HELP, Totte

NitabNitab Posts: 0
edited December 1969 in The Commons

Totte, I'm trying to contact you because I know you use a Mac, and maybe you can tell me what program I can get to extract a template from an obj file. In other words a UV Mapper program for OS 10.7.5. I've hunted and hunted to no avail. I know there MUST be one out there. I would really appreciate any assistance you can give me. Thank you.

Comments

  • barbultbarbult Posts: 13,601
    edited April 2013

    If he doesn't see your post here, why not send him a PM (Private Message)?

    Post edited by barbult on
  • RCDescheneRCDeschene Posts: 2,757
    edited April 2013

    You must be new here. Welcome! :)

    Post edited by RCDeschene on
  • Miss BMiss B Posts: 3,068
    edited December 1969

    UV Mapper has versions for both Windows and Mac  --> http://www.uvmapper.com/downloads.html

    One of the links says Mac OSX.

  • TotteTotte Posts: 11,200
    edited December 1969

    Nitab said:
    Totte, I'm trying to contact you because I know you use a Mac, and maybe you can tell me what program I can get to extract a template from an obj file. In other words a UV Mapper program for OS 10.7.5. I've hunted and hunted to no avail. I know there MUST be one out there. I would really appreciate any assistance you can give me. Thank you.

    I must recommend my favorite little program Cheetah 3D, it does a lot of things including modeling, UV-mapping, and rendering. It doesn't have all the features of every big application, but it is so intuitive to work with. Give the trial a go, and Martin (the developer) is very responsive to questions.

    It's cheap and pretty powerful, I still fall back to it every time I start modeling or UV-mapping in any other software.

  • SzarkSzark Posts: 10,592
    edited December 1969

    Blender http://www.blender.org/download/get-blender/ ...free and powerful will do the job nicely. If the model has already been uvmapped then it is even easy. Blender will show the uvmapping and allow you export the templates in what size you want. Blender cookie has loads of free tutorials to help with this.

  • TotteTotte Posts: 11,200
    edited December 1969

    Szark said:
    Blender will show the uvmapping and allow you export the templates in what size you want.

    Btw Cheetah3D exports UV templates as .pdf, scale them to whatever size you want, whenever you want ;-)
  • SzarkSzark Posts: 10,592
    edited December 1969

    nice and Blender can make me a cuppa whilst rendering . :P

  • TotteTotte Posts: 11,200
    edited December 1969

    Szark said:
    nice and Blender can make me a cuppa whilst rendering . :P

    What blender do lack (and so does most 3D softwares) is a GUI that works well with people used with Mac OS X. Most 3D programs have a GUI that is uglified for Windows or Linux, then dragged over to OS X ;-)
  • NitabNitab Posts: 0
    edited December 1969

    Oh WOW! Thank's everyone! Thanks Barbult, RC, Miss B, Szark and of course Totte. I'm going to check out Cheetah 3D. I just knew you could help me.

  • SzarkSzark Posts: 10,592
    edited April 2013

    Totte said:
    Szark said:
    nice and Blender can make me a cuppa whilst rendering . :P

    What blender do lack (and so does most 3D softwares) is a GUI that works well with people used with Mac OS X. Most 3D programs have a GUI that is uglified for Windows or Linux, then dragged over to OS X ;-)
    Never used or seen a Mac with my own eyes, turned on that is so I wouldn't know the differences but yes I can see that being a major PITA as most UI's are bad enough to naviagte as it is.
    Post edited by Szark on
  • NitabNitab Posts: 0
    edited December 1969

    Yes, Szark -- that can be a problem, but the real problem comes with the newer Mac's. Most of the programs just won't run on anything with an OS over 10. The nice thing is, when you get a program built only for Mac (such as Cheetah 3D), you have no problems.

  • SzarkSzark Posts: 10,592
    edited December 1969

    ok thanks, in future I will let the Mac users recommend software for Macs, given this info.

  • McGyverMcGyver Posts: 3,630
    edited April 2013

    I didn't see anyone mention this one- UVLayout
    http://www.uvlayout.com/
    You can check out the demo here:
    http://www.uvlayout.com/index.php?option=com_wrapper&Itemid=72
    It is a bit pricey... $200 for hobbyist and $300 for Professional versions.
    According to 3D World magazine "UVLayout is by far one of the best UV mapping applications around for both hard edge and organic unwrapping".
    Being that most other UV mappers are Windows only, this could be a solution, if you have the money for it.

    I believe Wings3D (available for Mac) also allows you to map objects, although I don't know how well it does if you import an object in, as opposed to making a model in Wings3D and then mapping that model within Wings3D... But the interface of Wings3D is more traditional and easier to learn than Blender.

    http://www.wings3d.com/

    Oh yeah, its free.

    Post edited by McGyver on
  • NitabNitab Posts: 0
    edited December 1969

    Thanks, lordvicore -- I've already bought Cheetah 3D ($100) and the video for beginners ($29). I think I'll be very happy with it. I REALLY appreciate all the help I received here. HUGs

  • StratDragonStratDragon Posts: 2,971
    edited April 2013

    I didn't see anyone mention this one- UVLayout
    http://www.uvlayout.com/
    You can check out the demo here:
    http://www.uvlayout.com/index.php?option=com_wrapper&Itemid=72
    It is a bit pricey... $200 for hobbyist and $300 for Professional versions.
    According to 3D World magazine "UVLayout is by far one of the best UV mapping applications around for both hard edge and organic unwrapping".
    Being that most other UV mappers are Windows only, this could be a solution, if you have the money for it.

    I believe Wings3D (available for Mac) also allows you to map objects, although I don't know how well it does if you import an object in, as opposed to making a model in Wings3D and then mapping that model within Wings3D... But the interface of Wings3D is more traditional and easier to learn than Blender.

    http://www.wings3d.com/

    Oh yeah, its free.

    Blender 2.49 and before was like trying to launch a manned mission to an orbiting cheese doodle. 2.5 is a massive improvement and not just UI.

    Post edited by StratDragon on
  • NitabNitab Posts: 0
    edited December 1969

    ROTFL -- StratDragon, that's a terrific description -- I love it!

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