I had a lot of trouble with crashes too even with 32Gb mem (64pro) and only a few figures in the scene. Looks like it was related to the stack/item issues: original crashes were after adding/removing other figures from the scene; I'm not seeing crashes yet when saving more often after any changes.
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I had a lot of trouble with crashes too even with 32Gb mem (64pro) and only a few figures in the scene. Looks like it was related to the stack/item issues: original crashes were after adding/removing other figures from the scene; I'm not seeing crashes yet when saving more often after any changes.