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GenX not transferring morphs
Hi all
I'm trying to transfer as many of my character morphs from Genesis 3 to Genesis 2 as I can using GenX.
Most work fine, but some don't. Specifically I'm trying to transfer Victoria 7 to G2F. The morph appears on G2F, but when I dial it in, there's no change.
Can anyone suggest why this may be happening?
Morphs from G3 to G8I'm sorry for my stupid questions, but I really am a newbie regarding scripts.
The thread is pretty long and I can't manage to find instructions.First of all, thanks for your hard work! The interface is much more clear than I was expecting too!
I've loaded 2 G8 (one F and one M) characters into the scene, then I've opened the script.
The problem is that I can't select them in the menu of the script. I see "Genesis 8 Male/Female etc.", but if I select them (but the figures are not named that way), no morph appears.What am I doing wrong?
Daz Studio Pro BETA - version 4.11.0.383! (*UPDATED*)Hi,
i can’t save or cancel render if the ”new window” is maximazied...
anyone else?
BR // Daniel
It's fine for me. When you maximize the render window, what do you get?
Looks normal, but nothing happens when i press the buttons...
If i make the render window not maximazed the buttons work as normal.
Which Layout/Style are you using?
It’s a new conputer just for renders, so i haven’t change anything.
I make my scene on a laptop and transfer/render on this new one.
It use a rtx 2080ti so i never had the 4.10 ver installed. Just this beta and the one before.
Layout as standard, haven’t change any settings at all except some rendersetings.
BR //Daniel
Morphs from G3 to G8I've downloaded the git and had a quick poke at converting RawArt's Lekkulion Female to G8F - a challenging shape (including morphing away fingers and toes), but it took a very good stab at it. (Although obviously minus the HD portion of the morph).
I'll need to do a tiny bit of tidying up in Blender to get the results perfect, but it's a massive improvement over some of my previous attempts to transfer even much simpler shapes (which frequently resulted in character's fingers tearing off or the like).
Very impressive - many thanks for all the effort you've put in to this project; this is going to be a really useful tool for so many people.
Saving a morph slider in the pose group....????Open the parameter settings for the morph, for the type choose modifyer/pose, in the path field type Pose Controls or Pose.
Setting the type to pose will include the morph when saving a pose preset for the pillow.
Morphs from G3 to G8Yes, if you don't bake the source shape of a morph, it will do pretty much that. But keep in mind, this typically causes the male figure's nipples to track downward and contract. (Exactly why, I dunno. I suspect I've only tested shapes that cause that effect.
Also keep in mind that this overall effect is most reliable when transfering between M/F of the same Genesis, and won't work well at all with G1 (it can still work, but you need to add the male/female base shape manually, and I won't warrant the results.ALSO keep in mind, the script only transefers by product. so if you want to transfer, for example, whymsically misspelled name for V7 (hereafter WMNV7) to G3M, you need to also transfer V7, and in both cases, unbaked. (in fact, you should never bake a shape that depends on and shape. Baking prevents the differences between the base figures' shapes from distorting the final morph. So, when baking, V7 sent to G3M will look nearly exactly like V7 on G3F. If you bake WMNV7 AND V7, when you dial the final shape on G3m, it will, essentially, add G3F's based shape to the result twice. Once from being baked into V7 and once from WMNV7. So shapes "for" other shapes should not be baked. If you mean to send a shape "for" another cross gender to create a Rule 63 version of that shape, then you have to send both the shape you want and the shape it depends on across unbaked.
ALSO keep in mind, the current way the script runs involves creating a copy of the source figure with twice the mesh density or a bit over 3 times the number of verts. So it takes it a while to get started. Not a super long while, but a couple of minutes, maybe. All I can say is, if you think it's hung, you can cancel out, but if you don't get an error messages after closing all of the script windows, the script is still running. You just have no means to see what it's doing. And you can interface with Studio while this is going on, which will make the whole thing unstable and crash both, eventually. So if you think it hung, close it and don't get an error message, your best bet is to force stop Studio.yeah i would love to do some test on characters like reptilian and minotaur 6
but here what i'm say, this is the catguy from catworld 8 from rawart, this is just his base and enabling the hidden options, you can see the dials to both genesis male and female for genesis 2, 3 and 8 to change the character shape
this is not using your addon just the hidden dials for old body clones
now when i use the genesis 8 female dial:
now comparing with the original catworld female.
not a really big difference, the only thing i would say that dial does a little weird is niples position which normally ending a little in the borders rater than more centered.
then if your addon allow me to transfer morphs like this:
https://www.daz3d.com/genesis-8-female-body-morphs
to be applied on the male then it could means which we could work a way to allow allow characters like that:
https://www.daz3d.com/reptilian-6-hd-bundle
to have a female version without need to create a new one, by just using the default one and transfering female morphs to him, that could turn this addon in one of the best addons ever made, because of the power of the compatibility could easy go crazy allowing basically any character from genesis 1 to genesis 8 be "anything"(as long it have proper support).
Saving a morph slider in the pose group....????I have a request from a customer to save morph sliders in the pose group. The item in question is not a rigged figure, it's a simple prop with shaping morphs. Basically, it's a pillow.
It has no rigging. Can someone please tell me if it's even possible to do this without rigging the item?
How to make a favorites list of morphs to transfer into clothingHi
Can you tell me How to make a favorites list of morphs to transfer into clothing?
Cheerio
lululee
AIUTO...CHI CONOSCE L’ITALIANO? PARTE DODICIGenX supporta solo fino a G3, e lo sviluppatore purtroppo è deceduto
SingularBlue sta lavorando alla versione 2. Era già uscita su GitHub, ma ha dovuto tirarla giù, come ha detto Imago. Io faccio storie transgender (se non si capiva dal nome o dal mio DeviantArt), e quel plugin sarebbe davvero una manna dal cielo, anche se dovessi comprarlo a prezzo pieno! Molti colleghi usano GenX, ma io ho tutto per G8. Per trasformare un G8M in G8F e viceversa devo fare tanti passaggi oggi come oggi :/
Guarda avevo fatto qualche tentativo coi bebè perché in una mia storia 2 protagonisti si sposeranno e avranno un figlio, e mi piace quel prodotto di Zev0 Growing Up: https://www.daz3d.com/growing-up-bundle-for-genesis-8-female-s-and-male-s
Se ricordo bene, prendi un personaggio che ti pare e usa il prodotto :)
Io visto di sfuggita il bebe di Sixus1 per G8, e devo dire che lo preferisco a quello della DAZ (ma io sono di parte, perchè adoro Les e Bekha). Per lo swap dei morph stavo provando anch'io a trasferirli da uomo a donna, per G3 ce l'ho fatta, ho trasferito il Turtle Dude di Joequick da uomo a donna, ma non ho nulla di interessante per G8 che me lo faccia desiderare. Con G2 è molto più facile.
Quindi anche tu fai qualcosa del genere, o era soltanto per prova?
Mi fa piacere che funzioni! Finché non mi serve nello specifico aspetto lo migliorino ancora, che vedo ci stanno ancora lavorando!
Anch'io ho fatto le prove con il mio nuovo 2060. Ho preso un Asus con doppia ventola (440 euro) e va benissimo. Un render promo che ci metteva 59 minuti con la vecchia GTX970, adesso va intorno ai 19 minuti.
Ma la mia lunga storia con Alternate non e ancora finita. Su 4 consegne, 2 sono tornate in Germania, perche "non trovano il destinatario". (Abito in un paese di 280 persone. Basta chiedere!"!) Finalmente, la psu e arrivata e ho potuto assemblare il pc. Aspetto ancora il raffredore H7 Lumi (ordinato il 6 Maggio), ma intanto ho preso un Arctic a 20 euro (da Amazon, NON da Alternate!) e va abbastanza bene.
Uffa!!
Anche a me ogni tanto capita che dicano "non c'è nessuno a casa", quando c'è sempre qualcuno...
Mac se vuoi il raffreddore te lo do io, è un mese che non riesco a farlo passare.
E' un peccato, cerca di capire se è allergia o altro, magari si risolve subito!
Morphs from G3 to G8Yes, if you don't bake the source shape of a morph, it will do pretty much that. But keep in mind, this typically causes the male figure's nipples to track downward and contract. (Exactly why, I dunno. I suspect I've only tested shapes that cause that effect.
Also keep in mind that this overall effect is most reliable when transfering between M/F of the same Genesis, and won't work well at all with G1 (it can still work, but you need to add the male/female base shape manually, and I won't warrant the results.ALSO keep in mind, the script only transefers by product. so if you want to transfer, for example, whymsically misspelled name for V7 (hereafter WMNV7) to G3M, you need to also transfer V7, and in both cases, unbaked. (in fact, you should never bake a shape that depends on and shape. Baking prevents the differences between the base figures' shapes from distorting the final morph. So, when baking, V7 sent to G3M will look nearly exactly like V7 on G3F. If you bake WMNV7 AND V7, when you dial the final shape on G3m, it will, essentially, add G3F's based shape to the result twice. Once from being baked into V7 and once from WMNV7. So shapes "for" other shapes should not be baked. If you mean to send a shape "for" another cross gender to create a Rule 63 version of that shape, then you have to send both the shape you want and the shape it depends on across unbaked.
ALSO keep in mind, the current way the script runs involves creating a copy of the source figure with twice the mesh density or a bit over 3 times the number of verts. So it takes it a while to get started. Not a super long while, but a couple of minutes, maybe. All I can say is, if you think it's hung, you can cancel out, but if you don't get an error messages after closing all of the script windows, the script is still running. You just have no means to see what it's doing. And you can interface with Studio while this is going on, which will make the whole thing unstable and crash both, eventually. So if you think it hung, close it and don't get an error message, your best bet is to force stop Studio.Are You a shape Shifter??I mostly buy characters for their skins... if I use their morph, I nearly always change it (I say nearly to hedge my bets... pretty sure the word is 'always', though) and never use the skin with the morph. Sometimes a character morph will inspire me to buy, but I don't actually use it. Now I feel bad because someone out there spent a lot of time creating the morph, but - I make my own characters. I just need to borrow your skin... :-D
Wait, I thought of one (face, anyway) I used pretty much out of the box - Thorne's Pabu! Changed the skin, iirc. It was for a contest, though, not a character.
Is possible to morph textures?For example, for a gesture of the face we could be interested to use a diferent set of diffuse texture for the face. Obviously it should be able to fade between both textures. This is quite normal, asociate morphs to textures and I'm not sure it is possible in DAZ.
Morphs from G3 to G8i have a question, i was making some tests with some "cross-figure, then comes to me if this addon can also allow to cross gender morphs, like using victoria morph into genesis male and things like that??
i'm asking that because i was testing some options due to the cross-dress addon
https://www.daz3d.com/genesis-3-cross-figure-resource-kit
then after saw the tutorial video which teach to use it for g8, come to me which it the "morph to other gender appear in all 3 2 genders genesis (2, 3 and 8) and it can allow you to create "male or female versions" of characters which are or only male or only female, the only problem is which aside that morph the only morph you can use on then are the "original gender morphs", then could be good to be able to transfer other gender morphs, it can help to work into characters which are only "gender" to be made 2 genders.
For exemple you can get the reptilian and minotaur 6 from g2 and make "female versions" of then, the only problem will be the "male textures" and lack of female morphs but overal you can make then into female using that hidden morph.
Making cloths for the very first time with daz! (HELP NEEEDEDC:Hi, folk's, I'm having a big issue with the looks of my OC's outfit, I'm not sure what's the issue can you guys help me out? http://prntscr.com/nywbpf LIKE http://prntscr.com/nywbti
Another issue I want to a dress is when I move my figure the morph of the outfit looks completely off?
Weight Maps or Rigging on All Genesis 8 Figures Suddenly Messed Up?I would suspect that either some morph is saved with a non-zero default, which would affect even an unposed figure, or a corrective that is meant to kick in for a particular shape has incorectly set ERC and is kicking in regardless. Set up the minimum pose you need to show the effect, go to Currently Used in the Parameters pane, enable Show Hidden Properties in the pane's option menu (the lined butyton in the top corner or right-click the tab), and see what is set - try zeroing things until you find one that makes the issue go away, that is your prime suspect.
New Dude - Elios 8...though I haven't seen the Convergence Outfit sans torso armour & boots (hopefully the pants are ankle-long trousers when there are no boots).
Yes you can wear them without boots and armour. Good excuse for a quick play render :D
Untuck the pants morph, loosen the ankles and use the Adjustable weightmap layer to fix any poke throughs from the shoes. I added Cool Styles shoes in this image.Thanks for taking the time to render/post this, @Mada. Looks like it would make a great casual longsleeve scifi outfit that would fit in well with Aeon Soul's stuff - think you just made another sale!
- Greg
Smoothing shoulders (+ solution for how to export hires fbx)The usual practice for using FBX in games is to keep it low resolution and use subdivisions in the game in levels of detail
what you actually need to do is create normal maps based on the high resolution obj and use that, xNormal will do it but you need a single UV not overlapping, that’s where it gets trickier with DAZ content
texture atlas is one way you could do this or create a new single map UV and use map transfer
Smoothing shoulders (+ solution for how to export hires fbx)Success again! Thank you, Prixat, your advice was along the right lines.
The key is to transfer the shoulder morphs with the transfer utility tool, but there's some extra hoops to jump through first.
The tool will only transfer morphs which are listed under 'Actor'. The JCM shoulder morphs are under hidden.
So, find the morphs pJCMShldrDown_75_R and pJCMShldrDown_75_L. Click their parameter settings (the cog on the top right). In their path name, change hidden to Actor.
Now, under the actor parameters, find them. Mine had gone under 'Correctives'. Favourite them.
When using the transfer utility, have morphs targets ticked. Under 'from source', select favorites. Transfer.
You should now have your 2 shoulder morphs on your obj model. Set them to about 75% to remove the strange shoulder warping.
AIUTO...CHI CONOSCE L’ITALIANO? PARTE DODICIGenX supporta solo fino a G3, e lo sviluppatore purtroppo è deceduto
SingularBlue sta lavorando alla versione 2. Era già uscita su GitHub, ma ha dovuto tirarla giù, come ha detto Imago. Io faccio storie transgender (se non si capiva dal nome o dal mio DeviantArt), e quel plugin sarebbe davvero una manna dal cielo, anche se dovessi comprarlo a prezzo pieno! Molti colleghi usano GenX, ma io ho tutto per G8. Per trasformare un G8M in G8F e viceversa devo fare tanti passaggi oggi come oggi :/
Guarda avevo fatto qualche tentativo coi bebè perché in una mia storia 2 protagonisti si sposeranno e avranno un figlio, e mi piace quel prodotto di Zev0 Growing Up: https://www.daz3d.com/growing-up-bundle-for-genesis-8-female-s-and-male-s
Se ricordo bene, prendi un personaggio che ti pare e usa il prodotto :)
Io visto di sfuggita il bebe di Sixus1 per G8, e devo dire che lo preferisco a quello della DAZ (ma io sono di parte, perchè adoro Les e Bekha). Per lo swap dei morph stavo provando anch'io a trasferirli da uomo a donna, per G3 ce l'ho fatta, ho trasferito il Turtle Dude di Joequick da uomo a donna, ma non ho nulla di interessante per G8 che me lo faccia desiderare. Con G2 è molto più facile.
New Dude - Elios 8...though I haven't seen the Convergence Outfit sans torso armour & boots (hopefully the pants are ankle-long trousers when there are no boots).
Yes you can wear them without boots and armour. Good excuse for a quick play render :D
Untuck the pants morph, loosen the ankles and use the Adjustable weightmap layer to fix any poke throughs from the shoes. I added Cool Styles shoes in this image.@Mada, Brilliant! Thank you so much for the render. That is a flattering casual outfit, appropriate for my leading men. I'm glad I got the extra textures. Thanks for the tailored shoulders on your The Count and Pack Leader coats. I can always use more!


Look at all those gorgeous folds and creases on these clothes!!!













