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Julia 9 HD
Apparently Julia was an anime character in her younger teens, but suddenly morphed into her 30s the day she turned 18...because...
Also, her eyelids have that same razor sharp edge to them that Xiu has. But Julia does look a bit better. Her skin is ok, she looks related to Victoria skin wise.
Julia 9 HDI think the advertising text says "new teen add-on" and t makes it appear that this character is a teen. But she's supposed to be college age which is the same as Victoria 8.1 and Michael 8.1 Which could still be a teen, but her facial hd makes it appear she's older than that.
* Closed * RRRR - "Back from the dead" Render ContestThanks Lucy45 and Bohemian3 for your comments
Totte: #4
929 Wastelander for Genesis 3 Female(s) (SKU:23326)
289 Standing Conversation Poses 2 for Genesis 8 and 8.1 (SKU::87507)
4333 MMX Sporty Sunglasses for Genesis 3 8 and 9 (SKU:87810)
1782 Victoria 8 (SKU:43673)Also used:
Sci-Fi Rebel Outfit for Genesis 8 Females + Electro Hair
Danya for Genesis 3 Females + Gothic Hair + Perfect 10 Standing
Post Apocalyptic Livingroom
Skies Of Economy
Drutherson 8 + Convergence Outfit + Bubba hair + SciFi Hand Tools 1 + Doomed Goggles
Modular Robot Kit
Everyday Cosmetics
Frontier Outpost
Iray Light Volume One
Code66 ToolBox Volume One
Sci-Fi CratesThe Bot Doctor
Lady Maraq Monculier and her chamber maid took Lady Monculier's Makeup Bot to the best bot doctor on the planet to see if he could bring it back from the dead. Lady Monculier had to wear a mask and cover her face as she tried to do her morning makeup herself this time.
Tiefling character helpI went to the "people and wearables" section, filtered by fantasy, G8F, G8.1F, and skimmed the results with horns...
https://www.daz3d.com/antler-headdress-for-genesis-8-and-81-females-and-genesis-9
https://www.daz3d.com/dforce-darkforest-evil-witch-outfit-for-genesis-8-and-81-females
https://www.daz3d.com/clarabelle-for-genesis-8-female
https://www.daz3d.com/nd-fantasy-horns-for-genesis-81-female-and-male
https://www.daz3d.com/ombra-hd-for-genesis-8-and-81-female
https://www.daz3d.com/fantasy-deer-fawn-kit-with-dforce-for-genesis-81-females
https://www.daz3d.com/dforce-melantha-outfit-for-genesis-8-and-81-females-bundle
https://www.daz3d.com/succubus-pack-for-genesis-8
https://www.daz3d.com/shika-for-genesis-81-female
https://www.daz3d.com/dforce-succubus-hair-for-genesis-8-females
https://www.daz3d.com/arcane-enchantress-horns-for-genesis-8-female
https://www.daz3d.com/fantasy-horns-for-genesis-8-female-volume-2
https://www.daz3d.com/fantasy-horns-for-genesis-8-female-volume-1
https://www.daz3d.com/deer-lady-hair-for-genesis-3-and-8-females
https://www.daz3d.com/satyr-with-dforce-hair-for-genesis-8-female
https://www.daz3d.com/muelsfell-halfblood-anashia-hd-for-genesis-8-female
https://www.daz3d.com/x-fashion-satyr-outfit-for-genesis-8-females
https://www.daz3d.com/universal-horns-for-genesis-8-females
https://www.daz3d.com/infernal-succubus-outfit-and-add-ons-for-genesis-8-female
https://www.daz3d.com/tara-2-hd-for-victoria-7-victoria-8
Sorry, if none of these are quite right. Some look like they are attached to hair or a headdress while a couple looked like full mythical creatures. A few looked like they may have had morphs or alternate versions if that's of interest. The only one I have is the last one Tara 2. As that one shows, it requires Victoria 7 or 8 which would be expensive if you don't already have one.
* Closed * RRRR - "Back from the dead" Render ContestA bit late to the party, I know, but I stumbled across this on a Facebook post, and immediately thought..., "A new RRRR!? Perchance an opportunity (okay, more of an excuse, really!) to render something other than my usual 'naked vampire babes with racks that practically have their own ZIP code'!? HELL, YEAH!"
It took a lot of copying-and-pasting to get my content inventory spreadsheet up-to-date (actually, it's a CSV file, but..., whatever), and I realized that I have a lot of crap in my runtimes! (And I mean that, literally; the most frequent question I asked myself while sifting through this mess was, "Why the hell did I buy this!?" The second most frequent being, "What the hell is this thing, anyway!?")
My method of random pulling was, of course, typical Ken Overkill(R): I fired up Visual Studio, spent a few hours (and several Martinis) hacking code, and now, as they say, "There's an app for that!"
Anyway, here's my first pull:
7654 - Treasured Trinkets (I have absolutely no clue what this is!)
2238 - Victoria 7 Expression Set
6162 - Besieged (Okay, this could get interesting...!)
4018 - Apatosaurus (And, with that, I know exactly where I want to take this one!)Pray for me...!
Carrara Challenge #66 - Jumping Off a Browser Scene Go Splat !Stezza said:
Used Jackson's field for this render. Modelled and boned a bandicoot with Carrara hair, modelled the old building and the milk can as well as a rogue emu egg!
Bandicoot
Fun Fact:
The Long-nosed Bandicoot is found along the east coast of Australia, from north Queensland to Victoria and Tasmania. The Northern Brown Bandicoot’s range follows the coastline of northern and eastern Australia, as far south as NSW. It’s also found in southern Papua New Guinea.
Both species can live in a variety of habitats, from heaths and woodlands to rainforests. They prefer habitats with dense vegetation to shelter during the day, and open areas to forage for food at night.
Excellent modelling !!!
Carrara Challenge #66 - Jumping Off a Browser Scene Go Splat !Used Jackson's field for this render. Modelled and boned a bandicoot with Carrara hair, modelled the old building and the milk can as well as a rogue emu egg!
Bandicoot
Fun Fact:
The Long-nosed Bandicoot is found along the east coast of Australia, from north Queensland to Victoria and Tasmania. The Northern Brown Bandicoot’s range follows the coastline of northern and eastern Australia, as far south as NSW. It’s also found in southern Papua New Guinea.
Both species can live in a variety of habitats, from heaths and woodlands to rainforests. They prefer habitats with dense vegetation to shelter during the day, and open areas to forage for food at night.
* Closed * RRRR - "Back from the dead" Render ContestDraw # 2
6828 - House Mouse DS - (SKU:1052)
14906 - Tetracovine Original Creature with Fur and Accessories - (SKU:71915)
7640 - The Mechs DS - (SKU:4878)
15380 - Disturbia Hill - (SKU:27490)Mouse Patrol
On the Planet Reabinara, where Mice rule over Humans with an iron grip -
"Obey the curfew you randy humans - or I'll blow you to Hell and back !"

Extra Items used:-
A.M.S. RT-05 - required for The Mechs
Victoria 4 - required for Disturbia Hill
Eudora Hair
Winter Flower clothes
Michael 4 - required for Disturbia Hill
Orion Hair
AdGladio clothes
Carrara Terrain
Alien PlantsParenting G9 hair to G8If I can show a little example of inter-generational parenting of hair, here is an example of Generation 8 hair being parented to Victoria 3 characters:
In this I parented the G8 hair to the V3 head and positioned it to go on the head. Further steps, not yet done, will include matching the G8 hair's neck twist to match V3's, and putting an equal and opposite twist at the hair root node, and do the same for all applicable nodes down to the hip to match the poses. One day I'll write a script to do this, but I've not done it often enough to be worth it so far.
Regards,
Richard
Legacy UVs for Genesis 8: Victoria 4 Problem - please helpI keep getting a problem with the Legacy UVs for Genesis 8: Victoria 4. When I add a geoshell to my character I get interference from the Multi-piece geograft of the character. I getting white spot problem. I try expanding the geoshell but that doesn't solve the problem. Does anyone know of a solution?
* Closed * RRRR - "Back from the dead" Render ContestPull #4
929 Wastelander for Genesis 3 Female(s) (SKU:23326)
289 Standing Conversation Poses 2 for Genesis 8 and 8.1 (SKU::87507)
4333 MMX Sporty Sunglasses for Genesis 3 8 and 9 (SKU:87810)
1782 Victoria 8 (SKU:43673)Random numbers generated Apr 9 2023 at 17:7:6 by psychicscience.org
Free educational resources for parapsychology and psychical research.New Genesis, New Sales Thread: Report Issues Here "Reporting Only"jhogenboom_da69c035a9 said:
I decided to clear out some stuff I already own from the store by taking advantage of the "PLUS get them for just the price of the Items you don't own" bundle deal today. They tried to charge me 81 cents for the Freak 4 Bundle after telling me "This product includes the following products ...and you own them all!" Sigh.
Sometimes the bundles include additional items that are not separately sold and do not have a product page of their own, check the list of items included, if there are any with no link to a product page.
For example Victoria 5 Pro bundle (https://www.daz3d.com/victoria-5-pro-bundle) has "V5 General Poses (15 Victoria 5 Poses)" included, but there is no product page for such item.
Xiu Lin 9outrider42 said:
There are a lot of weird issues with this character. The skin is all over the place. I thought all the non toon core models were using the same exact 8K normal map for details (which contributes to how they look so similar,) but this one somehow manages to get really inconsistant.

In this and other promos, her skin has a sudden extremely smooth surface in the middle of her cheek. It makes no logical sense, even if she has makeup on, the makeup would have a texture to it and not be perfectly smooth. Yet this spot isn't really where the bulk of makeup is applied. I don't what the issue is, but it looks all kinds of wrong.
Then you look at her neck, I thought the entire point of redoing the UV map was to prevent this. Her neck is rough! She is a female, correct? A woman's neck is often quite supple and soft. Continue to go down her neck, and you will see yet another ultra smooth area going into her collarbone. So this random spot and collarbone are smoother than her neck? Does that make sense to anybody? The abnormally smooth skin also makes the light reflect stronger than it should, leading to a more synthetic appearance.
Aside from the skin conditions, her expressions seem paticularly unnatural. This character just looks "off". It is dissapointing after Mr Kahn seemed to be heading in a better direction.
Meanwhile Mousso slam dunks it with her character. I don't think it is great to have a core character completely upstaged by an add in bundle character. It certainly isn't the first time, but I find it funny, and mostly sad. Like I have said before, I believe very strongly that "Daz Core" models should be setting the standards that others look up to. They need to in order to justify their higher than typical model prices, especially since something like makeup is an extra purchase now. Xui Lin is $50 as a stand alone purchase, while Fanny is $27 and includes her makeups. So...just buy Fanny, LOL. I know there is "always a sale" but the non sale prices are pretty important and IMO set the expectation for what the product quality should be. A core model should not exist purely for a bundle deal. A core model should be able to stand on their own.
What's up with the razor's edge eyelid upper fold? I was morphing G9 facially this week for the first time (using Victoria, MW Elisabeth, & MW new girl, and I had the same problem. I've bought all the morph packs available, including one from RenderHub, and I can't find anyway to thicken the fold. From what you've shown, I'd return Xiu Lin, but I got her for $4.73 using tokens & PC+ coupon. Also, I've never seen someone with eyebrows composed mostly of several long hairs that stick to the face.
Thanks, barbult, for sussing out the smooth skin issue. I didn't buy Fanny because I have so many Mousso G8's that I never use.
Xiu Lin 9carlosgimpera said:
For me the best deal was to pick the 3 characters and make up and apply all tokens. Xiu Lin is okay as a base character. I liked the mixed morphs with Angela and Victoria.
This is Aroon with Xiu Lin's skin. Also added normals both from Angela Scar and Ivar 9. Color is not the best but imo it improves Aroon's included MATs, a bit strong in the yellow for my taste. As said before in the thread, nice eye pack- These are Xiu Lin's eyes, though.
_

Niice!! I like that character better with Xiu Lin's skin :)
Xiu Lin 9For me the best deal was to pick the 3 characters and make up and apply all tokens. Xiu Lin is okay as a base character. I liked the mixed morphs with Angela and Victoria.
This is Aroon with Xiu Lin's skin. Also added normals both from Angela Scar and Ivar 9. Color is not the best but imo it improves Aroon's included MATs, a bit strong in the yellow for my taste. As said before in the thread, nice eye pack- These are Xiu Lin's eyes, though.
_
Creating Models, Creating Base Models, Model Creationanyabattleangel said:
Its very possible this has already been addressed or asked, but I was not able to locate the information.
I actually have a few questions:
First,
Are we able to create our own BASE models to be used in Daz Studio? Meaning create them from scratch using the DAZ studio software.
Daz Studio is not a modelling application, though you can make simple things out of primitives. You could use Hexagon or Carrara, or another application, to make models and Daz Studio does then have tools to turn a static model into a figure.
Second,
Is there a type of tutorial that helps with creating said models? This information would be amazingly helpful. (I ask this because my body type that I AM is not very skinny, I am more thick hips and thighs and I would like to have models that represent myself, and friends of mine as well.... I also plan long term to use my own models for gaming programs or even as illustration for books that I write)
That could be done with a morph, plus other helper morphs to make sure that the bends behaved naturally. There are a considerable variety of tutorials on morph creation.
Finally,
If we CANT make our own, and forced to use those already made or completed, are we able to use what WE CREATE using those creations already in the "shop" for our illustrations in our own books and such? ( I feel like this would be a no, even though we created the character, it was still created with "materials" not considered my own...)
The if doesn't apply, but yes for the most (exceptions are Twisted Normals products and the old Anne Marie Goddad Digital Clone for Victoria 3) you can use your rendered images commercially. But of course to the extent that you used stock content you would not have exclusive rights to the shapes used (but the illustrations themselves would be copyright)
* Closed * RRRR - "Back from the dead" Render ContestZethara said:
Pull #1
Ghostly Toys
The mansion won't let her leave, but it supplies her with whatever toys she wants to play with...
1104 Capsces Variety Poses and Expressions for Genesis 8 Female and Victoria 8 (SKU 44401)
1675 A Peck Of Dirt - Iray Ground and Dirt Shaders for Daz Studio (2 of 2) (SKU 83586)
1478 Carnival Big Tent DS (SKU 12806)
902 Haunted Mansion DS (SKU 2699)Random numbers generated Apr 3 2023 at 22:11:43 by psychicscience.org
Free educational resources for parapsychology and psychical research.II love the transparency you've given the toys. An all-around great (creepy) composition.
* Closed * RRRR - "Back from the dead" Render Contestadamsrobt said:
Time for another:
Pull #2
1153 Flyer Eagle DS (SKU#46037)
60 Victoria 8 (SKU#43673)
222 Industrial Room Interior and Props (SKU#53761)
627 dForce Khandy Outfit for Genesis 8 Females (SKU#73803)Random numbers generated Apr 4 2023 at 22:25:34 by psychicscience.org
Free educational resources for parapsychology and psychical research.Target: Acquired
* Closed * RRRR - "Back from the dead" Render ContestTime for another:
Pull #2
1153 Flyer Eagle DS (SKU#46037)
60 Victoria 8 (SKU#43673)
222 Industrial Room Interior and Props (SKU#53761)
627 dForce Khandy Outfit for Genesis 8 Females (SKU#73803)Random numbers generated Apr 4 2023 at 22:25:34 by psychicscience.org
Free educational resources for parapsychology and psychical research.Material problem on reimport of an obj export of a Genesis 9 figureMerKhrys said:
crosswind said:
Just applying V9's base mat. preset will also do ~
Before asking I had tried to apply the "Victoria 9 All MAT" material directly to "G9_Victoria_Test" but I got "An error occurred".Why didn't I tried the "Victoria 9 Skin 01 MAT" material just beside it ? This one solved the problem. And thinking about it, the error msg makes perfect sense.
Thank you for the solution, and thanks again to UncannyValet for the explanation.
Yeah, 'All Mat' is a H.Materials preset for a hierarchical figure.. it will check if the selected node is a Genesis 9 first... so error message popped up. If you change your obj prop's Scene Identification to 'Genesis9', 'All Mat' could be also applied to it.














