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UltruMarine Ocean

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Availability: In stock

sku: 17331



Only 5% of the earths oceans have been explored, the rest is up to you! Here you may find dragons, mermaids, exotic treasures, and lost cities. UltruMarine is a full 360 degree volumetric ocean environment for DAZ Studio. The set includes four separate props, four light presets (including UberEnvironment and a wave pattern gobo), four material presets and eight cameras.

Props: The ocean sphere, sand and water are scalable on X,Y, and Z. They can all be moved individually- build your ocean to a shallow three feet or a mile deep. The whole environment is grouped and can be scaled to encompass large scenes. *Other props and figures in promo images are not included.

Lights: A Tileable wave pattern gobo light allows you to scale the pattern to fit any size scene, from a flirty cuttlefish to a lost city. The silvery-blue UberEnvironment preset and ambient blue-green directional lights are all balanced with the props to give you effortless renders.

Effects: The edges of the scene (beyond floor-grid) fade into darkness and sunrays fade into the depths.

UltruMarine Ocean has a volumetric effect that you can see in working mode, it is applied to the included props only, and works best when the props and lights are used together.

Materials: As an option you can set the water prop to reflect what’s below. There is also the option to remove the sunrays from the scene.

Load the full scene or individual props and lighting for maximum freedom. The sand prop can be used as a beach.

The promo images were all rendered in DAZ Studio and have not been retouched.

UltruMarine is wide, deep, and is now ready for your next adventure!

Additional Information
  • This product includes:
    • 1 DSON Core Installer
Compatible 3D Figures No
Compatible 3D Software DAZ Studio 4.6
What's Included & Features
What's Included & Features
  • UltruMarine Ocean: (.DUF)
    • Preload All - Full Scene with Lights and Cameras
    • Ocean-UnderSurface Water Prop (scale X,Y,Z)
    • Sand Floor (scale X,Y,Z)
    • Ocean Sphere (scale X,Y,Z)
    • Wave Pattern Gobo (gel)
  • 4 Light Presets: (.DUF)
    • Preload All
    • Tileable Wave Pattern Gobo Light
    • Uberenvironment Light
    • Ambient Directional Lights
  • Volumetric Effect (can be seen working mode)
  • 8 Camera Presets (set at different depths) (.DUF)
  • 4 Material Presets:
    • Reflective and Non Reflective Underwater Surface
    • Sun Rays and Off
  • Textures Include:
    • 10 Texture, Bump, Displacement, Ambient and Transparency Maps (800 x 800 to 4096 x 2048)
  • DAZ Studio Material Presets (.DUF)

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