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Midnight Brotherhood

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Availability: In stock

Special Price: $2.99

Regular Price: $14.95 save 80%

 

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sku: 11514

Description

 

Midnight Brotherhood offers five texture sets for Luthbel's Midnight Hunter, with bump, specular and displacement maps along with advanced shaders for Poser and Human Surface Shaders for Studio, that create realistic, touchable materials. High-resolution textures make this set suitable for both hobbyists and professional screen and print work, and the displacements sculpted in Zbrush add extra detail for a high-end look.

The textures can be used on their own and were designed to easily mix and match with the previous installments of the Brotherhood series, to allow for multiple looks and better value.

Mix and match with existing Brotherhood items, creating whole new outfits or use as they come.

To view full-sized promos, as well as extra promotional images including more DAZ Studio renders, please go to the Midnight Brotherhood Gallery on ArtZone

If you purchased any of the previous Brotherhood items before the 9th of November 2010, you will receive a coupon in your account for an extra 10% discount on Midnight Brotherhood; only one coupon per order, and coupons only valid from the 11th of November onwards.

 
 
Additional Information
Notes No
Compatible 3D Figures N/A
Compatible 3D Software DAZ Studio, Poser
What's Included & Features
What's Included & Features
Features
  • 5 Full Texture Sets for Luthbel's Midnight Hunter; all textures can be matched with others from the Brotherhood series:
    • Obsidian
    • Emerald
    • Amethyst
    • Cobalt
    • Jasper
  • Textures:
    • 21 Trenchcoat and Capelet Difuse Texture, Bump, Displacement, Specular, Specular Colour and Mask Maps (4096 x 4096)
    • 24 Pants and Boots Difuse Texture, Bump, Displacement, Specular, Specular Colour, Transparency and Mask Maps (4096 x 4096)
    • 21 Shirt, Gloves and Hat Difuse Difuse Texture, Bump, Displacement, Specular and Mask Maps (4096 x 4096)
    • 18 Belts, Glasses and Shotgun Difuse Texture, Bump, Displacement, and Specular(4096 x 4096)
    • 1 HDRI TIFF file for reflections
  • Poser 7+ MAT Poses (.PZ2) using png displacements
  • Separate Poser 6 MAT Poses (.PZ2) using jpg displacements
  • DAZ Studio Material Presets (.DS)
  • DAZ Studio Materials require Elite Human Surface Shader or DAZ Studio Advanced
 
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