-
Runtime Re-org
WendyLuvsCatz said:
ATLPR said:
Yes, I understand, and numerous aspects of don't products don't work. My recent gripe (voiced for the first time here), is: As far as I can tell, the new "8.1 Face Controls" cannot be used on my e.g. V4,Gen,Gen2,Gen3 characters. I thought it was just the mesh being bent in various ways. Why can't it be used for all of them (just like my mesh grabber)?
it is actually a conformer that fits to the facial bones on G8.1
Yes. Wendy's right. It's taking leaps into higher-end technology, like that used in Alita Battle Angel.
While 8.1 is Not made using all of the advanced tech of Alita, it Is leveraging a lot of the philosophies used. Daz 3D has always been on the forefront of delivering some (some) of the utmost latest tech in their CG Characters.
That said, we Carrara users also have a huge boon of this same nature that was gifted to us by a high-end amazing animator collaborating with one of our brilliant plugin designers. Her Carrara call sign then was "Faba" and she worked with Fenric to help him produce a plugin that's so powerful that few of us truly understand how to put it to full use - besides Faba, that is.
But she tried to teach us all with amazing details that are still available today.
In Carrara, we could use Fenric's Carrara Enhanced Remote Control to create an interface almost exactly like the 8.1 FACS interface, or we could customize it however we want. With a free ShareCG account, we can download some really cool tutorials and addons for this amazing (and now free) plugin via Faba's gallery: fabaone, and in particular regarding this, her Carrara Custom Helpers, which she made when I was asking her how she made them in the older Daz forums of the time. I'm glad that she moved it all to ShareCG when Daz shifted to a new forum software!
In the examples she did for the Carrara ERC, she demonstrated using helpers like these to control hand gestures. But with Carrara ERC, we can connect any morph or joint to any control, so we could use this to make our own facial control rig just like what we see on 8.1, but we can also have it as a simple controls sytem that stays with our view rather that sticking in to the head of the figure, so as we rotate the character around, our controls remain in the same place in our working view - if we wanted.
Edit for clarification - we can attach any Morph(s) to any control - even if that control happens to be a morph dial or joint rotation, and if more than one morph is attached they ca each be set up to behave completely independant of the others attached - if you follow. It sounds complicated because it certainly can be if we let it. It's Incredibly powerful tech here!
If we use Carrara ERC on Genesis 2 and earlier figures, we can use it to control the many facial morphs in ways that it would 'feel' like we're controlling facial bones in a way. If we used it on Misty's Genesis 3, 8 or 8.1 presets in Carrara, we could actually control the movements of those facial bones and/or use it to control morph dials. Quite powerful!
That's what Faba thought that Carrara was missing all along - being the incredible animator that she is. So I was very grateful to her and Fenric for making this a possibility - even though it was waaay over my newbie head.
I was just saying in another thread that, for a "Legacy Software" Carrara sure is ahead of its time in a Lot of ways! It was fun to see that some of the new features in LightWave a couple years back were things that Carrara's had for quite some time! No... I'm not saing that Carrara's better than LW! Please don't misinterpret! LOL
It's the people using Carrara that make it so advanced. The Daz 3D devs that were working on it were pumped about it. Spooky had a great team and they had a lot on their plate. It was truly inspiring and amazing to see what all they got done in the time they did it in - especially when they rewrote it to bring it to 64 bit!!!
Our plugin makers never cease to amaze me - the things they create. have a look for yourself in my Carrara Plugins section!
new to Zbrushkevdawgsutton57 said:
How to make Daz 3d character to photorealism like skin, eyes and hair texture and even increase the polygons subd. This is my first time.
Hi Kev!, there is already a thread about photorealism using inside Daz and iRay in this forum, for Zbrush complementing Daz the only path would be creating new textures with polypaint and fakeing skin pores too, create new textures like AO and micropore maps for detail channel on iray, No need for high resolutions and porting from Zbrush to Daz as a morph would be a new geometry and not the entire figure.
Nevertheless (did I wrote right?), Realism is an advanced tecnique that not only involves skin and normal maps, lights takes more than 50% of the recipe:
and there is always the negative reaction of "she does not look 100% realistic for me" when somebody criticizes your render:

believe me, even happens with experienced Zbrushers on their own forum.

below you can see 2 of my "failed tries" doing realism rendering.
Bridges. carrara rigged to daz studio?how do i transfer carrara rigged swivel chair and toilet seat to daz studio?
carrara creates vertex models.
Genesis: The Early YearsMr Hyde was also a Genesis morph
Biguana 8.1 Rumor MillNylonGirl...and includes a deflate morph
The new animation export feature with the D2B BridgeDAZ_sam said:
DaremoK3 said:
@ DAZ_sam :
Swing and a miss...
Disabling animation export is not what benniewoodell was implying is needed, but it is a good idea to add as option for users who wish not to have animation automatically exported when not wanted.
However, it might be a good idea to add an expression collection box (like the one for general morphs that are not auto-exported [which is still hit-or-miss in some use cases]) to filter exporting only desired expressions over to Blender to speed up the export (as with benniewoodell's case of an enormous amount of expressions available to him, slowing down the export).
Then, on the Blender side, add a way to import any further desired expressions one at a time, or by collection selection for those needing to add more after the import.
But, what do I know... It's not like I have been working on a Daz Studio/Blender bridge for over a year or anything... Thanks for the shout-out... wait... no, nevermind... I've got to get back to coding -- Trying to code the auto-ERC for the auto-Adjust Rigging To Shape against the highly cryptic SDK is still kicking my ass, but at least I am still making progress. Hell, it only took me a little over two months just to get the code working properly for Presentation Color presets...
Now, the real question is; Did DAZ fire the master coder, Rob W. in lieu of cheaper labor, or did they hire extra coders to work solely on the bridging efforts. As I appreciate seeing you here, and hope you will actually be a liaison for us, I am rather fond of Rob and have been following him for decades since he first showed me the way to hack Poser CR2 files (not directly, of course), and I pray he is still gainfully employed at Daz3D...
Ah haha thanks for catching that for me. @benniewoodell sorry for the misunderstanding! So are you saying that instead of automatically exporting all the Expressions like it's doing right now, give the option to choose from the expressions? We do have it as a plan to fix up the Dazscript on DaztoBlender but, as the team over at Daz is small for the bridges @DAZ_vish and I will be the only ones working on it internally. I definitely want to make the morph exporter much better so, I am always happy to hear suggestions.
Absolutely, don't automatically export expressions if at all possible when you get a chance would be the best option, let us choose what, if any, we want. Quite honestly, I'm doing everything with Face Motion, which transfers with this bridge now, so I don't need any expressions, and if I need one, I'll tweak it myself in Blender. This way it could work both ways, for the folks that want to export expressions and take the time to do so, and for those of us who don't, we can get it exported much quicker. Thanks so much!
3D Art Freebie Challenge-January 2021-Winners Announced "New Years Resalutions" -Entries Thread Only3D Art Freebie Challenge January 2021 "New Years Resalutions"
Ah, it must be from the verb (to) re-salute, a New Year's re-salution! Miss spelled what? :)
[Best watched at full size for details.]
"Old Resolutions"
Starring: Ellie and Linda
The tale:
"Aren't these Mother's New Year's Resolutions from last year?" Ellie said questioningly, "Well, let me see that..." Linda said. "And she didn't even use the electronic cigarette we gave her for Christmas that same year one single time..." Ellie continued complaining to her older sister. She was listening to 'I Gotta Feeling' by the Black Eyed Peas after taking a shower and then found the gift box with the New Year's Resolutions in her mother's closet. "Put your smelly running shoes away, you know mama hates that!" Linda just said...
Soundtrack:
Black Eyed Peas - I Gotta Feeling (© 2009)
https://www.youtube.com/watch?v=CwdrtwZiQ9E
COUNTABLE FREEBIES: (Alphabetic order)#01! 2020 Pose 004 for G8 Female by Itazura
https://www.renderosity.com/rr/mod/freestuff/2020-pose-004-for-g8-female/84953 **#02! Assorted Morphs for G8F by SquarePeg3D (Peggy's Resources)
https://www.patreon.com/posts/morphs-assorted-20078154#03! Braid Bracelets for G3M, G3F, G8M, and G8F by Fisty
https://www.sharecg.com/v/92874/gallery/21/DAZ-Studio/Braid-Bracelets-for-G3M-G3F-G8M-and-G8F **#04! Chair with plaid by kratzdistel
https://www.renderosity.com/rr/mod/freestuff/chair-with-plaid/86539 **#05! Channel Bangle Bracelet G3F by AllenArt
https://sharecg.com/v/96991/gallery/21/DAZ-Studio/Channel-Bangle-Bracelet-G3F **#06! Christmas Presents by TruForm
https://www.renderosity.com/mod/freestuff/christmas-presents/75965 **#07! Counter Table and Bar Stool Set by Luxxeon
https://sharecg.com/v/71601/gallery/5/3D-Model/Counter-Table-and-Bar-Stool-Set **#08! E-Cigarette by CGAxis
https://free.cgaxis.com/product/3d-e-cigarette/ *1#09! ED's Brick Shader (Iray) by Edheldil3D
https://www.deviantart.com/edheldil3d/art/Freebie-ED-s-Brick-Shader-Iray-788871766 **#10! Eyes Dilate for Genesis 8 Female by felldude
https://www.renderosity.com/mod/freestuff/eyes-dilate-for-genesis-8-female/82869 **#11! iPhone X by klausdbg
https://www.sharecg.com/v/89747/gallery/5/3D-Model/iPhone-X **#12! Iray car related shader presets 'megapack' by Tom2099
https://www.deviantart.com/tom2099/art/Iray-car-related-shader-presets-megapack-539622361 **#13! Iray Jewelry Shaders by AllenArt
https://sharecg.com/v/95893/gallery/21/DAZ-Studio/Iray-Jewelry-Shaders **#14! Large Asian-style lamps by AllenArt
https://sharecg.com/v/95938/gallery/21/DAZ-Studio/Large-Asian-style-lamps **#15! Linda - Character for G3F with texture maps by Edelzwicker
https://www.sharecg.com/v/89731/related/21/DAZ-Studio/Linda-Character-for-G3F-with-texture-maps **#16! LouderPhones by insane_machine
https://www.renderosity.com/mod/freestuff/louderphones/64153 **#17! MicCable Set by MDP
https://sites.google.com/site/mdp6gdl/ (item 11)#18! Moona Autumn - Full Head and Body Morphs for G8F by TritiumCG
https://www.deviantart.com/tritiumcg/art/Moona-Autumn-Full-Head-and-Body-Morphs-for-G8F-860439964 **#19! Morphing Poster by SquarePeg3D
https://www.renderosity.com/rr/mod/freestuff/morphing-poster/87552 **#20! Nike Air Zoom for G1 by Tranquil

https://sharecg.com/v/97066/browse/21/DAZ-Studio/Nike-Air-Zoom-for-G1 **
[Fits perfectly to G8!]#21! Pd-Soft Leather Daz Studio Shaders for Iray by Parrotdolphin (Janet)
https://sharecg.com/v/80223/gallery/7/Material-and-Shader/Pd-Soft-Leather-Daz-Studio-Shaders-for-Iray **#22! Puppet Box by MysticArtDesign
https://www.renderosity.com/rr/mod/freestuff/puppet-box/87667 **#23! Retro Heroine 8 Outfit by Fredel
https://www.renderosity.com/mod/freestuff/retro-heroine-8-outfit/77959 **
[Tank top]#24! RGB HDRi Soft Lights for Daz Studio - Iray by VAlzheimer
https://gumroad.com/valzheimer (4th item)#25! Shiny Wood Tiles Free PBR Texture by CGAxis
https://free.cgaxis.com/product/shiny-wood-tiles-free-pbr-texture/ *1#26! SY 200 Morphs for Genesis 8 Head and Body by SickleYield
https://sharecg.com/v/91888/view/21/DAZ-Studio/SY-200-Morphs-for-Genesis-8-Head-and-Body **#27! The Last of Us Part II: Ellie Morph by ElSinestroUno

https://www.deviantart.com/elsinestrouno/art/The-Last-of-Us-Part-II-Ellie-Morph-855234510 **
[Hair, Eyebrows and Skin included!]#28! TLOU2 Ellie for G8F by Shinteo
https://www.patreon.com/posts/tlou2-ellie-for-42575735
[Bracelet]
NO-COUNT ITEMS:++ Basic Wear for Genesis 8 Female by DAZ Originals
--- Casual Outfit 2 for G3M by Tab [Bracelet]
--- Couch and Table by Onnel [Plaid used] (The Holiday Loyalty Sale 2019 Free Item)
--- Comfortable Chair by Mada (The Holiday Loyalty Sale 2019 Free Item)
--- MMX Fantasy Eyes Mini by Mattymanx (The Holiday Loyalty Sale 2020 Free Item)
++ Stucco shader NVIDIA MDL Examples
PURCHASED/PAID FOR ITEMS: None 100% Freebies
*1 E-mail address required
** Registration required
#x! Countable Items (Bold ones are used by me for the first time I think.)
--- No longer available freebies
++ Free with DAZ Studio (or the Essentials)
$x. Purchased/Paid For Item
Rendered with DAZ Studio 4.10.0.123 (nVidia Iray)Other free software used: GIMP v2.10.14 and Irfanview 4.54
Postwork: used the AltaLux Image Enhancement Filter (Effect) by Stefano Tommesani that comes with Irfanview and some filters (oa) that come with GIMP. Also used mcjDenoise by mcasual. (https://sites.google.com/site/mcasualsdazscripts9/mcjdenoise)

"Old Resolutions"
Biguana 8.1 Rumor Mill
biguanna ssmile morph
Another "What Hair Product is This?" thread....It could be this one?https://www.daz3d.com/delphi-hair-for-genesis-3--8-females I have this product and it does have a morph to put the hair behind the shoulders like in the picture. The hairline looks so similar but the texture of the hair looks different. Oh, and it's not dforce.
Daz Studio Broken (Again) With a New & Thrilling Problem to Tantalize FrustrationIs all clothing and hair or only some? I have used that morph quite often and have not had the problem you are descibing. I seem to remember that the Growing Up morphs had this problem with somethings.
3D Art Freebie Challenge-January 2021-"New Years Resalutions" -Main Thread OnlyJackyBrown said:
3D Art Freebie Challenge January 2021 "New Years Resalutions"
Ah, it must be from the verb (to) re-salute, a New Year's re-salution! Miss spelled what? :)
[Best watched at full size for details.]
"Old Resolutions"
Starring: Ellie and Linda
The tale:
"Aren't these Mother's New Year's Resolutions from last year?" Ellie said questioningly, "Well, let me see that..." Linda said. "And she didn't even use the electronic cigarette we gave her for Christmas that same year one single time..." Ellie continued complaining to her older sister. She was listening to 'I Gotta Feeling' by the Black Eyed Peas after taking a shower and then found the gift box with the New Year's Resolutions in her mother's closet. "Put your smelly running shoes away, you know mama hates that!" Linda just said...
Soundtrack:
Black Eyed Peas - I Gotta Feeling (© 2009)
https://www.youtube.com/watch?v=CwdrtwZiQ9E
COUNTABLE FREEBIES: (Alphabetic order)#01! 2020 Pose 004 for G8 Female by Itazura
https://www.renderosity.com/rr/mod/freestuff/2020-pose-004-for-g8-female/84953 **#02! Assorted Morphs for G8F by SquarePeg3D (Peggy's Resources)
https://www.patreon.com/posts/morphs-assorted-20078154#03! Braid Bracelets for G3M, G3F, G8M, and G8F by Fisty
https://www.sharecg.com/v/92874/gallery/21/DAZ-Studio/Braid-Bracelets-for-G3M-G3F-G8M-and-G8F **#04! Chair with plaid by kratzdistel
https://www.renderosity.com/rr/mod/freestuff/chair-with-plaid/86539 **#05! Channel Bangle Bracelet G3F by AllenArt
https://sharecg.com/v/96991/gallery/21/DAZ-Studio/Channel-Bangle-Bracelet-G3F **#06! Christmas Presents by TruForm
https://www.renderosity.com/mod/freestuff/christmas-presents/75965 **#07! Counter Table and Bar Stool Set by Luxxeon
https://sharecg.com/v/71601/gallery/5/3D-Model/Counter-Table-and-Bar-Stool-Set **#08! E-Cigarette by CGAxis
https://free.cgaxis.com/product/3d-e-cigarette/ *1#09! ED's Brick Shader (Iray) by Edheldil3D
https://www.deviantart.com/edheldil3d/art/Freebie-ED-s-Brick-Shader-Iray-788871766 **#10! Eyes Dilate for Genesis 8 Female by felldude
https://www.renderosity.com/mod/freestuff/eyes-dilate-for-genesis-8-female/82869 **#11! iPhone X by klausdbg
https://www.sharecg.com/v/89747/gallery/5/3D-Model/iPhone-X **#12! Iray car related shader presets 'megapack' by Tom2099
https://www.deviantart.com/tom2099/art/Iray-car-related-shader-presets-megapack-539622361 **#13! Iray Jewelry Shaders by AllenArt
https://sharecg.com/v/95893/gallery/21/DAZ-Studio/Iray-Jewelry-Shaders **#14! Large Asian-style lamps by AllenArt
https://sharecg.com/v/95938/gallery/21/DAZ-Studio/Large-Asian-style-lamps **#15! Linda - Character for G3F with texture maps by Edelzwicker
https://www.sharecg.com/v/89731/related/21/DAZ-Studio/Linda-Character-for-G3F-with-texture-maps **#16! LouderPhones by insane_machine
https://www.renderosity.com/mod/freestuff/louderphones/64153 **#17! MicCable Set by MDP
https://sites.google.com/site/mdp6gdl/ (item 11)#18! Moona Autumn - Full Head and Body Morphs for G8F by TritiumCG
https://www.deviantart.com/tritiumcg/art/Moona-Autumn-Full-Head-and-Body-Morphs-for-G8F-860439964 **#19! Morphing Poster by SquarePeg3D
https://www.renderosity.com/rr/mod/freestuff/morphing-poster/87552 **#20! Nike Air Zoom for G1 by Tranquil

https://sharecg.com/v/97066/browse/21/DAZ-Studio/Nike-Air-Zoom-for-G1 **
[Fits perfectly to G8!]#21! Pd-Soft Leather Daz Studio Shaders for Iray by Parrotdolphin (Janet)
https://sharecg.com/v/80223/gallery/7/Material-and-Shader/Pd-Soft-Leather-Daz-Studio-Shaders-for-Iray **#22! Puppet Box by MysticArtDesign
https://www.renderosity.com/rr/mod/freestuff/puppet-box/87667 **#23! Retro Heroine 8 Outfit by Fredel
https://www.renderosity.com/mod/freestuff/retro-heroine-8-outfit/77959 **
[Tank top]#24! RGB HDRi Soft Lights for Daz Studio - Iray by VAlzheimer
https://gumroad.com/valzheimer (4th item)#25! Shiny Wood Tiles Free PBR Texture by CGAxis
https://free.cgaxis.com/product/shiny-wood-tiles-free-pbr-texture/ *1#26! SY 200 Morphs for Genesis 8 Head and Body by SickleYield
https://sharecg.com/v/91888/view/21/DAZ-Studio/SY-200-Morphs-for-Genesis-8-Head-and-Body **#27! The Last of Us Part II: Ellie Morph by ElSinestroUno

https://www.deviantart.com/elsinestrouno/art/The-Last-of-Us-Part-II-Ellie-Morph-855234510 **
[Hair, Eyebrows and Skin included!]#28! TLOU2 Ellie for G8F by Shinteo
https://www.patreon.com/posts/tlou2-ellie-for-42575735
[Bracelet]
NO-COUNT ITEMS:++ Basic Wear for Genesis 8 Female by DAZ Originals
--- Casual Outfit 2 for G3M by Tab [Bracelet]
--- Couch and Table by Onnel [Plaid used] (The Holiday Loyalty Sale 2019 Free Item)
--- Comfortable Chair by Mada (The Holiday Loyalty Sale 2019 Free Item)
--- MMX Fantasy Eyes Mini by Mattymanx (The Holiday Loyalty Sale 2020 Free Item)
++ Stucco shader NVIDIA MDL Examples
PURCHASED/PAID FOR ITEMS: None 100% Freebies
*1 E-mail address required
** Registration required
#x! Countable Items (Bold ones are used by me for the first time I think.)
--- No longer available freebies
++ Free with DAZ Studio (or the Essentials)
$x. Purchased/Paid For Item
Rendered with DAZ Studio 4.10.0.123 (nVidia Iray)Other free software used: GIMP v2.10.14 and Irfanview 4.54
Postwork: used the AltaLux Image Enhancement Filter (Effect) by Stefano Tommesani that comes with Irfanview and some filters (oa) that come with GIMP. Also used mcjDenoise by mcasual. (https://sites.google.com/site/mcasualsdazscripts9/mcjdenoise)

"Old Resolutions"
All Links Check Out Plz Post This To The Entries Thread
DAZ Studio - Load morph targets directly from FBX (or other) formatsD|S already does really accurate and clean FBX import and export, and FBX is much better supported in a huge selection of content creation apps than OBJ - it would be so helpful if one could load morphs directly onto a D|S object/figure straight from FBX format.
NB: this is not a request for help on how to do this
Dartanbeck's Journey - CG FilmmakingMaking Rosie 5.5 was a necessary endeavor - this time building her up from scratch in Daz Studio in order to be able to utilize all of Studio's various tools and helpful functions.
Bringing a Daz Studio version of Rosie into Carrara is as simple as loading her in from the library. Getting her from Carrara into Daz Studio requires a rebuild by hand. So you can see why this had to be done, right?
Carrara saves figures differently than Daz Studio. All morphs that the figure can access - even if not used, get stored into the Carrara file. Daz Studio's modern genius simply uses a Database to track when a morph is needed, otherwise it doesn't use any overhead.
That said, when it came time to bring this new Rosie 5.5 into Carrara for optimization, I used my tried and true method of Carrara Genesis Morph Reduction. Not only does this lower the overhead of the figure, it makes sure that someone as sweet as Rosie doesn't have dials for Monstrosities, Trolls, Orcs, Guys!!! LOL
It's nice to be able to refine the number of morph dials the figure has. In truth, I did this when I did the final build in Daz Studio as well, just to minimize what I even have available to use for morphs, which makes things a Lot quicker.
Here's an article that I wrote on the procedure: Genesis Morph Reduction
If you like that sort of thing, I have a plethora of other helpful hints and articles written to help us build our characters, animate them, get them talking, walking, rendered with volumetric fog... all kinds of stuff! Come on in and make yourself at home!
Diffeomorphic DAZ Importer Version 1.5.1brainmuffin said:
craddockcmnsmaureen said:
Frankly speaking from a customer view, and a lot of daz customers share my point of view. i see absolutely no point to download the " official" daz to blender bridge, when diffeo is here.
I am an animator in blender, and thanks to diffeomorphic and BVH retarget both tools of mister thomas i can do absolutely everything in blender and i'm really extremely satisfied of those tools, and i don't think the official plugin can do something similar now or in the near future.
I have a similar point of view. I use Diffeo to move items to Blender in Linux. I'd run Studio natively in Linux if it could, but at the moment, I use it in macOS. I do hope to understand how to successfully copy animations to Blender soon.It's very easy,
2 steps:
1) download diffeo
2) download BVH retarget
both tools from thomas website.
import action ( the animation ) with diffeo then go to BVH retarget, edit-) transfer FK to IK.
snap IK with MHX rig, and tadaa you have an animation from daz fully IK rigged, without BVH retarget its impossible to correctly pose an animation this tool is a must except if you want snap ik frame by frame ... ( for an animation with 1000 frames good luck with that! )
Show Us Your Iray Renders. Part VIIQuestion for Rarestone about model in RN Kids Outfits and also about aging morph productsHi,
I was wondering about the character in Rarestones RN Kids Outfits and Poses product. Any estimate on a release date for the character? either from Rarestone directly or anyone that has heard news.
https://www.daz3d.com/dforce-rn-kids-outfits-and-poses-for-genesis-8-females
My other question was about aging morph products. If the RN Kids Outfit character ever gets released i wanted to also try making a version that is about 20 years old and also a mother-type character that is 40-50 years old. Is Zev0's aging morph kit the best product to get for aging?
Michael 8.1Artini said:
Now, I am debating, if I will be able to get the similar look, like j cade.
YOU probably could, but I tried my go-to hdr's (PRO-Studio, UltraHD Sunny Beaches), and I was disappointed with the results. I'll try the one j cade suggested now. His skin is better than I thought, by far, but he's still kind of plain compared to the last two years of Genesis 8. He's more in Lucas' league as a morph. Here's the best of the lot, done with Click-n-Render (I made the eyes and irises smaller):
[Solved] Install Manager - Recognizing files on hard driveSaintOfTheDragons said:
namffuak said:
The Package Archive is the directory DIM downloads to; there are no useable Studio files in this directory, just .dsx and .zip files with names that start IM0. DIM reads files from this directory, unzips them, and writes the contents to the Studio content library directory (or directories).
Got it. So if I want to easily transfer DAZ3DIM it sounds like I need to make a new folder on my hard drive to download the package files. Every time I move to a different machine, just set the Package Archive to that folder.
Back when DIM came out my internet was dial-up and I was downloading to an external drive on my laptop at Starbucks, then bringing it home and installing on the main system. DIM just made the process a lot easier. Download to the external drive, go home, plug the drive into the main system, fire up DIM in off-line mode on that system, and do the installs.
Daz Studio Broken (Again) With a New & Thrilling Problem to Tantalize FrustrationPetra said:
It sounds that the hair and clothes are not fitted to the character, so when you add this morph, the character gets taller and with that everything that is not fitted or parented will not move with the characters body when it is changed.
They actually are fitted though. I use the transfer utility and when I select a body part in the scene tab (but not in the larger scene workspace - because little red circle) and then use the pose slider, the body and garment do actually pose. The hair is fitted and parented and poses as well except when I use that one particular morph in question.
[Solved] Install Manager - Recognizing files on hard drivenamffuak said:
The Package Archive is the directory DIM downloads to; there are no useable Studio files in this directory, just .dsx and .zip files with names that start IM0. DIM reads files from this directory, unzips them, and writes the contents to the Studio content library directory (or directories).
Got it. So if I want to easily transfer DAZ3DIM it sounds like I need to make a new folder on my hard drive to download the package files. Every time I move to a different machine, just set the Package Archive to that folder.

















