works by essentially installing each individual product into its own individual content location. The script we're supposed to run after installing new morph sets can't find the morph data, so the morphs are never properly installed and won't work.

    Note that this is only a problem with Generation 4 figures. Everything before and after used different morph setups, so they work just as well with Connect as they do with DIM or manual installation.

    By

    SpottedKitty SpottedKitty April 2017 in Daz PA Commercial Products
  • New Gigalien for G3M - Sharpening textures.

    Wow, I thought those plates were clothing from another figure.

    Anyone know if this beastie can wear clothes? Or is there something that stops that from working?

    Any anyone play with the morph settings to mix him and other Genesis 3 beasties- like who wants to mix him with exile alien?

    By

    Griffin Avid Griffin Avid April 2017 in The Commons
  • Daz Studio Nvidia Iray Interactive & Photoreal Animation Tests

    Thanks for putting up this thread, interesting to see the excellent results received with such few iRay iteration for each frame.

    In regards to the aging tests you did, do you have to keyframe each age morph or can the age morphs be tweened between very young and very old without setting each age keyframe? 

    Thank you,

    I wanted a place where we could make mistakes and sucesses and collectively learn from them. 

    I simply created a keyframe for the with the child morphs preset on the first frame and the old presets onthe last frame. The animation is the default tweened results between the two keyframes.

    By

    Joepingleton Joepingleton April 2017 in Daz Studio Discussion
  • Is export FBX with morphs broken with GF3 / V7 ?

    Hi Asymptote

    So you are getting this when you animate in DS, then export everything, including animations, to 3ds Max?, and are you using G3F/Victoria only, have you tried with others?  

    I don't use 3ds max, but I do use Motionbuilder a lot.. and I don't see any of these issues, however, I only export the character then animate in MB.  I'll have to test to see if I get the same thing.  I know that as morphs are used, they automatically get baked, and might be that they are getting interference with your export list..

    I'll do a test and report back

    Ok, I believe that animation export is broken, I didn't try with Victoria, but with one of the characters I'm working with, Tamara for G3F by 3d Universe.. here's my animation in Studio (by exporting the fbx character, no animation to MB, then animate face and body, then importing fbx back into Studio and saving as a .duf properties preset) 

    https://bryan_steagall-hotmail.tinytake.com/sf/MTUwNTMxN181MjU4MzE2

    and here's the same file, exported from Daz studio with animation and everything, to MB.. I didn't see the extra morphs or files, but the animation is hilariously broken

    https://bryan_steagall-hotmail.tinytake.com/sf/MTUwNTMyNl81MjU4MzI1

    and, when exported without morphs, everything works ok.. interesting.  I did know that the morphs in G3F, especially the facial morphs, get written back to the facial bone rigging, but hadn't actually tested it.. (all the animation originally was done on the morphs themselves in MB, then applied to the morph channels when saving the fbx as a .duf), the file that I exported without morphs actually wrote the animation on the bones when exported..

    By

    Bryan Steagall Bryan Steagall April 2017 in Daz Studio Discussion
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