So confused re Carrara versus Daz Studio

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  • mavantemavante Posts: 734

    thanks for having. go at me for being lazy retired I guess I deserved that,

    Wendy, I don't know how we have these misunderstandings, but I will tie myself into a pretzel to make them not happen, and to repair any that linger. I had, and have, absolutely zero idea about your personal situation or condition in life, and nothing I said was in any slightest way directed personally at you.

    You had made a comment about "many DAZ studio users"—that I guess you must know or know of—and I was merely contrasting that characterization to the small number of DAZ studio users I know, only because we work together off and on.

    I'm very sorry—sincerely and deeply sorry—that my commentary about those few people I know, and the ways they work, inadvertently reflected in any tiniest way on you. It was entirely unknowing, it was not intended, and I hope you will accept this unqualified apology.

     

  • WendyLuvsCatzWendyLuvsCatz Posts: 40,033
    mavante said:

    thanks for having. go at me for being lazy retired I guess I deserved that,

    Wendy, I don't know how we have these misunderstandings, but I will tie myself into a pretzel to make them not happen, and to repair any that linger. I had, and have, absolutely zero idea about your personal situation or condition in life, and nothing I said was in any slightest way directed personally at you.

    You had made a comment about "many DAZ studio users"—that I guess you must know or know of—and I was merely contrasting that characterization to the small number of DAZ studio users I know, only because we work together off and on.

    I'm very sorry—sincerely and deeply sorry—that my commentary about those few people I know, and the ways they work, inadvertently reflected in any tiniest way on you. It was entirely unknowing, it was not intended, and I hope you will accept this unqualified apology.

     

    is OK I presume too much and have tried to help too many one click and load make art users

    no was not saying you were one

    but there are plenty out there

    Carrara tends to be less about premade content than DAZ studio so we are a bit different here devil

  • MistaraMistara Posts: 38,675

    i been using the mm sale to return to the fun days, i used to renfer ds in the 4.7 days.  4.8 sucked the fun out of it.

    retro content like Cookie and her cutsie stuff.  old sadie has cute stuff too. chip and basil  micah and melody 

  • WendyLuvsCatzWendyLuvsCatz Posts: 40,033
    edited March 2020

    I am a bit confused 

    what changed in 4.8 that sucked the fun out?

    I have 4.7 on my old computer but that was because of a specific offsite script I used and DAZcollada export to Carrara of the results

    I don't render in it

    Post edited by WendyLuvsCatz on
  • MistaraMistara Posts: 38,675

    was a steep learning curve to light. and powder donuts. orange tints. opacity

    still need ds to convert content for carrara scene inventory

  • WendyLuvsCatzWendyLuvsCatz Posts: 40,033

    oh the selection highlighter, you can disable that

  • MistaraMistara Posts: 38,675
    mavante said:
    0oseven said:

     

    It partly depends on what actual work you do and whether it is easier in Carrara or Daz . You have to try it to know - but that requires some patience. We recommend it . 

    From having looked into it, I don't think Carrara is for me. I've been able to accomplish what my clients need using Daz Studio and Cinema 4D.

    A few Carrara-only models caught my eye and I thought they might be good in an animation I'm doing, but given all the complications (and expense) involved, there are many, many other solutions, several of which I'm already implementing.

    If the PAs of those models that interested me ever decide to port them over to DS, I'd be a customer, but it doesn't seem likely to happen--and it's spring, and there are butterflies to catch.

    does the general wm work in c4d?

    the mirphs and pose controls work?

    thanks.

  • MistaraMistara Posts: 38,675

    those poor disadvantaged ds users, cant shift move a hot point laugh Change pivot of a group

  • WendyLuvsCatzWendyLuvsCatz Posts: 40,033
    Mystiarra said:

    those poor disadvantaged ds users, cant shift move a hot point laugh Change pivot of a group

    you can but its a right PITA

    using the rigging tool, tool settings and those ridiculously twiddly red and green arrows it displays then memoriise rigging

  • MistaraMistara Posts: 38,675
    Mystiarra said:

    those poor disadvantaged ds users, cant shift move a hot point laugh Change pivot of a group

    you can but its a right PITA

    using the rigging tool, tool settings and those ridiculously twiddly red and green arrows it displays then memoriise rigging

    green arrow laugh  tee hee hee

  • Believe it or not, but Victoria 3 still is my fav. figure to use in animation. I've been using Carrara since Carrara 6 came out. I still use Carrara because it's compatible with poser and you can import many different 3D objects, like 3ds, obj, etc. 

  • tsaristtsarist Posts: 1,635
    mavante said:

    many DAZ studio users won't look beyond click loading and rendering Genesis 3 and 8 and their realistic bends

    the throught of using older content and doing some work horrifies them

    I, personally, wouldn't presume to speak for "many DAZ studio users," or, really, any at all other than the few I know well and work with.

    Among those, I know quite well that budgets and deadlines have a great deal to do with professional decisions about what products to work with. Then again, these people I'm referring to are not dilettantes living off the dole or idling away their retirement; these are hard-nosed professionals having to deliver on-time, within budget.

    I'm a professional and I know a good many professionals that are on the dole or in serious financial straits because the economy has been dreadful for quite some time.

    We use what tools we use. If we have the budget and the time, C4D is a fine tool, I use it from time to time as well.

    I personally enjoy using Carrara. It can handle most Poser props, DAZ props. It can handle Poser people thru Poser 7 & Daz people (Genesis 2 & below). The animation capabilities are amazing.
  • WendyLuvsCatzWendyLuvsCatz Posts: 40,033
    edited October 2

    I want to belatedly apologise to mavante for the atrocious way I spoke in this thread

    I happened to come upon it searching the World Gardens Maze as having issues in Carrara 8.5

    release build (got it to load in the Beta)

    I am shocked by the attitude I showed here

    I do know I was going through a lot at the time with Covid lockdown unable to escape and my neighbour spray painting and giving me my one and only ever asthma attack

    I did in fact break lockdown and stagger to the next block so I could breathe

    rang the EPA who were no help

    called the police even, less help

    went to my doctor a day later when lockdown ended and got ventolin

    which saved my arse next time (was able to prevent almost suffocating and passing out)

    Post edited by WendyLuvsCatz on
  • Steve KSteve K Posts: 3,418

    tsarist said:

    I personally enjoy using Carrara. It can handle most Poser props, DAZ props. It can handle Poser people thru Poser 7 & Daz people (Genesis 2 & below). The animation capabilities are amazing.

    I second that.  I do all my animation in Carrara, using all the timeline features but especially "clips" (mocap files) of which I have many dozen in my Carrara browser (many are imported Animate files saved as clips).  I am getting more serious about DS due to the amazing renders with iRay, but the render time limits use to backgrounds in Carrara. Impressive backgrounds, yes, but no camera motion.  When the new version of DS is ready, I'm planning to get a new nVidia GPU with way more VRAM. But I suspect the render time will still not match Carrara (usually <5sec per frame).

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