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Daz 3D Forums > Search
  • Missing Rope for SY Tied Up! 3 Genesis 9

    I've looked in all the folders but there are no length of ropes. Only the coiled ones to be used. I have the materials, but not the rope.
    Not sure if this is the right place to report it, Please transfer the message to the proper forum if not.

    By

    wildbillnash wildbillnash March 2025 in Daz Studio Discussion
  • Difficulty with v

    Face Transfer and Face Transfer 2 are separate plug-ins, even though they use the same pane, so it isn't altogether surprising that oen works even if the other doesn't. Please save and upload the full crash report.

    By

    Richard Haseltine Richard Haseltine March 2025 in Technical Help (nuts n bolts)
  • AIUTO...CHI CONOSCE L’ITALIANO? PARTE QUATTORDICI

    Crios said:

    Forse sono i limiti, ma dove li sblocco? La cosa strana è che con G8F non ho mai avuto problemi.

    Lo hanno aggiornato da poco. Aggiornare significa SEMPRE guai, ragazzo. Per questo io ho ancora i G8 pre-Face Transfer. Caricano in quattro secondi con ottomila morph installati e senza quri fantasiosi plugin per accelerare il caricamento.

    Per disattivare i limiti, seleziona la radice del personaggio poi nel tab Scene fai "select children". Non appena viene selezionato tutto, nel tab parameters, clicca sulle tre linee e seleziona Limits-Limits Off. Se tutto funziona come dovrebbe, tutti i limiti sono disattivati.

    Ci dovessero essere ancora dei limiti attivi, bisogna eliminare il blocco. Di nuovo seleziona ogni parte del tuo personaggio come hai fatto prima e nel tab Parameters clicca sulle tre linee e scegli Lock. Le ultime tre voci servono a sbloccare tutto, selezionale tutte una dopo l'altra. A questo punto i limiti non avranno blocchi e potrai togliere i limiti a tutto come descritto sopra.

    Se anche così non dovesse andare, c'è sempre la soluzione madre del helpdesk: Aggiorna i driver della GPU. devil

    By

    Imago Imago March 2025 in The Commons
  • Help with creating clothes, a house and other stuff

    Thanks for the feedback so far. To help clarify, yes I have DIM and have searched the Daz store and purchased a few items.

    The main issue I have is there is limited environments of homes, hotels and resorts. Specifically something that would resemble a mountain retreat / ski lodge or a lakefront home. Something that has a big great room with exposed wood beams and a 2nd floor that overlooks that room. Or a high rise apartment / condo or even a big luxury hotel room that has a balcony that looks good that I could have overlooking a city or ocean.

    And then some of the stuff  I have found, purchased and used is kind of poor quality.  The people I put in the render are too lifelike or real looking for the toonish surroundings. I’m sure that would be fine for the G1 or maybe even the G3 characters but the quality of the G8 is so much better. And now they have a G9 that I haven’t even started to play around with. I’m assuming that one will be even better.

    Plus I have only been able to find one scene for a cruise ship, the ship pool scene,  and only three different yachts. Two of them are unusable for what I want, one of them is actually pretty good and I have it now, but even it is a little toonish. But I make it work for now.

    The same goes for the clothes. Although there is a large selection, some of it is to toonish for the actor. And sometimes I can’t find the exact piece of clothing I’m looking for. Like a realistic corset with the strings in the back. I found one that looks close to what I was looking for but it looks like it belongs on a G1 figure, and it doesn‘t have the ability to morph, I can’t tighten or loosen the strings at all.

    I have even looked on a couple secondary markets for houses, buildings and clothes but they seem to have the same or similar items as the Daz store. So unless you all can direct me to some other web sites that I may have missed, ones with other / higher quality items, I figure my next best step is to create my own. So far it sounds like I should get Blender.

    I’m assuming that Daz and Blender are compatible when putting a scene together and rendering it. Which one would I use for the final render? Do I import items from Blender into Daz or would I import my Daz figures into Blender?

    By

    jflum01 jflum01 March 2025 in New Users
  • AIUTO...CHI CONOSCE L’ITALIANO? PARTE QUATTORDICI

    Crios said:

    Ho un problem con il rig di un morph per G8, in pratica il morph scala al 60% il personaggio, io faccio l'adjust rig to shape, l'Erc Freeze, salvo il morph, ma il rig non va, resta quello di base. Da cosa può dipendere? Non è la prima volta che creo morph bassi, ma con G8 è la prima volta che ci lavoro.

    Il rig di G8 è uno dei più sfasciati che abbia mai visto, non mi stupisce che non vada...

    In ogni caso, quando fai l'adjust to shape, verifica quali spunte sono attive, forse devi aggiungere o togliere qualcosa dalla selezione. Ricordo che ho avuto un pò di difficoltà quando stavo convertendo da G3 a G1 un morph e avevo risolto togliendo la spunta a una delle rotazioni.

    E da quel che so anche i limiti danno dei problemi, disabilitali prima di fare l'adjust.

    By

    Imago Imago March 2025 in The Commons
  • AIUTO...CHI CONOSCE L’ITALIANO? PARTE QUATTORDICI
    Ho un problem con il rig di un morph per G8, in pratica il morph scala al 60% il personaggio, io faccio l'adjust rig to shape, l'Erc Freeze, salvo il morph, ma il rig non va, resta quello di base. Da cosa può dipendere? Non è la prima volta che creo morph bassi, ma con G8 è la prima volta che ci lavoro.

    By

    Crios Crios March 2025 in The Commons
  • Difficulty with v

    [Face Transfer 2] Keeps crashing when trying to use a photo to create a G9 Character, But it does work fine with G8:

    DAZStudio.exe caused ILLEGAL_INSTRUCTION in module "C:\Users\Public\Documents\DAZ 3D\InstallManager\Applications\64-bit\DAZ 3D\DAZStudio4 Public Build\avatar_sdk_metaperson_daz3d.dll" at 0033:000000007CD976BB, avatar_sdk_metaperson_daz3d::setLoggingFile()+211515 byte(s) 

    I get an error report and then the program closes out when Trying this with G9. I suspect that my issue is with my PC (GTX Card?) or memory. If anyone has any ideas or wants to help, I would greatly appreciate it.

    4.23.1.30 (tried with Beta and Standard)

    Using an older PC with GeForce 1060 Nvidia, 16 Gigs of Ram. Using latest NVIDIA studio driver as opposed to standard or whatever the gaming driver is 4.6.0 NVIDIA 566.36

    Can include Error log as well.

     

    By

    Darkend Darkend March 2025 in Technical Help (nuts n bolts)
  • dforce Double Dutch Braids

    Ainm     I unparented the scalp from the head, then parented the hair-bits (the main hair and the two tails are seperate pieces) to the scalp's head. Then adjusted the fit of the hair pieces. The default is that the scalp is fitted to the character, and then parented to the head and the hair-parts are parented to the scalp but not the scalp's head. I believe it's the latter that causes the hair to get really funky on more extreme morphs. The combination of both fitting and parenting the scalp to the character throws off where the hair is supposed to be with more extreme head morphs like The Girl. .

     

    I've tried pointing to the scalp and the hair pieces and the texture transfer wouldn't recognize either.

     

    And for those who are feeling their years, I hear you, I'll be 63 this summer, been working with DAZ over 20 years.

    By

    wickedprince3d_fd273b40ac wickedprince3d_fd273b40ac March 2025 in The Commons
  • Anyone else having problems with the EG Kin (G9) model? [Solved]

    SofaCitizen said:

    I have just tried and seems to behave for me too. If the issue persists through everything you've gone then perhaps there is a broke Daz Connect version installed (since that always takes priority over other installs) or a duplicate formula for the morph maybe.

    You were right! I've been removing just the model from the content library (custom directory), but the Daz Connect Library still had a version that took preference over it. Once I removed the all the .duf files of the model and did a fresh install through install manager, the issues are gone! 
    Kin thanks you!

    By

    evoskyentertainment evoskyentertainment March 2025 in Daz Studio Discussion
  • Anyone else having problems with the EG Kin (G9) model? [Solved]

    I have just tried and seems to behave for me too. If the issue persists through everything you've gone then perhaps there is a broke Daz Connect version installed (since that always takes priority over other installs) or a duplicate formula for the morph maybe.

    By

    SofaCitizen SofaCitizen March 2025 in Daz Studio Discussion
  • Content to new computer- transfer or reinstall?

    Many, many years ago, I bought and used a file transfer product called Laplink.  It used the still prevalent MS-DOS interface (Windows was still in its early days.) and a cable that used the now defunct parallel port.  I found it very useful.  Laplink PC Mover has persisted to this day and its various editions are reasonably priced at Amazon, from the company Laplink Software (https://go.laplink.com/) and other locations including local electronics stores such as BestBuy.  PCMover can transfer via a wireless connection, or a cabled (Ethernet, USB, Thunderbolt) connection.

    I install DAZ3D content via DIM and third-party content for Daz Studio manually to an external hard drive (and duplicate the installed content on another external hard drive, so connecting the primary hard drive to another computer and configuring Daz Studio to look for content there is quite easy for me without the need for transfer software.  I did this last year when I dropped my primary external hard drive but recovered from it the next day by using my backup external hard drive as the new primary drive.

    Although I have not used Laplink in decades, I’d consider buying and using the current version again if needed. 

    By

    jjoyner jjoyner March 2025 in The Commons
  • 2025 - New Freebies from CEF

    In this tutorial I cover [briefly] making a clothing morph [also with dForce simulation] and a pJCM [those pesky underarms] for Genesis 9. The clothing model is a freebie available at sharecg.

    I use Hexagon, one can of course use any modeler they want to for reshaping products. Hexagon is available at Daz3d ;-)

    The recommended pose collection for making clothing pJCMs for Genesis 9 is this one: [on sale today too]

    https://www.daz3d.com/ffs-content-creation-poses-for-genesis-9

     

     

    By

    Catherine3678ab Catherine3678ab March 2025 in Freebies
  • Genesis 9 touch interaction

    Hey! Sorry, I am very new to actually dive in to daz, and not just make renders. I want to add collusion to Daz figures. Example is a male and female model, he is touching her face or any part of the body, and the skin interacts with the touch. This is not for animation, just for images. Sadly G9 has no smoothing modifier or I can't add one, or I am doing something wrong, and nothing seems to work. I am sorry if I am not using the correct words, or if this has been discussed. I use only G9 figures, and I am absolutely lost. Mathew Morph master doesn't work, as well as Kindredarts Ghost Dynamics. At this point I have no idea what to do, and I cannot use another program, because I suck at 3D. I also turned upside down YouTube for tutorials for skin collusion, and there was nothing for G9....

    By

    Golfche Golfche March 2025 in Daz Studio Discussion
  • Content to new computer- transfer or reinstall?

    As I'm deciding on which new computer to buy, I was wondering just how I'd get my content from one laptop to the other? I'm assuming that's possible, otherwise it would mean reinstalling every figure and object, which would be a long and tedious process. So how is it done, if it can be done? Cheers.

    By

    SteveM17 SteveM17 March 2025 in The Commons
  • Skin Builder 3 Merchant Resource for Genesis 3 Female (Commercial)

    i have a custom sculpted character morph and texture for a figure i intend to sell . how do i load my custom base textures into skinbuilder to add further detail to the textures or is it even possible?

     

    By

    bluto bluto March 2025 in Daz PA Commercial Products
  • AIUTO...CHI CONOSCE L’ITALIANO? PARTE QUATTORDICI

    Cornelius said:

     ..Quindi c'è proprio uno strumento dedicato. Bene, grazie zio Imago!

    Si, ne esistono svariati in realtà, che permettono di convertire tutto in tutto con un pò di pratica.

    Incrociando un paio di plugin e utilità io stesso uso molti morph per G8, G3 e G2 sul mio fedelissimo Genesis1, e perfino parecchi morph per la generazione "millennium" e precedenti, tipo Aiko3, Michael4 e via dicendo.

    Stesso discorso per gli abiti, i capelli e quant'altro.

    By

    Imago Imago March 2025 in The Commons
  • NVidia 5090

    MIH_BAD said:

    I tried today and it's still not working ... if anyone can push the DAZ developers, please give them a nudge laugh

    What were you expecting? It has beens tated multiple times - I'm pretty sure some of them in reply to your posts - that the 50x0 cards cannot be made to work in DS 4.x.x.x. There is nothing that the daz developers can do about this. I an sure when we get the next major version, even as a beta, it will be prominently announced - DS 4.x.x.x is not going to surreptitiously morph into that next major version whatever happens.

    By

    Richard Haseltine Richard Haseltine March 2025 in The Commons
  • AIUTO...CHI CONOSCE L’ITALIANO? PARTE QUATTORDICI

    Imago said:

    Cornelius said:

    Salve a tutti!

    Di recente ho iniziato a investire su Genesis 9 ma possiedo alcuni Body Morph o Body Shapes "l'inglese non è il mio forte laugh"  per Genesis 8 Female a cui sono affezionato e vorrei continuare a usarli, ma sulla nuova Genesis. Dunque sarebbe possibile applicare queste forme del corpo di Genesis 8 su Genesis 9, magari creando un file OBJ di ognuno di questi morph?

    https://www.daz3d.com/rssy-character-and-material-conversion-genesis-8-to-genesis-9-bundle

     

     ..Quindi c'è proprio uno strumento dedicato. Bene, grazie zio Imago!

    By

    Cornelius Cornelius March 2025 in The Commons
  • AIUTO...CHI CONOSCE L’ITALIANO? PARTE QUATTORDICI

    Cornelius said:

    Salve a tutti!

    Di recente ho iniziato a investire su Genesis 9 ma possiedo alcuni Body Morph o Body Shapes "l'inglese non è il mio forte laugh"  per Genesis 8 Female a cui sono affezionato e vorrei continuare a usarli, ma sulla nuova Genesis. Dunque sarebbe possibile applicare queste forme del corpo di Genesis 8 su Genesis 9, magari creando un file OBJ di ognuno di questi morph?

    https://www.daz3d.com/rssy-character-and-material-conversion-genesis-8-to-genesis-9-bundle

     

    By

    Imago Imago March 2025 in The Commons
  • Ensley 9 & updating characters to G9

    Mesh is very different, so creating a matching morph could take a lot of work. A converter might give you a base to start from for the base morph, but it won't help for HD details morphs.

    The new figure is also rigged differently, bends differently and has different expressions, so you will likely need to create very different corrective morphs.

    UVs, material zones and number of texture files used are also different, so all textures (including the LIE makeup) will need to be redone for G9, you can't just reuse the G8 ones as is. And the G8 version most likely used Iray uber shader while the G9 version uses PBRSkin shader, which means quite a bit of work on materials side too.

    By

    Leana Leana March 2025 in The Commons
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