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more....Wacky Modelling ~ In Carrara ~Has Anyone here experimented with Gaussian Splatting?
can you point me to any documentation on Blendshapes to Bones? I haven't been able to find any mention of it about Blender.
I wish I could but I haven't found it since either and it seems I didn't keep the zip
I don't use Blender much in the way most do
I use it daily as my video editor believe it or not but modelling and rendering, no
prefer Carrara
as for Unreal
set it up as a game and cook it
with all that involves, and it involves quite a bit
it can't be too hard as I have done it, but more than I can explan
but there is a lot of documantation and tutorials
UV texture templates?there is a paid UV export addon for DAZ studio (probably not 6 but apparently that does it natively)
https://www.daz3d.com/uv-tailor
disclaimer, I don't own it, I use Carrara or Ultimate Unwrap3D because those are my modelling UV mapping softwares of choice
Making an objectalso even if you hide vertices, the points still export
I see them all on hidden figures in Carrara's vertex room for example exporting fitted draped clothing to create morphs, doesn't seem to prevent morphloader from accepting them though as it only reads faces (ie don't get the vertex order doesn't match dialogue)
but DAZ will set the bounding box to include the invisible dotty figure if it's reimported as an obj
Does DAWN work in Carrara 8.5?oh the nostalgia reading this thread

we actually expected DAZ to make stuff work in Carrara back then
I should really dig my Hivewire figures out again
thanks for the work and the link therixx,
Does DAWN work in Carrara 8.5?If someone happens to be still interested after all this time, I moved my tutorial here:
https://www.riccardocorso.it/text/tut-cgi-dawn-carrara-en.phpAdventures of Lorenzo & LoRez Figures in Carrarasome webboid love in Carrara....
Let's appreciate/discuss today's new releases - ongoinger still further threadI wishlisted it for now and already spent money I really cannot spare these past few days, but am used to breaking up sets, I do it quite a lot using the geometry editor or external software like Carrara
I suspect these are in fact game assets converted for DAZ studio, Polish like a few other PAs is a brokerage and other modellers sell their stuff to DAZ through them including Game Devs and likely are demo scenes they made exported as a solid obj as I often did Unreal Assets in the past
I now use FBX but that while giving separate objects doesn't export any textures so is a lot of work they probably don't want to do
when I say demos, the sets themselves might not even exist as a product, elsewhere, more showcases for a modellers work never meant for anything but renders
I know the Dekadon sets fall somewhat in that category, the showcase scenes are meant as just that, to show off all the assets in the set
I have most of the Polish versions in the original Dekadon Unreal format
DS6 and .DAZ fileswow I missed that one. almost tempted to buy it today because 60% off it's very decent but this month is a bit of a pinch for me
not for D|S6 but Carrara!
but since I can and do manually do it, not urgentI have in fact manually resaved many over the years
13 year anniversary of when DAZ last did any development on Carrara a couple weeks ago, it's not as if I haven't had lots of time
Carrara Community Art Gallery - Show us your Renders!!!Genesis, Daz Dragon & ants by K Gilliland
an old Carrara scene redone
Official Release of Carrara 8.5 **Update - 8.5.1.19**ProPose said:
How time flies, when having fun....in Carrara
So True!!! The box of goodies that just Keeps On Giving - even long after its Masters deserted it!
Rock On Forever Carrara!!!
Official Release of Carrara 8.5 **Update - 8.5.1.19**It's been that long? How time flies, when having fun....in Carrara
The Torquinox Carrara Thread
Iirc, there is an array tool in the modeling room. On my Tablet so can't check. I was laughing about the new texture features in Blender 5+. Thinking yeah we could even do mip-mapping so long ago. The 3D paint tool was so cool. There are a lot of freebies that expand Cararra so look for the links here.Torquinox said:Thanks to @Diomede & @Dartanbeck. I guess there's no array tool? It's probably unfair for me to poke at that. I know how long it's been since Carrara was updated.
How did you discover Daz/Poser?How did I discover DAZ?
Hmmm..., in my spare time at work I'd been creating wire frame 3D objects & animation on two government mini-computers with 16KB of core memory and Tektronix vector graphic displays back in the mid '70s in the Launch Control Center at the Kennedy Space Center, but never thought I'd have a computer at home that could do it. Twenty years later (late '90s) I finally broke down and bought a PC for home (other than the pathetic HP Win95 laptop forced on me by the company I worked for at the time). My spiffy new home desktop was another HP (I was working for a UNIX oriented, HP "big iron", consulting company at the time) and my new machine had the new Win98 system on it. Wheee...! I used it to play Myst, and that got me interested again in 3D work because now the "hidden line problem" had been long solved and possible on smaller computers. At that time around the Washington DC area it was common that a few times a year there would be big gatherings of software & hardware vendors displaying old & new products in a flea market environment, sometimes in a tent. At one of these events I found an early version of Poser. I upgraded though Poser a couple of times but about Poser5 I attended one of those sales events and found a copy of RayDream Studio for $100 and started playing with that. That product eventually turned into Carrara (later picked up by DAZ). Meanwhile I started hearing about models available from DAZ that would work in Poser around 2001 or so. My earliest purchases from DAZ were Michael2 and the Barbarian gear for him. But now I can't even find either one them in DAZ's Product Library list identifying all the things I'd bought. I started collecting DAZ's models, and then DAZ started marketing (for free) its own 3D modeling software DAZ Studio. I collected the early alpha and beta versions before version 1.0 (still have them). And I've collected every version since then. I don't do much modeling anymore. I got what I wanted out of it, but it was fun along the way and I have a large but not obsessive library of models up through Michael8 and various landscapes, buildings, & miscellaneous objects.
absurd itemsthanks for reminding me of it, I own it, forgot about it and never rendered it
not even loaded it to see if I can animate it
update, pretty meh honestly
3 set morph positions for the cars, not rigged
I might be able to cut it up at best in Carrara and use motion paths and tracking
is Studio? still renders and AI animation at best
Official Release of Carrara 8.5 **Update - 8.5.1.19**Happy 13th Anniversary of Daz doing nothing with Carrara
How did you discover Daz/Poser?Totally my husband's fault. In November 2009, I saw my then boyfriend creating these 3D graphic characters. He loved one called Aiko as he loves anime. I thought it looked cool so he sent me a link to this site called daz3d. At that time I think you could get the base prgram free (it was a long time ago) but if you wanted the Pro version you had to buy it. He told me there was lots of freebie content. He did warn me though. He said "like any good drug the first taste is free" and laughed. I had just missed the October sale. Within a month I became monthly Daz+ subscriber which switched to yearly in March when they offered a decent discount. I bought the Pro version then too. I spend way too much here but I love dabbling. I'm 66 and still working full time so I don't get to play as much as I would like to but I am retiring from my day job as of February 1, 2027 and hope to spend more time on my hobbies. Doing the things I love instead of the things I need to to pay the bills. My husband still uses Daz but doesn't spend anywhere near what I do and creates even less. He is a big fan of what I can do and I am not nearly as talented as some others here but I enjoy it. My Mum is an artist and I have what my sister calls the art gene. I also have Bryce, Hexagon, Carrara and Poser 13 which I dabble in but Daz was the first one I learned and therefore the one I tend to fall back on.
How did you discover Daz/Poser?Saw Poser 1 advertised in a 3D mag or other mag ... it was beyond my price range at the time..1996 or so. Kept reading the mags and tried different software... then one day I was at one of those huge mega outlet malls and went into a software shop, and there in the software clearance bin was a copy of Poser 1 for $29. I snagged it. I still have it. Stuck with P4 for a very long time, using V1,2,3,4. I also found Vista Pro, then Bryce, Ray Dream Studio (Carrara). and several others. I loved the interface of Metacreations products. Kai Krause was the designer. I mainly plodded along, as I still do today.
How did you discover Daz/Poser?I was in Totsuka, Japan serving in the US Navy at the Telecommunications Station they had there, where a colleague introduced me to Poser 1.0 when he learned I was looking for some 3D applications for my personal computer. It was by Fractal Designs back then. From there, I branched out to their Ray Dream Studio, and also Bryce by Mojo I've been following their products through upgrades and evolution ever since.
I did feel that RDS was superior to the early versions of Carrara, and I was only forced to fully go with Carrara when my first computer finally died and I was unable to reinstall RDS onto my replacement machine. Throughout it all, I was acquiring tons of models from Zygote.
When Zygote became DAZ, I tried the DAZ Studio and had a hard time adjusting to the new UI vs how Poser did theirs. But eventually, I became used to it--only years later of being on DS so much, I'm finding the Poser UI feels rather clunky now!
Then I lost my access to Carrara when I tried to add an Adessa writing tablet to my system because the Adessa drivers were incompatible with Carrara. That disaster forced me to pick up Blender, and I quickly picked up on how powerful and great Blender is! Eventually, the Carrara/Adessa conflicts were finally fixed and I was able to start using Carrara again, but I haven't gone back to it because Blender is so much better. I've also got Hexagon & Pegasus, but I've rarely have needed to use them.So far, my highest use apps are DS & Blender, and I LOVE how transferring between them has become so much easier in recent years!!
How did you discover Daz/Poser?I got Carrara 5 on a magazine cover disc
went to the Evocia site and was redirected to DAZ3D
it was 2009
I had a crappy Dell laptop that really couldn't run DAZ Studio
so I used Carrara, Which I upgraded to 7 in 2010 with the DAZ book, Figures, Characters and Avatars then also bought Poser7
didn't really use D|S until 4 as that didn't crash loading everything
I actually started out as an iClone3 user late 2008 as Reallusian Crazytalk came bundled on my laptop so went to their site once I got internet










