Native Princess for Sadie Spirits

Native Princess for Sadie Spirits

  • $11.95
    • Native Princess for Sadie Spirits by: Morris, 3D Models by Daz 3D
    • $11.95
    Compatible Software: Poser, Daz to Unity Bridge
    Install Types:
    Daz Connect DIM Manual Install
    SKU:7774

    Optional License Add-Ons:

    −50% $10.00 $5.00
    −50% $1.99 $1.00

    *Unless otherwise specified, no discounts or offers will apply to License Add‑Ons.

    Compatible Software: Poser, Daz to Unity Bridge
    Install Types: Daz Connect DIM Manual Install
    SKU:7774

    Optional License Add-Ons:

    −50% $10.00 $5.00
    −50% $1.99 $1.00

    *Unless otherwise specified, no discounts or offers will apply to License Add‑Ons.

  • Details

    Morris presents "Native Princess" for "Sadie Spirits" by SilverElf. Native Princess is a beautifully detailed texture expansion for the lovely clothing set “Sadie Spirits” by SilverElf. Native Princess includes three new sets with lots of attention paid to little details, with plenty of pieces that can easily mix n’ match.

    What's Included and Features

    Features
    • 3 Material Sets for Sadie Spirit
    • Textures include:
      • 3 Dress Texture and Bump Maps
      • 2 Dress Transparency Maps
      • 3 Head Band Texture and Bump Maps (2000x2000)
      • 3 High Boot Texture and Bump Maps
      • 2 High Boot Transparency Maps
      • 3 Low Boot Texture and Bump Maps
      • 2 Low Boot Transparency Maps
      • 5 Long skirt Texture and Bump Maps
      • 2 Long Skirt Transparency Maps
      • 5 Shawl Texture and Bump Maps
      • 2 Shawl Transparency Maps
      • 3 Pants Texture and Bump Maps
      • 3 Tunic Texture and Bump Maps
    • Poser Material Presets to Apply All Options (.PZ2)
    • DAZ Studio Material Presets (.DS)

    Notes

    DAZ Studio Users: There is no longer a separate DAZ Studio installer for these Presets. DAZ Studio will automatically apply the DAZ Studio version of the Material Presets, giving you the correct DAZ Studio look to your Native Princess. Please see the ReadMe for additional information