Carrara 8.5 Questions

HeadwaxHeadwax Posts: 9,924
edited March 2017 in Carrara Discussion

Well I've finally finished all my non personal projects using car 8.1 and can move onto Car 8.5.

I spent a few hours watching PhilW's excellnt "what's new in Carrara 8.5."

I'm presently suprised on the autofit stuff and the fact that most of my 4th generation body poses come close to working.

I haven't been able to get smart content up and running so am presently reinstalling Daz Studio to see if that works.

But my first question about 8.5 is:

With eg Genesis, how do I mix in two different full body morphs - eg The Basic Child and The Gorilla? (solved thanks Stezza)

thanks in advance.

cheers :)

 

 

 

Post edited by Headwax on

Comments

  • StezzaStezza Posts: 7,802
    edited March 2017

    Depending how large your content is it may take a few minutes for Smart Content to load... PITA!

    Just use the sliders under Actor/Parameters

    Slide the Basic Boy

    then slide the Gorilla

     

    Gorilla BabyGenesis.jpg
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    Post edited by Stezza on
  • HeadwaxHeadwax Posts: 9,924

    thanks Stezza, I found the child slider but I thought it vanished with the gorilla one - will go and have another look see ,

     

  • HeadwaxHeadwax Posts: 9,924

    okay, thanks for that :) ! 

  • HeadwaxHeadwax Posts: 9,924
    edited March 2017

    Question 2 :) (solved thanks Stezza :) )

    Can I load up a new Uv set for genesis using Carrara or do I need to go to Studio first?

    Daz says 

    Genesis uses multiple UV sets. By default, the base figure is set to Victoria 4's UV Map, but can be changed to the uv map for M4 or K4. So, just get the Texture Template for V4, M4, or K4. These are on the respective products pages for these base figures.

    You can change the uv set in the Surface Tab in the property labeled 'UV Set.'

    Other add-ons for Genesis may also have their own respective UV sets. These should be available on the product page. For example, the texture template for the Anubis add-on is on the product page for Genesis.

    So, there's not a single uv set (Texture Template) for Genesis as it can be changed from the the V4 UV Map to the M4 or K4 map. Additional maps are possible with add-ons.

     

    Question 3: SOLVED: THANKS STEZZA

    If I buy this product https://www.daz3d.com/v4-and-m4-shapes-for-genesis

    Can I use eg M4 morphs I own on Genesis?

    Do I need another product to use K4 morphs in Genesis?

     

     

     

    thanks muchly  again in advance :)

     

    edit: I found this for question 1

    For Genesis and Genesis 2 Female there are UV presets.

    In Carrara, for Genesis: Loading Victoria 5 will change the UV set to V5. Basic Female will load the V4 UV set (Also the default Genesis UV set). Basic Male loads the M4 UV set. Basic Child, loads the K4 UV set. M5 loads the M5 UV set, etc.

    For Genesis 2 Female, Loading the base is the V5 UV set. Loading V6 is the V6 UV set, etc. I am pretty sure that there is a preset that loads the V4 UV set included with Michael Lane's V4 clone.

    Note that any DUF material preset correctly sets the UV set in Carrara as well as the texture map. So for your use that is less of a problem than you believe it to be.

    Post edited by Headwax on
  • StezzaStezza Posts: 7,802
    edited March 2017

    You need to start here for G & M4, V4 and add on what you need for V3,V4, G2 & 3 and use the DS plugin to get them show up in Carrara wink

    well worth it once you get used to it... though I've ended up with an abundance of morphs to the point where I've got morph overload lol

    Post edited by Stezza on
  • HeadwaxHeadwax Posts: 9,924

    Thanks again Stezza ! :)

     

  • StezzaStezza Posts: 7,802
    edited March 2017

    for your UVs

    I just apply any M4/V4 textures to Genesis male/female figure from where they reside ( usually in my Poser structured folders )..  the usual fixups need doing but using Fenrics tweakers comes in handy there.

    Applying G2 textures to G2 however I have to do manually most times.... sad

     

    edited again..

    after loading a texture and getting it to my liking I will drag the global shader to my shader tab for future use.. saves doing it all again.

    Post edited by Stezza on
  • SileneUKSileneUK Posts: 1,969
    edited March 2017
    Stezza said:

    Depending how large your content is it may take a few minutes for Smart Content to load... PITA!

    Just use the sliders under Actor/Parameters

    Slide the Basic Boy

    then slide the Gorilla

     

    It is a really great feature of how you can mix sliders for looks!  I am a big fan of Sickleyield's die trying morphs FREE on ShareCg (hope it's OK to post as it's free stuff)

    It would be great to have them for G3.... sigh.....  indecision  Silene

    http://www.sharecg.com/v/72792/gallery/21/daz-studio/dietryings-182-morphs-for-genesis-2-female  G2 Female

    http://www.sharecg.com/v/73186/gallery/21/DAZ-Studio/DieTryings-182-Morphs-for-Genesis-2-Male  G2 Male

    http://www.sharecg.com/v/58198/gallery/21/DAZ-Studio/DieTryings-182-V4-Morphs-for-Genesis  (DS4 Genesis conversion of DieTrying's 182 free morphs from V4 to Genesis.)

    Also, as I am envious of the facial expressions for the G3 characters...you can buy a package of mix/match facial expressions for G2 (and earlier)  One for males and another for females by Elisa Griffin in the DAZ shop.  It does give more facial expression than the bog standard ones, but are a bit fiddley to use.

    https://www.daz3d.com/gryffnn-elisa-griffin-1

    Oh and I just found these G2 high-level facial expressions by cakeone  In my basket today!

    https://www.daz3d.com/more-expressions-for-genesis-2-male-s   https://www.daz3d.com/more-expressions-for-genesis-2-female-s

    Post edited by SileneUK on
  • HeadwaxHeadwax Posts: 9,924
    Stezza said:

    for your UVs

    I just apply any M4/V4 textures to Genesis male/female figure from where they reside ( usually in my Poser structured folders )..  the usual fixups need doing but using Fenrics tweakers comes in handy there.

    Applying G2 textures to G2 however I have to do manually most times.... sad

     

    Thanks again Stezza for the quick answer.

    I was playing a bit and found if I load basic child then add k4 textures it works well and I can load up a basic woman morph and the K4 textures still sit well????  Must check again tonight.

    Stezza said:

    edited again..

    after loading a texture and getting it to my liking I will drag the global shader to my shader tab for future use.. saves doing it all again.

     

  • HeadwaxHeadwax Posts: 9,924
    SileneUK said:
    Stezza said:

    Depending how large your content is it may take a few minutes for Smart Content to load... PITA!

    Just use the sliders under Actor/Parameters

    Slide the Basic Boy

    then slide the Gorilla

     

    It is a really great feature of how you can mix sliders for looks!  I am a big fan of Sickleyield's die trying morphs FREE on ShareCg (hope it's OK to post as it's free stuff)

    It would be great to have them for G3.... sigh.....  indecision  Silene

    http://www.sharecg.com/v/72792/gallery/21/daz-studio/dietryings-182-morphs-for-genesis-2-female  G2 Female

    http://www.sharecg.com/v/73186/gallery/21/DAZ-Studio/DieTryings-182-Morphs-for-Genesis-2-Male  G2 Male

    http://www.sharecg.com/v/58198/gallery/21/DAZ-Studio/DieTryings-182-V4-Morphs-for-Genesis  (DS4 Genesis conversion of DieTrying's 182 free morphs from V4 to Genesis.)

    Also, as I am envious of the facial expressions for the G3 characters...you can buy a package of mix/match facial expressions for G2 (and earlier)  One for males and another for females by Elisa Griffin in the DAZ shop.  It does give more facial expression than the bog standard ones, but are a bit fiddley to use.

    https://www.daz3d.com/gryffnn-elisa-griffin-1

    Oh and I just found these G2 high-level facial expressions by cakeone  In my basket today!

    https://www.daz3d.com/more-expressions-for-genesis-2-male-s   https://www.daz3d.com/more-expressions-for-genesis-2-female-s

    thanks for that Silene, that's also the kind of information I need :)

     

  • DiomedeDiomede Posts: 15,079

    The following is an old thread, and it follows no logical order, but it does have answers to several questions and work arounds that I encountered when I made my own migration from 8.1 to 8.5.  Eventually, I was very glad that I did.  Most important thing, you will occasionally get a topology protection warning for genesis and genesis 2.  I started ignoring it.  Have yet to suffer a bad consequence for ignoring it.

     

    http://www.daz3d.com/forums/discussion/45361/best-practices-using-genesis-and-genesis-2-content-in-carrara/p1

     

     

  • StezzaStezza Posts: 7,802

    also Carrara tools from Inagoni are very helpful ...I like the shaper tool to help fix pokethrough on a lot of stuff yes

  • HeadwaxHeadwax Posts: 9,924
    Diomede said:

    The following is an old thread, and it follows no logical order, but it does have answers to several questions and work arounds that I encountered when I made my own migration from 8.1 to 8.5.  Eventually, I was very glad that I did.  Most important thing, you will occasionally get a topology protection warning for genesis and genesis 2.  I started ignoring it.  Have yet to suffer a bad consequence for ignoring it.

     

    http://www.daz3d.com/forums/discussion/45361/best-practices-using-genesis-and-genesis-2-content-in-carrara/p1

     

     

    thanks fo that Dioemede, looks like a wealth of data - obliged :) will check it out,

     

    Stezza wrote

    also Carrara tools from Inagoni are very helpful ...I like the shaper tool to help fix pokethrough on a lot of stuff yes

    thanks Stezza, I think that's the only one I dont have! thanks for the recommendation

     

  • chickenmanchickenman Posts: 1,202

    in order to re install the order that I am just going through is 

    DIM

    PostrgeSQL 

    DAZ Studio

    Carrara

    Remainder of content.

    I have been successful in this currently and have anouther 5000 items to finnish downloading with DIM. 

  • HeadwaxHeadwax Posts: 9,924
    edited March 2017

    thanks Chickenman

    PostrgeSQL  ? I need to look at it.

    I have uses dim to download all my genesis stuff

    I have reinstalled Studio to latest version and run it and it tells me CMS is running- yet when I look at my task list it is not running - windows 7.

    Carrara 8.5 tells me it cant contact cms - so I havent got the smart content up and running - though it has worked previously

    so running PostrgeSQL  would help? I havnt had a chance to read up on  the Valentina stuff.

    Post edited by Headwax on
  • WendyLuvsCatzWendyLuvsCatz Posts: 37,818

    smart content does not work for me at all

    in DAZ studio either

    I just browse through my library in both apps

  • WendyLuvsCatzWendyLuvsCatz Posts: 37,818

    the content tab where you add runtimes can also add the DAZ studio my library folder and see the duf files

  • StezzaStezza Posts: 7,802

    you need to download PostgreSQL conversion tool and PostgreSQL CMS via the DiM

    maybe that's why your Cararra smart content ain't working cool

     

    postgreSQL.jpg
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  • StezzaStezza Posts: 7,802

    also after that you may need to reimport the database metadatas in DS for it to show

     

    reimportmetadata.jpg
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  • HeadwaxHeadwax Posts: 9,924

    thanks Wendy and Stezza once more :)

    I like how getting it to work is so clear and easy :) thank Heaven for this forum

  • WendyLuvsCatzWendyLuvsCatz Posts: 37,818

    well I can have 5 or 6 instances of Postgreysquirrel running in Task manager and still my smart content is dumb

    it works, just not smartly, is rather useless as does not filter by selection etc

    obviously my database works as search in D|S works and product lists etc

    I am unconcerned, just pointed out you do not need to use it

    I think having it in my 4.9 beta with 4.7 using Valentina may be the reason.

  • HeadwaxHeadwax Posts: 9,924

    thanks Wendy, just feeling my way around,

    I havnt used Dim before, it was fairly painless for the Genesis stuff, but of course I have no idea what I have :)

  • HeadwaxHeadwax Posts: 9,924

    Had a win today - trying to bring in a Genesis Child  that was dressed in V4 clothes from studio (the clothes wouldnt fit properly in Carrara) I was getting the could not find Genesis.duf error  blah blah

    so I had a light bulb moment added the genesis folder into my browser (not runtime)  - and presto - no more error (so far) 

    Today's Question  Any way of making Genesis actors default rendering smoothness a 1 as opposed to a 2?

    thanks in advance :)

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