Introducing the low-resolution version of the original Demonecornuto figure.
This figure offers a huge savings in computer resources when used as a background figure or in large crowd scenes. The polygon count is now 5370, compared with the high resolution version of 72151 polygons. Even as low resolution the Demonecornuto figure stands up well close to the foreground. All textures are smaller versions of those included in the high resolution version, again saving on file sizes. The standard maps are now 1024 x 1024 pixels, as opposed to the high resolution versions of 4000 x 4000. There a few morphs included such as hiding the horns and ears, the eyes blink, and there's several tongue options. The mouth is a separate body part and can opened and closed. There are a number of Advanced Body Controls to help with quick posing. Included are material settings for both Poser and DAZ Studio.