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Modeling Objects in Carrara - Q&A - Come One and All
Bones is defeinitely the way to go for page turns, morphs would look very odd - a morph will simply define a start and end point for each point in the mesh, so if you had a morph that turns a page from flat on the right to flat on the left, when you used the morph the page would shrink to the middle and then expand on the other side, rather than performing a semi circle arc that you actually want! Bones will do it properly. I would use 2-3 bones per page so that the page can bend as it turns.
Blender to Daz import (with multiple objects)1) You can either export each item as a separate OBJ, or you can create a figure. DS doesn't have a way to break a single OBJ into separate, independent props.
2) You convert the prop to a figure and add bones with the Joint Editor, or you import into the Figure Setup pane and set up the hierarchy there.
3) if you use weight-maping you can use the Transfer Utility to transfer the rigging to the modified OBJ, or alternatively you can import the rigged figure into the Figure Setup pane, import the modified OBJ, and swap them over, then update the figure.
Morphs from G3 to G8G3 to G8 morph transfers are much better with the newest Redz tutorial. Certain figures still look crazy like Saiyanes' Nyarai and Priya. But for the most part, the transfers went ok. Still, the skin still doesn't look it's best in the new version of Daz even with that shader freebie. I don't know what causing the specks and flakes. The worst is on Black skin. Tried various lights, environments, HDR still, so so results. Can't wait for someone to come out with the skin shader converter whatever. G8 and V8, still not my favorite so I don't think I will be buying many characters or other content, except maybe some morph sets, maybe. I'm gonna wait and see what comes out as far as conversion tools becasue I have sooo much other content, G8 getting handmedowns.



G3F pose to G8F correction/fix/adjust script - updateDavid's converter worked great for 99% of the posed I tried it on, but I had a problem with a few poses. I noticed that the leg side-to-side adjustment should not always be +-6. It needs to vary as the bend changes. There is also a twist that happens. So, I tried to take those factors into account. This is a work in progress, and it isn't perfect, either, but it helps on those poses I had trouble with. It should work about the same as David's converter for "normal" poses. So, this gives you another free G3 to G8 pose converter option.
Yes, I had noticed a rigging change meant that there's more than just the +-6 on the legs that corrects for the different zero pose.
Sadly you've provided an encrypted script (something I understand in paid for products, but not freebies). I use and will be continuing to use an earlier DS (4.8.0.59), and while GF8 works fine in it (note 1), encrypted scripts from later DS versions do not, so I can't try your script.
Note 1
Obviously in 4.8 I can't use the G8F new Iray materials - but can use all my old Iray and 3DL materials, and use the new maps with other material settings. Autofit doesn't work because it doesn't allow for the different G8F zero pose, but there's an easy Transfer Utility workflow for clothes, hair etc that only takes a few clicks and a few seconds more than normal that DOES allow for the different pose (basically, load G8F, load clothes not letting them fit to G8F, pose clothes with the reverse of my pose adjust script (one click on a version of my 'full' script with the + 6 and +45 changed to - and the -6 and -45 changed to plus) to put the clothes in the same A pose as G8F, Edit>Figure>Rigging>Convert Figure to Prop, then Transfer Utility Source G8F to Prop; if the original morphs in the clothes wanted, load another copy of clothes, pose as with the first, transfer utility Source Current Shape the new original clothing to Target the converted clothing with all options off except morphs ... takes much longer to write than do). Re-saving the original G8F as Actor and eyelashes as wearable stops the 'Can't load content in this DS version' error message on loading that actually refers to an encrypted script call, not the actual G8F or eyelashes, that isn't needed anyway.
Morphs from G3 to G8Here is the latest model by FWSA Melinda for Genesis 3 Female with bonus morph and textures for G8F. (Renderosity)
This is G8F with the Melinda bonus morph and texture.
Lighting is by DimensionTheory https://www.daz3d.com/iradiance-hdr-mesh-lights-volume-2-for-iray
Clothing by Powerage Hot Summer 2017 for G3F (Renderosity) with texture by 3-DArena 7th Ave Hot Summer 2017 (Renderosity)
Hair: https://www.daz3d.com/georgia-hair-and-oot-hairblending-2-0-for-genesis-3-female-s
Pose : https://www.daz3d.com/i13-perfect-pink-pose-collection-for-the-genesis-3-female-s
I used pose 09 and transfered it to G8 using Redz's Morph Transfer Helper. Many thanks Redz for making such a useful tool available to us.
I must admit that I was very sceptical like some others in the forums about spending more money to buy yet another 'New' shiny Genesis model. I couldn't see what all the fuss was about, until I saw the HD expressions, and started to play with G8 and Redz's morph transfer helper. This along with some great realistic renders of G8 in the forums, plus a great Daz discount, finally persuaded me.
I don't usually do a great deal of female renders, but with G8 I think this is about to change. Now looking forward to see how the G8 male will turn out when he is finally released.

After I saw your post, I had to check her out. All I can say is, "Wow, this might be the best FWSA creation, yet." Here's a headshot of the G8F version, using the "no makeup" look. This one is using the "Film Noir" lights with Elianeck Lights 3 render settings.
3D Art FREEBIE CHALLENGE-JUNE 2017- BEST/WORST VACATIONS/KID ADVENTURES-Main Thread OnlyDAZ 3D Art Freebie Challenge June 2017
"BEST/WORST VACATIONS/KID ADVENTURES""A day at the spa..."
Two songs come to mind, Reflections by Diana Ross and the Supremes, "Reflections of the way life used to be..." and Reflections Of My Life by The Marmalade...
Diana Ross and the Supremes - Reflections (1967)
https://www.youtube.com/watch?v=nV72YrB1454The Marmalade - Reflections Of My Life (1969)
https://www.youtube.com/watch?v=xTeI65yrhGwUSED FREEBIES:
#1! Relaxation Porch by inLite Studio
http://inlitestudio.com/3d/product/relaxation-porch/ **#2! Super Morphing Tree by Design Anvil
https://issuu.com/philatdsc/docs/ds_creative_08 (page 9)#3! Little Rose by klausdbg
http://www.sharecg.com/v/87286/gallery/5/3D-Model/Little-Rose **#4. M4 Regal poses by Portrait Studio (jlk)
http://www.sharecg.com/v/60821/browse/11/Poser/M4-Regal **#5! Indoor Plant 3 (OBJ) by 3DHaupt
http://www.sharecg.com/v/81046/gallery/5/3D-Model/Indoor-plant-3 **#6! Cola in takeaway cup (OBJ) by Animated Heaven
http://www.sharecg.com/v/79186/gallery/5/3D-Model/Cola-in-takeaway-cup **#7! School Swimsuits v2.1.1 for A4 by Redviper
http://viper2012.s602.xrea.com/x/ (item 4)#8! Nene Hair v1.0.1 for A4 by Redviper
http://viper2012.s602.xrea.com/x/ (item 5)#9! Far East Girls Collection II for A4 by Redviper
http://www.sharecg.com/v/62353/gallery/11/Poser/Far-East-Girls-Collection-II-for-A4 **#10! Mellora for V4.1, V4.2 by Adrella
http://www.sharecg.com/v/24157/browse/Poser/Mellora-for-V4.1,-V4.2 **#11. Stacked Linen by TrekkieGrrrl
http://www.sharecg.com/v/18187/gallery/11/Poser/Stacked-Linen **#12. Crushable Can by TrekkieGrrrl
http://www.sharecg.com/v/18196/gallery/11/Poser/Crushable-beer-can **#13! M4 Hipster Glasses by Cool Tuna Studio
http://www.cooltuna.com/poser/poser-freebies.html (item 8)#14! Hamburger (Ready made or DIY) by Treasure Chest
http://trumarcar.francemi.net/foodprops_tc.htm (item 29)#15! Straw (Milk and Juice Cartons not used) by Treasure Chest
http://trumarcar.francemi.net/foodprops_tc.htm (item 31)#16. Dystopia Soda Can by Team Dystopia
http://www.team-dystopia.com/product_display.php?category=gear&id=59
- Extra textures:
http://www.team-dystopia.com/product_display.php?category=gear&id=60#17. 4 diferent brands of textures for the Dystopia Soda Can by Area-50
http://www.sharecg.com/v/39968/gallery/11/Poser/4-Textures-for-the-Dystopia-Soda-Can **#18. Water Bottle Prop by AdamThwaites (Most-Digital-Creations)
http://www.most-digital-creations.com/free_poser_poses_textures_morphs_props_37.htm (Item 18)#19. BigBurger by AdamThwaites (Most-Digital-Creations)
http://www.most-digital-creations.com/free_poser_poses_textures_morphs_props_19.htm (Item 4)#20! Wind Chimes by Jim Farris (Xaa)
http://www.sharecg.com/v/41919/gallery/11/Poser/Wind-Chimes **#21. Tray by klausdbg
http://www.sharecg.com/v/75867/gallery/5/3D-Model/Jugcup-and-tray **#22! Blankets (Towels) by klausdbg
http://www.sharecg.com/v/74238/gallery/5/3D-Model/Summer-II-Blankets **#23! Suncreme by klausdbg
http://www.sharecg.com/v/74239/gallery/5/3D-Model/Summer-III-Suncreme **#24! Summer Cocktails by Sixus1
https://issuu.com/philatdsc/docs/ds_creative_20 (page 22)#25! Flip Flops for V4 by LMDesign
http://www.lmdesign.co.uk/flip_flops.htm#26! Evil Nurse Suit for V4 by ravenous
https://www.renderosity.com/mod/freestuff/evil-nurse-suit/57290 **#27! Buddha Statue (.3ds) by Vasari Giorgio
https://archive3d.net/?a=download&id=5b38497a#28. SOTO's Shaved Hair for Michael 4 by Hellboy
http://www.sharecg.com/v/62755/browse/11/Poser/SOTOs-Shaved-Hair-for-Michael-4 **#29. Genesis 2 Male Beard by Laticis Imagery
http://laticis.deviantart.com/art/Laticis-Imagery-FREE-Genesis-2-Male-Beard-512280041#30. freeSPEX Glasses for Genesis by Slosh
http://www.sharecg.com/v/69673/browse/21/DAZ-Studio/freeSPEX-Glasses-for-Genesis-DAZ-4.6 **#31. Sportsdress for G2F by Beat578 (Used the Training Bag, Trainingsuit Pants and Towel)
http://www.sharecg.com/v/83126/gallery/21/DAZ-Studio/G2_Sportsdress **
http://www.sharecg.com/v/83135/gallery/21/DAZ-Studio/G2_Sportsdress_PART2 **#32. Bonnie for V4.1 by wintervon200
http://www.sharecg.com/v/23363/browse/11/Poser/Bonnie-For-DazV4.1-and-Morphs++ **#33! Bubbling's Navel Piercing for V4 by fabiana (FK Design)
https://www.renderosity.com/mod/freestuff/bubblings-navel-piercing/69231 **#34. Morphing Puddle by TrekkieGrrrl
http://www.sharecg.com/v/18189/poser/Morphing-Puddle **#35. Basicwear for M4 by Daz Originals
https://www.daz3d.com/basicwear-for-m4 **#36! Day at the Beach Bundle by Daz Originals (Used String Bikini for Victoria 6 and Charm hair for G2F)
https://www.daz3d.com/day-at-the-beach-bundle **#37! Sally Mae Hair by Daz Originals, Propschick
https://www.daz3d.com/sally-mae-hair ** (Bi-weekly Freebie until Monday, July 3rd 2017)
OTHER FREEBIES USED:Basicwear for Victoria 4 by Daz Originals
Birdnest by Daz Originals
Bubblings Navel Piercing for V4 by FK-Design
Buddha 3D Model by Antonelli Alessandro
CandyCayne for V4A4 by 3DSublimeProductions
Cola with morph by TrekkieGrrrl
DAZ Millennium Cat LE by Daz Originals
Diner Tableware by blondie9999, Daz Originals
DLD Stone Shaders for DAZ Studio by Daz Originals, Digital, Lite Design
Enchanted Island by ARTCollab, Daz Originals
Fantasy Sleeve by AdamThwaites (Most-Digital-Creations)
Grace for V4 by Daz Originals
In Bed by Dreamlight (Freebie version)
Kerenza-Belle6 for G2F by Enchanted Pixie
Labeled Whiskey Bottle by Area-50
LE_Ancient Vase by AdamThwaites (Most-Digital-Creations)
LE_Songbird by AdamThwaites (Most-Digital-Creations)
Longdrink Glass by Area-50
Nose piercing for M4 by Cool Tuna Studio
Paper Pile by Morphography
Pure Hair: Bubblegum for Genesis by Daz Originals
REC Satin Shaders by RedEyeCat
Riley for Stephanie 5 by Daz Originals
Statue 3D Model by Ismail
Stephanie 6 Starter Bundle by DAZ Originals
Surf's Up Outfit and Board for G2M by Daz Originals
Sweet Dreams by ARTCollab, Daz Originals
The Egg by Traveler, RuntimeDNA, Daz Originals
The Fly by AdamThwaites (Most-Digital-Creations)
Toulouse Hair for Genesis 2 Female by Daz Originals
'Travis' Cat Texture for the DAZ Mil Cat (LE) by Lyne's Creations
Ultimate Shader Pack for DAZ Studio by Georgehaze
Valana Outfit by Daz Originals, PoisenedLily, Sarsa
PURCHASED/PAID FOR ITEMS:1. String Bikini for Victoria 6 Textures by Daz Originals, Sarsa
https://www.daz3d.com/string-bikini-textures **2. Zac Hair by Daz Originals, SWAM
https://www.daz3d.com/zac-hair **3. Genesis Bikini by Daz Originals, Bobbie25
https://www.daz3d.com/genesis-bikini **
** Registration required
#x! Countable items, New! (21)
#x. Countable items, used before (16).3ds models are converted to .obj here: http://www.greentoken.de/onlineconv/
Rendered in DAZ Studio 4.7.0.12
No postwork.
Other software used: GIMP v2.8.18
Another great entry and lots of cool freebies.
ALL LINKS CHECK OUT PLEASE MOVE TO ENTRIES THREAD
why does 8 look like 3? why lower poly, when we had the decimator?Out of curiousity, how much lower are the poly? To me, I think G8 looks better with the new features such as the new bends and muscle flexes. Is it a trick to the eye despite it being a lower poly? What are the disadvantages of G8 since it's a lower poly?
It's 280 polys less once you add in the lashes geometry.
With good edge flow and good morph construction, you can get good bending on even models with less geometry.
Thanks for the information. Just another quick question, do you know what the total poly count to both G3 and G8 is?
why does 8 look like 3? why lower poly, when we had the decimator?Out of curiousity, how much lower are the poly? To me, I think G8 looks better with the new features such as the new bends and muscle flexes. Is it a trick to the eye despite it being a lower poly? What are the disadvantages of G8 since it's a lower poly?
It's 280 polys less once you add in the lashes geometry.
With good edge flow and good morph construction, you can get good bending on even models with less geometry.
Morphs from G3 to G8
3DU's Kimberly, from Genesis on Genesis 8. ERC kinda retained.
23 steps to capture, but ti's mostly clean up at this point. Bed time.
I probably shouldn't have done Kim. It'll give people the wrong idea, but I wanted to show off extreme morph performance. The reason this works is because I had already transfered Kim to G3 and rebuilt her ERC by hand. Out of the box, Genesis ERC won't talk to G8 because too many of the file names are different.
Between G3 and G8 all but a few of the files have the same names and same id's. But some items won't work even then. I'll try to collect a list of connections that definitely going to failMorphs from G3 to G8Also, because G2 was like G3, a number of products for G2 were simply remade for G3. You can see that by looking at the products pages. Morphs with the same names listed as options. G8 IS G3. They aren't similar. They're almost exactly the same. It's that similarity that makes manual ERC transfer possible.
If you use either my method or Redz's quick and dirty method to transfer partial morphs, from G2/G3 to G8, you will almost certainly create a conflict with later products from the same vendor.
Again, manual transfer is not easy and not safe, no matter what method you use.Morphs from G3 to G8I'm a little late to this discussion and it is now at 16 pages and counting. Could some kind soul point me to what I need to download/read? I see mention of tutorials and helpers and clones by Sickleyield/Redz/Singular Blues but am not sure which I should concentrate on or - especially - where to find them. My main goal riaght now is to trnasfer G3 morphs/characters to G8 but G2F would be a bonus later. Also not sure whether I could transfer things from Zev0 such as Aging/Growing Up/Vascularity?
Very quickly:
Also not sure whether I could transfer things from Zev0 such as Aging/Growing Up/Vascularity?No. Do not.
Aging and Vascularity are HD. I don''t know this for certain, but Base G3 doesn't have the geometry density to support that kind of detail any other way.
Growing up likely is okay, HD or not, but it probably has a lot of ERC links. Existing tuts will not give good results transfering that kind of package.
I will, at some point, be putting out a tutorial suited for transfering morph packages. Once that Is out, that would be the tool to use.Wow, taking your two responses together, I have to admit to being a little deterred from even trying. That together with a warning you made somewhere earlier about perhaps making a mistake and screwing up the whole G3 (or was it G8) base. Again I have to ask myself what I might gain from using G8 at all and each time I ask, I come up with fewer good reasons. I have quite a bit of investment in G3 by now and the much touted backwards compatibility seems to be elusive right now.
Thank you for the detailed reply, however. And the links. I will read more and it will help me decide on the next step.
Indeed.
That is exacly my aim. Frankly, doing manual transfers is not easy, under the best of circumstances. Redz's work has made it less hard. Nothing I'm doing can be done "less hard." As such, I don't want anyone going into it with a less than clear idea of the effort and the consequences for trying to short cut. It is absolutely not an effort to promote Genesis 8. Mot understanding the instructions, or skipping steps could damage G3, G8 or both.
You can think of what I'm doing as a manual version of what GenX does. Because of that, I think it might be useful for someone else who may figure out how to automate it. Additionally, I think those who have already chosen G8 might enjoy it. But I've looked at Redz's instructions. They're solid. Yet too many people are having trouble with them in ways that tell me they aren't taking them seriously. So, I'm harping on the fact that if you don't take this coming method seriously, you've no one to blame but yourself.
If my warnings disuade you, then they are serving their purpose. If your hesitation disuades someone else, so much the better.
If you're patient, follow the directions and really want to get it right because your really want to use G8, then the method might be for you. If you're looking to be convinced to use G8, then this is not the droid you're looking for.Morphs from G3 to G8By the way, I remember having a disaster with GenX-2 which screwed up my G3 base figure. That turned out to be a conflict with a G2F product called Beautiful Bends. I didn't have to reinstall G2F though - I just had to delete all the data files associated with the morph transfers from G2 to G3. Still, it makes me wary that some product or update might appear which will conflict with these current morph transfers.
Morphs from G3 to G8Redz method works best for FBMs. Farther back in this thread he/she describes how to save out partial morphs like elf ears and things like it. I transferred my 200 morphs for G3F out that way. It's a little different than the FBM transfer tho, and he/she just wrote the instructions in a post, not a pdf :) The instructions for the partial morphs are the first post on the page at this link https://www.daz3d.com/forums/discussion/176271/morphs-from-g3-to-g8/p15
Laurie
Morphs from G3 to G8I'm a little late to this discussion and it is now at 16 pages and counting. Could some kind soul point me to what I need to download/read? I see mention of tutorials and helpers and clones by Sickleyield/Redz/Singular Blues but am not sure which I should concentrate on or - especially - where to find them. My main goal riaght now is to trnasfer G3 morphs/characters to G8 but G2F would be a bonus later. Also not sure whether I could transfer things from Zev0 such as Aging/Growing Up/Vascularity?
Very quickly:
Also not sure whether I could transfer things from Zev0 such as Aging/Growing Up/Vascularity?No. Do not.
Aging and Vascularity are HD. I don''t know this for certain, but Base G3 doesn't have the geometry density to support that kind of detail any other way.
Growing up likely is okay, HD or not, but it probably has a lot of ERC links. Existing tuts will not give good results transfering that kind of package.
I will, at some point, be putting out a tutorial suited for transfering morph packages. Once that Is out, that would be the tool to use.Wow, taking your two responses together, I have to admit to being a little deterred from even trying. That together with a warning you made somewhere earlier about perhaps making a mistake and screwing up the whole G3 (or was it G8) base. Again I have to ask myself what I might gain from using G8 at all and each time I ask, I come up with fewer good reasons. I have quite a bit of investment in G3 by now and the much touted backwards compatibility seems to be elusive right now.
Thank you for the detailed reply, however. And the links. I will read more and it will help me decide on the next step.
I am waiting for Singular Blue's ERC project tutorial.
Morphs from G3 to G8Trust me marble...follow Redz instructions and you'll be fine. I had no problems at all - just make sure that you zero the G8 figure before saving morph assets and you should be good to go :). If I can do it anyone can - I'm an idiot. LOL.
Laurie
Morphs from G3 to G8I'm a little late to this discussion and it is now at 16 pages and counting. Could some kind soul point me to what I need to download/read? I see mention of tutorials and helpers and clones by Sickleyield/Redz/Singular Blues but am not sure which I should concentrate on or - especially - where to find them. My main goal riaght now is to trnasfer G3 morphs/characters to G8 but G2F would be a bonus later. Also not sure whether I could transfer things from Zev0 such as Aging/Growing Up/Vascularity?
Very quickly:
Also not sure whether I could transfer things from Zev0 such as Aging/Growing Up/Vascularity?No. Do not.
Aging and Vascularity are HD. I don''t know this for certain, but Base G3 doesn't have the geometry density to support that kind of detail any other way.
Growing up likely is okay, HD or not, but it probably has a lot of ERC links. Existing tuts will not give good results transfering that kind of package.
I will, at some point, be putting out a tutorial suited for transfering morph packages. Once that Is out, that would be the tool to use.Wow, taking your two responses together, I have to admit to being a little deterred from even trying. That together with a warning you made somewhere earlier about perhaps making a mistake and screwing up the whole G3 (or was it G8) base. Again I have to ask myself what I might gain from using G8 at all and each time I ask, I come up with fewer good reasons. I have quite a bit of investment in G3 by now and the much touted backwards compatibility seems to be elusive right now.
Thank you for the detailed reply, however. And the links. I will read more and it will help me decide on the next step.
Morphs from G3 to G8V4 to G8F via Genesis, G2F & G3F
Pose is for V4 applied Genesis and fixed. G2F pose created by Pose Converter. G3F pose from G2F - G3F pose converter, G8F pose from Bone Doctor.
Boots are V4 Gypsy boots, V4 cut-off jeans, T-Shirt free product for V4 by mamomamo.
Textures are V4 for V4, Genesis and G2F. V4 converted to G3F using Texture Converter V2 used on G3F and G8F

That's so cool that you where able to transfer the character across all those generations! Well done! :D
Morphs from G3 to G8I'm a little late to this discussion and it is now at 16 pages and counting. Could some kind soul point me to what I need to download/read? I see mention of tutorials and helpers and clones by Sickleyield/Redz/Singular Blues but am not sure which I should concentrate on or - especially - where to find them. My main goal riaght now is to trnasfer G3 morphs/characters to G8 but G2F would be a bonus later. Also not sure whether I could transfer things from Zev0 such as Aging/Growing Up/Vascularity?
Very quickly:
Also not sure whether I could transfer things from Zev0 such as Aging/Growing Up/Vascularity?No. Do not.
Aging and Vascularity are HD. I don''t know this for certain, but Base G3 doesn't have the geometry density to support that kind of detail any other way.
Growing up likely is okay, HD or not, but it probably has a lot of ERC links. Existing tuts will not give good results transfering that kind of package.
I will, at some point, be putting out a tutorial suited for transfering morph packages. Once that Is out, that would be the tool to use.Morphs from G3 to G8I'm a little late to this discussion and it is now at 16 pages and counting. Could some kind soul point me to what I need to download/read? I see mention of tutorials and helpers and clones by Sickleyield/Redz/Singular Blues but am not sure which I should concentrate on or - especially - where to find them. My main goal riaght now is to trnasfer G3 morphs/characters to G8 but G2F would be a bonus later. Also not sure whether I could transfer things from Zev0 such as Aging/Growing Up/Vascularity?
No one asked me - Diomede screenshots on whatever - Warning AI Discussion OKThe mesh
OK, I chose a very dense mesh because I want to be able to turn the pages relatively smoothly. I also want the option to increase the effective density in Studio even more with subD. I started with a vertex grid, added thickness, and extruded. Relatively simple operation, but tedious. I wanted the front and back cover to be slightly larger than the interior pages. I wanted three pages that could be rotated independently. That way, the book can lie open, and a middle page can be turned. I also wanted the pages to be at least 2 polygons wide so that I can morph the 1st and 3rd pages so that it will appear that the reader is near the beginning or end of a thick book. Also, different images can appear on the front and back side of the page when the page is turned. The book holds its shape when smoothing is turned on, even to level 3.











