Bruno Shapes for Genesis 3 Female ... YUP! :-)

RAMWolffRAMWolff Posts: 9,535
edited December 1969 in Freebies

These are just the shapes, you will have to figure out the clothing issues! lol There are no male maps, just shapes.

Please read the ReadMe for install instructions and a legal stuff.

http://www.ramwolffsworld.com/3D_Directory/Packs/BrunoShapes-G3F.zip

Thanks and enjoy!

Richard

Im_a_sexy_bear._.jpg
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Comments

  • PendraiaPendraia Posts: 2,948
    edited December 1969

    RAMWolff said:
    These are just the shapes, you will have to figure out the clothing issues! lol There are no male maps, just shapes.

    Please read the ReadMe for install instructions and a legal stuff.

    http://www.ramwolffsworld.com/3D_Directory/Packs/BrunoShapes-G3F.zip

    Thanks and enjoy!

    Richard

    Thanks Richard...they'll be fun to play with!
  • RAMWolffRAMWolff Posts: 9,535
    edited December 1969

    Your most welcome Pen. Hope they work OK. I have other morphs that I made for the Genesis Gen's (not toast LOL) that I'll get to, hopefully tomorrow...

  • PendraiaPendraia Posts: 2,948
    edited December 1969

    RAMWolff said:
    Your most welcome Pen. Hope they work OK. I have other morphs that I made for the Genesis Gen's (not toast LOL) that I'll get to, hopefully tomorrow...

    Hey Richard, they work okay but they are throwing up a duplicate error

    WARNING: fileinput\dzassetdaz.cpp(5486): Duplicate formula found linking xOrigin & Value in /data/DAZ 3D/Genesis 3/Female/Morphs/Richard McCormick/Bruno for G3F/Bruno-MuscleBear-02.dsf.

    They all seem to have the Bruno-MuscleBear-02.dsf at the end. Hope that helps...

    cheers

    Pen

  • RAMWolffRAMWolff Posts: 9,535
    edited December 1969

    Crap. I knew that was going to happen. I fixed something in the Bruno Bear 2 shape and thought it was going to nicely overwrite it! Thanks for the heads up Pen. I'll take care of it....

  • PendraiaPendraia Posts: 2,948
    edited December 1969

    RAMWolff said:
    Crap. I knew that was going to happen. I fixed something in the Bruno Bear 2 shape and thought it was going to nicely overwrite it! Thanks for the heads up Pen. I'll take care of it....

    No problem...wish it had overwritten for you.

  • RAMWolffRAMWolff Posts: 9,535
    edited June 2015

    I think I'm going to frigging faint here. I have my PABFuzzie character I made way back when Genesis 1 hit. I CAN NOT believe it transferred over and actually looks better and poses really well.... it's about half the size of Genesis. It's not as tiny as the it should be, the ones from the fantasy books from H. Beam Piper were about knee height... but I'm sure with this new rigging and mesh it's entirely possible.

    And yes, the 4 toes and 3 fingers morphs look pretty good too! Not sure about fists though.... Just tried the fists.. need to start the process over to fix those ....

    Fuzzy2._._.OMG_.jpg
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    Fuzzy._._.OMG_.jpg
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    Post edited by RAMWolff on
  • PendraiaPendraia Posts: 2,948
    edited December 1969

    RAMWolff said:
    I think I'm going to frigging faint here. I have my PABFuzzie character I made way back when Genesis 1 hit. I CAN NOT believe it transferred over and actually looks better and poses really well.... it's about half the size of Genesis. It's not as tiny as the it should be, the ones from the fantasy books from H. Beam Piper were about knee height... but I'm sure with this new rigging and mesh it's entirely possible.

    And yes, the 4 toes and 3 fingers morphs look pretty good too! Not sure about fists though.... Just tried the fists.. need to start the process over to fix those ....

    OMG...I remember you doing that! lol...I haven't gotten around to transfering morphs yet. I'm still working on poses. Is it easy to do?
  • RAMWolffRAMWolff Posts: 9,535
    edited June 2015

    very easy but just be aware that hand are a bit iffy. So what I've had to do with some of the morph is do some adjustments in the Joint Editor mostly around the thumbs, they like to NOT make a nice fist, they look sort of bad so my settings for them for most of my messing around are as follows...

    Hand - Thumb bones:
    Orientation>
    Thumb 1:
    X Rotation: 12.50
    Y Rotation: -65.00
    Z Rotation: -40.00
    Thumb 2:
    X Rotation: 4.00
    Y Rotation: -55.00
    Z Rotation: -25.00
    Thumb 3:
    X Rotation: -40.00
    Y Rotation: -75.00
    Z Rotation: -4.50

    I know, I like even numbers! lol The fists are fine now so works!

    To add, I've found that the Fuzzy bones being shrunk down make the eye squint bone pop out so the settings for getting those back in place are:

    Right Eye Inner Squint bones:
    X Position - -2.50
    Y Position - 110.00
    Z Position - 9.00

    Keep in mind these are from the left side, same with the thumbs so you will have to mess with it for the right side, some are minus and others are positive or the same ....

    Post edited by RAMWolff on
  • PendraiaPendraia Posts: 2,948
    edited December 1969

    RAMWolff said:
    very easy but just be aware that hand are a bit iffy. So what I've had to do with some of the morph is do some adjustments in the Joint Editor mostly around the thumbs, they like to NOT make a nice fist, they look sort of bad so my settings for them for most of my messing around are as follows...

    Hand - Thumb bones:
    Orientation>
    Thumb 1:
    X Rotation: 12.50
    Y Rotation: -65.00
    Z Rotation: -40.00
    Thumb 2:
    X Rotation: 4.00
    Y Rotation: -55.00
    Z Rotation: -25.00
    Thumb 3:
    X Rotation: -40.00
    Y Rotation: -75.00
    Z Rotation: -4.50

    I know, I like even numbers! lol The fists are fine now so works!

    To add, I've found that the Fuzzy bones being shrunk down make the eye squint bone pop out so the settings for getting those back in place are:

    Eye Squint bones:
    X Position - -4.25
    Y Position - 112.50
    Z Position - 7.00

    Keep in mind these are from the left side, same with the thumbs so you will have to mess with it for the right side, some are minus and others are positive or the same ....

    Thanks that will be useful...

    I've finished converting the duf poses I had from the other genesis characters. I wonder if the Dawn ones will work? I'll have to give that a try.

    Then I want to create the clones using Kattey's method and then the morphs...

  • RAMWolffRAMWolff Posts: 9,535
    edited December 1969

    I'm not sure .. I think if you were to make a Dawn clone... it may work. I was never too good at making the clones. I get annoyed by the little bits like the toes and fingers...

  • RAMWolffRAMWolff Posts: 9,535
    edited June 2015

    Pen, I made some adjustments to the Squint Bones so please look at those notes above. There are actually two squint bones... one outer and one inner. The inner one was the one that got messed up when I Adjusted Bones to Shape for some reason. Seems to do that with any that are scaled height wise so be aware of that..

    SquintOuterSquintInner.jpg
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    Post edited by RAMWolff on
  • PendraiaPendraia Posts: 2,948
    edited December 1969

    RAMWolff said:
    Pen, I made some adjustments to the Squint Bones so please look at those notes above. There are actually two squint bones... one outer and one inner. The inner one was the one that got messed up when I Adjusted Bones to Shape for some reason. Seems to do that with any that are scaled height wise so be aware of that..

    thanks for the heads up...


    I was actually thinking of using the pose converter with Dawns poses...there are some duf pose files for her. I'll just have to give it a try.

    I'm debating whether it's worth trying to convert some of my favourites to duf. I don't suppose you know of a batch converter script that will do it?

  • RAMWolffRAMWolff Posts: 9,535
    edited December 1969

    Have no idea hon. Sorry!

  • PendraiaPendraia Posts: 2,948
    edited December 1969

    RAMWolff said:
    Have no idea hon. Sorry!

    That's okay, I just tried it with the Alexis poses and they worked beautifully.

    So far I've been able to convert gen2m, gen2f, genesis and dawn with the 3DU converter which says it for gen2.

    I get some issues with the hands occasionally but just minor stuff...and I can't seem to get the expressions to work.

  • RAMWolffRAMWolff Posts: 9,535
    edited June 2015

    I just noticed in the screen grabs of that converter that some of the hand positions were not the same as the original.... I guess nothing is perfect. Did you get Zev0 DraagonStorm's converter too to see what the difference is? OK, looking over both products I see they both have that issue. I went for 3DU too, his is a couple of dollars less.....

    Post edited by RAMWolff on
  • RAMWolffRAMWolff Posts: 9,535
    edited December 1969

    WOW.. was having a devil of a time with the rigging for the head for Fuzzy but I finally got it fixed. GEEEEEEEEEZ! lol

  • PendraiaPendraia Posts: 2,948
    edited December 1969

    RAMWolff said:
    I just noticed in the screen grabs of that converter that some of the hand positions were not the same as the original.... I guess nothing is perfect. Did you get Zev0 DraagonStorm's converter too to see what the difference is? OK, looking over both products I see they both have that issue. I went for 3DU too, his is a couple of dollars less.....

    that was my logic also...


    Yay! Glad you got it working...

  • RAMWolffRAMWolff Posts: 9,535
    edited December 1969

    All those extra bones... there are some tiny bugs I think DAZ will squash in time. It was very tricky. But yea, YAY! lol

  • PendraiaPendraia Posts: 2,948
    edited December 1969

    RAMWolff said:
    All those extra bones... there are some tiny bugs I think DAZ will squash in time. It was very tricky. But yea, YAY! lol
    Hopefully they will. Off to convert some more Dawn poses.
  • gingercakes47gingercakes47 Posts: 382
    edited December 1969

    Thank you so much, I'm glad you were able to do this.

  • RAMWolffRAMWolff Posts: 9,535
    edited December 1969

    Your very welcome. I'm still getting the other morphs fixed up for release but there were some issues with the eyes in some of them, that extra layer of geometry has me back in ZBrush fixing things but it's OK. The Bruno morphs will probably get another update as I need to fix some of the hand issues I keep running into as well. It's very very hot here so I'm hoping I can get stuff done without my computer blowing up! lol

  • RiggswolfeRiggswolfe Posts: 818

    Have you fixed the error the other user mentioned above? I am planning to snag these so I have some g3 male shapes until m7 comes out and because I figure the more morphs I have the more versatile my figures are. :)

  • RAMWolffRAMWolff Posts: 9,535

    Sorry, had some health stuff pop up so not as of yet.... Not forgotten... You can always download now, see if they are useful as is for the time being and wait for me to get back to it...

  • launoklaunok Posts: 762

    Thank you for the shapes which I have downloaded but since the new forums I can't see any images,just empty boxes and if I click on image it take me to a "not find" page.  I am pretty sure this is something to do with new forums they are working on.

  • RAMWolffRAMWolff Posts: 9,535

    Not sure what to tell you about that.  I see the images just fine so it's probably some server issue on DAZ's side of things!  sad

  • mjc1016mjc1016 Posts: 15,001
    RAMWolff said:

    Not sure what to tell you about that.  I see the images just fine so it's probably some server issue on DAZ's side of things!  sad

    Yeah, it's problem that is growing (now it's even hitting folks like Chohole....) and it does seem to be server related as it also seems to be 'tidal' (pictures come and go).

    Here's the main thread on the problem...

    http://www.daz3d.com/forums/discussion/59030/images-are-vanishing-from-the-old-threads#latest

  • ChoholeChohole Posts: 32,519

    Web Dev are aware, and are working on it.

  • RAMWolffRAMWolff Posts: 9,535

    Thanks Cho smiley

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