Bryce 7
Technical Excellence
DAZ 3D has always pushed the envelope and innovated beyond past approaches to create better and more capable software in each version. This time is no different.
System Requirements
Windows®
- Pentium Processor (or equivalent) or greater
- 700 MHz (1 GHz or faster recommended)
- Windows 7, Vista, XP, 2000 (SP2+), or NT (SP6)
- 512 MB RAM min (1GB+ recommended)
- 100 MB free hard drive space for installation (500 MB+ recommended)
- OpenGL compatible graphics card with at least 128 MB RAM (Drivers supporting OpenGL 1.1 recommended)
- CD-ROM drive
Note: Not compatible with Windows 2003 Server
Mac®
- Intel or Power PC Processor®
- 700 MHz (1 GHz or faster recommended)
- OS X 10.4 or above (Not currently compatible with OS X 10.7 and above)
- 512 MB RAM (1GB recommended)
- 100 MB free hard drive space for installation (500 MB+ recommended)
- OpenGL compatible graphics card with at least 128 MB RAM (Drivers supporting OpenGL 1.1 recommended)
- CD-ROM drive
Note: Bryce 6 will not function installed on a UNIX partition under Mac OS X
General
Lighting
- Radial, Spotlight, Square Spotlight, Parallel, & Round Parallels Light Types
- Distant Lights, True Parallels, Light Domes, 3D Fill Light Types
- Specular Intensity Control
- Visible Object (Surface, Volume and Flares ) Control
- Falloff Controls
- True Ambience Optimization 9
- Influence (Include/Exclude) Control
- Cast Shadows Control
- Infinite Light Control
- Gel's Control
Skies & Atmospherics
- Bryce Lighting & Skies Video Part 1
- Bryce Lighting & Skies Video Part 2
- Sun & Moon Controls: Celestial, Stars, Comets, Moon Phase & Halo Rings
- Cloud Cover Controls: Stratus & Cumulus Clouds, & Cloud Motion
- Atmospheric Controls: Fog, Haze, Rainbow, Sun blending & Volumetric World
- IBL (Image Based Lighting) Controls
- Use as a Backdrop
- Light from Inside 9
- Cast Shadows - Softness
- Cast Shadows - Intensity
- Specular Map
- Background DOF
- Use HDRI Image
- Use Sky and Sky Dome
- Quality of HDRI
- HDRI Saturation
- HDRI Intensity
- HDRI Effect
- HDRI Transparency
- Export Image
- HDRI Tone-map
Animation
- Web Animations
- Thumbnail Images
- Create Virtual Tours with QuickTime VR
- Key Frames
- Motion Paths
- Time Mapping Curve Editor
- Track Objects
- Animate the Camera
- Animate Materials
- Animate Terrains
- Animate Skies
- Animate Transformations
- Particle Emitter
- DAZ Studio Bridge - Content Transfer
Advanced Terrain Creation & Editing
- Water Plane, Cloud Plane, & Ground Plane
- Terrain (full creation and editing tools)
- Trees & Stones
- Symmetrical Lattice
Tree Lab
- Tree & Leaf Type
- Branch/Trunk Details
- Customization Tools
Material Lab
- Create a City Scape Video
- Create Textures on a City Scape Video
- Create & Import Materials
- Edit
- Free Default Materials
- Texture & Material Effects Video 1
- Texture & Material Effects Video 2
- Deep Texture Editor
- Displacement Maps
- Save as presets
Modeling
- Metaballs
- Primitives
- Boolean Modeling
Advanced Rendering Options
- Soft Shadows
- Blurry Reflections
- Blurry Transmissions
- True Ambience
- Depth of Field (DOF)
- Reflections
- Transmissions
- Refractions
- Post Processing (Gamma, Dithering)
- Light Settings
- TA Rays Per Hit
- Boost Light
- Bryce Lightning (Network Rendering LAN or WAN)
Instance Lab
- Painter: Density, Divergence Angle, Distribution, Randomize, Scale, Rotation, & Proportion
- Brush Editor: Scale, Rotation, Random Seed, & Proportion
Import / Export
- Mesh Export of Booleans
- COLLADA Meshes
- FBX Meshes
- Import Sketch-up models (.dae format)
- Import Spore Models (.dae format)
- Import Animations from DAZ Studio
- Transfer between DAZ Studio 3.1 and Bryce 7
- 3D Studio .3ds
- LightWave .lws (Import .lwo)
- Direct 3D .x
- Wavefront .obj
- Updated LWOBJ exporter
- Many other file types

