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LoREZ Cardinal

LoREZ Cardinal

  • $19.95
    • LoREZ Cardinal in People and Wearables, Clothing and Accessories, Everyday,  3D Models by Daz 3D
    • $19.95
    SKU:13131
    Artist:
    Compatible Figures:
    No
    Compatible Software:
    DAZ Studio, Poser
    Install Types:
      • LoREZ Cardinal in People and Wearables, Clothing and Accessories, Everyday,  3D Models by Daz 3D
      • LoREZ Cardinal in People and Wearables, Clothing and Accessories, Everyday,  3D Models by Daz 3D
      • LoREZ Cardinal in People and Wearables, Clothing and Accessories, Everyday,  3D Models by Daz 3D
      • LoREZ Cardinal in People and Wearables, Clothing and Accessories, Everyday,  3D Models by Daz 3D
      • LoREZ Cardinal in People and Wearables, Clothing and Accessories, Everyday,  3D Models by Daz 3D
      • LoREZ Cardinal in People and Wearables, Clothing and Accessories, Everyday,  3D Models by Daz 3D
    SKU:13131
    Artist:
    Compatible Figures:
    No
    Compatible Software:
    DAZ Studio, Poser
    Install Types:
  • Details

    This standalone low resolution Cardinal figure is highly detailed and very easy on resources. It comes in two version one with a Zucchetto skull cap and the other a Biretta square hat. This figure can lend itself to a scene set in the Renaissance period or that of the modern day. Polygon count for both comes in at 6580 and 6644.


    There are four main texture options for the clothing, but these can be mixed and matched due to the applied material zones. There are also five skin textures and nine poses available.


    All skin textures and poses from the Lorenzo Lorez figure will work with the Cardinal.

    What's Included and Features

    • Cardinal Zucchetto (.CR2, .OBJ)
      • Morphs | Shapes
        • FBMBulky
        • FBMHeavyBody
        • FBMThin
        • Chest_Large
        • Inhale
        • LatsSize
        • Belly_In
        • Belly_Out
        • WaistThickness
        • Face_Alfonso
        • Face_Antonio
        • Face_Carlo
        • Face_Dario
        • Face_Dino
        • Face_Enzio
        • Face_Frederico
        • Face_Francesco
        • Face_Giorgio
        • Face_Leonardo
        • Face_Luigi
        • Face_Paolo
        • Face_Pietro
        • Face_Roberto
        • Face_Ruggerio
        • Face_Umberto
        • Face_Vincenzo
        • Face_African
        • Face_AfricanAlt
        • Face_CenterFwd
        • Face_Classic
        • Face_Creature
        • Face_CreatureAlt1
        • Face_CreatureAlt2
        • Face_Elven
        • Face_Goblin
        • Face_Heart
        • Face_Heavy
        • Face_Long
        • Face_LowerFwd
        • Face_Narrow
        • Face_Old
        • Face_Orc
        • Face_Oriental
        • Face_OrientalAlt
        • Face_Round
        • Face_Short
        • Face_Smooth
        • Face_Square
        • Face_Teen
        • Face_UpperFwd
        • Face_Wide
        • Face_Wizard
        • Face_Zombie
        • Brow_Angular
        • Brow_Arched
        • Brow_CenterClose
        • Brow_CenterDown
        • Brow_CenterUp
        • Brow_Down
        • Brow_Evil
        • Brow_Frown
        • Brow_Heavy
        • Brow_OuterDown
        • Brow_Wide
        • Brow_Up
        • Brow_Down_r
        • Brow_Down_l
        • Brow_Up_r
        • Brow_Up_l
        • Brow_Angular_r
        • Brow_Angular_l
        • Cheeks_Sink
        • Cheekbones
        • Cheek_Creases
        • Cheek_CreasesAlt
        • Cheeks_FwdFull
        • Cheeks_Wide
        • UpperFace_Padded
        • Chin_Cleft
        • Chin_FleshedOut
        • Chin_FleshedOutAlt
        • Chin_Fwd
        • Chin_Large
        • Chin_Small
        • Chin_Strong
        • Jowls
        • Mandible_Larger
        • Mandible_Small
        • Ears_Bigger
        • Ears_Elven
        • Ears_ElvenAlt
        • Ears_FoldOver
        • Ears_Height
        • Ears_In
        • Ears_LobesLonger
        • Ears_LobesOut
        • Ears_StickOut
        • Ears_UpperBig
        • Eyes_Bags
        • Eyes_Bigger
        • Eyes_Blink
        • Eyes_Blink_l
        • Eyes_Blink_r
        • Eyes_Height
        • Eyes_LidsHeavy
        • Eyes_LowerLidDefine
        • Eyes_Oriental
        • Eyes_SlantIn
        • Eyes_SlantOut
        • Eyes_Surprised
        • Eyes_WidthIn
        • Eyes_WidthOut
        • Eyes_UpperDroop
        • Eyes_Wince
        • Eyes_Wince_l
        • Eyes_Wince_r
        • Cranium_Larger
        • Cranium_Round
        • Cranium_SidesOut
        • Cranium_Smaller
        • Temples_In
        • Beard_Full
        • Beard_Normal
        • Goatee
        • Moustache
        • Hair_01
        • Hair_02
        • Mouth_Cnrs_Down
        • Mouth_Cnrs_Up
        • Mouth_Frown
        • Mouth_Higher
        • Mouth_Narrow
        • Mouth_Open
        • Mouth_Smile
        • Mouth_SmileAlt
        • Mouth_SmileAlt_l
        • Mouth_SmileAlt_r
        • Mouth_SmileOpen
        • Mouth_SmileOpenAlt
        • Mouth_Whistle
        • Mouth_Wider
        • Lips_Bigger
        • LowLip_Fill
        • LowLip_Fwd
        • LowLip_FwdAlt
        • LowLip_Part
        • LowLip_Thin
        • UpLip_Full
        • UpLip_Fwd
        • UpLip_Padded
        • UpLip_Sneer
        • UpLip_Thin
        • Nose_Back
        • Nose_BridgeFwd
        • Nose_BridgeSquashed
        • Nose_BridgeWider
        • Nose_Defined
        • Nose_EndBulbous
        • Nose_EndLong
        • Nose_HeightLong
        • Nose_HeightShort
        • Nose_Roman
        • Nose_Smaller
        • Nose_Squashed
        • Nose_Thicker
        • Nose_Wide
        • Nose_UpTurned
        • Nostrils_SidesDown
        • Nostrils_Wider
        • Mouth_A
        • Mouth_E
        • Mouth_Eh
        • Mouth_Er
        • Mouth_F
        • Mouth_I
        • Mouth_Le
        • Mouth_IH
        • Mouth_M
        • Mouth_Nuh
        • Mouth_O
        • Mouth_Puh
        • Mouth_Sh
        • Mouth_Te
        • Mouth_Tuh
        • Mouth_U
        • Mouth_Uw
        • Mouth_We
        • Teeth_UpperFangs
        • Tongue_SwayL
        • Tongue_SwayR
        • Tongue_Fat
        • Tongue_Length
        • Tongue_CurlDown
        • Tongue_CurlUp
        • Fingers_Bulky
        • Hands_Bulky
        • Arm_Size
        • BicepsFlex
        • ForeArm_Size
        • Shldr_Size
        • TricepsFlex
        • Fit_Donkey
        • Kneeling
        • Legs_Spread
        • LegL_Sideways
        • LegR_Sideways
        • Sitting
        • Sitting_Wide
        • StepUp_L
        • StepUp_R
        • Walk_Left
        • Walk_Right
        • Adjust_SashDisp
        • Cape_ArmBend
        • Cape_ArmBendL
        • Cape_FlapFront
        • Cape_FlapFront_l
        • Cape_FlapFront_r
        • Cape_FlapRear
        • Cape_FlapRear_r
        • Cape_FlapRear_l
        • Cape_ArmBendR
        • Collar_CenterFlat
        • Collar_Taller
        • Collar_TwistSideDwn
        • Collar_TwistSideDwn_l
        • Collar_TwistSideDwn_r
        • Collar_TwistWide
        • Collar_TwistWideL
        • Collar_TwistWideR
        • Cross_CollarBoneFwd
        • Cross_Hide
        • Cross_Fwd
        • Cross_NeckLUp
        • Cross_NeckRUp
        • Cross_NeckLIn
        • Cross_NeckRIn
        • Cross_SwingFwd
        • Cross_SwingLeft
        • Cross_SwingRight
        • Cross_Left
        • Cross_Right
        • Glutes_Bigger
        • Sash_BendFwd
        • Sash_Expand
        • Sash_SwayL
        • Sash_SwayR
        • Sleeves_FallBck
        • Sleeves_MoveUp
        • Sleeves_Wider
        • ThighsUp_Fwd
        • ThighsRear_Back
        • ThighsSides_Out
        • ThighsSides_Out_l
        • ThighsSides_Out_r
        • Zucchetto_FrontOut
        • Zucchetto_FrontWider
        • Zucchetto_RearOut
        • Zucchetto_SidesTaller
        • Zucchetto_SidesOut
        • Zucchetto_TemplesWider
        • Eyes_Side-Side
        • Eyes_Up-Down
        • EyeBalls_Sideways
        • EyeBalls_Fwd-Back
        • EyeBalls_Up-Down
        • EyeBalls_Size
        • CTRLNeckHeadBend
        • CTRLNeckHeadSide-Side
        • CTRLNeckHeadTwist
        • SCLHeadSize
        • SCLChestSize
        • CTRLTorsoBend
        • CTRLTorsoTwist
        • CTRLTorsoSide-Side
        • CTRLWaistBend
        • CTRLWaistBendBack
        • CTRLWaistBendFront
        • SCLArmsLength
        • SCLForeArmsLength
        • SCLHandsSize
        • CTRLArmFront-BackL
        • CTRLArmFront-BackR
        • CTRLArmsFront-Back
        • CTRLArmsUp-Down
        • CTRLLArmUp
        • CTRLRArmUp
        • CTRLArmTwistL
        • CTRLArmTwistR
        • CTRLForeArmBendL
        • CTRLForeArmBendR
        • CTRLShoulderShrug
        • CTRLShoulderShrugR
        • CTRLShoulderShrugL
        • CTRLKneeBendL
        • CTRLKneeBendR
        • CTRLLegsBend
        • CTRLLLegBend
        • CTRLRLegBend
        • CTRLLegsSplay
        • CTRLLLegSide-Side
        • CTRLRLegSide-Side
        • CTRLLLegTwist
        • CTRLRLegTwist
        • CTRLFootBendL
        • CTRLFootBendR
        • CTRLFeetTipToes
        • CTRLFootTipToeL
        • CTRLFootTipToeR
        • CTRLSit
        • SCLLegsLength
        • SCLFeetSize
    • Cardinal Biretta (.CR2, .OBJ)
      • Morphs | Shapes
        • FBMBulky
        • FBMHeavyBody
        • FBMThin
        • Chest_Large
        • Inhale
        • LatsSize
        • Belly_In
        • Belly_Out
        • WaistThickness
        • Face_Alfonso
        • Face_Antonio
        • Face_Carlo
        • Face_Dario
        • Face_Dino
        • Face_Enzio
        • Face_Frederico
        • Face_Francesco
        • Face_Giorgio
        • Face_Leonardo
        • Face_Luigi
        • Face_Paolo
        • Face_Pietro
        • Face_Roberto
        • Face_Ruggerio
        • Face_Umberto
        • Face_Vincenzo
        • Face_African
        • Face_AfricanAlt
        • Face_CenterFwd
        • Face_Classic
        • Face_Creature
        • Face_CreatureAlt1
        • Face_CreatureAlt2
        • Face_Elven
        • Face_Goblin
        • Face_Heart
        • Face_Heavy
        • Face_Long
        • Face_LowerFwd
        • Face_Narrow
        • Face_Old
        • Face_Orc
        • Face_Oriental
        • Face_OrientalAlt
        • Face_Round
        • Face_Short
        • Face_Smooth
        • Face_Square
        • Face_Teen
        • Face_UpperFwd
        • Face_Wide
        • Face_Wizard
        • Face_Zombie
        • Brow_Angular
        • Brow_Arched
        • Brow_CenterClose
        • Brow_CenterDown
        • Brow_CenterUp
        • Brow_Down
        • Brow_Evil
        • Brow_Frown
        • Brow_Heavy
        • Brow_OuterDown
        • Brow_Wide
        • Brow_Up
        • Brow_Down_r
        • Brow_Down_l
        • Brow_Up_r
        • Brow_Up_l
        • Brow_Angular_r
        • Brow_Angular_l
        • Cheeks_Sink
        • Cheekbones
        • Cheek_Creases
        • Cheek_CreasesAlt
        • Cheeks_FwdFull
        • Cheeks_Wide
        • UpperFace_Padded
        • Chin_Cleft
        • Chin_FleshedOut
        • Chin_FleshedOutAlt
        • Chin_Fwd
        • Chin_Large
        • Chin_Small
        • Chin_Strong
        • Jowls
        • Mandible_Larger
        • Mandible_Small
        • Ears_Bigger
        • Ears_Elven
        • Ears_ElvenAlt
        • Ears_FoldOver
        • Ears_Height
        • Ears_In
        • Ears_LobesLonger
        • Ears_LobesOut
        • Ears_StickOut
        • Ears_UpperBig
        • Eyes_Bags
        • Eyes_Bigger
        • Eyes_Blink
        • Eyes_Blink_l
        • Eyes_Blink_r
        • Eyes_Height
        • Eyes_LidsHeavy
        • Eyes_LowerLidDefine
        • Eyes_Oriental
        • Eyes_SlantIn
        • Eyes_SlantOut
        • Eyes_Surprised
        • Eyes_WidthIn
        • Eyes_WidthOut
        • Eyes_UpperDroop
        • Eyes_Wince
        • Eyes_Wince_l
        • Eyes_Wince_r
        • Cranium_Larger
        • Cranium_Round
        • Cranium_SidesOut
        • Cranium_Smaller
        • Temples_In
        • Beard_Full
        • Beard_Normal
        • Goatee
        • Moustache
        • Hair_01
        • Hair_02
        • Mouth_Cnrs_Down
        • Mouth_Cnrs_Up
        • Mouth_Frown
        • Mouth_Higher
        • Mouth_Narrow
        • Mouth_Open
        • Mouth_Smile
        • Mouth_SmileAlt
        • Mouth_SmileAlt_l
        • Mouth_SmileAlt_r
        • Mouth_SmileOpen
        • Mouth_SmileOpenAlt
        • Mouth_Whistle
        • Mouth_Wider
        • Lips_Bigger
        • LowLip_Fill
        • LowLip_Fwd
        • LowLip_FwdAlt
        • LowLip_Part
        • LowLip_Thin
        • UpLip_Full
        • UpLip_Fwd
        • UpLip_Padded
        • UpLip_Sneer
        • UpLip_Thin
        • Nose_Back
        • Nose_BridgeFwd
        • Nose_BridgeSquashed
        • Nose_BridgeWider
        • Nose_Defined
        • Nose_EndBulbous
        • Nose_EndLong
        • Nose_HeightLong
        • Nose_HeightShort
        • Nose_Roman
        • Nose_Smaller
        • Nose_Squashed
        • Nose_Thicker
        • Nose_Wide
        • Nose_UpTurned
        • Nostrils_SidesDown
        • Nostrils_Wider
        • Mouth_A
        • Mouth_E
        • Mouth_Eh
        • Mouth_Er
        • Mouth_F
        • Mouth_I
        • Mouth_Le
        • Mouth_IH
        • Mouth_M
        • Mouth_Nuh
        • Mouth_O
        • Mouth_Puh
        • Mouth_Sh
        • Mouth_Te
        • Mouth_Tuh
        • Mouth_U
        • Mouth_Uw
        • Mouth_We
        • Teeth_UpperFangs
        • Tongue_SwayL
        • Tongue_SwayR
        • Tongue_Fat
        • Tongue_Length
        • Tongue_CurlDown
        • Tongue_CurlUp
        • Fingers_Bulky
        • Hands_Bulky
        • Arm_Size
        • BicepsFlex
        • ForeArm_Size
        • Shldr_Size
        • TricepsFlex
        • Fit_Donkey
        • Kneeling
        • Legs_Spread
        • LegL_Sideways
        • LegR_Sideways
        • Sitting
        • Sitting_Wide
        • StepUp_L
        • StepUp_R
        • Walk_Left
        • Walk_Right
        • Adjust_SashDisp
        • Cape_ArmBend
        • Cape_ArmBendL
        • Cape_FlapFront
        • Cape_FlapFront_l
        • Cape_FlapFront_r
        • Cape_FlapRear
        • Cape_FlapRear_r
        • Cape_FlapRear_l
        • Cape_ArmBendR
        • Collar_CenterFlat
        • Collar_Taller
        • Collar_TwistSideDwn
        • Collar_TwistSideDwn_l
        • Collar_TwistSideDwn_r
        • Collar_TwistWide
        • Collar_TwistWideL
        • Collar_TwistWideR
        • Cross_CollarBoneFwd
        • Cross_Hide
        • Cross_Fwd
        • Cross_NeckLUp
        • Cross_NeckRUp
        • Cross_NeckLIn
        • Cross_NeckRIn
        • Cross_SwingFwd
        • Cross_SwingLeft
        • Cross_SwingRight
        • Cross_Left
        • Cross_Right
        • Glutes_Bigger
        • Sash_BendFwd
        • Sash_Expand
        • Sash_SwayL
        • Sash_SwayR
        • Sleeves_FallBck
        • Sleeves_MoveUp
        • Sleeves_Wider
        • ThighsUp_Fwd
        • ThighsRear_Back
        • ThighsSides_Out
        • ThighsSides_Out_l
        • ThighsSides_Out_r
        • Eyes_Side-Side
        • Eyes_Up-Down
        • EyeBalls_Sideways
        • EyeBalls_Fwd-Back
        • EyeBalls_Up-Down
        • EyeBalls_Size
        • CTRLNeckHeadBend
        • CTRLNeckHeadSide-Side
        • CTRLNeckHeadTwist
        • SCLHeadSize
        • SCLChestSize
        • CTRLTorsoBend
        • CTRLTorsoTwist
        • CTRLTorsoSide-Side
        • CTRLWaistBend
        • CTRLWaistBendBack
        • CTRLWaistBendFront
        • SCLArmsLength
        • SCLForeArmsLength
        • SCLHandsSize
        • CTRLArmFront-BackL
        • CTRLArmFront-BackR
        • CTRLArmsFront-Back
        • CTRLArmsUp-Down
        • CTRLLArmUp
        • CTRLRArmUp
        • CTRLArmTwistL
        • CTRLArmTwistR
        • CTRLForeArmBendL
        • CTRLForeArmBendR
        • CTRLShoulderShrug
        • CTRLShoulderShrugR
        • CTRLShoulderShrugL
        • CTRLKneeBendL
        • CTRLKneeBendR
        • CTRLLegsBend
        • CTRLLLegBend
        • CTRLRLegBend
        • CTRLLegsSplay
        • CTRLLLegSide-Side
        • CTRLRLegSide-Side
        • CTRLLLegTwist
        • CTRLRLegTwist
        • CTRLFootBendL
        • CTRLFootBendR
        • CTRLFeetTipToes
        • CTRLFootTipToeL
        • CTRLFootTipToeR
        • CTRLSit
        • SCLLegsLength
        • SCLFeetSize
    • 5 Clothing Textures (.PZ2, .DSA)
      • Black
      • Black Fuchsia
      • Black Scarlet
      • Scarlet
      • White
    • 5 Skin Textures (.PZ2, .DSA)
      • Base Skin
      • Brown Grey Hair
      • Brown Grey Hair and Beard
      • Grey Hair
      • Grey Hair and Beard
    • Turn On/Off IK Settings (.PZ2)
    • Hide/Show Thighs Settings (.PZ2)
    • 9 Poses (.PZ2)
    • DAZ Studio Material Presets
    • Textures Included:
      • 21 Diffuse/Bump/Trans/Displacement/Specular Maps (2048x2048)
      • 1 Reflection Map (420x420)

    Notes

    No

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