Keep Calm : There's always another Sale (Daily Sale Talk)

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  • L'AdairL'Adair Posts: 9,479
    Finlaena said:
    nicstt said:

    Sales promotions this year, seem desperate.

    That is a feeling I'm getting. I can't explain why exactly, and feelings are notorious for being wrong. But still, its there.

    Ehhhh, I think you might be onto something. It does seem kind of surprising they've been offering even things like Pro Bundles at deep discounts recently, especially since in the past those sales would be few and far in between March Madness + Platinum Club (aka Horror-Themed Item Showcase). Part of me wants to say it's because we have Genesis 4/Daz Studio 5 coming out soon, but maybe not. 

    OTOH, maybe Daz is doing decently enough that they can afford to do these kinds of sales. 

    I'm willing to bet that THAT is actually the case. 

    What has the history of Daz Studio's figure releases told us? 

    Victoria 5 was released in October 2011, two years later Victoria 6 was released in June of 2013, two years later Victoria 7 was released in June of 2015. Guess what? This year is two years after the release of Victoria 7 - so if the release history holds up on the same time line we'll be getting Victoria 8 this year - likely June of this year. 

    I really hope not. But if they do, I'll just have to learn how to model my own clothes. It would certainly be less expensive to buy a perpetual license for Marvelous Designer and learn how to rig than to start over with yet another generation of figures!

  • AtiAti Posts: 9,182

    Tomorrow (or perhaps Monday) ought to be a big DAZ day.
    Might not be, but it ought to be.

    What is about to happen?

  • 3Diva3Diva Posts: 11,970
    Ati said:

    Tomorrow (or perhaps Monday) ought to be a big DAZ day.
    Might not be, but it ought to be.

    What is about to happen?

    I second that, I'd like to know as well. Stop teasing us - if you know something spill it! lol :P

  • Charlie JudgeCharlie Judge Posts: 13,236

    Tomorrow (or perhaps Monday) ought to be a big DAZ day.
    Might not be, but it ought to be.

     

    Well, I didn't see anything special today.

  • Charlie JudgeCharlie Judge Posts: 13,236

    divamakeup said:

    Tomorrow (or perhaps Monday) ought to be a big DAZ day.
    Might not be, but it ought to be.

    What is about to happen?

    I second that, I'd like to know as well. Stop teasing us - if you know something spill it! lol :P

    I third that. What is supposed to happen? Inquiring minds need to know. 

  • nicsttnicstt Posts: 11,715
    Llynara said:

    Tomorrow (or perhaps Monday) ought to be a big DAZ day.
    Might not be, but it ought to be.

    I keep hearing noises too about watching the store...hmm, well I watch the store anyhow. Can't help it. Resistance is futile, but should be interesting!

    More DRM (Connect) products has put me off, basically, I don't care that much.

    All the stuff I got for a rediculously low price, is using what little free time I have. I'm going to be months working through it all; so i can wait - it is only a cliche because it's true; there will always be another sale.

  • nicsttnicstt Posts: 11,715
    L'Adair said:
    Finlaena said:
    nicstt said:

    Sales promotions this year, seem desperate.

    That is a feeling I'm getting. I can't explain why exactly, and feelings are notorious for being wrong. But still, its there.

    Ehhhh, I think you might be onto something. It does seem kind of surprising they've been offering even things like Pro Bundles at deep discounts recently, especially since in the past those sales would be few and far in between March Madness + Platinum Club (aka Horror-Themed Item Showcase). Part of me wants to say it's because we have Genesis 4/Daz Studio 5 coming out soon, but maybe not. 

    OTOH, maybe Daz is doing decently enough that they can afford to do these kinds of sales. 

    I'm willing to bet that THAT is actually the case. 

    What has the history of Daz Studio's figure releases told us? 

    Victoria 5 was released in October 2011, two years later Victoria 6 was released in June of 2013, two years later Victoria 7 was released in June of 2015. Guess what? This year is two years after the release of Victoria 7 - so if the release history holds up on the same time line we'll be getting Victoria 8 this year - likely June of this year. 

    I really hope not. But if they do, I'll just have to learn how to model my own clothes. It would certainly be less expensive to buy a perpetual license for Marvelous Designer and learn how to rig than to start over with yet another generation of figures!

    If I was a betting-man, I'd put money on G4 this year; no idea when, although middle of the year seems reasonable. If i was Daz however, I'd delay it; cause folks would absolutely know when G5 is due, that sort of knowledge affects yours sales. Especially damaging when it isn't true, so this time they need to switch 'something'; glad I'm not the one in charge at Daz, having to decide what is best to do.

  • Ati said:

    Tomorrow (or perhaps Monday) ought to be a big DAZ day.
    Might not be, but it ought to be.

    What is about to happen?

    Today, the number of active items in the store went through 25000; a nice big, round number of the type that people are sometimes prone to celebrate.

    Being sad, I'd noticed the number approaching a few weeks back (even mentioned it to DAZ_Steve). Then I noticed the number of store items sometimes tweakily diminishing even as new items were being added, and thought maybe they were deleting older items so that they could time an event. Yesterday, the number of store items stood at 24999 - which is an interesting place to land entirely by accident.

    So, knowing nothing about nothing, I added one and twenty four thousand, nine hundred and ninety nine together and got...

    ...nothing.

    The number of items in the store is now 25008, and not so much as a whoopie-whistle was half-heartedly breathed into, just to see what colour the little feather on the end was.

    Which just goes to show that there are slow worms with dementia that have forgotten more about marketing than I will ever know.

     

  • LlynaraLlynara Posts: 4,772

    I have no idea. But there are some nice products out today. And yes, seems like Tuesdays are big days around here.

  • WandWWandW Posts: 2,890

    Today, the number of active items in the store went through 25000; a nice big, round number of the type that people are sometimes prone to celebrate.

    Being sad, I'd noticed the number approaching a few weeks back (even mentioned it to DAZ_Steve). Then I noticed the number of store items sometimes tweakily diminishing even as new items were being added, and thought maybe they were deleting older items so that they could time an event. Yesterday, the number of store items stood at 24999 - which is an interesting place to land entirely by accident.

    So, knowing nothing about nothing, I added one and twenty four thousand, nine hundred and ninety nine together and got...

    ...nothing.

    The number of items in the store is now 25008, and not so much as a whoopie-whistle was half-heartedly breathed into, just to see what colour the little feather on the end was.

    Which just goes to show that there are slow worms with dementia that have forgotten more about marketing than I will ever know.

     

    I was surprised too that they let the ten-year anniversary of Victoria 4''s relese go by unrecognised as well, but then there were plenty of other good sales in December...

  • NovicaNovica Posts: 23,923
    WandW said:

    I was surprised too that they let the ten-year anniversary of Victoria 4''s relese go by unrecognised as well, but then there were plenty of other good sales in December...

    That really is a big marketing blunder. Not surprised at all.

  • ChoholeChohole Posts: 33,604
    Ati said:

    Tomorrow (or perhaps Monday) ought to be a big DAZ day.
    Might not be, but it ought to be.

    What is about to happen?

    Today, the number of active items in the store went through 25000; a nice big, round number of the type that people are sometimes prone to celebrate.

    Being sad, I'd noticed the number approaching a few weeks back (even mentioned it to DAZ_Steve). Then I noticed the number of store items sometimes tweakily diminishing even as new items were being added, and thought maybe they were deleting older items so that they could time an event. Yesterday, the number of store items stood at 24999 - which is an interesting place to land entirely by accident.

    So, knowing nothing about nothing, I added one and twenty four thousand, nine hundred and ninety nine together and got...

    ...nothing.

    The number of items in the store is now 25008, and not so much as a whoopie-whistle was half-heartedly breathed into, just to see what colour the little feather on the end was.

    Which just goes to show that there are slow worms with dementia that have forgotten more about marketing than I will ever know.

     

    ah  but if they did all those sort of things that you all seem to think are so predictable they would leave you without anything to speculate and formulate hypotheses about,  and you would all get bored and wander away in search of more interesting deceased equines.

  • DAZ had a very aggressive ad campaign on Facebook, that then started linking everywhere else I went, that got me to finally download DAZ. 

    Once I did, I saw the prices, and I didn't buy a thing. Until March Madness. Once I saw how the stacking discounts work - since then... LOTS. 

    And if there were a LOT of people like me... they may have realized there is WAY more money to be made if you price this content at prices that a giant hobbyist consumer base will buy. Victoria 4 Pro Pack is NEVER going to be worth more to me than the $4 I paid for it. Same for M4. You can get me to spend about $15 for a Genesis 3 character Pro Pack... maybe a starter pack if it is a character I really want that I see NEVER goes on sale because it is super popular. 

    But $140 or more? NEVER gonna happen. $40... never gonna happen. 

    And it is the same for the rest of the content. I'm never going to pay $20 for hair, or an outfit, or a prop or scenery. The rare exception are utilities that are VERY versatile, plugins, Terradome 3 - Hair Studio, UV sets that allow me to use skins between generations. I'll pay a little more for those - but even then, I prefer to get them at the $5-$10 range. That is why Headshop isn't in my library, and it won't be for a long time at the discounts it has been seeing. 

    But, I could be wrong... 

    I'm making an effort to curb my spending here considerably this year. I had to take a good, long hard look at some of the things I've had in my cart (usually clothes and hair) and ask myself "Do I really need this?" Unless it's something substantial at a really deep discount. 

    I thought the BYOB sale was rather ingenious (even including certain base characters for $5 extra), but if it ended up causing Daz to lose more money than it actually made, then I doubt we'll see anything like it again any time soon, especially since it could be activated with PC+ items that are typically dirt cheap for PC+ members. Same thing with the freebies from the Christmas sale last year... but a lot of those items were either PC+, textures, poses that are included in the pro bundles, or reeeeeeally old items (we're talking Vicki/Michael 3 era). I'm not sure if that makes a difference.

    Either way, it will be interesting to see what happens with March Madness this year.

  • Charlie JudgeCharlie Judge Posts: 13,236
    WandW said:

    Today, the number of active items in the store went through 25000; a nice big, round number of the type that people are sometimes prone to celebrate.

    Being sad, I'd noticed the number approaching a few weeks back (even mentioned it to DAZ_Steve). Then I noticed the number of store items sometimes tweakily diminishing even as new items were being added, and thought maybe they were deleting older items so that they could time an event. Yesterday, the number of store items stood at 24999 - which is an interesting place to land entirely by accident.

    So, knowing nothing about nothing, I added one and twenty four thousand, nine hundred and ninety nine together and got...

    ...nothing.

    The number of items in the store is now 25008, and not so much as a whoopie-whistle was half-heartedly breathed into, just to see what colour the little feather on the end was.

    Which just goes to show that there are slow worms with dementia that have forgotten more about marketing than I will ever know.

     

    I was surprised too that they let the ten-year anniversary of Victoria 4''s relese go by unrecognised as well, but then there were plenty of other good sales in December...

    Not to worry. There still is Valentines Day, Presidents Day, GroundHog Day, etc for sales opportunities before March Madness.

  • and you would all get bored and wander away in search of more interesting deceased equines.

    That was delightfully passive aggressive British flair for idiom at its finest. My uncultured American mind had to read it several times to understand. :)

     

  • I'm making an effort to curb my spending here considerably this year. I had to take a good, long hard look at some of the things I've had in my cart (usually clothes and hair) and ask myself "Do I really need this?" Unless it's something substantial at a really deep discount. 

    I thought the BYOB sale was rather ingenious (even including certain base characters for $5 extra), but if it ended up causing Daz to lose more money than it actually made, then I doubt we'll see anything like it again any time soon, especially since it could be activated with PC+ items that are typically dirt cheap for PC+ members. Same thing with the freebies from the Christmas sale last year... but a lot of those items were either PC+, textures, poses that are included in the pro bundles, or reeeeeeally old items (we're talking Vicki/Michael 3 era). I'm not sure if that makes a difference.

    Either way, it will be interesting to see what happens with March Madness this year.

    I wonder if they *can* lose more money than they make selling digital content. It seems at a certian point with digital titles delivered electronically, it becomes almost purely profit. I mean, you've got to pay the IT staff and the developers and the utilities and the equipment - but if you're selling something you've already recouped all your costs to CREATE on - it becomes an equation of, "would we make MORE charging more and selling less, or more charging less and selling more?"

    ​I'm inclined to believe the latter is generally the case, if you can scale up sales enough. Businesses can get caught up in seeing discounts as lost profits on money they *think* they should be able to make for an item, versus what the market is actually willing to pay. I think this argument applies to the monetary claims the software industry attributes to piracy. "We lost 20 bajillion dollars to piracy this year."

    ​No, you didn't. You put a price on what you think your product was worth, and then looked at the number of people who stole your stuff, and said, "that is how much we lost."

    ​But at the price you were charging, a huge majority of those pirates would have just skipped your product altogether, if paying had been the ONLY way to get it. You can't lose a sale you never would have made.

    ​Very rarely does a manufacturer underestimate the demand for their product and price it too low. The release of the Mazda Miata may have been the classic modern example of that. It is obvious when this happens, as demand outpaces supply. Most retail businesses have the other problem, they've got a whole lot of widgets to move and they can't seem to find as many consumers as they would like. :)

    Not trying to justify piracy, here. Creators should get paid for their labor, and they've got to make enough to cover their costs *and* have a quality standard of living.

    ​The equation here would seem to be, "did the advertising campaigns and subsequent sales make more money than they cost?"

    ​If they did, I suspect we'll see similar sales in the future. My guess is that they know that there is a certain segment that will pay full price when they need content for a project, and there is another that will buy content they don't need when it isn't full price - and getting ALL the money possible from BOTH groups would be MY goal, if I were DAZ.  :)

  • WandWWandW Posts: 2,890
    edited January 2017

    and you would all get bored and wander away in search of more interesting deceased equines.

    That was delightfully passive aggressive British flair for idiom at its finest. My uncultured American mind had to read it several times to understand. :)

     

    I had first misread it as 'decreased equines' and couldn't figure out what ponies had to do with anything...  laugh

    Post edited by WandW on
  • NathNath Posts: 2,940
    WandW said:

    and you would all get bored and wander away in search of more interesting deceased equines.

    That was delightfully passive aggressive British flair for idiom at its finest. My uncultured American mind had to read it several times to understand. :)

     

    I had first misread it as 'decreased equines' and couldn't figure out what ponies had to do with anything...  laugh

    Only unflatable ponies...

  • L'AdairL'Adair Posts: 9,479
    Chohole said:
    Ati said:

    Tomorrow (or perhaps Monday) ought to be a big DAZ day.
    Might not be, but it ought to be.

    What is about to happen?

    Today, the number of active items in the store went through 25000; a nice big, round number of the type that people are sometimes prone to celebrate.

    Being sad, I'd noticed the number approaching a few weeks back (even mentioned it to DAZ_Steve). Then I noticed the number of store items sometimes tweakily diminishing even as new items were being added, and thought maybe they were deleting older items so that they could time an event. Yesterday, the number of store items stood at 24999 - which is an interesting place to land entirely by accident.

    So, knowing nothing about nothing, I added one and twenty four thousand, nine hundred and ninety nine together and got...

    ...nothing.

    The number of items in the store is now 25008, and not so much as a whoopie-whistle was half-heartedly breathed into, just to see what colour the little feather on the end was.

    Which just goes to show that there are slow worms with dementia that have forgotten more about marketing than I will ever know.

     

    ah  but if they did all those sort of things that you all seem to think are so predictable they would leave you without anything to speculate and formulate hypotheses about,  and you would all get bored and wander away in search of more interesting deceased equines.

    Are you suggesting we beat dead horses in here?
    laugh

  • galattgalatt Posts: 226
    WandW said:

    and you would all get bored and wander away in search of more interesting deceased equines.

    That was delightfully passive aggressive British flair for idiom at its finest. My uncultured American mind had to read it several times to understand. :)

     

    I had first misread it as 'decreased equines' and couldn't figure out what ponies had to do with anything...  laugh

    My little Pony: Rendering is magic

  • LlynaraLlynara Posts: 4,772
    Chohole said:
    Ati said:

    Tomorrow (or perhaps Monday) ought to be a big DAZ day.
    Might not be, but it ought to be.

    What is about to happen?

    Today, the number of active items in the store went through 25000; a nice big, round number of the type that people are sometimes prone to celebrate.

    Being sad, I'd noticed the number approaching a few weeks back (even mentioned it to DAZ_Steve). Then I noticed the number of store items sometimes tweakily diminishing even as new items were being added, and thought maybe they were deleting older items so that they could time an event. Yesterday, the number of store items stood at 24999 - which is an interesting place to land entirely by accident.

    So, knowing nothing about nothing, I added one and twenty four thousand, nine hundred and ninety nine together and got...

    ...nothing.

    The number of items in the store is now 25008, and not so much as a whoopie-whistle was half-heartedly breathed into, just to see what colour the little feather on the end was.

    Which just goes to show that there are slow worms with dementia that have forgotten more about marketing than I will ever know.

     

    ah  but if they did all those sort of things that you all seem to think are so predictable they would leave you without anything to speculate and formulate hypotheses about,  and you would all get bored and wander away in search of more interesting deceased equines.

    Hee hee, well said! 

  • L'AdairL'Adair Posts: 9,479
    Finlaena said:

    I thought the BYOB sale was rather ingenious (even including certain base characters for $5 extra), but if it ended up causing Daz to lose more money than it actually made, then I doubt we'll see anything like it again any time soon, especially since it could be activated with PC+ items that are typically dirt cheap for PC+ members. Same thing with the freebies from the Christmas sale last year... but a lot of those items were either PC+, textures, poses that are included in the pro bundles, or reeeeeeally old items (we're talking Vicki/Michael 3 era). I'm not sure if that makes a difference.

    Either way, it will be interesting to see what happens with March Madness this year.

    As you had to be a PC+ member to get the BYOBs, I suspect it was a good way to convince a lot of people it's well worth the cost of membership. And with all the incentives to spend your money, if you're a member, (coupons, DO discounts, Anniversary sale pricing,) I'm pretty sure they made money in the long run. I know I spent far more on BYOBs than I did on $2.99 bundles they put together the previous two years, combined. And it can be really hard to pass up DO new releases with the extra DO discount, especially if you're new to the hobby and still need practically everything. I'm guessing members spend a lot more money than non-members...

    I wonder if they *can* lose more money than they make selling digital content. It seems at a certian point with digital titles delivered electronically, it becomes almost purely profit. I mean, you've got to pay the IT staff and the developers and the utilities and the equipment - but if you're selling something you've already recouped all your costs to CREATE on - it becomes an equation of, "would we make MORE charging more and selling less, or more charging less and selling more?"

    ​I'm inclined to believe the latter is generally the case, if you can scale up sales enough. Businesses can get caught up in seeing discounts as lost profits on money they *think* they should be able to make for an item, versus what the market is actually willing to pay.

    ...

    ​The equation here would seem to be, "did the advertising campaigns and subsequent sales make more money than they cost?"

    ​If they did, I suspect we'll see similar sales in the future. My guess is that they know that there is a certain segment that will pay full price when they need content for a project, and there is another that will buy content they don't need when it isn't full price - and getting ALL the money possible from BOTH groups would be MY goal, if I were DAZ.  :)

    Skirting the issue of Piracy... I couldn't agree with you more. The cost of stocking products to DAZ, or any company selling digital products is negligble. Why pull down a product that sells one or two copies a year, if you're still making a profit on it? With many thousands of products like that, the back catalog can make a nice bit of steady income to augment the burst of income from new releases. The concept of "loss-leader" is very common in the retail, (brick and mortar,) world. That's what those weekly sales at your local grocer are all about. They may not make any money off that half-rack of soda, but most people will buy the half-rack and a lot more. Not many people will go to several stores to buy just the sales items, (though my mom used to do that, back in the 60s...) But in the digital product world, it's not really a loss when you put old products on sale for as much as 90% off, especially when buying a new release is required to trigger the discount.

    and you would all get bored and wander away in search of more interesting deceased equines.

    That was delightfully passive aggressive British flair for idiom at its finest. My uncultured American mind had to read it several times to understand. :)

    I caught it the first time and laughed so hard, my cat came in to check on me, to see if I was okay...

  • nemesis10nemesis10 Posts: 3,755

    I'm making an effort to curb my spending here considerably this year. I had to take a good, long hard look at some of the things I've had in my cart (usually clothes and hair) and ask myself "Do I really need this?" Unless it's something substantial at a really deep discount. 

    I thought the BYOB sale was rather ingenious (even including certain base characters for $5 extra), but if it ended up causing Daz to lose more money than it actually made, then I doubt we'll see anything like it again any time soon, especially since it could be activated with PC+ items that are typically dirt cheap for PC+ members. Same thing with the freebies from the Christmas sale last year... but a lot of those items were either PC+, textures, poses that are included in the pro bundles, or reeeeeeally old items (we're talking Vicki/Michael 3 era). I'm not sure if that makes a difference.

    Either way, it will be interesting to see what happens with March Madness this year.

    I wonder if they *can* lose more money than they make selling digital content. It seems at a certian point with digital titles delivered electronically, it becomes almost purely profit. I mean, you've got to pay the IT staff and the developers and the utilities and the equipment - but if you're selling something you've already recouped all your costs to CREATE on - it becomes an equation of, "would we make MORE charging more and selling less, or more charging less and selling more?"

    ​I'm inclined to believe the latter is generally the case, if you can scale up sales enough. Businesses can get caught up in seeing discounts as lost profits on money they *think* they should be able to make for an item, versus what the market is actually willing to pay. I think this argument applies to the monetary claims the software industry attributes to piracy. "We lost 20 bajillion dollars to piracy this year."

    ​No, you didn't. You put a price on what you think your product was worth, and then looked at the number of people who stole your stuff, and said, "that is how much we lost."

    ​But at the price you were charging, a huge majority of those pirates would have just skipped your product altogether, if paying had been the ONLY way to get it. You can't lose a sale you never would have made.

    ​Very rarely does a manufacturer underestimate the demand for their product and price it too low. The release of the Mazda Miata may have been the classic modern example of that. It is obvious when this happens, as demand outpaces supply. Most retail businesses have the other problem, they've got a whole lot of widgets to move and they can't seem to find as many consumers as they would like. :)

    Not trying to justify piracy, here. Creators should get paid for their labor, and they've got to make enough to cover their costs *and* have a quality standard of living.

    ​The equation here would seem to be, "did the advertising campaigns and subsequent sales make more money than they cost?"

    ​If they did, I suspect we'll see similar sales in the future. My guess is that they know that there is a certain segment that will pay full price when they need content for a project, and there is another that will buy content they don't need when it isn't full price - and getting ALL the money possible from BOTH groups would be MY goal, if I were DAZ.  :)

    In truth, the digital world rarely works that way..  The first point is that at least half of all businesses fail; we simply don't notice when a company has underpriced a product and, instead, just notice that the store on the corner that used to stock the thing you wanted is gone.  The second point is that the digital transition didn't eliminate the central cost to business which is people.  I endless hear people discussing that digital books should be cheaper since there is no physical printing.  Unfortunately, the physical component is the smallest portion of the equation.  It is all of that editing, the lawyers, etc... that is the bulk of the cost.   What you are paying for when you buy a product is the sweat of the creator and all the people who have to process it.  A practical example is the university I work at.  We normally buy things through vendor agreements which may or may not give a cheaper price. Every once in a while, someone wants something that must be purchased through Amazon.  The trick is voiding the vendor agreement and paying in a way that Amazon can accept adds another $30-40 Us to the cost so it is silly to buy a $5 object from Amazon.  What you are getting from having digital assets is the ability to have hundreds of thousands of products in your store and being able to manage them in a sane way; it doesn't mean that they will be any cheaper. 

  • hphoenixhphoenix Posts: 1,335

    *sees i13 on sales discounts from Sumo, Bundle, and Librarian sales*

    *loads up cart with i13 wishlist items, and Librarian bundle*

    *sees that Librarian discount isn't stacking with others*

    *sighs and clears cart*

     

  • L'AdairL'Adair Posts: 9,479
    edited January 2017
    hphoenix said:

    *sees i13 on sales discounts from Sumo, Bundle, and Librarian sales*

    *loads up cart with i13 wishlist items, and Librarian bundle*

    *sees that Librarian discount isn't stacking with others*

    *sighs and clears cart*

    To get stacking discounts from multiple sales, you need to put at least one new release from each sale. If you have the time, try loading up your cart with i13 wishlisted items, then add the Librarian bundle, plus one other new release from both the Sumo and Bundle sales and see what you end up with...

    ETA: Nevermind... it appears DAZ has put a stop to multple purchases triggering stacking discounts. I guess it was inevitable...
    sad

    Post edited by L'Adair on
  • LlynaraLlynara Posts: 4,772
    edited January 2017

    Wanted sumo, ended up with demons somehow. I absolutely love the sumo stuff, but don't actually need it for anything right now. But I want it bad! Just because!

    Didn't expect to buy the demons, but it was a great deal and I actually got a series idea out of that set, so at least I can justify it, LOL. And it was paid for with book royalties. Bonus! Now, if I can just figure out a sumo thing...I swear I'll need to live to be a thousand to write half the stuff I come up with. I'll have fun, though!

    Post edited by Llynara on
  • hphoenixhphoenix Posts: 1,335
    L'Adair said:
    hphoenix said:

    *sees i13 on sales discounts from Sumo, Bundle, and Librarian sales*

    *loads up cart with i13 wishlist items, and Librarian bundle*

    *sees that Librarian discount isn't stacking with others*

    *sighs and clears cart*

    To get stacking discounts from multiple sales, you need to put at least one new release from each sale. If you have the time, try loading up your cart with i13 wishlisted items, then add the Librarian bundle, plus one other new release from both the Sumo and Bundle sales and see what you end up with...

    ETA: Nevermind... it appears DAZ has put a stop to multple purchases triggering stacking discounts. I guess it was inevitable...
    sad

    I tried it.  Even though the other two sales (Bundle and Sumo) state no "additional purchase required" for those discounts (the additional 5% if you buy one of those new releases only applied once, even with a new release from each sale.)

    Oh, well.....I needed to save my money for March Madness anyway.....

     

  • LlynaraLlynara Posts: 4,772

    Yeah, but tomorrow is Sunday! We know what happens on Sunday mornings usually!

  • jakibluejakiblue Posts: 7,281

    What happens on Sunday mornings?

    (other than me waking up at stupid o'clock for some unknown reason) 

    Llynara said:

    Yeah, but tomorrow is Sunday! We know what happens on Sunday mornings usually!

     

  • nicsttnicstt Posts: 11,715
    Llynara said:

    Yeah, but tomorrow is Sunday! We know what happens on Sunday mornings usually!

    yer, sleep.

This discussion has been closed.