Saxon Settlement by Merlin

Saxon Settlement by Merlin

  • $36.95
    • Saxon Settlement by Merlin by: Merlin Studios, 3D Models by Daz 3D
    • $36.95
    Artist:
    Compatible Software: Poser, Daz to Maya Bridge, Daz to Blender Bridge, Daz to C4D Bridge, Daz to 3ds Max Bridge
    Install Types:
    Daz Connect DIM Manual Install
    SKU:11751

    Optional License Add-Ons:

    $1.99

    *Unless otherwise specified, no discounts or offers will apply to License Add‑Ons.

    Artist: Merlin Studios
    Compatible Software: Daz to Blender Bridge, Daz to C4D Bridge, Daz to 3ds Max Bridge, Poser, Daz to Maya Bridge
    Install Types: Daz Connect DIM Manual Install
    SKU:11751

    Optional License Add-Ons:

    $1.99

    *Unless otherwise specified, no discounts or offers will apply to License Add‑Ons.

  • Details

    Over 1000 years ago the Anglo Saxons united the old province of Britannia to form the Kingdom of England. Attacked by the Danish from across the North Sea, the country came perilously close to falling to the Viking invaders. Many heavily fortified settlements appeared across the country to try to repel the increasingly vicious attacks of the invading horde...

    The Anglo Saxon Settlement is a complete environment for Poser and Daz Studio, filled with everything you would expect to find in a 10th Century English village. A perfect setting for historically accurate Viking invasions or fantasy battles, every item can be moved to suit your renders. Each building type also has a highly detailed interior which can be loaded seperately.

    What's Included and Features

    • Anglo Saxon Settlement (.PP2 and .OBJ)(.DAZ and .DSO)
      • Complete Saxon Settlement Exterior Scene
    • Blacksmith (.PP2 and OBJ)(.DAZ and .DSO)
      • Complete Blacksmith interior scene
    • Fort (.PP2 and OBJ)(.DAZ and .DSO)
      • Fort
      • Barrel
      • Shields
      • Jug
      • Mug
    • Gateway (.PP2 and OBJ)(.DAZ and .DSO)
      • Gateway
      • Left door
      • Right door
    • Hall (.PP2 and OBJ)(.DAZ and .DSO)
      • Hall
      • Log pile
      • Barrel
      • Cartwheel
    • Hut (.PP2 and OBJ)(.DAZ and .DSO)
      • Hut
      • Antlers
      • Logs
    • Hut_Full (.PP2 and OBJ)(.DAZ and .DSO)
      • Complete Hut interior scene
    • Meadhall (.PP2 and OBJ)(.DAZ and .DSO)
      • Meadhall exterior
    • Meadhall_Full (.PP2 and OBJ)(.DAZ and .DSO)
      • Complete Meadhall interior scene
    • Monolith (.PP2 and OBJ)(.DAZ and .DSO)
      • Monolith with moss
    • Roundhouse (.PP2 and OBJ)(.DAZ and .DSO)
      • Roundhouse exterior
      • Log pile
      • Logs
    • Roundhouse_Full (.PP2 and OBJ)(.DAZ and .DSO)
      • Complete Roundhouse interior scene
    • Camera Presets for Poser (.CM2)
      • Backsmith
      • Hut
      • Meadhall Table
      • Meadhall Throne
      • Roundhouse
      • Roundhouse back
      • Saxon Exterior 1
      • Saxon Exterior 2
      • Saxon Exterior 3
    • Light Presets for Poser (.LT2)
      • Blacksmiths
      • Hut
      • Meadhall
      • Outdoor
      • Roundhouse
    • Textures:
      • 11 Texture and Bump Maps (3000 x 3000)
      • 6 Texture and Bump Maps (2500 x 2500)
      • 12 Texture and Bump Maps (2000 x 2000)
      • 20 Texture, Bump and Transparency Maps (1500 x 1500)
      • 1 Texture Map (1250 x 1250)
      • 3 Texture Maps (1200 x 1200)
      • 21 Texture, Bump, Displacement and Ambient Maps (1000 x 1000)
      • 1 Texture Map (1000 x 753)
      • 3 Texture Maps (900 x 900)
      • 1 Texture Map (850 x 850)
      • 3 Texture Maps (836 x 431)
      • 14 Texture Maps (800 x 800)
      • 2 Texture and Transparency Maps (800 x 630)
      • 13 Texture Maps (750 x 750)
      • 2 Texture and Transparency Maps (700 x 900)
      • 3 Texture and Ambient Maps (700 x 700)
      • 1 Texture Map (650 x 650)
      • 3 Texture Maps (600 x 600)
      • 2 Texture and Bump Maps (506 x 2000)
      • 5 Texture Maps (500 x 500)
      • 4 Texture Maps (400 x 400)
      • 1 Texture Map (300 x 300)
      • 3 Texture Maps (250 x 250)
      • 1 Texture Map (150 x 150)
      • 2 Texture and Transparency Maps (125 x 125)
      • 1 Texture Map (100 x 100)