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Selbsthilfegruppe DAZ Studio - Beispiele, Fragen, Diskussion und sonstiges Gequatsche
Joe2018 said:
Wenn man auf Englisch fragt, erreicht man halt viel mehr andere Anwender. Ich frage i.d.R. auch auf Englisch. Dank Übersetzungsdiensten ist das heute ja kein Problem mehr. (Verwende ich nur selten, mein Englisch ist ganz passabel).
Das ist natürlich ein gutes Argument: Man erreicht halt in den englischsprachigen Foren deutlich mehr Leute, die weiterhelfen könnten. Vielleicht gibt es hier auch mehr Italiener, Schweizer und andere Italienischsprachige als Deutsche, weshalb deren Forum im Gegensatz zu diesem hier so munter ist.
There's Always Another Sale Thread -- Discussions Only Pt 2Torquinox said:
Richard Haseltine said:
or even nothing - Daz isn't going to trawl forum threads for opinions when they get direct feedback from sales, though we can mention general themes to them.
True. Half the fun of forums is actually saying something, sometimes even when nothing needs to be said.
there's a quote from some sage person stating that silence is acceptance.
Selbsthilfegruppe DAZ Studio - Beispiele, Fragen, Diskussion und sonstiges GequatscheLinwelly said:
caravelle said:
Hallo zusammen! Gerade habe ich das italienische Forum gesehen - so lebendig! Das deutschsprachige dagegen hatte seit fast eineinhalb Jahren keinen Eintrag mehr... Schade! Die italienischsprachige Community hat ihr Forum allerdings pfiffigerweise unter den vielbesuchten 'Commons' platziert, während dieses hier etwas 'versteckt' ist. Frage: Kann und sollte das deutschsprachige Forum in die 'Commons' verlegt werden?
Ich glaube der Hauptgrund warum hier wenig los ist, ist weil die meisten Deutschsprachler sehr gut im Englischen unterwegs sind, und dann lieber direkt auf Englisch nachfragen
Ja, das habe ich auch schon überlegt. Ob Deutsche im Englischen tatsächlich so gut unterwegs sind wie angenommen, ist zwar ein wenig fraglich (verglichen z.B. mit Schweden oder Niederländern), aber wir platzen halt immer vor Stolz, wenn wir unser Englisch anbringen können
How to export my house model from Blender to DAZ?lilweep said:
felis said:
D) Add textures inside DS (there might be scripts, that can help you in that process, i.e. match texture type to channels)
If there are scripts, I would like to know. I have asked this many times and always told no.
I have had to manually set up massive scenes, like Evermotion city scenes and Unreal environments where there are several hundreds of assets and thousands of textures, manually.
Im curious about improvements to fbx importer, so may explore that next time.It would be scriptable, as long as the naming was consistent - some predictable way of getting the target surface name from the texture name (you could just use the UDIM tile numbers for some things, like humans) and the proeprty to which the map applied, then you could eithe give the script the base name, or pick one of the files, or apply one of the files and let the script generallse from that. There are sample scripts showing how to work with materials. Of course if you were that systematic in naming you could justs et up one preset and then search-and-replace the base part of the name to make a preset for the next texture set.
There's Always Another Sale Thread -- Discussions Only Pt 2Richard Haseltine said:
or even nothing - Daz isn't going to trawl forum threads for opinions when they get direct feedback from sales, though we can mention general themes to them.
True. Half the fun of forums is actually saying something, sometimes even when nothing needs to be said.
There's Always Another Sale Thread -- Discussions Only Pt 2Torquinox said:
daveso said:
the sales make you crazy.
There is no reason to repeat that which you know so well. It's okay to say "not today."
or even nothing - Daz isn't going to trawl forum threads for opinions when they get direct feedback from sales, though we can mention general themes to them.
Selbsthilfegruppe DAZ Studio - Beispiele, Fragen, Diskussion und sonstiges Gequatschecaravelle said:
Hallo zusammen! Gerade habe ich das italienische Forum gesehen - so lebendig! Das deutschsprachige dagegen hatte seit fast eineinhalb Jahren keinen Eintrag mehr... Schade! Die italienischsprachige Community hat ihr Forum allerdings pfiffigerweise unter den vielbesuchten 'Commons' platziert, während dieses hier etwas 'versteckt' ist. Frage: Kann und sollte das deutschsprachige Forum in die 'Commons' verlegt werden?
Ich glaube der Hauptgrund warum hier wenig los ist, ist weil die meisten Deutschsprachler sehr gut im Englischen unterwegs sind, und dann lieber direkt auf Englisch nachfragen
Selbsthilfegruppe DAZ Studio - Beispiele, Fragen, Diskussion und sonstiges GequatscheHallo zusammen! Gerade habe ich das italienische Forum gesehen - so lebendig! Das deutschsprachige dagegen hatte seit fast eineinhalb Jahren keinen Eintrag mehr... Schade! Die italienischsprachige Community hat ihr Forum allerdings pfiffigerweise unter den vielbesuchten 'Commons' platziert, während dieses hier etwas 'versteckt' ist. Frage: Kann und sollte das deutschsprachige Forum in die 'Commons' verlegt werden?
how to make pressure on clothes ?food.plus13 said:
Hello everyone

Do you know how to make pressure on clothes like in the picture below?
I read on this forum that you have to do a HD morphs but and that it's not accessible to everyone.
But what's the difference between a normal morph and an HD morph?
Thanks
I did something like that, and you do not necessary need HD-Morphs or displacement maps for it.
My method is not super accurat, but it works.
If you have e.g. panty lines, load your character and your panties into Zbrush or Blender (don't know anything about Blender).
In Zbrush transparancy mode have your character selected and shape those pressure effect into your characters surface right underneath that panty line.
If both don't perfectly aline move the Panties in shape as well.
On GoZ give both Items the same morph name and set them in the exact place in each figures parameter list.
Make sure to save both morph assets.
Your Panties should follow your pressure morphs now. Don't worry, if you cannot see this morph on the Panties, it is hidden.
You need to check "show hidden parameters" in your Parameters burger menue.how to make pressure on clothes ?felis said:
food.plus13 said:
Richard Haseltine said:
Displacement is an option, but that will not show until render time and is less controllable than a morph. Many modelling applications will let you make a height map (for displacement) from a modified shape.
Thank you, what do you mean by displacement? What do I have to do? Do you know a tuto?
Making a displacement is tricky.
You would have to model it based on a subdivided mesh, and then bake is to a height map referencing the base mesh.
Here is a video introducing displacement - you can search for others.
Thank you very much, and if i want to try it with the basic mesh to see how it works, how I could sculpt the swimsuit hollow without knowing where the swimsuit is exactly... What's the trick?
DS 4.22 - can't find GoZCould you please post links to the different versions of Go z? When I search for it nothing comes up.
Stuck on RSL, should be MDL {was: Lu Hair for G8and8.1F question / FIXED but not sure how :/}Elliandra said:
Good Morning!
Couple of things to note from your renders and screencaps.
1. Lu and Xue hairs both load and only come with Iray Materials (MDL)
I know :) And my render settings are iray, but somehow my surface settings are stuck on DAZ Studio Default RSL
2. The hairs in your renders/screencaps appear to have had the Opacity/Transparency maps stripped off of them in addition to the shader being flipped to 3Delight (RSL) this is why you are not getting the soft effect you see in the promo images and artwork.
How do I remedy the settings? What are they supposed to be?
Things to check:
1. Have you redownloaded both hairs and re-installed them recently? The files I just downloaded this morning are working properly and loading the Iray mats
I'll give that a try. It didn't occur to me because everything is doing it, even primitives and figures.
2. Have you updated the Daz Studio Default Resources they were updated a while ago to add in the Omnishader for Iray and I believe other things may have changed as well.
You can download them either from your account or via DIM:
For your account they are listed under "Daz Studio 4.x Pro" as "DefaultResourcesForDAZStudio422"
Via DIM just type "Default" in the search barI did. But maybe my custom filing is the problem. But it never was before :(
Help Center IssuesMod note:
This thread was originally created by lloyf but we accidentally merged it with the DS beta thread. We have now (touch wood)split it back out correctly, but in the process it has gained a new first post with a later date and may be in a different forum. Out apologies for the mess.
Celebrity Look-a-Likes for 3D figures Part 4I did an image search for Melanie Laurent because I didn't know who she was, and something very unexpected came up in the related search options.

Yes, that is Adolf Eichmann, executed for crimes against humanity for his pivotal role in organizing the Holocaust.
how to make pressure on clothes ?food.plus13 said:
Richard Haseltine said:
Displacement is an option, but that will not show until render time and is less controllable than a morph. Many modelling applications will let you make a height map (for displacement) from a modified shape.
Thank you, what do you mean by displacement? What do I have to do? Do you know a tuto?
Making a displacement is tricky.
You would have to model it based on a subdivided mesh, and then bake is to a height map referencing the base mesh.
Here is a video introducing displacement - you can search for others.
how to make pressure on clothes ?Hello everyone

Do you know how to make pressure on clothes like in the picture below?
I read on this forum that you have to do a HD morphs but and that it's not accessible to everyone.
But what's the difference between a normal morph and an HD morph?
Thanks
how to remove files from Genesis 8 baseDid you empty Daz Studio cache ?
It's done by going in the preferences panel (F2 or Edit > Preferences on Windows, CMD+; or Daz Studio > Preferences on a Mac) and on the first tab, you push the two clear buttons, which should remove all cache and temporary files created by Daz.
If it's still not solving the problem, as far as I remember, Daz doesn't compress the .duf files they are providing, so you should be able to open the .duf file of the base Genesis 8 / 8.1 (male or female depending on the one causing the problem) with a text editor and search inside for the "/data/lululee/Product/001-BA-F-Belt-01/001-Ba-F-Belt-01.dsf" (you're "lucky", because they are no empty space in the path, otherwise, you would need to replace every one of them by %20).
If there is a link to your file in here, first, I have no idea how it got here and second, I'm not sure what part of the file you need to remove (any mention of that file should have been obtliterated when you uninstalled Genesis 8 Essentials).
The easiest way to solve it would be to download manually Genesis 8 Essentials (or just look in the repertory used by DIM to keep a backup of any downloaded package). You just need the archive related to the gender causing the problem (or, if it's both, both archives).
Then you have to search the "Genesis 8 Basic Female.duf"/ "Genesis 8 Basic Male.duf" and "Genesis 8.1 Basic Female.duf"/ "Genesis 8.1 Basic Male.duf" in G8F Starter Essential archive and replace the existing file with the ones from the archive. Once the archive is unzipped, the two files are in "Content/People/Genesis 8 Female"/"Content/People/Genesis 8 Male"
This link should lead you straight to the download page of Genesis 8 Starter Essentials in your product library:
https://www.daz3d.com/downloader/customer/files#prod_42071
If it's not in either of these files, I don't know where too look.
ATLAS Armored Suit for Genesis 8 [Commercial]Hey Herschel , Thanks for the reply, I look forward to the planned release, I hope it looks as great as ATLAS, as that is my fave sci fi suit, I only asked as I remember in this thread or on the forum somewhere, I think you stated you planned to release new add ons for ATLAS, possibly those were the TEXTURE ADD ONs, you alread released, I do not know.
Thanks Again.
Gallery Ads/PopupsMelanieL said:
By the way, why is my forum page saying "waiting for www.facebook.com" at the bottom - what has Facebook for to do with it? (I don't use it)
All those social meedia icons down at the bottom of the page are links to the sites - and a form of trackers.
Store cookie settings brokenThey are back for me - having been clear since April 19th. Maybe it has a 14-day timer? I was fine till about ten minutes ago, now I get the pop-up on every store, forum and gallery page.
Chrome browser on Win 11.












