| What's Included & Features |
Features
- LOBBracers (.CR2 & .OBJ)
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- FBMBodyBuilder
- FBMFitting
- FBMH4HiroBody
- FBMH4HiroBuilt
- FBMH4HiroRealistic
- FBMH4HiroStylized
- FBMSuperHero
- FBMThin
- LOBBreastplate (.CR2 & .OBJ)
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- FBMBodyBuilder
- FBMFitting
- FBMH4HiroBody
- FBMH4HiroBuilt
- FBMH4HiroRealistic
- FBMH4HiroStylized
- FBMSuperHero
- FBMThin
- LOBBreeches (.CR2 & .OBJ)
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- FBMBodyBuilder
- FBMBulk
- FBMEmaciated
- FBMFix
- FBMH4HiroBody
- FBMH4HiroBuilt
- FBMH4HiroRealistic
- FBMH4HiroStylized
- FBMSuperHero
- FBMThin
- FBMYoung
- PBMCalvesFlex
- PBMGluteRaiseL
- PBMGluteRaiseR
- PBMGlutesSize
- PBMHipsSize
- PBMShinsThickness
- PBMThighsThickness
- PBMThighsTone
- PBMTummyOut
- PBMWaistWidth
- LOBHelmet (.CR2 & .OBJ)
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- FBMBodyBuilder
- FBMFitting
- FBMH4HiroBody
- FBMH4HiroBuilt
- FBMH4HiroRealistic
- FBMH4HiroStylized
- FBMSuperHero
- FBMThin
- LOBHipplates (.CR2 & .OBJ)
-
- FBMBodyBuilder
- FBMFitting
- FBMH4HiroBody
- FBMH4HiroBuilt
- FBMH4HiroRealistic
- FBMH4HiroStylized
- FBMSuperHero
- FBMThin
- VLHBendAft
- VLHBendBef
- VLHLPBendAll
- VLHLPSideSideAll
- VLHLPTwistAll
- VLHRPBendAll
- VLHRPSideSideAll
- VLHRPTwistAll
- VLHSSideAft
- VLHSSideBef
- VLHTwistAft
- VLHTwistBef
- LOBLeggings (.CR2 & .OBJ)
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- FBMBodyBuilder
- FBMFitting
- FBMH4HiroBody
- FBMH4HiroBuilt
- FBMH4HiroRealistic
- FBMH4HiroStylized
- FBMSuperHero
- FBMThin
- LOBPauldrons (.CR2 & .OBJ)
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- FBMBodyBuilder
- FBMFitting
- FBMH4HiroBody
- FBMH4HiroBuilt
- FBMH4HiroRealistic
- FBMH4HiroStylized
- FBMSuperHero
- FBMThin
- LOBTunic (.CR2 & .OBJ)
-
- FBMBodyBuilder
- FBMBulk
- FBMEmaciated
- FBMH4HiroBody
- FBMH4HiroBuilt
- FBMH4HiroRealistic
- FBMH4HiroStylized
- FBMSuperHero
- FBMThin
- FBMYoung
- PBMArmsSize
- PBMChestBuilt
- PBMChestFlatten
- PBMChestLarge
- PBMChestMassive
- PBMChestSize
- PBMForearmsThickness
- PBMGluteRaiseL
- PBMGluteRaiseR
- PBMGlutesSize
- PBMHipsSize
- PBMLatsSize
- PBMTrapsSize
- PBMTummyOut
- PBMWaistWidth
- LtLOBBoots (.CR2 & .OBJ)
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- FBMBodyBuilder
- FBMFitting
- FBMH4HiroBody
- FBMH4HiroBuilt
- FBMH4HiroRealistic
- FBMH4HiroStylized
- FBMSuperHero
- LtLOBBracers (.CR2 & .OBJ)
-
- FBMBodyBuilder
- FBMFitting
- FBMH4HiroBody
- FBMH4HiroBuilt
- FBMH4HiroRealistic
- FBMH4HiroStylized
- FBMSuperHero
- FBMThin
- LtLOBBreastplate (.CR2 & .OBJ)
-
- FBMBodyBuilder
- FBMFitting
- FBMH4HiroBody
- FBMH4HiroBuilt
- FBMH4HiroRealistic
- FBMH4HiroStylized
- FBMSuperHero
- FBMThin
- LtLOBHipplates (.CR2 & .OBJ)
-
- FBMBodyBuilder
- FBMFitting
- FBMH4HiroBody
- FBMH4HiroBuilt
- FBMH4HiroRealistic
- FBMH4HiroStylized
- FBMSuperHero
- FBMThin
- Lord of Battles Back Breaker Sword (.PP2 & .OBJ)
- Textures
-
- 1 Silver Reflection Map (128 x 128)
- 1 Bracer Texture, Bump, Displacement, and Specular Map (1600 x 1600)
- 1 Back Breaker Sword Texture, Bump, Displacement, Reflection and Specular Map (2048 x 2048)
- 1 Breastplate Texture, Bump, Displacement, and Specular Map (2048 x 2048)
- 1 Breeches Texture, Bump, Displacement, and Specular Map (2048 x 2048)
- 1 Helm Texture, Bump, Displacement, and Specular Map (1600 x 1600)
- 1 Hipplates Texture, Bump, Displacement, Reflection, and Specular Map (2048 x 2048)
- 1 Leggings Texture, Bump, Displacement, and Specular Map (2048 x 2048)
- 1 Light Boots Texture, Bump, Displacement, and Specular Map (2048 x 2048)
- 1 Light Bracers Texture, Bump, Displacement, and Specular Map (1600 x 1600)
- 1 Light Breastplate Texture, Bump, Displacement, and Specular Map (2048 x 2048)
- 1 Light Hipplates Texture, Bump, Displacement, and Specular Map (2048 x 2048)
- 1 Pauldrons Texture, Bump, Displacement, and Specular Map (1600 x 1600)
- 1 Tunic Texture, Bump, Displacement, and Specular Map (2048 x 2048)
- DAZ Studio Material Presets (.DS)
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