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Making Morphing Props in Lightwave 3D for use in DAZ|Studio Making Morphing Props in Lightwave 3D for use in DAZ|Studio (2008-03-01)
By: JoeMamma2000

How to make simple morphing props with UV textures in Lightwave 3D Modeler for use in DAZ|Studio
 
Fitting M3 clothing to the V4.2 Male in DAZ|Studio Fitting M3 clothing to the V4.2 Male in DAZ|Studio (2008-03-01)
By: DrVesuvius

With the inclusion of the new V4.2 Male Morphs, Victoria can now explore her masculine side. But whatever can Victor wear? The good news is that with a little work, Victor can wear a lot of Michael 3's hand-me downs. This tutorial will show you how to adapt M3 clothing, using only DAZ|Studio.
 
Integrating Third Party Products Into DAZ Runtimes Integrating Third Party Products Into DAZ Runtimes (2008-02-27)
By: Tarafore

There are literally thousands of excellent DAZ|Studio and Poser freebies available, but getting them to actually show up in the “Load” section of DAZ|Studio can be daunting to a newcomer. This tutorial will show you how to actually SEE third party downloads in DAZ|Studio's Load screen and access them without importing, even if they lack a readme or premade runtime.
 
Simplifying Complex Background Props in D|S Simplifying Complex Background Props in D|S (2008-01-21)
By: ModernWizard

Using D|S' Export as OBJ and Collect Maps features, you can reduce the impact of complicated background props on your system, speeding up your renders.
 
Stereo rendering demistified Stereo rendering demistified (2007-12-24)
By: itsikw

Summary This tutorial teaches how to make stereoscopic renders of 3d scenes using a new tool, the Stereoscopic Camera. This tool is attached to this tutorial as a DAZ|Studio scene. The tutorial also teaches basic rules for stereoscopic photography composition. The creation of stereoscopic image consists of two steps: two renders of the scene in DAZ|Studio and image registration/cropping using external software. The image can be viewed on any monitor using standard red/cyan eyewear.
 
Create an Outfit From the Default Skins Create an Outfit From the Default Skins (2008-01-02)
By: Bluemusic

Through this tutorial, you will learn how to make a basic outfit for a DAZ character from only the default skin of a character.
 
Putting "non-smart" props on a figure symmetrically [mirroring positions] Putting "non-smart" props on a figure symmetrically [mirroring positions] (2007-12-09)
By: ModernWizard

If you’re making your own simple props by exporting OBJs, you might have a hard time positioning them. This tutorial will help you put non-smart-propped props in matching positions on either side of a figure.
 
Putting One Figure’s Head on Another’s Body in D|S 1.8 Putting One Figure’s Head on Another’s Body in D|S 1.8 (2007-12-04)
By: ModernWizard

In this tutorial, you will learn how to transplant one figure’s head to another’s body using only D|S, no plugins or external utilities.
 
Simple Velvet In DAZ|Studio Using DAZ Default Shader Presets Simple Velvet In DAZ|Studio Using DAZ Default Shader Presets (2007-11-14)
By: KerWar

A tutorial on making basic velvet shader presets using only the DAZ|Studio Default Shader Presets. The effect will resemble that of a deep, rich velvet.
 
Lever and Lid  - moveable parts Lever and Lid - moveable parts (2007-09-06)
By: atoxic

how to create a lever which can be pulled and positioned everywhere in the scene - construction of items with moveable parts
 
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