| What's Included & Features |
- US2 is a layered shader giving you the features of 2 UberSurface shaders on top of each other with multiple blend options
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- Layered Diffuse, Specular, Reflection, Bump, Displacement, Normal Map, Velvet, and Ambient.
- Choose between Add, Multiply and Mask Blend layer blend modes.
- Apply blur, gamma, contrast and invert operations to the blend mask.
- Separate tiling controls for Layer1, Layer2 and the Layer2 Mask.
- Improves Subsurface Scattering
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- Absorption Color and Strength controls
- Scatter Color and Strength controls
- 11 Subsurface MAT presets
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- Skin1
- Skin2
- Skin3
- Skin4
- Apple
- Meat1
- Meat2
- Marble
- Cream
- Skim Milk
- Potato
- Increased control over indirect lighting and reflection bounces in order to optimize render times.
- Fresnel controls now affect Specular for more realistic effects.
- Normal Mapping support
- Control shadow casting/receiving at the surface level.
- Includes 10 2048x2048 tileable textures with MAT presets--perfect for adding a second layer of interest to existing materials.
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- Cell
- Corroded
- Dust
- Gauze
- Dust
- Plasma
- Scratched Metal
- Scratched paint
- Stain
- Stucco
- Complete online documentation at UberSurface 2 documentation link
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