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The Daz to Unreal Bridge brings your Daz Library from Studio to your other favorite software. Now you can create with the Daz 3D content you love, no matter where you work.

Use the Daz to Unreal quickly and easily
    Open your character in Daz Studio.
  • Locate and open the Daz to Unreal Bridge, which can be found at the top of Studio under Scripts>Bridges>Daz to Unreal.
  • Click on ‘Daz to Unreal’ in the above path to run the script.
  • In Unreal, click ‘x’ on the keyboard and type ‘DaztoUnreal’ when the search icon apears; then choose ‘Auto-Import.’
  • That’s it!
Watch your Daz Library come to life in the software of your choice
Daz to UNREAL works with versions 2016- 2020.
Version Details

Version: 2.0.15.2

Size: 30.5MB

Windows Only


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1. Install the Unreal Bridge.
2. During installation, the Daz Install Manager will ask you for the folder path to where Unreal 4.27 is installed.
3. Manual Installation: If you are using another version of Unreal Engine or if you are on MacOS, then you will have to download and install those files manually. The latest files for supported versions of Unreal Engine can be found at https://github.com/daz3d/DazToUnreal/releases. Select one of the UE****.zip files to download, depending on your version of Unreal and whether you are using macOS. Unzip the contents into a temporary folder. You should have a folder named "DazToUnreal" in the zip file. Then find the folder for your version of Unreal Engine, on Windows this is usually "C:\Program Files\Epic Games\UE_X.XX", where the X.XX is your version of Unreal. Open that folder and navigate to "\UE_X.XX\Engine\Plugins". Copy the "DazToUnreal" folder to the Plugins folder. You should now have the following file and folders in "\UE_X.XX\Engine\Plugins\DazToUnreal\": DazToUnreal.uplugin, Binaries, Content, Resources, Source.
4. Open your character in Daz Studio.
5. At the same time you have your Unreal Project open for an automated process.
6. Make sure any clothing or hair is parented to the main body.
7. From the main menu, select File -> Send To -> Daz to Unreal.
8. A dialog will pop up, choose the desired name for the desintation folder inside the Unreal Contents Folder, and choose what type of conversion you wish to do, “Static Mesh” (no skeleton), “Skeletal Mesh” (Character or with joints), “Animation” (character must already be transferred), or "Environment".
9. Choose which Morphs you wish to transfer.
10. Leave the port as default if you wish the file to automatically import in Unreal.
11. Once you press accept the file will transfer over in Unreal if this does not happen automatically in the bottom left press import and locate the file where you exported to with the extension .dtu Starting an Import Manually.
12. After that you are done and your character is ready for your game!

A Bridge is a cross-platform port that converts 3D Assets — in this case, amazing Daz content — and brings it to another software, complete with rigging, textures, and other Studio modifications.

Genesis 8/8.1 & 3 Content works with the Unreal Birdge.

The Daz to Unreal Bridge works with Unreal versions 4.25, 4.26, 4.27 and 5.0.

• Strand-based hair will have difficulty transferring.
• Michael and Victoria 4 Content and Genesis 1 Content are not guaranteed to transfer to Unreal using the bridge. Some Genesis 2 Content may transfer, but success of transfer (including rigging, textures, etc.) will vary item by item.
• Some texture formats are not natively supported and follow these steps to fix it: http://davidvodhanel.com/daz-to-unreal-error-importing-texture/
• Not all morphs will transfer correctly and cause issues when retargeting animation but, you can test it out and see which morphs will come over.