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UberSurface2 is the follow up to the popular UberSurface and Elite Human Surface Shaders. Quickly upgrade all the products in your library with a more realistic look including improved Subsurface Scattering, new layered material capabilities, render optimizations, enhanced shadow control and more.
This Product has been updated to support DAZ Studio 4!
Add-ons for this product.
What's Included and Features
- US2 is a layered shader giving you the features of 2 UberSurface shaders on top of each other with multiple blend options
- Layered Diffuse, Specular, Reflection, Bump, Displacement, Normal Map, Velvet, and Ambient.
- Choose between Add, Multiply and Mask Blend layer blend modes.
- Apply blur, gamma, contrast and invert operations to the blend mask.
- Separate tiling controls for Layer1, Layer2 and the Layer2 Mask.
- Improves Subsurface Scattering
- Absorption Color and Strength controls
- Scatter Color and Strength controls
- 11 Subsurface MAT presets
- Skim Milk
- Increased control over indirect lighting and reflection bounces in order to optimize render times.
- Fresnel controls now affect Specular for more realistic effects.
- Normal Mapping support
- Control shadow casting/receiving at the surface level.
- Includes 10 2048x2048 tileable textures with MAT presets--perfect for adding a second layer of interest to existing materials.
- Scratched Metal
- Scratched paint
- Complete online documentation at UberSurface 2 documentation link