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AIUTO...CHI CONOSCE L’ITALIANO? PARTE DODICI
Con quella posa ci sono un po di passaggi da fare...
Ora sono sul tablet, mi viene male scrivere ma ti spiego tutto domani mattina!

Non è difficile ma è un po laborioso e richiede un pizzico di pazienza.
Grazie mille! :D
Ho smanettato qualche ora e ho imparato queste cose, ma il risultato non è perfetto...
- Seleziono la 2a figura, show hidden parameters, edit mode, ctrl+a, autofollow, disable
- Geometry editor sui vestiti, vertex selection, geometry selection, select all, create rigidity group from selection
- Metto la 2a figura nella stessa posizione e le affido i vestiti, che mantengono su per giù la forma iniziale
- Fit control per togliere quante più compenetrazioni possibili
- Uso dForce
Il problema è che a volte esplode, e poi ci sono davvero un sacco di poke-through. Va bene il petto, che posso risolvere evitando di togliere l'autofollow a quei morph, ma non so come togliere le compenetrazioni a mani e piedi, che però ci sono anche se assegno quei particolari vestiti direttamente.
Anyone else seeing a change in hair buying decisions since 4.11?Now if there was a way to import guide curves into DAZ SBH that might be something. I've asked twice and not gotten an answer on if it is currently technically possible or not.
FBX supports splines/curves ; it's one way to transfer across 3D applications
But DS FBX support is quite limited...
Also, you would need a tool or some way to convert the splines back to the native hair system
Darwins' Schtuff Pt DeuxThank you! Very much! Working on Lead Make Morph set 2; and forgot what I was gonna name him. My mind.
The squirells went to the rave again. *sigh*
looking for female Sasquatchno..there are no textures for the female because the geografted female parts will not fit on the male
and I make anatomical element textures for almost every character I make male and female
With all that fur I am terrified about what sort of renders people are intending doing with the female morph, not that I should judge just the mind boggles
https://www.amazon.com/gp/product/B00US9H36W/ref=dbs_a_def_rwt_hsch_vapi_tkin_p2_i5
LMAO! scares me to know how you knew to go there and post that link, LOL.
Believe it or not, I only know about Bigfoot erotica because I'm a politics junkie and a sitting US congressman got involved in a mini-scandal about it!
I Forgot What My Complaint Was - Complaint ThreadComplaint : When you morph a figure and clothes made for that figure won't fit it ........and you can't let them run around nekked
looking for female Sasquatchno..there are no textures for the female because the geografted female parts will not fit on the male
and I make anatomical element textures for almost every character I make male and female
With all that fur I am terrified about what sort of renders people are intending doing with the female morph, not that I should judge just the mind boggles
https://www.amazon.com/gp/product/B00US9H36W/ref=dbs_a_def_rwt_hsch_vapi_tkin_p2_i5
LMAO! scares me to know how you knew to go there and post that link, LOL.
looking for female Sasquatchno..there are no textures for the female because the geografted female parts will not fit on the male
and I make anatomical element textures for almost every character I make male and female
With all that fur I am terrified about what sort of renders people are intending doing with the female morph, not that I should judge just the mind boggles
https://www.amazon.com/gp/product/B00US9H36W/ref=dbs_a_def_rwt_hsch_vapi_tkin_p2_i5
oh my...
transfer utility problems, Help!Another question of the same topic. Even it is doing a lot better than before I get yet some pinching. Any solution for this?
I have set the source as morph, choosen the correct morph and then set the reverse source shape from target
I basically would expect that the shape should not change at all when doing the transfer utility, and afte that it can follow the poses. Not sure why deforms in this way, even a lot less than before.
looking for female Sasquatchno..there are no textures for the female because the geografted female parts will not fit on the male
and I make anatomical element textures for almost every character I make male and female
With all that fur I am terrified about what sort of renders people are intending doing with the female morph, not that I should judge just the mind boggles
https://www.amazon.com/gp/product/B00US9H36W/ref=dbs_a_def_rwt_hsch_vapi_tkin_p2_i5
How to apply altered model from hexagon to daz?That sounds as if a different scale is being applied - or possibly as if there is scalimg baked into the morph. Was the figure scaled when you sent the clothing to Hexagon? If so try setting the scale to 100% and try again.
How to apply altered model from hexagon to daz?I'm new to daz. I have read maybe all of the question related to morph in hex to daz but that didnt work. I have clothes model that overlap with each other in specific area on gen 8 female. I want to alter one of the clothes model mesh so it looks a bit bigger. I select the clothes model and click file -> send to hexagon. I made one simple manipulation, I altered one of the face using soft selection with radius to translate in x-direction so it looks bigger. I click send to daz studio. The morph loader pop up and I click accept. I found my morph on the parameter with 0 value. When i increase the value, it is not alter the specific area in the model like the one I edit in hex but all of it surface become bigger. My question is how to apply the altered model in hex to daz?
SimTenero Randomizer Characters Showcase Thread Everyone WelcomeI have a ton of morphs but I tend to use only a few normally but using the Randomizer allows me to use more of the morphs to acheive different looks .I'll start with a full character then play with the Randomizer to change the look then throw in Cartoonizer or Toon Generations to Toonify it . Fun Fun I've made the presets for whole morph set then broke them down into individual sub groups you can use higher percentages with the sub groups ....
transfer utility problems, Help!I'm not entirely following what you are doing, but if possible clothing should be modelled around the base shape and if that can't be done then in the Transfer Utility dialogue you need to set the Source Shape to whatever you modelled around and then in the options check Reverse Source Shape From Target..
transfer utility problems, Help!Im trying to add some pants to a character that has been created by a morph. The morph has been set as character with the script shape rigger plus.
When I drop the OBJ with the pants, then I run the transfer utiliy and the pants don't chage at all his shape in the original not morphed character (a G8 female) but when morphed they contract, keeping the relative shape relation with G8 female and not the new morph. Any solution?
What I would expect is the pants don't change his shape at all and being able to deform with any pose of the new morph, but instead they are using as reference G8 and not the new morph.
I have tried to tick off the morph option in the transfer utility with no difference,
AIUTO...CHI CONOSCE L’ITALIANO? PARTE DODICIVisto che ci sono, e che sapete un milione di cose, ci provo.
Questa è un vecchio uomo, nella pagina iniziale di una nuova storia. L'ho trasformato in una 21enne. Vorrei chiudere la storia con lei negli stessi vestiti, che però mantengono le stesse dimensioni, e poi usarci dForce sopra per aumentare il realismo.
Sapete come fare?

Ho provato a levare autofollow dai morph, ma è manuale per ognuno di essi e poi ci sono un sacco di poke through e non ci ho capito niente...
How To Prevent The Clothes From Changing With The Figure?Here I am again. Maybe I'll be luckier this time!
So, I'm doing a practical example of what I'd like to do.
I've attached a figure of an old fast man with some clothes.

I'd like to transfer those clothes to a shorter and thinner figure, without losing their current shape.
Then, I'd like to use dForce on them, to make them look baggy, oversized and more realistic.Does someone know how to do this, please?
looking for female Sasquatchno..there are no textures for the female because the geografted female parts will not fit on the male
and I make anatomical element textures for almost every character I make male and female
With all that fur I am terrified about what sort of renders people are intending doing with the female morph, not that I should judge just the mind boggles
Miscellaneous Hexagon Modeling@Kitsumo Thanks on the numbers, now I have to make the dartboard.
Indeed how it goes witht the workflow... With the following evidence:
^__^
Here is an experiment observing the simple geometric variation of apartment buildings.I think it is possible to create one model that could with the help of a preset morph. material combination generate the variety of low-poly houses and apartments in a neighborhood. I know somebody has already done this, no?

looking for female SasquatchWell, now I have to ask - where is Bigfoot's big...anotomical element? It says it comes with that, but I don't see it in the, um, package!It comes with textures for it, not the part itself.
If you apply the part from your library and then apply the textures, it should all be good
the "anatomic elements" texture is just for "male" or you also make one for "female"??, this is something i noticed, you rarelly make "anatomical elements textures", specially for female.
about the previous "gender topic", i'm also learning in try to fix this for myself, the "only one gender issue" after learn how to create some basic morphs, the only current issue is the fact which G3 and G8 male and female don't share the same "body UV", which means you can't use a female texture on a male or the oposite unlike G2 where they could use the same UV making easy to use the oposite texture on the other character, i did that for the reptilian G2 created my own female version and using the male textures, it work perfect, would be really good and awesome see you add at last a "female morph" to old male characters, the only issue would be lack of "female moprhs" like breast morphs but not really a big deal and better than nothing
keep the awesome work.
Bra less morph?I've always assumed that's what the "Breasts Natural" morph is for.
Same here! there are a tons of morphs in the different morph packages avaliable that give your model saggy breasts







