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| Making Morphing Props in Lightwave 3D for use in DAZ|Studio (2008-03-01) By: JoeMamma2000 How to make simple morphing props with UV textures in Lightwave 3D Modeler for use in DAZ|Studio |
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| Fitting M3 clothing to the V4.2 Male in DAZ|Studio (2008-03-01) By: DrVesuvius With the inclusion of the new V4.2 Male Morphs, Victoria can now explore her masculine side. But whatever can Victor wear? The good news is that with a little work, Victor can wear a lot of Michael 3's hand-me downs. This tutorial will show you how to adapt M3 clothing, using only DAZ|Studio. |
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| Integrating Third Party Products Into DAZ Runtimes (2008-02-27) By: Tarafore There are literally thousands of excellent DAZ|Studio and Poser freebies available, but getting them to actually show up in the “Load” section of DAZ|Studio can be daunting to a newcomer. This tutorial will show you how to actually SEE third party downloads in DAZ|Studio's Load screen and access them without importing, even if they lack a readme or premade runtime. |
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| Simplifying Complex Background Props in D|S (2008-01-21) By: ModernWizard Using D|S' Export as OBJ and Collect Maps features, you can reduce the impact of complicated background props on your system, speeding up your renders. |
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| Stereo rendering demistified (2007-12-24) By: itsikw Summary This tutorial teaches how to make stereoscopic renders of 3d scenes using a new tool, the Stereoscopic Camera. This tool is attached to this tutorial as a DAZ|Studio scene. The tutorial also teaches basic rules for stereoscopic photography composition. The creation of stereoscopic image consists of two steps: two renders of the scene in DAZ|Studio and image registration/cropping using external software. The image can be viewed on any monitor using standard red/cyan eyewear. |
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| Create an Outfit From the Default Skins (2008-01-02) By: Bluemusic Through this tutorial, you will learn how to make a basic outfit for a DAZ character from only the default skin of a character. |
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| Putting "non-smart" props on a figure symmetrically [mirroring positions] (2007-12-09) By: ModernWizard If you’re making your own simple props by exporting OBJs, you might have a hard time positioning them. This tutorial will help you put non-smart-propped props in matching positions on either side of a figure. |
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| Putting One Figure’s Head on Another’s Body in D|S 1.8 (2007-12-04) By: ModernWizard In this tutorial, you will learn how to transplant one figure’s head to another’s body using only D|S, no plugins or external utilities. |
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| Simple Velvet In DAZ|Studio Using DAZ Default Shader Presets (2007-11-14) By: KerWar A tutorial on making basic velvet shader presets using only the DAZ|Studio Default Shader Presets. The effect will resemble that of a deep, rich velvet. |
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| Lever and Lid - moveable parts (2007-09-06) By: atoxic how to create a lever which can be pulled and positioned everywhere in the scene - construction of items with moveable parts |
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