REAL Hairy Military Mohawk WIP [Commercial]

MikeyFTLMikeyFTL Posts: 367
edited June 2015 in The Commons

Back by popular demand. Hoping for a February release.

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Post edited by Chohole on
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Comments

  • ValandarValandar Posts: 1,417
    edited December 1969

    Umm... only two things come to mind:

    1 ) Excellent hair. Looks like it'll work well with "stubble" headed textures

    2 ) Umm... I know of NO military in the world that would allow this hair cut...

  • BlazeMystEraBlazeMystEra Posts: 464
    edited December 1969

    @2 must be the Hollywood Special Forces ;-)

    I like that haircut, definitley looking forwards to it :)

  • RCTSpankyRCTSpanky Posts: 850
    edited December 1969

    Great hair. Hopefully it will niot take to long for a release. Your character looks also great. Would like to buy this one too.

  • Atticus BonesAtticus Bones Posts: 364
    edited January 2015

    Looks great! According to Wikipedia:
    "During World War II, many American GIs, notably paratroopers from the 101st Airborne Division wore mohawks to intimidate their enemies."

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    Post edited by Atticus Bones on
  • XenomorphineXenomorphine Posts: 2,421
    edited December 1969

    So long as there's a morph to eradicate that stylish 'forward combed' part, on the front, it could potentially pass for that look, yeah (otherwise, it'd be more relevant for nightclubs than combat operations, heh). I've managed to get Design Anvil's mohawk to pretty much do the same. If this includes the stubble, it could possibly look more realistic, though.

  • MikeyFTLMikeyFTL Posts: 367
    edited December 1969

    Valandar said:
    Umm... only two things come to mind:

    1 ) Excellent hair. Looks like it'll work well with "stubble" headed textures

    2 ) Umm... I know of NO military in the world that would allow this hair cut...

    LOL. Yes, the length slider was set a bit too long for practical military applications. In my defense, Military Mohawk is considered a hairstyle outside of the military and open to interpretation. How's this?

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  • MikeyFTLMikeyFTL Posts: 367
    edited December 1969

    So long as there's a morph to eradicate that stylish 'forward combed' part, on the front, it could potentially pass for that look, yeah (otherwise, it'd be more relevant for nightclubs than combat operations, heh). I've managed to get Design Anvil's mohawk to pretty much do the same. If this includes the stubble, it could possibly look more realistic, though.

    Good point. Currently the whole center portion has the ability to point straight up (by request), but not just the front. I'll have to create few morphs for just the front.

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  • MikeyFTLMikeyFTL Posts: 367
    edited December 1969

    Or get a bit savage.

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  • Eustace ScrubbEustace Scrubb Posts: 2,687
    edited December 1969

    Looks good!

    A thought for a future product, maybe: Sunday Morning Stubble (that look of a beard that hasn't been shaved since Friday--for the 9-to-5-- and can't decide yet if it's worth a shave for the back pew, or just needs more asprin and coffee for breakfast). The morning after the long weekend!

  • MikeyFTLMikeyFTL Posts: 367
    edited December 1969

    Looks good!

    A thought for a future product, maybe: Sunday Morning Stubble (that look of a beard that hasn't been shaved since Friday--for the 9-to-5-- and can't decide yet if it's worth a shave for the back pew, or just needs more asprin and coffee for breakfast). The morning after the long weekend!

    A few people have asked me to apply this type of thing to beards. I ran into some problems with it failing to follow face morphs and things like simple smiles. It is something I would like to try again one day.

    In the meantime, MEC4D's Unshaven Beard for Genesis is an awesome product with a zillion options.

    http://www.daz3d.com/unshaven-beard-for-genesis

  • XenomorphineXenomorphine Posts: 2,421
    edited January 2015

    Oh, very nice alternative options! It definitely has a more 'wirey' look than DA's mohawk. Not better or worse, of course, just different and each would have their uses in different situations (as with the Gothic Mohawks).

    I'm guessing this is meant for G2M, but I could see it working just as well for G2F; especially for military characters. I'm using DA's set for a fandom render of the comic character, Venus Bluegenes, for example (theirs is designed for G2M, but using it on G2F apparently poses no problems).

    http://1.bp.blogspot.com/-V1AvgQwmdoY/TtD-ninbCVI/AAAAAAAAAEA/bv1g3obqeYQ/s1600/BlueWoman_0001.jpg
    http://1.bp.blogspot.com/-VU47X6ECl9Y/Tsz4mxEv97I/AAAAAAAAADo/qGAPKy2cGkg/s1600/VenusGenes.jpg
    http://static.comicvine.com/uploads/original/8/80419/1459439-bluegenes1.jpg

    Post edited by Xenomorphine on
  • MikeyFTLMikeyFTL Posts: 367
    edited January 2015

    Oh, very nice alternative options! It definitely has a more 'wirey' look than DA's mohawk. Not better or worse, of course, just different and each would have their uses in different situations (as with the Gothic Mohawks).

    I'm guessing this is meant for G2M, but I could see it working just as well for G2F; especially for military characters. I'm using DA's set for a fandom render of the comic character, Venus Bluegenes, for example (theirs is designed for G2M, but using it on G2F apparently poses no problems).

    http://1.bp.blogspot.com/-V1AvgQwmdoY/TtD-ninbCVI/AAAAAAAAAEA/bv1g3obqeYQ/s1600/BlueWoman_0001.jpg
    http://1.bp.blogspot.com/-VU47X6ECl9Y/Tsz4mxEv97I/AAAAAAAAADo/qGAPKy2cGkg/s1600/VenusGenes.jpg
    http://static.comicvine.com/uploads/original/8/80419/1459439-bluegenes1.jpg

    This was originally supposed to be an as-is hairstyle that looked like nothing more than the picture below. People started chiming in and requesting length and spike morphs, which to be honest, no longer makes it military in any way. Plus I feel doing so is kind of impeding on the DA and Gothic Mohawks, even though those products are extreme versions of the hairstyle.

    I'll do more research and try to incorporate more military aspects. I'll probably shy away from incorporating extreme length. I'll leave that fun stuff to DA and Gothic.

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    Post edited by MikeyFTL on
  • bytescapesbytescapes Posts: 1,810
    edited December 1969

    Valandar said:
    ... I know of NO military in the world that would allow this hair cut...

    It seems that it's officially banned by the US military, at least. According to AR670-1:

    Haircuts with a single, untapered patch of hair on the top of the head (not consistent with natural hair loss) are
    considered eccentric and are not authorized. Examples include, but are not limited to, when the head is shaved around a
    strip of hair down the center of the head (mohawk) ...

    The high-and-tight hairstyle, which is a modified mohawk, is apparently still allowed. It would be interesting if this product contained morphs that allowed it to be turned into a high-and-tight, but that might be difficult to achieve.

  • XenomorphineXenomorphine Posts: 2,421
    edited December 1969

    Now, that would make it especially useful, most definitely...

  • Eustace ScrubbEustace Scrubb Posts: 2,687
    edited December 1969

    angusm said:
    Valandar said:
    ... I know of NO military in the world that would allow this hair cut...

    It seems that it's officially banned by the US military, at least. According to AR670-1:

    Haircuts with a single, untapered patch of hair on the top of the head (not consistent with natural hair loss) are
    considered eccentric and are not authorized. Examples include, but are not limited to, when the head is shaved around a
    strip of hair down the center of the head (mohawk) ...

    The high-and-tight hairstyle, which is a modified mohawk, is apparently still allowed. It would be interesting if this product contained morphs that allowed it to be turned into a high-and-tight, but that might be difficult to achieve.

    I'd jump on it quickly if the funds were there, if I could do modern military-cut styles with it. I wouldn't have pegged the "high-and-tight" as a modified mohawk, though.

    At least it's not a little-boy FauxHawk, with a conservative buzz on either side of a garden hedge! :-/

  • MikeyFTLMikeyFTL Posts: 367
    edited December 1969

    angusm said:
    Valandar said:
    ... I know of NO military in the world that would allow this hair cut...

    It seems that it's officially banned by the US military, at least. According to AR670-1:

    Haircuts with a single, untapered patch of hair on the top of the head (not consistent with natural hair loss) are
    considered eccentric and are not authorized. Examples include, but are not limited to, when the head is shaved around a
    strip of hair down the center of the head (mohawk) ...

    The high-and-tight hairstyle, which is a modified mohawk, is apparently still allowed. It would be interesting if this product contained morphs that allowed it to be turned into a high-and-tight, but that might be difficult to achieve.

    I don't see the difficulty in making the high and tight one as well. It's basically a round skull cap blended into the sides.

  • RCTSpankyRCTSpanky Posts: 850
    edited January 2015

    Why must anything have always a realistic background. If Army guys wear this hair cut or not ... who cares? I think, one can also use this kind of hair on fantasy characters like elfs, borred punks or whatever. I want this hair just for the fun and I hope that is okay.

    Post edited by RCTSpanky on
  • XenomorphineXenomorphine Posts: 2,421
    edited December 1969

    Well, it largely doesn't matter in the grand scheme of things. :) But like mediaeval costumes, it's useful to know if Product X would have been historically accurate or not, if you're an artist who is buying it specifically for that reason.

    So, for military characters, if you're just wanting to depict one for the heck of it, you can pretty much have them wear anything in camo (including 'skimpwear'). But if you want to depict realism, then it's useful to know what would and wouldn't be relevant for real-world accuracy.

    From the above, it looks like the creator has gained some useful insight and might be adjusting the prospective morphs, so that the users can use it 'as is' or go for hyper-realism. In my mind, that can only be a good thing. :)

  • RAMWolffRAMWolff Posts: 10,148
    edited December 1969

    I love the whole thing REGARDLESS of it's application, military or not. It's awesome. You should do a fit for Dusk over at Hivewire. In fact Dusk could use your Hairy pack!

  • MikeyFTLMikeyFTL Posts: 367
    edited December 1969

    All input is good input. I originally marketed this as a military mohawk and again, I don't want to step on the feet of the people who already have created mohawks for Genesis. As always, I will strive to make sure everyone is happy with the end product.

  • MikeyFTLMikeyFTL Posts: 367
    edited February 2015

    An improvement I hope.

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    Post edited by MikeyFTL on
  • BlazeMystEraBlazeMystEra Posts: 464
    edited December 1969

    I like the hairstyle... an I like even more that you're following up on wishes in this topic. awesome!

  • XenomorphineXenomorphine Posts: 2,421
    edited December 1969

    Yeah, definitely more unique/desirable with these new changes. Certainly going on the list.

    Will it be for both genders (or at least auto-fit)?

  • MikeyFTLMikeyFTL Posts: 367
    edited December 1969

    Yeah, definitely more unique/desirable with these new changes. Certainly going on the list.

    Will it be for both genders (or at least auto-fit)?

    Shouldn't be too hard to fit to both genders.

  • MikeyFTLMikeyFTL Posts: 367
    edited December 1969

    Added a little more to the sides for the high & tight look.

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  • MikeyFTLMikeyFTL Posts: 367
    edited December 1969

    The 'Scale' morph

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  • MikeyFTLMikeyFTL Posts: 367
    edited December 1969

    The 'Frizz' morph

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  • MikeyFTLMikeyFTL Posts: 367
    edited February 2015

    The 'Kink' morph

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    Post edited by MikeyFTL on
  • MikeyFTLMikeyFTL Posts: 367
    edited December 1969

    The 'Clump' morph

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  • bytescapesbytescapes Posts: 1,810
    edited December 1969

    All I have to say to this is ...

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