[SOLVED] Liquid Pack

nicsttnicstt Posts: 11,714
edited November 2015 in The Commons

I'm not seeing any mention of IRAY or 3Delight. Anyone have and able to advise?

Looking at the SKU, it appears to be an older item; just wanting to be sure.

http://www.daz3d.com/liquid-pack

Post edited by nicstt on

Comments

  • ChoholeChohole Posts: 33,604

    No Iray

  • thd777thd777 Posts: 932

    You want to get this pack for the models, not the materials.  The models are top notch and work in all kinds of render engines. I have used them in DS, Octane, Iray, Vue, 3Dmax, and Poser. It is a great set and currently for a great price.  Simply slap an appropriate shader for engine of choice on it and done. For Iray the default water shader works well.

    Ciao

    TD

  • It'd be nice to have some updated Iray options for the materials, but the props are still excellent and can be used with existing Iray shaders like water.

  • nDelphinDelphi Posts: 1,849

    Done with Iray.

  • nicsttnicstt Posts: 11,714

    I've bought them already; figured the shapes were worth it. Made a couple of my own and the time taken makes the current price seem worth it. :)

  • Oso3DOso3D Posts: 14,892

    The shapes are very much worth it, and this is one of my prized purchases even though I use Iray. I use it for anything from smoke, slime, blood, water, dust, you name it. (If you want to see a bunch of examples, just ask. ;)

     

  • KA1KA1 Posts: 1,012

    The shapes are very much worth it, and this is one of my prized purchases even though I use Iray. I use it for anything from smoke, slime, blood, water, dust, you name it. (If you want to see a bunch of examples, just ask. ;)

     

    Dust and smoke? For iRay?  I'd  like to see these, and I'd like to know why I haven't thought of it!!

  • nicsttnicstt Posts: 11,714

    and I'd like to know why I haven't thought of it!!

    I'm pretty sure answering this would get me in all sorts of trouble. cheeky

  • Oso3DOso3D Posts: 14,892

    It's just a permutation of Fog, and it isn't ideal... for one thing, in Iray, you can't get a good 'chunky' effect out of fog/dust/whatever. However, the real nice thing about stuff like Liquid Pack or Magic of Serpio is that the 'chunks' are handled by the actual object. You can also do some funky things if you fiddle with scale or geoshells to get stuff glowing within fog, although it's hard to get right (you can only manipulate geoshells so far. ;)

     

    The mud/dust kicked up by the tires in this scene are actually 'blood spray,' tweaked a bit and given a dark brown Transmitted look: http://willbear.deviantart.com/art/Drive-Faster4-572236388

    The smoke from the smokestack and the weird glowy cloud, both are from Liquid Pack (again, tweaked a lot). The glowy cloud uses some goeshell to get the weird effect -- the black part is actually caused by excessive clipping transparent objects, which renderers usually choke on and depict as opaque. This, however, works to creat the effect I want! Yay! http://willbear.deviantart.com/art/The-Travelers-The-Guest-571397278

    More 'blood spray' in the form of suspiciously glowy goo accident. http://willbear.deviantart.com/art/Leaking-Container-569565122

    One of the freefloating liquid shapes given fog effect (SSS at low values) to create a passable 'steam drink' effect. http://willbear.deviantart.com/art/Vapor-and-tea-568515874

     

  • barbultbarbult Posts: 23,203

    It's just a permutation of Fog, and it isn't ideal... for one thing, in Iray, you can't get a good 'chunky' effect out of fog/dust/whatever. However, the real nice thing about stuff like Liquid Pack or Magic of Serpio is that the 'chunks' are handled by the actual object. You can also do some funky things if you fiddle with scale or geoshells to get stuff glowing within fog, although it's hard to get right (you can only manipulate geoshells so far. ;)

     

    The mud/dust kicked up by the tires in this scene are actually 'blood spray,' tweaked a bit and given a dark brown Transmitted look: http://willbear.deviantart.com/art/Drive-Faster4-572236388

    The smoke from the smokestack and the weird glowy cloud, both are from Liquid Pack (again, tweaked a lot). The glowy cloud uses some goeshell to get the weird effect -- the black part is actually caused by excessive clipping transparent objects, which renderers usually choke on and depict as opaque. This, however, works to creat the effect I want! Yay! http://willbear.deviantart.com/art/The-Travelers-The-Guest-571397278

    More 'blood spray' in the form of suspiciously glowy goo accident. http://willbear.deviantart.com/art/Leaking-Container-569565122

    One of the freefloating liquid shapes given fog effect (SSS at low values) to create a passable 'steam drink' effect. http://willbear.deviantart.com/art/Vapor-and-tea-568515874

     

    Wow, you are clever and resourceful!

  • Oso3DOso3D Posts: 14,892

    Aww, thanks!

    I really enjoy tinkering with shapes and textures to try to find uses for things. When I was on my very long hiatus from CGI, I found some outlet in MMO games where you could create adventures/content. And you usually had a fairly limited library of content, so getting really creative and turning pots into cannons or whatnot was the name of the game.

     

  • IceDragonArtIceDragonArt Posts: 12,548

    Just picked this up and can't wait to use it.  I use mostly 3Delight but its nice to know that the shapes will still be usable when I decide to really tackle Iray

  • Oso3DOso3D Posts: 14,892

    And it's worth noting that the same principles apply... you could apply ubervolume to it, I think. You could put crystal/glass/water shaders from various sources into it, meshlights (if you have that), and so on.

     

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