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Premier Questions
nonesuch00 said:
OrangeFalcon said:
johnjohn808 said:
I`m asking as a semi prodessional Daz artist.
Am I getting this correct? If I as a comic book creator, used a morph from one of the exclusive characters to create a new character to add to an ongoing comic series, I`d have to keep subscribing every month to keep that character in my storyline?If so, Premier is not feesible as it would cut into profit from the sales of my comics.
It`s hypothetical because I make my own characters from merchant resources, but just incase ( It doesn`t have to be a character) I wanted to kit bash something like a chair from an interior that was exclusive to Premier membership.
You would be correct. Once you unsub, no more Premier content. I hopefully see this model (pun intended) going away after the backlash and having the tier structured for just discounts, something everyone can enjoy.
By Premier Content you mean the Priemier Exclusive Content correct?
Exactly right. Anything you have that is exclusive to having Premiere. The free bundles you get with your coupon can be kept afterwards but things like Aiko, no.
Premier Questionsnonesuch00 said:
OrangeFalcon said:
johnjohn808 said:
I`m asking as a semi prodessional Daz artist.
Am I getting this correct? If I as a comic book creator, used a morph from one of the exclusive characters to create a new character to add to an ongoing comic series, I`d have to keep subscribing every month to keep that character in my storyline?If so, Premier is not feesible as it would cut into profit from the sales of my comics.
It`s hypothetical because I make my own characters from merchant resources, but just incase ( It doesn`t have to be a character) I wanted to kit bash something like a chair from an interior that was exclusive to Premier membership.
You would be correct. Once you unsub, no more Premier content. I hopefully see this model (pun intended) going away after the backlash and having the tier structured for just discounts, something everyone can enjoy.
By Premier Content you mean the Priemier Exclusive Content correct?
Yes, only the exclusive content will become unavailable.
Premier QuestionsOrangeFalcon said:
johnjohn808 said:
I`m asking as a semi prodessional Daz artist.
Am I getting this correct? If I as a comic book creator, used a morph from one of the exclusive characters to create a new character to add to an ongoing comic series, I`d have to keep subscribing every month to keep that character in my storyline?If so, Premier is not feesible as it would cut into profit from the sales of my comics.
It`s hypothetical because I make my own characters from merchant resources, but just incase ( It doesn`t have to be a character) I wanted to kit bash something like a chair from an interior that was exclusive to Premier membership.
You would be correct. Once you unsub, no more Premier content. I hopefully see this model (pun intended) going away after the backlash and having the tier structured for just discounts, something everyone can enjoy.
By Premier Content you mean the Priemier Exclusive Content correct?
What products are in the promos for BW Maramogaremolby said:
midgard229 said:
Heya; im the promo artist; the morph is my own; the tail is tara 9, the wings are succubus wings for genesis 8; horns arent normally from daz. Hope that helps!
Out of curoisty where can I get the horns from?
Ryan Reos's Daemon Girl from Blender
Premier QuestionsOrangeFalcon said:
johnjohn808 said:
I`m asking as a semi prodessional Daz artist.
Am I getting this correct? If I as a comic book creator, used a morph from one of the exclusive characters to create a new character to add to an ongoing comic series, I`d have to keep subscribing every month to keep that character in my storyline?If so, Premier is not feesible as it would cut into profit from the sales of my comics.
It`s hypothetical because I make my own characters from merchant resources, but just incase ( It doesn`t have to be a character) I wanted to kit bash something like a chair from an interior that was exclusive to Premier membership.
You would be correct. Once you unsub, no more Premier content. I hopefully see this model (pun intended) going away after the backlash and having the tier structured for just discounts, something everyone can enjoy.
No more Premier Exclusive content - there is oher content that premier members get 9the free bundles) that is not affected and remains a part of their content library even if they revert to Base membership.
Premier QuestionsNyghtfall3D said:
OrangeFalcon said:
johnjohn808 said:
I`m asking as a semi prodessional Daz artist.
Am I getting this correct? If I as a comic book creator, used a morph from one of the exclusive characters to create a new character to add to an ongoing comic series, I`d have to keep subscribing every month to keep that character in my storyline?If so, Premier is not feesible as it would cut into profit from the sales of my comics.
It`s hypothetical because I make my own characters from merchant resources, but just incase ( It doesn`t have to be a character) I wanted to kit bash something like a chair from an interior that was exclusive to Premier membership.
You would be correct. Once you unsub, no more Premier content.
Worse, according ot the FAQ, if you unsub and then resub, there's no guarantee you'll regain access to the content you lost when you unsubbed (I've bolded the relevant part of the answer to Question #5 about content):
5. What is the exclusive Premier Only content mentioned on the Premier page that is only available while you have an active Subscription?
- With each Character Bundle release (2-3 per month) there will be exclusive content that will be auto-added to the accounts of Premier members at that time. You can keep and use this content for as long as you have an active premier membership.
- Examples would be Aiko 9 and Dark Elf Shape for Vicky 9.
- Content that is removed due to letting a Premier subscription lapse is not guaranteed to be available on reinstating the membership at a later time.
- We currently do not plan to offer Add-on Licenses to the exclusive content. (3D Printing, Interactive etc.)
This now makes me wonder what happens to content like Aiko 9 when only a tiny handful of users still have it due to the rest losing it during lapses in their subscriptions (which I would expect to be more frequent under the current 'monthly only' setup and the higher price of Premier). Not everyone is going to be able to keep up the payments forever.
Premier QuestionsOrangeFalcon said:
johnjohn808 said:
I`m asking as a semi prodessional Daz artist.
Am I getting this correct? If I as a comic book creator, used a morph from one of the exclusive characters to create a new character to add to an ongoing comic series, I`d have to keep subscribing every month to keep that character in my storyline?If so, Premier is not feesible as it would cut into profit from the sales of my comics.
It`s hypothetical because I make my own characters from merchant resources, but just incase ( It doesn`t have to be a character) I wanted to kit bash something like a chair from an interior that was exclusive to Premier membership.
You would be correct. Once you unsub, no more Premier content. I hopefully see this model (pun intended) going away after the backlash and having the tier structured for just discounts, something everyone can enjoy.
Presumably in that specific case you could create your character, export it as an obj, then re-import it as a morph?
Premier QuestionsOrangeFalcon said:
johnjohn808 said:
I`m asking as a semi prodessional Daz artist.
Am I getting this correct? If I as a comic book creator, used a morph from one of the exclusive characters to create a new character to add to an ongoing comic series, I`d have to keep subscribing every month to keep that character in my storyline?If so, Premier is not feesible as it would cut into profit from the sales of my comics.
It`s hypothetical because I make my own characters from merchant resources, but just incase ( It doesn`t have to be a character) I wanted to kit bash something like a chair from an interior that was exclusive to Premier membership.
You would be correct. Once you unsub, no more Premier content.
Worse, according ot the FAQ, if you unsub and then resub, there's no guarantee you'll regain access to the content you lost when you unsubbed (I've bolded the relevant part of the answer to Question #5 about content):
5. What is the exclusive Premier Only content mentioned on the Premier page that is only available while you have an active Subscription?
- With each Character Bundle release (2-3 per month) there will be exclusive content that will be auto-added to the accounts of Premier members at that time. You can keep and use this content for as long as you have an active premier membership.
- Examples would be Aiko 9 and Dark Elf Shape for Vicky 9.
- Content that is removed due to letting a Premier subscription lapse is not guaranteed to be available on reinstating the membership at a later time.
- We currently do not plan to offer Add-on Licenses to the exclusive content. (3D Printing, Interactive etc.)
New Sweet Skin problemI just got the new "Sweet Skin" and "Dragon Morph". The skin looks like my render below. What am I doing wrong?
Premier Questionsjohnjohn808 said:
I`m asking as a semi prodessional Daz artist.
Am I getting this correct? If I as a comic book creator, used a morph from one of the exclusive characters to create a new character to add to an ongoing comic series, I`d have to keep subscribing every month to keep that character in my storyline?If so, Premier is not feesible as it would cut into profit from the sales of my comics.
It`s hypothetical because I make my own characters from merchant resources, but just incase ( It doesn`t have to be a character) I wanted to kit bash something like a chair from an interior that was exclusive to Premier membership.
You would be correct. Once you unsub, no more Premier content. I hopefully see this model (pun intended) going away after the backlash and having the tier structured for just discounts, something everyone can enjoy.
Premier QuestionsI`m asking as a semi prodessional Daz artist.
Am I getting this correct? If I as a comic book creator, used a morph from one of the exclusive characters to create a new character to add to an ongoing comic series, I`d have to keep subscribing every month to keep the new character in my storyline?If so, Premier does not seem feesible, as it would cut into profit from the sales of my comics. There would be no incentive to pay for Premier when I could just continue using existing assets.
It`s hypothetical because I make my own characters from merchant resources, but just incase ( It doesn`t have to be a character) I wanted to kit bash something like a chair from an interior that was exclusive to Premier membership.
4.23 loses all the face groups.woyodo said:
crosswind said:
woyodo said:
crosswind said:
Ah,it's normal. When rigging with Transfer Utility, face groups are transfer from Genesis Figure to the target object, so the original poly groups / vertex groups, etc. will be invalid. The vendor should've removed them...
no transfer.Just load a mesh. I think it's a bugYou loaded a Wearable whatever shoes or pants to the Genesis figure... didn't you? If you did, it's no bug.
Or if you loaded bakc an OBJ of Wearable exported from DS, it's also normal. So..., better explain what you did with what figure / prop or name the product.
I did nothing else then Load a g81f,load a wearable clothes.Only this 2 steps. I did the same thing in 4.22.The face groups are correct.The issue only exists when I use 4.23Can you name the clothing that you loaded to G81F ? What was the clothing product that you used ?
4.23 loses all the face groups.
I did nothing else then Load a g81f,load a wearable clothes.Only this 2 steps. I did the same thing in 4.22.The face groups are correct.The issue only exists when I use 4.23crosswind said:woyodo said:
crosswind said:
Ah,it's normal. When rigging with Transfer Utility, face groups are transfer from Genesis Figure to the target object, so the original poly groups / vertex groups, etc. will be invalid. The vendor should've removed them...
no transfer.Just load a mesh. I think it's a bugYou loaded a Wearable whatever shoes or pants to the Genesis figure... didn't you? If you did, it's no bug.
Or if you loaded bakc an OBJ of Wearable exported from DS, it's also normal. So..., better explain what you did with what figure / prop or name the product.
Face Transfer 2 eyelash problem with eyes closedThis is the face texture of a Genesis 9 fFace Transfer 2.
As you can see...the upper eyelashes are textured onto the upper eyelid.....
I might load it into GIMP and see if I can smudge them away.
[Released] Turbo Loader for Genesis 9 [Commercial]johnjohn808 said:
HI
After Turbo Loader disables the morphs, I click on the character thumbnail to load the character and I get the message "The files listed below could not be found" which is expected.
But If I type in the name of the same character in Parameters, that character`s morph sliders show up and are enabled.
In previous versions, the character`s morph sliders down even show up when disabled by Turbo Loader.
Are the morphs actually disabled and Is there a fix for this?
Thank you
I am unable to reproduce this behavior. Are you sure the morphs are truly disabled. Did you perhaps disable the morphs AFTER the character has been loaded into the scene? (In that case, the morphs stick around until a new scene is loaded)
Face Transfer 2 eyelash problem with eyes closedlstubbs2 said:
The eyelashes on a Face Transfer are more like make-up....there doesn't seem to be a way to delete them....they are texture on the eye.
Is it a G8F or G9 figure ? Is there a sub-node of "Genesis xxx Eyelashes" under the root node of the figure ?
Edit: Well, I carefully look at the screenshots you posted, they seem to be on the texture map or LIE. Okay, check the texture mpa in Base Color slot firstly...
4.23 loses all the face groups.woyodo said:
crosswind said:
Ah,it's normal. When rigging with Transfer Utility, face groups are transfer from Genesis Figure to the target object, so the original poly groups / vertex groups, etc. will be invalid. The vendor should've removed them...
no transfer.Just load a mesh. I think it's a bugYou loaded a Wearable whatever shoes or pants to the Genesis figure... didn't you? If you did, it's no bug.
Or if you loaded bakc an OBJ of Wearable exported from DS, it's also normal. So..., better explain what you did with what figure / prop or name the product.
4.23 loses all the face groups.
no transfer.Just load a mesh. I think it's a bugcrosswind said:Ah,it's normal. When rigging with Transfer Utility, face groups are transfer from Genesis Figure to the target object, so the original poly groups / vertex groups, etc. will be invalid. The vendor should've removed them...4.23 loses all the face groups.Ah,it's normal. When rigging with Transfer Utility, face groups are transfer from Genesis Figure to the target object, so the original poly groups / vertex groups, etc. will be invalid. The vendor should've removed them...How can I combine two Meshes to One and maintain their weight?
Thank you very much,you helped a lot! Yes,I use a method of either rot foot bone or apply foot morph in unreal.crosswind said:woyodo said:
crosswind said:
woyodo said:
crosswind said:
What high heel morph ? I don't see any issue on the heels.
Though the welded boots are purely new figure, there shouln't any issue with A-pose. Then if there's any distortion with posed applied, you have to fix pJCMs.
the morph under the Genesis figure called Left Foot Tip Toe & Right Foot Tip ToeThey're pose controls come from the Feet Pose in the product. They don't affect heels at all ~~
You mean Pose Control only affects bones transforms and not apply any morphs?The problem is the pJCM's? Because I exported the meshes of the zero pose and transfer the weights of zero pose too.When the rot becomes larger the weights becomes weirder.I need all the morphs keep the same to avoid any issue in UE5I personally don't use Unreal but if the shoes / boots work well in DS, they should also work in Unreal. You better check this video to see how to fix high heels / shoes issue in Unreal with DS assets https://www.youtube.com/watch?v=kHHOzfSW6Zk
And as per my experience of bring hight heel shoes to other platforms, giving them proper feet poses rather than flat or zero pose is a must.









