Daz to Unreal Bridge

Daz to Unreal Bridge

  • $0.00
    • Daz to Unreal Bridge by: , 3D Models by Daz 3D
    • $0.00
    Compatible Software: Daz to Unreal Bridge, Daz Studio 4.15
    Install Types:
    DazCentral DIM
    Artist: Daz Originals
    Compatible Software: Daz Studio 4.15, Daz to Unreal Bridge
    Install Types: DazCentral DIM
  • Details

    Bring your favorite Daz Content to your animation, game, or other 3D project with the Daz to Unreal Bridge. This easy-to-use Bridge transfers your Genesis 8 and 3 content from Daz directly to Unreal!

    The Daz to Unreal Bridge plugin from Daz neatly converts the functional rigging, polygons, textures and materials into Unreal to help you create animations, games and more with game-engine ready 3D Assets from Daz.

    Get the Daz to Unreal Unreal and start cross-platform creating today!

    See the Unreal Bridge in use:

    The Daz to Unreal Bridge is an Open Source project.

    This project is supported by the original developer. For issues and questions you are also able to reach out on Discord or through his website.

    What's Included and Features

    • Specs:
      • Supported OS: Windows 7, Windows 10
      • Supported Daz Studio Versions: Studio 4.10-4.12
      • Supported Unreal Versions: 4.23-4.25
      • Supported Daz Content: Genesis 8 & 3 Content works with the Unreal Bridge.
    • Features:
      • Transfer Figures, Outfits and Props
      • Multiple Outfit/Hair export
      • Advanced Materials transfer with full PBR map support
      • Epic Games & Daz Animation compatibility
      • Expanded transfer of Daz Animals
      • Skinning transfer
      • Transfer figures with facial Morphs and JCMs
      • Customize your choices of morphs to be transferred for the entire body.


  • Setup Instructions:
    • Open your character in Daz Studio.
    • At the same time, have your Unreal Project open for an automated process.
    • Make sure any clothing or hair is parented to the main body.
    • Locate Daz to Unreal under File>Send To>DaztoUnreal.
    • A dialog will pop up and choose where you wish to export too; choose the name you wish the folder in Unreal to be and choose what type of conversion you wish to do: either “Stash Mesh” (no skeleton), “Skeletal Mesh” (Character or with joints), or “Animation” (character must already be transfer).
    • Choose which Morphs you wish to transfer (unstable at the moment).
    • Leave the port as default if you wish the file to automatically import in Unreal.
    • Once you press accept, the file will transfer over in Unreal. If this does not happen automatically in the bottom left press import and locate the file where you exported to with the .dtu extension. Read more at Starting an Import Manually
    • After that, you’re done and your character is ready for whatever comes next!
  • Still have questions? We’ve got answers.

    • This product includes:
      • 1 Manual Installer