Using daz with render farm?

Hi,

I would like to do some renders but Daz Studio is really too slow, and I don't plan to spend $1000 on a new card. I was thinking to try using one of the various online render farm services. The problem is: after I have made the scene in daz studio, how to I export it? what format? I found a list of "iray render farm" but... I am not sure how to do it. If anyone has any simple tutorial/tip I would appreciate it :) thanks

Comments

  • Contact the various farms, they should have a guideline.

  • Just my two cents.

    In answer to your primary question, Daz Studio has the capability to connect to iray render farms, for the most part you just need to go to the Advanced button under the Render settings and click the right most sub tab. Enter the IP address of the farm and go to town.

    If you can't connect, or that option isn't available, export the scene in the mental images scene format(*.mi) and that will be renderable in Iray server standalone.

     

    Unfortunately you'll find that using a render farm is either no faster than what you achieve now, or is cost  prohibitive.

    while the cost may seem low on the price pages, take any amount and multiply by 24 hours and see if it's really cost effective.

    If they have an onsite calculator use that.

    i just did a quick one on the rebus site(https://us.rebusfarm.net/en/lets-go/calculator).

    At their low rate of 2.2 cents/GHzH, using two opteron 6174 at 1hr is an hourly rate of $1.12

    I used those processors as i have a server with those particular cpus in them so i know the real world performance with daz iray.

    The last major render i did on that server took 29 days, to reach 93% convergence, 50k itterations.

    It consisted of the yamaki rapture bike, stonemason's urban future 5, and one armored genesis3 female using the light/camera/render preset set for UF5.

    so if i paid a render farm to render that scene it would cost $779.52

    the server cost me $150 on ebay with a cheap 1GB gpu, ati, and a 500GB HDD, WD, it came with 32GB of ram.

    .

    I just recently started GPU based rendering, and found that the older Fermi m2070 is a fairly cost effective solution, if you don't mind improvising cooling for it.

    Picked one up for $50 on ebay, 448 cuda, 6GB ram. A modern card with those specs will run about $300+/- on newegg.

    In bench marking it rendered about 3 times faster than my dual 6174 server.

    the problem is that the amount of ram isn't sufficient except for "simple" scenes.

     

  • I just recently started GPU based rendering, and found that the older Fermi m2070 is a fairly cost effective solution, if you don't mind improvising cooling for it.

    Picked one up for $50 on ebay, 448 cuda, 6GB ram. A modern card with those specs will run about $300+/- on newegg.

    In bench marking it rendered about 3 times faster than my dual 6174 server.

    the problem is that the amount of ram isn't sufficient except for "simple" scenes.

    Do note that Fermi chips are deprecated in the current build of Iray and will be removed from the next build, so when that is added to DS the card will not be supported.

  • Do note that Fermi chips are deprecated in the current build of Iray and will be removed from the next build, so when that is added to DS the card will not be supported.

    thanks for that,

    i knew they've been threatening that for a couple years.

    Just got the card to start getting an idea if gpu based rendering was even going to be viable for what i currently do with daz studio, and short of the 24GB monsters i'm stuck with cpu based only.

     

  • drzapdrzap Posts: 666
    edited January 8

    Just my two cents.

    In answer to your primary question, Daz Studio has the capability to connect to iray render farms, for the most part you just need to go to the Advanced button under the Render settings and click the right most sub tab. Enter the IP address of the farm and go to town.

    If you can't connect, or that option isn't available, export the scene in the mental images scene format(*.mi) and that will be renderable in Iray server standalone.

     

    Unfortunately you'll find that using a render farm is either no faster than what you achieve now, or is cost  prohibitive.

    while the cost may seem low on the price pages, take any amount and multiply by 24 hours and see if it's really cost effective.

    If they have an onsite calculator use that.

    i just did a quick one on the rebus site(https://us.rebusfarm.net/en/lets-go/calculator).

    At their low rate of 2.2 cents/GHzH, using two opteron 6174 at 1hr is an hourly rate of $1.12

    I used those processors as i have a server with those particular cpus in them so i know the real world performance with daz iray.

    The last major render i did on that server took 29 days, to reach 93% convergence, 50k itterations.

    It consisted of the yamaki rapture bike, stonemason's urban future 5, and one armored genesis3 female using the light/camera/render preset set for UF5.

    so if i paid a render farm to render that scene it would cost $779.52

    the server cost me $150 on ebay with a cheap 1GB gpu, ati, and a 500GB HDD, WD, it came with 32GB of ram.

    .

    I just recently started GPU based rendering, and found that the older Fermi m2070 is a fairly cost effective solution, if you don't mind improvising cooling for it.

    Picked one up for $50 on ebay, 448 cuda, 6GB ram. A modern card with those specs will run about $300+/- on newegg.

    In bench marking it rendered about 3 times faster than my dual 6174 server.

    the problem is that the amount of ram isn't sufficient except for "simple" scenes.

     

    What?  surprise  Ummm.... No.  Here is what you want:   http://ultrarender.com/#section-about

    Post edited by drzap on
  • rayglendenningrayglendenning Posts: 82
    edited January 8

    Be aware that Nvidia have changed their licensing and you can't use consumer cards in datacentres anymore

    https://www.theregister.co.uk/2018/01/03/nvidia_server_gpus/

    Post edited by rayglendenning on
  • MaxHancockMaxHancock Posts: 158
    edited March 1

    This is exciting news. Has anyone else had success using a render farm with DAZ Studio? Is it really that easy to use?  Also, does anyone have a list of render farms that support iRay rendering with DAZ Studio.  

    Post edited by MaxHancock on
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