Code Squad 01 for Genesis 8 Female(s)

Code Squad 01 for Genesis 8 Female(s)

  • $36.95
    • Code Squad 01 for Genesis 8 Female(s) by: Aeon Soul, 3D Models by Daz 3D
    • $36.95
    Artist:
    Compatible Figures:
    Genesis 8 Female
    Compatible Software: Daz Studio 4.22, Daz to Unity Bridge
    Install Types:
    DazCentral Daz Connect DIM Manual Install
    SKU:60795

    Optional License Add-Ons:

    $50.00
    $1.99

    *Unless otherwise specified, no discounts or offers will apply to License Add‑Ons.

    Artist: Aeon Soul
    Compatible Figures: Genesis 8 Female
    Compatible Software: Daz Studio 4.22, Daz to Unity Bridge
    Install Types: DazCentral Daz Connect DIM Manual Install
    SKU:60795

    Optional License Add-Ons:

    $50.00
    $1.99

    *Unless otherwise specified, no discounts or offers will apply to License Add‑Ons.

  • Details

    Code Squad 01 is a stylish contemporary or futuristic sci-fi set for Genesis 8 Female that includes a long sleeved top with a reinforced breast plate and a padded neck, a very dynamic short skirt (or miniskirt), a pair of panties with corresponding "hip-hugging" HD morph for G8 and a pair of sporty short boots.

    It's a highly detailed and cool looking set with a range of different materials and palettes that can be used for everyday renders, but with reinforced and padded details it works especially well for more action oriented set-ups. 

    The range of textures tries to cover several scenarios, with an urban camouflage option for an action-oriented character; a style with gold patterns and accents for a cyberpunk feeling and two "explorer" styles for more adventurous types (still a lot of un-raided tombs out there).

     Top:

    The Top can easily be customized with hide options: sleeves, neck, belt, fabric parts and breastplate can be hidden to create a different look. It also allows to mix and match it with other garments. The various hides can be combined.

    Check the images showing the MAT zones and the one showing the included Hide options for a visual representation of the above.

     Skirt:

    The skirt has been carefully rigged and works great in most scenarios, however the hip/legs joints area can be very problematic depending on the pose used and sometimes you may need to get some help from the helpers morphs included, you can also see if disabling the legs JCMs is going to help (check the promo for a visual tip). If/when you disable the JCM and the follow legs features, you can use the lthighbend and rthighbend bones to move the skirt and adjust the float morphs if they poke-through somewhere.

    Also check the morphs included as they too can help with poke-through or any other pose-related problem. If you are stuck with a bad case of skirt deformation, slightly changing some of the legs (thighs) values may change the result drastically on the skirt, keep that in mind.

    Included are 38 “generic” movement morphs (floating), several helper morphs and some utilities. For the use of the Disable JCM and Follow Legs buttons please check the promo TIP image.

    Along with these generic morphs we also included 267 Matching poses morphs. Those were created to perfectly match the 3 Code Squad related poses packages, but can be used independently from the poses. Just note that if you have any of the poses packages, the skirt may include some matching movement morphs.

    Also note that when using the Matching poses morphs with the corresponding pose, you need to disable the “Automatic JCM” and “Follow Legs” features (under utility), check the promo images for a visual TIP about this.

     Panty:

    We included a “squeeze” morph for G8, so if the panties are showing, remember to enable it, it can be found under Actor/Aeon Soul/Code Squad 01

     

    Aeon Soul wardrobe power: mix and match clothing pieces and styles with all your have to create unique characters. Aeon Soul clothes fit each other awesomely, since they all sport the same level of quality, detail and features. The different styles included give you a great range to kit-bash and mix outfits!

    What's Included and Features

    • Code Squad 01 for Genesis 8 Female(s) (.DUF)
    • Complete Code Main
    • Top
      • Back Bottom In-Out
      • Brst Out
      • Front Bottom In-Out
      • Left Side In-Out
      • Left Wrist Enlarge
      • Neck Enlarge
      • Right Side In-Out
      • Right Wrist Enlarge
      • Shldr Left Up
      • Shldr Right Up
      • Top Back Out
    • Panties
      • Back in-Out
      • Bottom Up-Down
      • CS01-Panties HD Fit
      • Front In-Out
      • Left In-Out
      • Left Up-Down
      • Resize All
      • Right In-Out
      • Right Up-Down
    • Shoe Left
      • Shinwear Fit (dystopian add-on)
      • Shrink ankle
      • Top Enlarge
    • Shoe Right
      • Shinwear Fit (dystopian add-on)
      • Shrink ankle
      • Top Enlarge
    • Skirt
      • Utilities
        • Automatic Jmcs
        • Follow Legs
      • Float / Movement Morphs
        • Back:
          • Back Out 01
          • Back Out 02
          • Back Out 03
          • Back Up 01
          • Back Up 02
          • Back Up 03
        • Front:
          • Front Center Up 01
          • Front Center Up 02
          • Front Center Up 03
          • Front Out 01
          • Front Out 02
          • Front Out 03
        • Left:
          • Left Out 01
          • Left Out 02
          • Left Out 03
          • Left Side Up 01
          • Left Side Up 02
          • Left Side Up 03
        • Random:
          • Float_01
          • Float_02
          • Float_03
          • Float_04
          • Float_05
          • Float_06
          • Float_07
          • Float_08
          • Float_09
        • Right:
          • Right Out 01
          • Right Out 02
          • Right Out 03
          • Right Side Up 01
          • Right Side Up 02
          • Right Side Up 03
        • Up:
          • From Bttm 01
          • From Bttm 02
          • From Bttm 03
          • From Bttm 04
          • From Bttm 05
      • Helpers
        • Back Up
        • Bttm Enlarge More
        • Bttm Enlarge
        • Front Move
        • Inflate All
        • Inner Inflate
        • Left Back Out
        • Left Front Out
        • Left Side Out
        • Longer
        • Raise Top Front
        • Right Back Out
        • Right Front Out
        • Right Side Out
        • Skirt Up 01
        • Top Enlarge
        • Top Enlarge More
      • Matching Pose
        • Fighting
          • Elbow Attack 01 var_A_01
          • Elbow Attack 01 var_A_02
          • Elbow Attack 01 var_A_03
          • Elbow Attack 01_B_01
          • Elbow Attack 01_B_02
          • Elbow Attack 01_B_03
          • Elbow Attack 01_B_04
          • Elbow Attack 01_B_05
          • Elbow Hit 01_A_01
          • Elbow Hit 01_A_02
          • Elbow Hit 01_A_03
          • Elbow Hit 01_A_04
          • Elbow Hit 01_B_01
          • Elbow Hit 01_B_02
          • Elbow Hit 01_B_03
          • Elbow Hit 01_B_04
          • Elbow Hit 01_var A_01
          • Elbow Hit 01_var A_02
          • Elbow Hit 01_var A_03
          • Elbow Hit 01_var A_04
          • Elbow Hit 01_var B_01
          • Elbow Hit 01_var B_02
          • Elbow Hit 01_var B_03
          • Elbow Hit 01_var B_04
          • High Kick 01_A_01
          • High Kick 01_A_02
          • High Kick 01_A_03
          • High Kick 01_A_04
          • High Kick 01_var A_01
          • High Kick 01_var A_02
          • High Kick 01_var A_03
          • High Kick 01_var A_04
          • High Kick 01_var B_01
          • High Kick 01_var B_02
          • High Kick 01_var B_03
          • High Kick 01_var B_04
          • Jump Over 01_A_01
          • Jump Over 01_A_02
          • Jump Over 01_A_03
          • Jump Over 01_A_04
          • Jump Over 01_var A_01
          • Jump Over 01_var A_02
          • Jump Over 01_var A_03
          • Jump Over 01_var A_04
          • Kneeing 01_A_01
          • Kneeing 01_A_02
          • Kneeing 01_A_03
          • Kneeing 01_A_04
          • Kneeing 01_var A_01
          • Kneeing 01_var A_02
          • Kneeing 01_var A_03
          • Kneeing 01_var A_04
          • Kneeing 02_A_01
          • Kneeing 02_A_02
          • Kneeing 02_A_03
          • Kneeing 02_var A_01
          • Kneeing 02_var A_02
          • Kneeing 02_var A_03
          • Low Kick 01_A_01
          • Low Kick 01_A_02
          • Low Kick 01_A_03
          • Low Kick 01_A_04
          • Low Kick 01_B_01
          • Low Kick 01_B_02
          • Low Kick 01_B_03
          • Low Kick 01_var A_01
          • Low Kick 01_var A_02
          • Low Kick 01_var A_03
          • Low Kick 01_var B_01
          • Low Kick 01_var B_02
          • Low Kick 01_var B_03
          • Punch 01_var B-01
          • Punch 01_var B-02
          • Punch 01_var B-03
          • Punch 02_B_01
          • Punch 02_B_02
          • Punch 02_B_03
          • Punch 03_var A_01
          • Punch 03_var A_02
          • Punch 03_var A_03
          • Punch 03_var B_01
          • Punch 03_var B_02
          • Punch 03_var B_03
          • Punch 03_var B_04
          • Ready Fighting 01_var A_01
          • Ready Fighting 01_var A_02
          • Ready Fighting 01_var A_03
          • Ready Fighting 01_var B_01
          • Ready Fighting 01_var B_02
          • Ready Fighting 01_var B_03
          • Ready Fighting 02_A_01
          • Ready Fighting 02_A_02
          • Ready Fighting 02_A_03
          • Ready Fighting 02_var A-01
          • Ready Fighting 02_var A-02
          • Ready Fighting 02_var A-03
          • Tackle 01_A_01
          • Tackle 01_A_02
          • Tackle 01_A_03
          • Tackle 01_var A_01
          • Tackle 01_var A_02
          • Tackle 01_var A_03
          • Tackle 01_var A_04
          • Tackle 01_var B_01
          • Tackle 01_var B_02
          • Tackle 01_var B_03
          • Tackle 01_var B_04
          • Very High Kick 01_A_01
          • Very High Kick 01_A_02
          • Very High Kick 01_A_03
        • Everyday
          • Confrontation_01
          • Confrontation_02
          • Confrontation_03
          • Confrontation_var_01
          • Confrontation_var_02
          • Confrontation_var_03
          • Desk leaning_var_01
          • Desk leaning_var_02
          • Desk leaning_var_03
          • Sitting Var_01
          • Sitting Var_02
          • Sitting Var_03
          • Sitting_01
          • Sitting_02
          • Talking relaxed Var_01
          • Talking relaxed Var_02
          • Talking relaxed Var_03
          • Talking relaxed_01
          • Talking relaxed_02
          • Talking relaxed_03
          • Talking sitting Var_01
          • Talking sitting Var_02
          • Talking sitting Var_03
          • Talking sitting_01
          • Talking sitting_02
          • Talking sitting_03
          • Very relaxed sitting Var_01
          • Very relaxed sitting Var_02
          • Very relaxed sitting Var_03
          • Very relaxed sitting Var_04
          • Very relaxed sitting_01
          • Very relaxed sitting_02
          • Very relaxed sitting_03
          • Very relaxed sitting_04
          • Walk var_01
          • Walk var_02
          • Walk var_03
        • Shooting
          • Aim Shoot Front 01_01
          • Aim Shoot Front 01_02
          • Aim Shoot Front 01_03
          • Aim Shoot Front 01_04
          • Aim Shoot Front 01_05
          • Aim Shoot Front 01_06
          • Aim Shoot Front 01_07
          • Alerted Walking 03_var_01
          • Alerted Walking 03_var_02
          • Alerted Walking 03_var_03
          • Back Shoot Var_01
          • Back Shoot Var_02
          • Back Shoot Var_03
          • Back Shoot Var_04
          • Back Shoot Var_05
          • Back Shoot_01
          • Back Shoot_02
          • Back Shoot_03
          • Back Shoot_04
          • Back Shoot_05
          • Crouched ready VAR_01
          • Crouched ready VAR_02
          • Crouched ready VAR_03
          • Crouched ready_01
          • Crouched ready_02
          • Double Gun Shoot_01
          • Double Gun Shoot_02
          • Double Gun Shoot_03
          • Double Gun Shoot_04
          • Double Gun Shoot_05
          • Down 01 Var_01
          • Down 01 Var_02
          • Down 01 Var_03
          • Down 01_01
          • Down 01_02
          • Down 02 var_01
          • Down 02 var_02
          • Down 02 var_03
          • Down 02 var_04
          • Down 02_01
          • Down 02_02
          • Down 02_03
          • Down 02_04
          • Down 02_05
          • Down 03 Var_01
          • Down 03 Var_02
          • Down 03 Var_03
          • Down 03_01
          • Down 03_02
          • Gun Fight 01_A_01
          • Gun Fight 01_A_02
          • Gun Fight 01_B_01
          • Gun Fight 01_B_02
          • Gun Fight 01_B_03
          • Gun Fight 01_var_01
          • Gun Fight 01_var_02
          • Gun Fight 01_var_03
          • Gun Fight 01_var_04
          • Gun Fight 01_var_B_01
          • Gun Fight 01_var_B_02
          • Gun Fight 01_var_B_03
          • Gun Fight 02_A_01
          • Gun Fight 02_A_02
          • Gun Fight 02_A_03
          • Gun Fight 02_B_01
          • Gun Fight 02_B_02
          • Gun Fight 02_B_03
          • Gun Fight 02_var_A_01
          • Gun Fight 02_var_A_02
          • Gun Fight 02_var_A_03
          • Gun Fight 02_var_B_01
          • Gun Fight 02_var_B_02
          • Gun Fight 02_var_B_03
          • Gun Fight 03 B_01
          • Gun Fight 03 B_02
          • Gun Fight 03 B_03
          • Gun Fight 03 var_A_01
          • Gun Fight 03 var_A_02
          • Gun Fight 03 var_A_03
          • Gun Fight 03_A_01
          • Gun Fight 03_A_02
          • Gun Fight 03_A_03
          • Gun Fight 03_var_B_01
          • Gun Fight 03_var_B_02
          • Gun Fight 03_var_B_03
          • Hit 01_01
          • Hit 01_02
          • Hit 01_03
          • Hit 01_var_01
          • Hit 01_var_02
          • Hit 01_var_03
          • Hit 02_01
          • Hit 02_02
          • Hit 02_03
          • Hit 02_var_01
          • Hit 02_var_02
          • Hit 02_var_03
          • Kneeling shoot_01
          • Kneeling shoot_02
          • Kneeling shoot_03
          • Kneeling shoot_Var_01
          • Kneeling shoot_Var_02
          • Run and Gun 01_01
          • Run and Gun 01_02
          • Run and Gun 01_03
          • Run and Gun 01_var_01
          • Run and Gun 01_var_02
          • Run and Gun 02_01
          • Run and Gun 02_02
          • Run and Gun 02_03
          • Run and Gun Var_02_01
          • Run and Gun Var_02_02
          • Run and Gun Var_02_03
          • Surrender_var_01_01
          • Surrender_var_01_02
          • Turn Corner Var_01
          • Turn Corner Var_02
          • Turn Corner Var_03
          • Turn Corner_01
          • Turn Corner_02
          • Turn Corner_03
    • Materials Iray (PBR Metalness/Glossy)
      • Iray Hide options
        • UnhideAll
        • UnHideBelt
        • HideArms
        • HideBelt
        • HideChest
        • HideFront
        • HideNeck
        • TopOnly
      • Iray MATs
        • Code Squad Main Style
          • Code Squad Full
          • Code Squad Panties
          • Code Squad Shoes
          • Code Squad Skirt
          • Code Squad Top
        • Camo Variant
          • CS Camo Full
          • CS Camo Panties
          • CS Camo Shoes
          • CS Camo Skirt
          • CS Camo Top
        • Cyberpunk Variant
          • Cyberpunk Full
          • Cyberpunk Panties
          • Cyberpunk Shoes
          • Cyberpunk Skirt
          • Cyberpunk Top
        • Explorer Light Variant
          • Explorer Full
          • Explorer Panties
          • Explorer Shoes
          • Explorer Skirt
          • Explorer Top
        • Explorer Dark Variant
          • Explorer Dark Full
          • Explorer Dark Panties
          • Explorer Dark Shoes
          • Explorer Dark Skirt
          • Explorer Dark Top
        • Additional MATs
          • Panties Simple
            • Plain_Black
            • Plain_White
            • 50 Colors (change the base color for the Simple White panties)
    • Genesis 8 Female HD Morphs (Actor/Aeon Soul/Code Squad 01)
      • CS01-Panties HD Fit
    • Textures Include
      • 94 Base Color, Emissive, Height, Glossy, Metallic, Normal, Roughness (2048 x 2048 to 4096 x 4096}
      • Textures are PBR based on the Metallic / Roughness workflow
    • Daz Studio Iray Material Presets (.DUF)

    Notes

Product Add-Ons