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[Basically solved] Custom morphs not loading with subset character
You can see the current morph's internal name in Parameter Settings, via the gear icon on the slider - to compare it with the old you would need to look at the references in the .duf file (whioch would probably need uncompressing first).
The issue with turning a sahpe into an OBJ and loading that as a new shape, aside from not being able to share it with others, is that you lose all links to joint adjustments and corrective morphs (e.g. to makes the eyes and lips close without gaps or overlaps). You can make a controller proeprty that still uses the base morphs as follows:
- make sure the parameters pane is in Edit mode (right-click menu), your shape is applied, and the figure is otherwise zeroed
- right-click>Create New Property
- Set the name as required, adjust limits is wanted (you might want to set the minimum to 0, for example, set the type to modifier/shape, set the path to the group in the Parameters pane you want it placed in)
- Set the new property to 100%
- Right-click on the new property>ERC Freeze
- in the dialogue make sure there are no interlopers in the list of sub-components, then click Accept
- test and you should be doine and ready to save.
weight map.s as jpegsThe only method I know of is fairly roundabout.
You would have to transfer the weight map to a bone (assuming it's not already a bone weight map) so that it can be exported via a weight mapped format to Blender, where I know it's possible to script baking a weight map to a texture. The script I have actually transfers to vertex colour, but you can then bake from there. (For my purposes though, I'm usually doing it so I can work in Blender's weight paint mode and then convert that to be used to mask layers an image editor).
It's possible it's something that could be directly scripted in DS, but I don't know if definitely can. And even if it can, I would be surprised if a script has actually been written.
How Many Pages in Your Product Library?hjake said:
Tarantanamir said:
hjake said:
Tarantanamir said:
4 since 2008
Doing some analysis, I determined that you could have accummulated over 1500 products at zero dollars since December of 2020. That is atleast 500 items that you could have used if you assume 67% are of no specific interest to you.
Sorry, don't know, how you come to that conclusion, but you are way off. I use, what comes with the installation of the software, morph myself in zbrush. Use loads of free stuff from the internet and create a lot myself. And around 80% of Daz items I do not like. I hope I didn't offend anyone by that.
I certainly would not take offense. You are still allowed personal taste and opinion. Atleast for the time being.

I have a way of tracking "freebies" for DAZ content, but it only goes back to December 2020. Even if only 20%, or even 10%, were of interest to you, then that would still be quite a few items to use as a base for Zbrush customizations.
BUT the most important point is your happy doing things the way you like it. Cheers.

I am glad I didn't offend anyone
. Most of the time I forget there is a freebies page on the Daz website. Over the years, I know where to get free items at great quality. So I rely on those for my needs. DAZ Horse 2 never seen issueHi everyone,
A few days ago I came across the message here about the bug in my product caused by a duplicate morph file. Until then, I wasn’t aware of the issue, and I’m really sorry it was there for so long.
As soon as I saw the post, I immediately fixed the bug and uploaded the corrected version. Thanks to the DAZ team, the update was published quickly and should now be available as an automatic update.
If you spot any other bugs or issues, please don’t hesitate to let me know — I’ll do my best to fix them right away.
What matters most to me is that anyone who buys my products feels happy and satisfied with them. I always try to give my best and improve with every release.Again, I truly apologize for the time this bug remained active, and thank you all for your help and patience! Thanks!!!!
Best regards,
[Basically solved] Custom morphs not loading with subset characterRichard Haseltine said:
- you created a custome morph - is this a slider controlling multiple properties or did you export as OBJ and reimport? The former will give better rsults in general.
I suspect that, due to a version change in the way the asets are named (to reduce the odds of duplicate formula issues) the old and new proeprties have different internal names and that is why they are not picking up.
Thanks for your quick reply. I've only ever known how to make the slider using the exporting method. Do you have some resources you can point me to?
Regarding an internal name, that's kind of what I'm thinking, but I can't figure out how to verify that. It's worth noting that everything was working just a day or two befopre the reinstall. The characters were saved with an older version of Daz 4, but I've been working with them without issue and with different version updates. Can you think of anything that could have gone wrong?
are you a (serial) thread killer?NylonGirl said:
WendyLuvsCatz said:
I just heard a YouTuber refer to a T shirt as a wearable
us Boomers called that clothing

If a person puts the shirt on, does it automatically put the person into some kind of pose?
pity clothing doesn't work like that, I want outfits that apply a slimmer morph to me when I put them on
How Many Pages in Your Product Library?Tarantanamir said:
hjake said:
Tarantanamir said:
4 since 2008
Doing some analysis, I determined that you could have accummulated over 1500 products at zero dollars since December of 2020. That is atleast 500 items that you could have used if you assume 67% are of no specific interest to you.
Sorry, don't know, how you come to that conclusion, but you are way off. I use, what comes with the installation of the software, morph myself in zbrush. Use loads of free stuff from the internet and create a lot myself. And around 80% of Daz items I do not like. I hope I didn't offend anyone by that.
I certainly would not take offense. You are still allowed personal taste and opinion. Atleast for the time being.

I have a way of tracking "freebies" for DAZ content, but it only goes back to December 2020. Even if only 20%, or even 10%, were of interest to you, then that would still be quite a few items to use as a base for Zbrush customizations.
BUT the most important point is your happy doing things the way you like it. Cheers.
[Basically solved] Custom morphs not loading with subset characterOK, so
- you created a custome morph - is this a slider controlling multiple properties or did you export as OBJ and reimport? The former will give better rsults in general.
- you saved that as a new morph/modifier asset (depending on which version you are using).
- you did a system reinstall and don't have a back-up of the original data fodler entries created in step 2
- you recreated the custom morphs
- you saved them as assets again
- they load and work, but don't get set to the correct values by old presets/scene subsets
I suspect that, due to a version change in the way the asets are named (to reduce the odds of duplicate formula issues) the old and new proeprties have different internal names and that is why they are not picking up.
[Basically solved] Custom morphs not loading with subset characterI have been saving out characters I use (complete with things like hair) as scene subsets, so that I can reuse them in other scenes without having to remake them. A while ago, I made custom morphs for their shapes and switched over to those.
I recently had to reinstall windows and lost my custom character morphs. I have some older pre-morph files that I'm able to recreate the morphs from, and when I save those out and make sure they're named and placed in the same place Daz is looking for, the "missing file" prompt goes away. However, when the figure loads, they are not loading with the morph applied and instead have the default shape. They have that slider and I can reapply it, but they are not loading in using the slider.
The problem: While I'm able to recreate those characters and just save out a new version, I have used those same morphs with other characters that I have never had an older save for. I'll sometimes use these sliders to make quick background characters or a character who looks a bit like another (like a sibling). So while I can just go back and resave the common characters I use with the rebuilt morph, all of these other characters are now broken and cannot be recreated. If I load those scenes (some of which I'm still working on), the characters won't load with those mixed sliders, even after recreating the morphs they would have had.
Does anyone know how to fix this? If the characters are slightly out (like if the shape in the older save doesn't exactly match what I was using later), that's fine. It just needs to be close enough. But without those morphs loading with those other characters, those characters just revert to the default shape and I can't keep using them. Is there a way to get these to properly load with the subset or scenes that had those characters? Or is there a way to search the file for what the slider values would have been so I can recreate them?
How Many Pages in Your Product Library?Tarantanamir said:
Sorry, don't know, how you come to that conclusion, but you are way off. I use, what comes with the installation of the software, morph myself in zbrush. Use loads of free stuff from the internet and create a lot myself. And around 80% of Daz items I do not like. I hope I didn't offend anyone by that.
It's a specualtive statement, of course - The operative phrase is "could have;" and you confirmed that you do indeed have a lot of freebies. We all have a lot of freebies! No one's offended.
How Many Pages in Your Product Library?hjake said:
Tarantanamir said:
4 since 2008
Doing some analysis, I determined that you could have accummulated over 1500 products at zero dollars since December of 2020. That is atleast 500 items that you could have used if you assume 67% are of no specific interest to you.
Sorry, don't know, how you come to that conclusion, but you are way off. I use, what comes with the installation of the software, morph myself in zbrush. Use loads of free stuff from the internet and create a lot myself. And around 80% of Daz items I do not like. I hope I didn't offend anyone by that.
GENERAL FREEBIE REQUESTS part 3ModernWizard said:
Hello everyone. Has anyone seen any free resources for goatlike ear morphs? Nothing long and floppy, but horizontally projecting with rounded ends, similar to the attached picture. I've successfully converted some free satyr assets down to G8.1F, but the satyrs now need appropriately shaped ears. I can convert morphs from Victoria/Michael/Aiko/Hiro 3 up through Genesis 9.
How about a free goat tal too?
Just for those who may be interested, the G9 faun fur and horns are my Mysticartdesign here https://3dshards.com/product/faun-fur-and-horns-for-g9/ .
The leg morph for G9 cloven hooves is by sentionaut here https://www.renderosity.com/freestuff/items/94066/demon-legs-morph-for-genesis-9 .
--MW
Not a goat tail but a faun tail and old content. It was an add on to the monster pack that traveler had in his store, and it is for V2 but I don't think you need V2 to use it. It is rigged. You may have been around long enough that you might have picked up the monster pack for free over at RDNA around 2013. That is when I got it. Had some cool horns and body parts. The link I am giving you is to traveler's first website before he created RDNA. The faun tail link is below the V2 image and is a bolded text link called Faun's Tail. The tail image is just an image.
Let's appreciate/discuss today's new releases - more ongoinger threadI thought I might be in the doghouse for posting that cannibal species stuff - lol
I hear you about the out-of-the-box status. We really shouldn't need to tweak the products we buy. But unfortunately, the best way to get anything to drape how you want it, is always to start the drape from a morph that is at least close to what you're after.
The trouble is, I think a lot of PAs are projecting the morphs instead of modelling them, so the problem you face is caused by projection and can only be fixed by pulling-out the fabric between the breasts so that it spans the cleavage rather than clings to it.
Using a Genesis 9 clone on Genesis 8 or Genesis 3Leana said:
G8 figures should include a G9 clone morph as long as you have installed the latest version of Genesis 8 starter essentials (the official clone morph was added when 4.23 was released)
Clones are a special kind of hidden morph used by autofit. You can find the morph in Parameters tab under "Hidden > Clones" section, as long as you have "show hidden properties" selected in the preferences for that tap (you can set the preferences in the tab's menu).
G3 figures don't have a G9 clone included by default, but you can get one from this product: https://www.daz3d.com/mmx-genesis-9-clones-for-all
I just updated DAZ Studio to the latest version, and I'm still not seeing a G9 clone in the list of clones for G8F or G8M. Is there something else that should be installed besides Studio itself?
Wrist and hip posing weirdness G8F&MAdjusted rigging to shape was the first thing that I do (especially after creating the morph)
There might be a HD morph in there somewhere. I ERC freezed everything, so I have no idea.
I've got my new computer up and running now. So I might give her character another try (without a HD morph).
However, I'm guessing that there may be a possibility that the same issue may have been copied over to G9?
Let's appreciate/discuss today's new releases - more ongoinger threadRichard Haseltine said:
Yes, I wanted to see how well it adapted to the shape - whether the draping looked natural or hyper-Lycra'd
On geometry as simple as that, it would be easy enough to drape it on the figure shape you want > export the draped dress to Blender > drag the mesh into roughly the drape you want > import the customised dress as a morph for the dress > re-drape the dress to re-naturalise it.
If it looks too Lycra-like when you do the drape, you can set the Contraction Expansion Ratio to a positive value before draping.
There's Always Another Sale Thread -- Discussions Only Pt 4joe.cotter238561212 said:
So, if one gets premium membership for a month to try it out, how does that work? Since it's in the middle of the month how does monthly items like free bundle and coupons work? Obviously wouldn't double up due to the month being split, but do you still get character bundle if trying for the month? Also, is it a set char bundle for the month? Are they different generations? The images suggest they are all Gen9. What if you already have that char? Any other information would be appreciated.
Oh, forgot to ask, the software included; morph..., char morph to gen9, pose -> gen9... how has that been working out for people?
Ty :)
It's a month from when you start, so if you join mid-month, you get the perks for both months that your membership spans. The free character bundle is from the curated selection on offer, which rotates a bit. If you already have all the characters you're interested in from what's being offered, you pretty much have to just wait and hope the selection changes to include something you want and don't have.
I'm only D+, so others would be better equipped to help with your other questions.
There's Always Another Sale Thread -- Discussions Only Pt 4joe.cotter238561212 said:
So, if one gets premium membership for a month to try it out, how does that work? Since it's in the middle of the month how does monthly items like free bundle and coupons work? Obviously wouldn't double up due to the month being split, but do you still get character bundle if trying for the month? Also, is it a set char bundle for the month? Are they different generations? The images suggest they are all Gen9. What if you already have that char? Any other information would be appreciated.
Oh, forgot to ask, the software included; morph..., char morph to gen9, pose -> gen9... how has that been working out for people?
Ty :)
yes, you get a free bundle when you join...they give you right away the coupon for that, $10 off DO items, and $10 off PA and DO if you spend more than $25. There are several bundles to choose from. I think more importantly, you get 1 token for every $5 spent, so they can add up quickly. Buy on Monday and Tuesday and its doubled. pm sent to you.
There's Always Another Sale Thread -- Discussions Only Pt 4So, if one gets premium membership for a month to try it out, how does that work? Since it's in the middle of the month how does monthly items like free bundle and coupons work? Obviously wouldn't double up due to the month being split, but do you still get character bundle if trying for the month? Also, is it a set char bundle for the month? Are they different generations? The images suggest they are all Gen9. What if you already have that char? Any other information would be appreciated.
Oh, forgot to ask, the software included; morph..., char morph to gen9, pose -> gen9... how has that been working out for people?
Ty :)
GENERAL FREEBIE REQUESTS part 3Hello everyone. Has anyone seen any free resources for goatlike ear morphs? Nothing long and floppy, but horizontally projecting with rounded ends, similar to the attached picture. I've successfully converted some free satyr assets down to G8.1F, but the satyrs now need appropriately shaped ears. I can convert morphs from Victoria/Michael/Aiko/Hiro 3 up through Genesis 9.
How about a free goat tail too?
Just for those who may be interested, the G9 faun fur and horns are my Mysticartdesign here https://3dshards.com/product/faun-fur-and-horns-for-g9/ .
The leg morph for G9 cloven hooves is by sentionaut here https://www.renderosity.com/freestuff/items/94066/demon-legs-morph-for-genesis-9 .
--MW













