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Zareb Tribal Clothes for M4

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Availability: In stock

$17.95
 

Required Products: 

  •  
sku: 8001

Description

 

A proud man under the hot sun, tall and powerful. He is one with nature. His clothes are made of natural materials, of animal skins and handwoven textiles, on his limbs and around his throat he wears polished stones, ivory and gold.

Clothe Michael 4 in a wild yet elegant style with these fantasy tribal clothes. They include an extra morph to fit the Zareb character's custom morph.

 
 
Additional Information
Notes No
Compatible 3D Figures Michael 4
Compatible 3D Software DAZ Studio, Poser
What's Included & Features
What's Included & Features
Features
  • Loincloth (.CR2 and .OBJ)
    • FBMBeerBelly
    • FBMBodyBuilder
    • FBMBulk
    • FBMEmaciated
    • FBMHeavy
    • FBMSuperHero
    • FBMThin
    • FBMYoung
    • Fit_Sash
    • fix_Buttocks
    • PBMCC_01
    • PBMGluteRaiseL
    • PBMGluteRaiseR
    • PBMGlutesSize
    • PBMHipsSize
    • PBMThighsThickness
    • PBMThighsTone
    • PBMTorsoThickness
    • PBMTummyOut
    • PBMWaistWidth
    • Short-Long
    • Wide
  • Sash (.CR2 and .OBJ)
    • Back_long
    • Back_out
    • FBMBeerBelly
    • FBMBodyBuilder
    • FBMBulk
    • FBMEmaciated
    • FBMHeavy
    • FBMSuperHero
    • FBMThin
    • FBMYoung
    • Fit_Neckpiece
    • fix_Buttocks
    • fix2
    • Front_long
    • Front_out
    • Heavy_fix
    • PBMArmSize
    • PBMCC_01
    • PBMChestBuilt
    • PBMChestDroop
    • PBMChestFlatten
    • PBMChestLarge
    • PBMChestMassive
    • PBMChestSize
    • PBMChestSmall
    • PBMChestSternum
    • PBMGluteRaiseL
    • PBMGluteRaiseR
    • PBMGlutesSize
    • PBMHipsSize
    • PBMShouldersMassive
    • PBMShouldersThickness
    • PBMThighsThickness
    • PBMThighsTone
    • PBMTorsoThickness
    • PBMTrapsSize
    • PBMTummyOut
    • PBMWaistWidth
    • Tuck_in
  • Neckpiece (.CR2 and .OBJ)
    • FBMBeerBelly
    • FBMBodyBuilder
    • FBMBulk
    • FBMDefinition
    • FBMEmaciated
    • FBMHeavy
    • FBMSmooth
    • FBMSuperHero
    • FBMThin
    • FBMYoung
    • Loosen
    • PBMArmSize
    • PBMCC_01
    • PBMChestBuilt
    • PBMChestDiameter
    • PBMChestDroop
    • PBMChestFlatten
    • PBMChestLarge
    • PBMChestMassive
    • PBMChestSize
    • PBMChestSmall
    • PBMChestSternum
    • PBMShouldersMassive
    • PBMShouldersThickness
    • PBMTorsoThickness
    • PBMTrapsSize
  • Armlets (.CR2 and .OBJ)
    • FBMBeerBelly
    • FBMBodyBuilder
    • FBMBulk
    • FBMDefinition
    • FBMEmaciated
    • FBMHeavy
    • FBMSmooth
    • FBMSuperHero
    • FBMThin
    • FBMYoung
    • PBMArmSize
    • PBMBicepsFlex
    • PBMBicepsFlexPeak
    • PBMCC_01
    • PBMChestMassive
    • PBMForearmsThickness
    • PBMShouldersMassive
    • PBMShouldersThickness
    • PBMTorsoThickness
    • PBMTricepsFlex
    • PBMTricepsRelax
    • Tight_fit
  • Wristlets (.CR2 and .OBJ)
    • FBMBeerBelly
    • FBMBodyBuilder
    • FBMBulk
    • FBMDefinition
    • FBMEmaciated
    • FBMHeavy
    • FBMSuperHero
    • FBMThin
    • FBMYoung
    • PBMArmSize
    • PBMCC_01
    • PBMForearmsThickness
    • PBMShouldersMassive
  • Anklets (.CR2 and .OBJ)
    • FBMBeerBelly
    • FBMBodyBuilder
    • FBMBulk
    • FBMDefinition
    • FBMEmaciated
    • FBMHeavy
    • FBMSmooth
    • FBMSuperHero
    • FBMThin
    • FBMYoung
    • PBMCC_01
    • PBMShinsThickness
  • Headdress (.PP2 and .OBJ)
  • Spear (.PP2 and .OBJ)
  • 2 Looks for Zareb Tribal Clothing
    • Royal
    • Tribal
  • MAT Poses to Hide/Show Handles
  • Textures
    • 1 Reflection Map (250x250)
    • 2 Jewelry Texture Maps (3000x3000)
    • 2 Jewelry Displacement Maps (3000x3000)
    • 2 Jewelry Transparency Maps (3000x3000)
    • 1 Jewelry Reflection Map (3000x3000)
    • 1 Jewelry Specular Map (3000x3000)
    • 2 Loincloth Texture Maps (3000x3000)
    • 2 Loincloth Displacement Maps (3000x3000)
    • 2 Loincloth Transparency Maps (3000x3000)
    • 2 Sash Texture Maps (3000x3000)
    • 2 Sash Displacement Maps (3000x3000)
    • 2 Sash Transparency Maps (3000x3000)
    • 1 Sash Reflection Map (3000x3000)
    • 1 Sash Specular Map (3000x3000)
  • MAT Poses to Apply all Options (.PZ2)
Resource Files
 

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