• Daz 3D
  • Shop
  • 3D Software
    • Daz Studio Premier
    • Daz Studio
    • Install Manager
    • Exporters
    • Daz to Roblox
    • Daz to Maya
    • Daz to Blender
    • Daz to Unreal
    • Daz to Unity
    • Daz to 3ds Max
    • Daz to Cinema 4D
  • 3D Models
    • Genesis 9
    • Genesis 8.1
    • Free 3D Models
    • Game Ready
  • Community
    • Gallery
    • Forums
    • Blog
    • Press
    • Help
  • Memberships
    • Daz Premier
    • Daz Plus
    • Daz Base
    • Compare
  • AI Solutions
  • Download Studio
  • Menu
  • Daz 3D
  • Shop
  • 3d Software
    • Daz Studio Premier
    • Daz Studio
    • Install Manager
    • Exporters
    • Daz to Roblox
    • Daz to Maya
    • Daz to Blender
    • Daz to Unreal
    • Daz to Unity
    • Daz to 3ds Max
    • Daz to Cinema 4D
  • 3D Models
    • Genesis 9
    • Genesis 8.1
    • Free 3D Models
  • Community
    • Our Community
    • Gallery
    • Forums
    • Blog
    • Press
    • Help
  • Memberships
    • Daz Premier
    • Daz Plus
    • Daz Base
    • Compare
  • AI Solutions

Notifications

You currently have no notifications.

Loading...
Daz 3D Forums > Search
  • Genesis 9 Coming Soon! Preorder Victoria 9 HD Today

    MimicMolly said:

    I doubt they will, but I'd love to see a G9 bundle like this G1 bundle: https://www.daz3d.com/genesis-michael-victoria-combo-bundle

    That would be great!

    By

    nonesuch00 nonesuch00 September 2022 in The Commons
  • Thank You Daz & Vendors for Making Genesis 8 Great!

    I was just working with Mal3Imagery's Two-Piece Business Suit, and I felt so grateful that he persevered until he got this versatile, much-needed essential to us. Then I thought about the complementary Gentleman Suit that was released shortly thereafter by debut vendor Jason Fang, and I could see that the Genesis 8 line---along with being able to autofit & Fit Control (Thanks Zev0 for making our lives better!) Generation 3 (Thanks Shay), 4, Genesis 1-3 items---is almost comprehensive in its scope.

    All of the character types that are available, the smorgasbord of Core Figures from both versions, and the abundant variety of morph packs bring Genesis 8 far beyond the hopes I had for it 5 years ago when we were making threads about what we needed. Just about everything I needed to make stories visible is available for Genesis 8.

    And I wanted to say congratulations for a job well done, and THANK YOU ALL for your dedication and hard work! Thanks.

    By

    xyer0 xyer0 September 2022 in The Commons
  • Is V9 based on actress Abigail Cowan?

    nakamuram002 said:

    zombietaggerung said:

    She looks more like Aloy from Horizon Zero Dawn to me.

    Who looks more like Aloy?  Ms Cowan, V9, or both? 

    Victoria 9.

    By

    zombietaggerung zombietaggerung September 2022 in The Commons
  • Remixing your art with AI

    Paintbox said:

    So just for fun I did a little prompt "DAZ3D on holiday, Victoria 8.1 and Michael 8.1" , plus some prompts to get a style in :)

     

    I think it says an awful lot about how DAZ products are used in the wild that the AI's default assumption for Victoria seems to be naked with high heels, while the assumption for Michael is fully clothed.  

    By

    Cybersox Cybersox September 2022 in Art Studio
  • Is V9 based on actress Abigail Cowan?

    Compare Abigail Cowan (Netflix "Fate: The Winx Saga") to v9 and consider that Season 2 of the show started the week before V9 was announced.  Planned or pure coincidence?

    https://fatethewinxsaga.fandom.com/wiki/Abigail_Cowen

    vs.

    https://www.daz3d.com/victoria-9-pre-sale-bundle

     

     

    By

    nakamuram002 nakamuram002 September 2022 in The Commons
  • Genesis 9 Coming Soon! Preorder Victoria 9 HD Today
    I doubt they will, but I'd love to see a G9 bundle like this G1 bundle: https://www.daz3d.com/genesis-michael-victoria-combo-bundle

    By

    MimicMolly MimicMolly September 2022 in The Commons
  • Genesis 9 Coming Soon! Preorder Victoria 9 HD Today

    Leana said:

    nonesuch00 said:

    For the giant $50 extra on the Victoria 9 Pro Bundle I would totally expect the typical introductory Genesis 9 Female Head Morphs, Genesis 9 Female Body Morphs, and Genesis 9 Female Expressions to be included in that Victoria 9 HD Pro Bundle. 

    The base morph packs have not been part of the Victoria and Michael bundles since Genesis 1, so I highly doubt it.

    Their perogative as they have the sales data. I'm not paying $50 extra unless the others items are extremely excellent and not so typical. So then I buy the base figure and wait for a bundle that has items I like if it's not to my liking.

    By

    nonesuch00 nonesuch00 September 2022 in The Commons
  • Genesis 9 Coming Soon! Preorder Victoria 9 HD Today

    nonesuch00 said:

    For the giant $50 extra on the Victoria 9 Pro Bundle I would totally expect the typical introductory Genesis 9 Female Head Morphs, Genesis 9 Female Body Morphs, and Genesis 9 Female Expressions to be included in that Victoria 9 HD Pro Bundle. 

    The base morph packs have not been part of the Victoria and Michael bundles since Genesis 1, so I highly doubt it.

    By

    Leana Leana September 2022 in The Commons
  • HU: Be Sure to Check Your Messages

    Be sure to check your messages. Today I got an orange banner offer but I almost missed it because it was underneath the older "Meet Victoria 9 HD" orange banner.

    By

    Charlie Judge Charlie Judge September 2022 in The Commons
  • Genesis 9 Coming Soon! Preorder Victoria 9 HD Today

    I think Victoria 9 textures could be used for a male character like Cal Kestis

     

    By

    Noah LGP Noah LGP September 2022 in The Commons
  • To Spend or not to Spend on G8/8.1 Anymore

    PerttiA said:

    pofotigec said:

    Personally Im sticking with my G8 content. I've put a lot of $$ into my products and so far, this G9/V9 doesn't really seem very appealing to me. Im very picky when it comes to my products to begin with. And the amount of time and money invested in G8 is also another thing for me. Covid and all this Russia / Ukraine war affected us hard. I don't have money to simply throw around like I used to.

     

    Plus from what I've seen, the improvements etc don't seem that appealing to me so far. It's gonna take a lot of products that are of genuine interest to me, to cause me to want to actually move over to this. So for me, Im gonna simply smile and wave and enjoy G8 until there is content and so on that gives me real reason to move over. ^^

    There is no hurry... When the DS 4.21 and G9 Starter essentials are released, one gets the base character for free, usually with some clothing to keep them modest and a hair too.

    Oh no doubt about this ^^ But as I mentioned, am quite specific with my products/characters in regards to what I find to be of interest. Like I'll be very frank. The content currently shown, is of no interest to me as a base. I don't like the look of Victoria personally. She's beautifully done. But not suited to my wants and needs.

    But take for example on renderosity, the dragon queen character <3 I love her look, it works so well. It's well worth it for me and my wants and needs. And yes you're very right. Definitely no hurry to buy. In any case, I am glad that they're still creating content and working to improve etc. Otherwise we'd remain limited on what we can achieve. In particular for many I think, due to base model density/complexity based on what I've been reading on the forums. And I can fully understand having encountered some issues myself when wanting to make morphs etc.

    The only thing I am dreading at this point though is the 8K textures. I am on a 1080 TI Overclocked, but even with 4K and 2K textures (and 16GB of ram along with the i7 8700K overclocked to 4.7Ghz) am quite limited at times. Sometimes just a scene with a single character and a dress can cause me to crash if I for example have a ton of grass in the scene or whatever when trying to do an iray preview in viewport... So already I feel the limitations there. I do however look forward to seeing what content creators are going to come out with over time. It's wonderful to advance in the pursuit of realism and freedom to create <3

    By

    pofotigec pofotigec September 2022 in The Commons
  • Genesis 9 Coming Soon! Preorder Victoria 9 HD Today

    mogaremolby said:

    Artini said:

    nonesuch00 said:

    I'm looking forward to this Victoria 9 & company. The expressions are so extremely improved and the way fat looks too.

    Yes, I am looking forward to Victoria 9 and Genesis 9 items, too.

    I like expressions a lot, especially animated.

    It is a pity, that Daz is not willing to reveal a details of the V9 bundle.

    I also wonder, how and if Victoria 9 will transfer to Unity using Daz to Unity bridge.

    Anyhow, great work on this new generation of the figures - well done.

     

    You mean unreal engine? Daz3d figures since G2 have always work will with unity even without A bridge. True you had to put some work in to fix it. But their were tiny problem. And usually take a minute or two to fix baby less. but unreal engine was a complete nightmare to bring a Genesis figure into unreal. Even with the Unreal bridge it still a pain.

    Yes, I hope that it will happen, because I use mostly Unity besides Daz Studio.

    I have seen a similar quality and animated smiling character in Unity store, that costs over $200.

    With Genesis 9 in Unity, I hope to have a similar quality characters to work with.

     

    By

    Artini Artini September 2022 in The Commons
  • Remixing your art with AI

    So just for fun I did a little prompt "DAZ3D on holiday, Victoria 8.1 and Michael 8.1" , plus some prompts to get a style in :)

     

    By

    Paintbox Paintbox September 2022 in Art Studio
  • genesis 9/victoria 9 8k maps and lower graphic cards

    catmaster said:

    Oversimplifying = Uglification. There are already unisex mannequins and lots of free base models available online, without detailed customization support and the differences between opposite sexes, those models would not be attractive and have no advantages over other competitors. Evolution of species has favoured opposite sexes over unisex, that's something worth learning from the nature mechanisms.

    This is a fundamentally invalid argument on multiple levels. 3D models are not subject to the laws of nature, and those mechanisms are only useful when they apply. You can use a single slider to make default G8F look indistinguishable from default G8M, same with previous generations; the original Genesis was unisex, and do you think that Victoria 5 doesn't look like a woman and Michael 5 like a man? 

    A base figure is exactly that: a BASE upon which to build morphs, and G9 was made to facilitate morph creation. G9 DOES have detailed customization support. If default G9 isn't attractive to you, there's nothing stopping you from making it look exactly the way you want it to, and in fact it would be easier to do with G9 than previous generations.

    Even making Daz to paid software would be far better than pushing such unexciting G9 for quick money, if Daz really needs more money there are always options to switch to subscriptions for more professional features, as ditching G8 for G9 would be technically moving backwards and become less attractive to MetaHuman or other alternatives, unless G9 comes with more exciting features which I haven't found from the disclosure.

    Why do you keep assuming that Daz is only releasing G9 to make money? You have your own reasons for wanting to stay with G8? Go ahead and do that, but you not wanting G9 doesn't invalidate the advances that G9 offers. What are you basing the latter part of that quote on? How is it "moving backwards"? Why would G9 be "less attractive to MetaHuman"?

    G8 system still has lots of potential and needs improvements. The current official bridges can't even handle geografts, and consider integrating this feature that'd be much desired for Unreal users: https://www.daz3d.com/forums/discussion/590086/showcase-bringing-daz-figures-to-life-in-ue5#latest

    Moving from G8 to G9 does not implicate anything about the bridges, and ironically, geografts are one of the big benefits of a unisex mesh because now you'll be able to put any geograft on any figure.

    By

    Gordig Gordig September 2022 in Daz Studio Discussion
  • Can you only have one Content Set active at a time in the Content Directory Manager?

    DrunkMonkeyProductions said:

    Nope, one directory set at a time.

    That's not going to change anytime soon either.

    One of the problems with DS is that it can't load morph data after an asset is loaded. This has existed, AFAIK, since it's inception, and can't be fixed without massively breaking the software.

     

    For anybody that's going to say the previous generations didn't have this problem and bring up 'powerloader', no, it worked exactly the same, the only difference is that genesis moves that to a 'behind the scenes' operation.

    Most previous generation morph packs came in two varieties, those that required the DzCreateExPFiles script to be run, which added the channels to the base figure, or used the PBMCC/PBMDC slots already present in the figure.

    If you tried to load an asset without having run the script, it wouldn't work.

    The PBMCC/PBMDC, createed all sorts of fun with different assets being assigned to the same channels.

    Was always fun to turn Victoria 4 into an escher painting when loading conflicting morph packs.

    A script could add a new morph channel and populate it, at least in principle (and so could a plug-in), so it would be potentially possible to read in new morphs. It would not, I think, be a practical way of doing the task and might not be ideal from a peformance view.

    By

    Richard Haseltine Richard Haseltine September 2022 in Daz Studio Discussion
  • Can you only have one Content Set active at a time in the Content Directory Manager?

    Nope, one directory set at a time.

    That's not going to change anytime soon either.

    One of the problems with DS is that it can't load morph data after an asset is loaded. This has existed, AFAIK, since it's inception, and can't be fixed without massively breaking the software.

     

    For anybody that's going to say the previous generations didn't have this problem and bring up 'powerloader', no, it worked exactly the same, the only difference is that genesis moves that to a 'behind the scenes' operation.

    Most previous generation morph packs came in two varieties, those that required the DzCreateExPFiles script to be run, which added the channels to the base figure, or used the PBMCC/PBMDC slots already present in the figure.

    If you tried to load an asset without having run the script, it wouldn't work.

    The PBMCC/PBMDC, createed all sorts of fun with different assets being assigned to the same channels.

    Was always fun to turn Victoria 4 into an escher painting when loading conflicting morph packs.

     

     

     

     

     

    By

    DrunkMonkeyProductions DrunkMonkeyProductions September 2022 in Daz Studio Discussion
  • genesis 9/victoria 9 8k maps and lower graphic cards

    videoninja719 said:

    Can genesis 9/victoria 9 8k maps be rendered using low end cards like rtx 3050 and 3060?

    That very question is scary to me. My rig has a GTX 1070 Max Q with i7-8750H CPU, 16GB of ram, running Daz 4.15.0.9. I guess here's no point in trying to load and render Genenis 9 without serious bottlenecks.

     

    By

    ACue ACue September 2022 in Daz Studio Discussion
  • Genesis 9 Coming Soon! Preorder Victoria 9 HD Today

    outrider42 said:

    butterflyfish said:

    johnjohn808 said:

    I have not come upon this question, Is this genesis 9 going to work on 4.15? That will be one of the big factors that determine whether I buy or just stay with 8 (I bought but dont use 8.1 stuff).

    Everytime I upgrade, something I bought always stop working LOL

    Jay said in the live stream that you would need 4.21 for Genesis 9. 

    I wonder why that is? The ONLY reason Genesis 8 required a new version of Daz Studio when it released was because of the new PBR Skin shader. This makes me wonder if there is another Iray change that they are sticking on G9.

    I don't know in what way, but I do believe that soem of the additions to 4.20.1.x, which will become 4.21.x.x, are related to Genesis 9 support. I have no idea whether the shader is changing or not, though that wasn't the impression I got from Jay's words

    Meanwhile I can load Genesis 8 and 8.1 in very old versions of Daz Studio. The shaders do not load. And of course a number of plugins that came out after that version do not load. But the figures load perfectly fine otherwise. I cannot imagine anything else besides a shader that would cause G9 to not load. Now that I think about it, did Jay ever show any surface settings during the stream? He showed the UV at one point, but no surface settings.

    Also curious if the new Iray has any mention of RTX 4000. Something that is really concerning me is the dead silence from the Iray Dev Blog. They have not posted since August 22. I would expect them to have something posted after the big Lovelace reveal by now. Iray is part of the Omniverse project, right? 

    There are some things I am concerned about with G9. We will indeed be starting over for the most part. Victoria 9 has a retail price of $60, which is $15 more than where it has been. Inflation sucks, but that seems a bit much. Daz needs to be careful here as we start to fall into a recession, spending on stuff like Daz is one of the first things I would imagine people do during a recession period.

    While I like the unified base, the separate eye and mouth props are nice, and I like that V9 has 8K textures, IMO these aren't really major upgrades though. The textures in particular can be done on ANY model. I can have a 8K texture on Victoria 4 if I want to. Textures are not a new feature on a model. The unified base is cool, but it is not a 'must have' feature in my book. The eye and mouth thing is also appreciated, but I have dealt with it. The skeleton change is cool for those exporting, but doesn't appear to do much for people who are staying inside Daz Studio. Victoria 9 looks nice, but most of what we see is simply down to good artistry of the person(s) who designed her. We have plenty of great models for 8 and 8.1 that have also very realistic skins.

    There is always talk about expressions, but that is more of a minor update to me. We have some nice expression morphs for past generations that look good as well. How well they pose kind of remains to be seen.

    Realistic proportions? Again, that is simply down to artistry, and is something that can be done today on any model. I am not sure why Daz is acting like this has never been achieved before.

    All in all it is just an updated Genesis figure. There is nothing mind blowing about that. When Daz hyped this to the moon, people start to hope for a mesh that genuinely acts like real skin.

    What is in the freakin' bundle??? Are they doing the silly gen prop thing like they did before?

    By

    Richard Haseltine Richard Haseltine September 2022 in The Commons
  • Genesis 9 Coming Soon! Preorder Victoria 9 HD Today

    Yes, I need a list of what's going to be in the 2 products. The Victoria 9 HD product vs the Victoria 9 HD Pro Bundle product is important to know. $30 vs $80 is a very substantial difference in price for what could wind up being an oh so typical bundle of the typical generational Genesis introductory fashion model poses, a couple of hairs that are marginally different or even just reworked refits of old products, one bikini babesque fashion clothing outfit, and one mean mad fighting chick outfit. 

    For the giant $50 extra on the Victoria 9 Pro Bundle I would totally expect the typical introductory Genesis 9 Female Head Morphs, Genesis 9 Female Body Morphs, and Genesis 9 Female Expressions to be included in that Victoria 9 HD Pro Bundle. I'm not sure about the HD morph because the Victoria 9 HD product standalone seems to imply HD is standard now.

    By

    nonesuch00 nonesuch00 September 2022 in The Commons
  • Genesis 9 Coming Soon! Preorder Victoria 9 HD Today
    mogaremolby said:
    outrider42 said:

    I don't understand why people instantly think G9 is going to crush their PC. And I equally don't understand why people would want to hold back progress for everybody else because they have a potato PC. Especially after it has been mentioned numerous times how easy it is to make this stuff work on a potato PC just in case it doesn't.

    If you played video games, a 10 year PC would be even more screwed than it is for Daz. Modern games especially will not even start on a 2GB GPU from 2012. Meanwhile, you can use a CPU to render Iray if you run out of VRAM.

    Technology moves forward. But that said, I don't think Genesis 9 is that radical of a leap to be so scared about. Are we really going to cry about a high quality texture? Are we really going to be terrified of a texture which can be reduced in size in less than 2 minutes? It will take less than 2 minutes to resize every Victoria 9 texture. And I am being extremely generous. Most of that time is you locating the folder. You then highlight all the textures. You then right click on your mouse. I am sure most of you know how to right click, right? Then in that menu you select the image resizer. You then select 'custom' and select the exact size you desire. The custom setting also lets you select the quality. You can lower the quality to reduce the image data size even more. You can click on the resizer settings to select whether you want to save new textures or replace the old ones completely. Once this is set, you can click accept. Then in about 10 seconds (and I say 10 only because I assume your PC must be slow), you will have replaced every single texture you had highlighted in Victoria 9's folder.

    Does that sound impossible? Is that really so hard? I did this for several years myself when I started with Daz Studio. It was part of my routine. And this is not the only option. Again, it has been pointed out numerous times.

    Today I find myself trying to upscale textures more than anything else. Especially environments. I am finding that many Daz environments seem to have very compressed textures. The texture might be 4K, but it is compressed to a ridiculous extreme. It really is getting on my nerves. I try to use AI image upscalers to enhance these poor quality textures. Sometimes it works. Sometimes the AI upscaling looks terrible. The point here is that is WAY WAY easier to downsize textures and compress them than it is to increase their quality. You cannot magically enhance a texture to save it. That is why it is so important to have good quality textures from the start. A good quality texture gives you options, and you can downsize easily if needed. A low quality texture doesn't give you many options.

    You can reach a point of diminishing returns. That is true. But I see plenty of room for improvement in a lot of stuff I see. A good example are the ethnic textures that Daz gave us for 8.1 a while back. While this was a nice gesture, the textures themselves have been reduced in quality. As many of you probably know the textures come from past Genesis characters. The African skin is just Monique 7. I compared the original Monique textures to the 8.1 textures Daz gave us and the originals are better. I don't know if the conversion process caused this loss of detail, since Monique was a unique UV all of her textures needed to be converted, not just the "head" torso texture. But more than that, I can see a lot more compression in the new textures. So it appears to me they used a lower quality setting on the JPG when they made them. I really hope the Genesis 9 ethnic textures they are including are not as compressed. I am quite worried they will be.

    Cloud gaming solve the issue for gaming on potato PCS. Their no cloud service for Daz3d. https://www.digitaltrends.com/gaming/what-is-cloud-gaming-explained/
    Welp look like I'm eating crow tonight. But it seems like their is somewhat of a solid for Daz3d on potato PCS. And that is render farms. For those who can't afford to upgrade their PC or buy a new one. They can use renderfarms to create their renders. https://radarrender.com/best-render-farms-for-daz-studio-iray-2022/

    By

    mogaremolby mogaremolby September 2022 in The Commons
Previous Next
Adding to Cart…

Daz 3D is part of Tafi

Connect

DAZ Productions, Inc.
7533 S Center View Ct #4664
West Jordan, UT 84084

HELP

Contact Us

Tutorials

Help Center

Sell Your 3D Content

Affiliate Program

Documentation Center

Open Source

Consent Preferences

JOIN DAZ

Memberships

Blog

About Us

Press

Careers

Bridges

Community

In the Studio

Gallery

Forum

DAZ STORE

Shop

Freebies

Published Artists

Licensing Agreement | Terms of Service | Privacy Policy | EULA

© 2026 Daz Productions Inc. All Rights Reserved.