Don't buy a new PC yet, Octane 3 to support AMD GPUs.

UHFUHF Posts: 518
edited December 1969 in The Commons

It was just announced;
http://redspecsss.deviantart.com/journal/OctaneRender-v3-announced-Loads-of-new-features-520845387

Octane also supports out of GPU RAM, and it only costs 5% or so from your rendering times.

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Comments

  • FSMCDesignsFSMCDesigns Posts: 12,843
    edited March 2015

    hard to get excited considering the $379.00 cost of Octane for DS itself, but thanks for the info.

    Post edited by FSMCDesigns on
  • scathascatha Posts: 756
    edited December 1969

    That $380 or less would get me a very fine Nvidia card with plenty of CUDA cores...

  • Peter FulfordPeter Fulford Posts: 1,325
    edited December 1969

    Interesting move by the Octane crew. I suspect it's partially a response to NVidia producing their own CUDA based renderer.

    If the makers of the mega packages (3DS Max, etc) get annoyed with Iray being available in a free consumer program, they might drop support for it. Will NVidia continue to develop it then?

    Interesting times.

  • UHFUHF Posts: 518
    edited December 1969

    Interesting move by the Octane crew. I suspect it's partially a response to NVidia producing their own CUDA based renderer.

    If the makers of the mega packages (3DS Max, etc) get annoyed with Iray being available in a free consumer program, they might drop support for it. Will NVidia continue to develop it then?

    Interesting times.

    I don't think its a response to nVidia at all. Octane has been successfully competing against iRay and mental ray from the get go. I guess nVidia had to give it away.

    The big talk in the industry is convergence. That is using the same GPU for Hollywood, Games, Rendering... The economics behind this is simple. Hollywood creates digital objects that aren't useable anywhere else... the game industry does the same... and 3D artists are using a plethora tools, and all of them are different. Octane is also integrating cloud based rendering to support mid tier graphics work. (With what I said, re-read that release. It will make more sense.)

    One engine to rule them all.


    As for buying an expensive new video card, they don't exist from nVidia yet. I got 32GB available for my renders. :-) ('nuff trolling... If hadn't bought Octane already I'd be all over iRay.)

  • scathascatha Posts: 756
    edited December 1969

    With my current 16Gb, I'd still be cheaper off with adding ram AND an nvidia card, then by purchasing Octane... I fail to see where this would be a good deal.

  • DAZ_SpookyDAZ_Spooky Posts: 3,100
    edited December 1969

    Interesting move by the Octane crew. I suspect it's partially a response to NVidia producing their own CUDA based renderer.

    If the makers of the mega packages (3DS Max, etc) get annoyed with Iray being available in a free consumer program, they might drop support for it. Will NVidia continue to develop it then?

    Interesting times.

    Iray has been around since before Octane and has been included free in 3DS Max since the beginning of Iray and free in Maya for about a year.
  • UHFUHF Posts: 518
    edited December 1969

    scatha said:
    With my current 16Gb, I'd still be cheaper off with adding ram AND an nvidia card, then by purchasing Octane... I fail to see where this would be a good deal.
    Umm.... Currently IRay + GPU is not at all the same thing as out of GPU textures. If you need more RAM than your GPU, your GPU won't be used to render, and only your CPU will be used (slow).

    This render used 8.5GB on my 4GB 980GTX's (render time 20 minutes).
    http://fluffybush.deviantart.com/art/The-Gang-Render-Experiment-520979837

    PS. Nice gun... I like it. I think I'll use it.

  • Jason GalterioJason Galterio Posts: 2,562
    edited December 1969

    Keep in mind that the DS plug in for Octane is still in development Hades. With no estimated release date or ETA of any sort.

  • Male-M3diaMale-M3dia Posts: 3,584
    edited December 1969

    Legionair said:
    Keep in mind that the DS plug in for Octane is still in development Hades. With no estimated release date or ETA of any sort.

    Yes, I bought my upgrade license to version 2 standalone with the coupon to upgrade the plugin to 2.0 back in July. It's still buggy and doesn't handle geografts that well. It seems by the time we get an official 2 version, everyone one else will be enjoying version 3. I can't see tossing another $100-200 at octane when the plugin doesn't handle the things Iray is already doing. Features don't mean that much if you can't use them for months to a year after release.

  • SupercopeSupercope Posts: 128
    edited December 1969

    Legionair said:
    Keep in mind that the DS plug in for Octane is still in development Hades. With no estimated release date or ETA of any sort.

    Yes, I bought my upgrade license to version 2 standalone with the coupon to upgrade the plugin to 2.0 back in July. It's still buggy and doesn't handle geografts that well. It seems by the time we get an official 2 version, everyone one else will be enjoying version 3. I can't see tossing another $100-200 at octane when the plugin doesn't handle the things Iray is already doing. Features don't mean that much if you can't use them for months to a year after release.

    Hear! Hear!

  • Peter FulfordPeter Fulford Posts: 1,325
    edited December 1969


    Iray has been around since before Octane and has been included free in 3DS Max since the beginning of Iray and free in Maya for about a year.

    All true but somewhat besides my point. Being included as a "free" option in a £3100 package isn't the same as being the default in a free package.

    Iray within DAZ Studio means render fans and pros can acquire an unbiased global illumination solution for nowt. This isn't just a game changer for DAZ's established customer base.

    Otoy, Autodesk and others could not be blamed for re-examining their relationship with NVidia.


    Now, as a Bryce user, I've suddenly developed a keen interest in Octane. Slide 49 of this OTOY Presentation - 2015 NVIDIA GPU Technology Conference - March 17 2015:
    http://www.slideshare.net/otoyinc/otoy-presentation-2015-nvidia-gpu-technology-conference-march-17-2015
    (hat tip Rashad)

    Any comments from the DAZ crew?

  • Rashad CarterRashad Carter Posts: 1,830
    edited December 1969


    Iray has been around since before Octane and has been included free in 3DS Max since the beginning of Iray and free in Maya for about a year.

    All true but somewhat besides my point. Being included as a "free" option in a £3100 package isn't the same as being the default in a free package.

    Iray within DAZ Studio means render fans and pros can acquire an unbiased global illumination solution for nowt. This isn't just a game changer for DAZ's established customer base.

    Otoy, Autodesk and others could not be blamed for re-examining their relationship with NVidia.


    Now, as a Bryce user, I've suddenly developed a keen interest in Octane. Slide 49 of this OTOY Presentation - 2015 NVIDIA GPU Technology Conference - March 17 2015:
    http://www.slideshare.net/otoyinc/otoy-presentation-2015-nvidia-gpu-technology-conference-march-17-2015
    (hat tip Rashad)

    Any comments from the DAZ crew?

    It is encouraging news for Hexagon as well!!

  • scathascatha Posts: 756
    edited December 1969

    UHF said:

    PS. Nice gun... I like it. I think I'll use it.

    You're welcome, lol. It's what it was made for, a freebie. :)

  • KatherineKatherine Posts: 330
    edited December 1969

    scatha said:
    UHF said:

    PS. Nice gun... I like it. I think I'll use it.

    You're welcome, lol. It's what it was made for, a freebie. :)

    Freebies are fun. :)

    Kat

  • MattymanxMattymanx Posts: 6,996
    edited December 1969

    Now, as a Bryce user, I've suddenly developed a keen interest in Octane. Slide 49 of this OTOY Presentation - 2015 NVIDIA GPU Technology Conference - March 17 2015:
    http://www.slideshare.net/otoyinc/otoy-presentation-2015-nvidia-gpu-technology-conference-march-17-2015
    (hat tip Rashad)

    Any comments from the DAZ crew?


    Keep in mind that is a 3rd party plugin dev doing the bryce plugin. While it sounds good on paper, there is no garuntee that it will remain active and up to date or even work properly. Keep in mind that DS users are still waiting for a proper DS Octane plugin that handles things properly. Not sure that that is something we need to concern ourselves with now with Iray being native and free.

    I will be honest and say I was considering Octane after I upgrade my computer (buy a new one) but now with Iray being free inside DS and being seemless with the UI and all, I will watch and wait to see how Octane matures before putting down any money for something I may not even need.

  • ThatOminThatOmin Posts: 43
    edited December 1969

    I've personally lost most of my interest in Octane Render after Daz3D announced iRay.

  • WendyLuvsCatzWendyLuvsCatz Posts: 40,039
    edited March 2015

    http://youtu.be/o99iA0u4yH4
    the Nature lake and forest was rendered in Iray, the only thing that handled it, it took an hour and used the CPU according to GPU-Z as my poor GTX 760 could not handle all the textures.
    Everything else in that video was rendered in OcDS and none of it took terribly long, the Old railway about 5 hours maybe for about 2000 frames not sure as was not home when it rendered.
    So Iray not gonna wow me anytime soon except for maybe doing that lake.

    Sadly OcDS 1.2 which I have cannot handle Nature Lake and forest or I would have done an animation in that too.
    my card is the most limiting factor

    Carrara will not load the bugger or I would render it using the out of core textures in the OR4C plugin
    Oddly in Carrara Octane simply will not render that railway only DS though it loads in carrara and can be using Carrara's internal renderer
    there are some funny glitches I get with duf in C8.5 like that.

    all can can cope with LOD 1&2, here is a quick go in standalone,as soon as I join the nodes for trees and/or grass it goes red and wimps out
    it IS the limit of my card

    lakeoctane0001.gif
    922 x 461 - 8M
    Post edited by WendyLuvsCatz on
  • Peter FulfordPeter Fulford Posts: 1,325
    edited December 1969

    Mattymanx said:

    I will be honest and say I was considering Octane after I upgrade my computer (buy a new one) but now with Iray being free inside DS and being seemless with the UI and all, I will watch and wait to see how Octane matures before putting down any money for something I may not even need.



    I've personally lost most of my interest in Octane Render after Daz3D announced iRay.


    The defence rests, m'lud. ;-)

    .

  • Peter FulfordPeter Fulford Posts: 1,325
    edited December 1969

    Mattymanx said:

    Keep in mind that is a 3rd party plugin dev doing the bryce plugin.

    It isn't clear what Jules Urbach means by "3rd party". Could be DAZ approached Otoy, could be just some geezer asked if it's possible.

    From 16:15
    https://www.youtube.com/watch?v=mHKmqWwEGxQ

    As I asked, any comment from the DAZ crew?

    (Ignoring the question will be interpreted as a non-denial denial ;-) )

    .

  • WendyLuvsCatzWendyLuvsCatz Posts: 40,039
    edited December 1969

    Nature lake and forest was the big exception
    my point was everything else renders almost instantly in Octane so I will not be using Iray very much.

  • Rashad CarterRashad Carter Posts: 1,830
    edited December 1969

    Nature lake and forest was the big exception
    my point was everything else renders almost instantly in Octane so I will not be using Iray very much.

    probably because some item or other isnt loading as an obj, but maybe as a 3ds or something. Or maybe there is a bad polygon someplace with non-planar vertices

  • Male-M3diaMale-M3dia Posts: 3,584
    edited March 2015

    Mattymanx said:

    Keep in mind that is a 3rd party plugin dev doing the bryce plugin.

    It isn't clear what Jules Urbach means by "3rd party". Could be DAZ approached Otoy, could be just some geezer asked if it's possible.

    From 16:15
    https://www.youtube.com/watch?v=mHKmqWwEGxQ

    As I asked, any comment from the DAZ crew?

    (Ignoring the question will be interpreted as a non-denial denial ;-) )

    .

    3rd Party just means a indie developer like all the other plugins created for other software thus far. The poser plugin wasn't made by smith micro, the DS plugin wasn't made by DAZ (nor the Carrara one), the sketchup plugin wasn't made by google, and so on. Most likely an individual approached Otoy about making a plugin for those programs, without any DAZ involvement as what happened with the DS plugin.

    Post edited by Male-M3dia on
  • kyoto kidkyoto kid Posts: 41,847
    edited December 1969

    Interesting move by the Octane crew. I suspect it's partially a response to NVidia producing their own CUDA based renderer.

    If the makers of the mega packages (3DS Max, etc) get annoyed with Iray being available in a free consumer program, they might drop support for it. Will NVidia continue to develop it then?

    Interesting times.

    Iray has been around since before Octane and has been included free in 3DS Max since the beginning of Iray and free in Maya for about a year.
    ...and the shader library for both of these is huge.
  • kyoto kidkyoto kid Posts: 41,847
    edited March 2015


    Iray has been around since before Octane and has been included free in 3DS Max since the beginning of Iray and free in Maya for about a year.

    All true but somewhat besides my point. Being included as a "free" option in a £3100 package isn't the same as being the default in a free package.

    Iray within DAZ Studio means render fans and pros can acquire an unbiased global illumination solution for nowt. This isn't just a game changer for DAZ's established customer base.

    Otoy, Autodesk and others could not be blamed for re-examining their relationship with NVidia.


    Now, as a Bryce user, I've suddenly developed a keen interest in Octane. Slide 49 of this OTOY Presentation - 2015 NVIDIA GPU Technology Conference - March 17 2015:
    http://www.slideshare.net/otoyinc/otoy-presentation-2015-nvidia-gpu-technology-conference-march-17-2015
    (hat tip Rashad)

    Any comments from the DAZ crew?
    ...umm, Daz Studio has no where near the features, tools, and capability that 3DS does. I don't see this as any kind of "threat" to Autodesk users. When Daz3D included Renderman 3DL (as well as the RSL language) and gave the application away for free, did Pixar abandon the render engine?

    Post edited by kyoto kid on
  • kyoto kidkyoto kid Posts: 41,847
    edited December 1969

    ..If anything, I see the Iray integration in Daz Studio being more competitive with Octane and LuxRender.

    Otoy is touting Octane 3 however it will just be going into Alpha testing (with a select group) this summer. Beta testing will follow that then the final stable release. I look at it being at least an 8 - 9 month timeline before the stable commercial version is launched (and will it be at the same or a higher price?). Also when will the stable commercial of the the Daz plugin roll out?

    Lux is suddenly pushing the ver 1.5 update to introduce their "Luxcore" GPU rendering which they claim is ten times faster in CPU mode. Also the optimal AMD GPUs tested for Windows systems are the Radeon 7970 HD (mot likely the Vapour-X version that has 6 GB VRAM) and FirePro W-8100. From the results I've seen,,they have a bit more work to do to meet their goal as images are still very "noisy".

    Maybe it's time to stop looking for "what's wrong" and consider that Da3D may just have a hit on their hands here (and if anyone has been skeptical about Daz's "advancements" over the years, it has been myself)

  • Male-M3diaMale-M3dia Posts: 3,584
    edited March 2015

    Mattymanx said:

    Keep in mind that is a 3rd party plugin dev doing the bryce plugin.

    It isn't clear what Jules Urbach means by "3rd party". Could be DAZ approached Otoy, could be just some geezer asked if it's possible.

    From 16:15
    https://www.youtube.com/watch?v=mHKmqWwEGxQ

    As I asked, any comment from the DAZ crew?

    (Ignoring the question will be interpreted as a non-denial denial ;-) )

    .

    3rd Party just means a indie developer like all the other plugins created for other software thus far. The poser plugin wasn't made by smith micro, the DS plugin wasn't made by DAZ (nor the Carrara one), the sketchup plugin wasn't made by google, and so on. Most likely an individual approached Otoy about making a plugin for those programs, without any DAZ involvement as what happened with the DS plugin.

    Almost true.

    I'm doubtful it is. Think about it; why would Bryce get a different renderer than DS from DAZ? DAZ Studio is the flagship app right now. It makes absolutely no sense for DAZ to work on two rendering products with two different companies. If anything, if DAZ was working with OTOY, then everyone would have had Octane as the default renderer in DAZ Studio. Remember content for DAZ studio (with Genesis 2) is bringing in the money.. not Bryce.

    Besides the way strategic partnerships works, if there was a partnership between DAZ and Otoy, don't you think there would be a DAZ representative on stage with them, not a burb on a single slide?

    Post edited by Male-M3dia on
  • SuperdogSuperdog Posts: 765
    edited March 2015

    I own the Octane Render Daz Studio (ORDS) plugin. I paid over $500 for the whole package (you must buy the standalone for the plugin to work.) I also paid over $100 for the v2 upgrade. As it stands only v1.2 of the ORDS plugin is capable of animation and that's if you're lucky and own a fairly new and powerful system.

    Recommending OTOY to DAZ users (now that we have iRAY and considering the fiasco that is the ORDS plugin) boggles my mind. Please don't spend your hard earned cash on vapourware. Based on the years we've been waiting for a workable v1.xx ORDS plugin which we still haven't got yet, it'll be doomsday before we get a v3 ORDS plugin that actually works. By then DS iRAY will be so far advanced it'll be able to fly us to Mars.

    I can entirely understand why DAZ went with iRAY rather than the OTOY plugin. If you run a commercial business or even just need an unbiased renderer for college work then the ORDS plugin is completely unreliable. Could it be great? Possibly, but "what if's" don't an unbiased renderer make.

    I've been very blunt here because some of you reading this might be thinking that this is just sour grapes and surely it can't be that bad but believe me it's so very much worse than you can imagine. I can sense the nervous anticipation vibrating your Paypal finger as you salivate over the latest OTOY announcement but like all promises make sure they're not empty ones before you invest.

    And in case anyone claims that OTOY isn't responsible for 3rd party plugin development - without buying the standalone the plugins won't work. So this lucrative relationship makes them very much responsible for every single plugin they sell.

    On the other hand, the OR Carrara v2 plugin is well supported so miracles do happen!

    Post edited by Superdog on
  • Jason GalterioJason Galterio Posts: 2,562
    edited December 1969

    Superdog said:
    I own the Octane Render Daz Studio (ORDS) plugin...

    This. All of this. I agree with every word here.

    I purchased the same items almost a year ago. I returned them all to Otoy within 24 hours.

    It's an absurd amount of money to pay to have a 500 pound gorilla in your room.

  • Male-M3diaMale-M3dia Posts: 3,584
    edited March 2015

    Superdog said:
    I own the Octane Render Daz Studio (ORDS) plugin. I paid over $500 for the whole package (you must buy the standalone for the plugin to work.) I also paid over $100 for the v2 upgrade. As it stands only v1.2 of the ORDS plugin is capable of animation and that's if you're lucky and own a fairly new and powerful system.

    Recommending OTOY to DAZ users (now that we have iRAY and considering the fiasco that is the ORDS plugin) boggles my mind. Please don't spend your hard earned cash on vapourware. Based on the years we've been waiting for a workable v1.xx ORDS plugin which we still haven't got yet, it'll be doomsday before we get a v3 ORDS plugin that actually works. By then DS iRAY will be so far advanced it'll be able to fly us to Mars.

    I can entirely understand why DAZ went with iRAY rather than the OTOY plugin. If you run a commercial business or even just need an unbiased renderer for college work then the ORDS plugin is completely unreliable. Could it be great? Possibly, but "what if's" don't an unbiased renderer make.

    I've been very blunt here because some of you reading this might be thinking that this is just sour grapes and surely it can't be that bad but believe me it's so very much worse than you can imagine. I can sense the nervous anticipation vibrating your Paypal finger as you salivate over the latest OTOY announcement but like all promises make sure they're not empty ones before you invest.

    And in case anyone claims that OTOY isn't responsible for 3rd party plugin development - without buying the standalone the plugins won't work. So this lucrative relationship makes them very much responsible for every single plugin they sell.

    On the other hand, the OR Carrara v2 plugin is well supported so miracles do happen!

    +1

    Right now I can't recommend the plugin either because even though the announcement is focusing on the upcoming version 3 of Octane, you will be paying over $500 for the version 1 plugin and a long-running beta. Also with Iray now being the **default** renderer in DS, guess what people should be getting familiar with?

    Certainly not octane at this point.

    Post edited by Male-M3dia on
  • Jason GalterioJason Galterio Posts: 2,562
    edited December 1969

    If anyone is planning to go ahead and purchase this, at least do one thing... Keep in mind the standard of software that you are purchasing.

    The price of the Octane Renderer and DS plug in bundle is the same price as Adobe Acrobat Professional, Corel Painter, etc. Don't devalue your investment by holding them to a lower standard of support and expectations.

    Online it is easy to lose sight of the true cost of things when it is just zeroes and ones moving about.

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