Mouse behaviour, Studio 4.5, Windows 8 (64 bit), VMware Fusion

Hello,

I wonder if anyone has seen this issue and can point me to a solution. I am trying to run DAZ Studio 4.5 Pro on Windows 8 (64 bit) which is running inside a virtual machine in VMware Fusion 5. Fusion 5 comes with OpenGL 2.1, and Studio claims everything is OK (see output "Current Hardware Features" further below). It starts up w/o any issue and displays genesis. The problems arise when I try any of the mouse operations in view port (orbit, rotate, pan, zoom) ... the image just jumps around erratically, apparently completely unrelated to what I do with the trackpad (which is handed through to the virtual machine as a 2-button mouse). The same issue shows up when I try to rotate the whole figure (select all, go to "Pose & Animate", General -> Transforms -> Rotation -> X Rotation" for example. The slider just jumps around).

Posing individual limbs works fine, though.

--> Any ideas?

Cheers,
Chris

Here's the output of "Current Hardware Features":

Current OpenGL Version:
2.1 Mesa 7.12-devel (git-8cad948)


OpenGL Provider:
VMware, Inc.


Hardware:
Gallium 0.4 on SVGA3D; build: RELEASE;


Features:

MultiTexturing
Supported

Shadow Map
Supported

Hardware Antialiasing
Supported

OpenGL Shading Language
Supported

Pixel Buffer
Supported


Pixel Buffer Size
1024 x 1024


Maximum Number of Lights
8

Number of Texture Units
8

Maximum Texture Size
8192 x 8192

----------------> There are no error messages in the log file

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