<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom">
	<channel>
      <title>The Commons - Daz 3D Forums</title>
      <link>https://www.daz3d.com/forums/categories/the-commons/p1212/feed.rss</link>
      <pubDate>Thu, 30 Apr 2026 15:28:56 +0000</pubDate>
         <description>The Commons - Daz 3D Forums</description>
   <language>en-US</language>
   <atom:link href="https://www.daz3d.com/forums/categories/the-commons/p1212/feed.rss" rel="self" type="application/rss+xml" />
   <item>
      <title>What shirt/jacket/coat is this?</title>
      <link>https://www.daz3d.com/forums/discussion/72147/what-shirt-jacket-coat-is-this</link>
      <pubDate>Sun, 21 Feb 2016 16:43:38 +0000</pubDate>
      <dc:creator>gerterasmus</dc:creator>
      <guid isPermaLink="false">72147@/forums/discussions</guid>
      <description><![CDATA[<p>Circled in red. Anyone have any idea?</p>

<p>Thanks.<img alt="smiley" src="http://www.daz3d.com/forums/plugins/ckeditor/js/ckeditor/plugins/smiley/images/regular_smile.png" title="smiley" /></p>
]]></description>
   </item>
   <item>
      <title>Any way to filter out PC+ items in store?</title>
      <link>https://www.daz3d.com/forums/discussion/71942/any-way-to-filter-out-pc-items-in-store</link>
      <pubDate>Thu, 18 Feb 2016 14:58:26 +0000</pubDate>
      <dc:creator>3WC</dc:creator>
      <guid isPermaLink="false">71942@/forums/discussions</guid>
      <description><![CDATA[<p>I thought someone somewhere had posted how to do this, but can&#39;t find it now.</p>

<p>EDIT: Or maybe not, I may have been remembering the &quot;wishlistify&quot; bookmark addon.</p>
]]></description>
   </item>
   <item>
      <title>Iray Settings for ONLY part of a surface</title>
      <link>https://www.daz3d.com/forums/discussion/72180/iray-settings-for-only-part-of-a-surface</link>
      <pubDate>Mon, 22 Feb 2016 02:55:29 +0000</pubDate>
      <dc:creator>lancelmartin_cf51987037</dc:creator>
      <guid isPermaLink="false">72180@/forums/discussions</guid>
      <description><![CDATA[<p>I&#39;m looking for a good way to change IRAY surface settings for only part of a surface.&nbsp; In short, I have a mechanic scene where I want the hands to be greasy.&nbsp; On G3...there is no &#39;hands&#39; surface.&nbsp;</p>

<p>Thanks in advance for any ideas</p>

<p>&nbsp;</p>
]]></description>
   </item>
   <item>
      <title>MUUD for G3M  [commercial]</title>
      <link>https://www.daz3d.com/forums/discussion/71818/muud-for-g3m-commercial</link>
      <pubDate>Tue, 16 Feb 2016 12:19:39 +0000</pubDate>
      <dc:creator>RawArt</dc:creator>
      <guid isPermaLink="false">71818@/forums/discussions</guid>
      <description><![CDATA[<h2><strong>Muud!</strong></h2>

<p>&nbsp;</p>

<p><a href="http://www.daz3d.com/muud-for-genesis-3-male" target="_blank" rel="nofollow">http://www.daz3d.com/muud-for-genesis-3-male</a></p>

<p>&nbsp;</p>

<p><em>He is a real man of the earth, who loves long walks in the rain and jumping in puddles. But he is not all soft and gushy, when he dries out he is hard as brick.</em></p>

<p><em>Comes with a loose mud texture and a dried out cracked version.</em></p>

<p><em>The set comes complete with custom crafted High Definition Morphs, and a highly detailed texture set, suitable for Iray and 3DL</em></p>

<p>&nbsp;</p>

<p>&nbsp;</p>

<p><strong>Product Includes:</strong></p>

<p>&bull; One Muud Character Preset</p>

<p>&bull; One Muud Morph Preset</p>

<p>&bull; Two Muud Full Material Presets</p>

<p>&bull; Two Eye Material Presets</p>

<p>&bull; Also includes IRAY and 3DL MAT files</p>

<p><img alt="" src="http://www.daz3d.com/forums/uploads/FileUpload/e1/b5bb3c1c6d1b5d53cf6c978b2ba384.jpg" /></p>

<p>&nbsp;</p>
]]></description>
   </item>
   <item>
      <title>Question about JM HumanShader for Iray</title>
      <link>https://www.daz3d.com/forums/discussion/60482/question-about-jm-humanshader-for-iray</link>
      <pubDate>Mon, 03 Aug 2015 10:17:09 +0000</pubDate>
      <dc:creator>Ralf1958</dc:creator>
      <guid isPermaLink="false">60482@/forums/discussions</guid>
      <description><![CDATA[<p>Since a few of my&nbsp;Characters once converted to Iray appear very glossy, before buying this product my question is, will these new shaders put them on the right settings? Will the gloss automatically be corrected? Thank you!</p>
]]></description>
   </item>
   <item>
      <title>Problem with textures/shaders on Amaya for The Girl 7</title>
      <link>https://www.daz3d.com/forums/discussion/71898/problem-with-textures-shaders-on-amaya-for-the-girl-7</link>
      <pubDate>Wed, 17 Feb 2016 20:24:50 +0000</pubDate>
      <dc:creator>DustRider</dc:creator>
      <guid isPermaLink="false">71898@/forums/discussions</guid>
      <description><![CDATA[<p>I seem to be having a DUH moment.&nbsp;Usually I&#39;m pretty good with getting the results I want, but I don&#39;t seem to be able to match, or even come close to the skin color/tone on the Iray promo renders. What I get is much darker than the promos, unless I crank the lights up to crazy amounts that blow everything else in the scene out. I attached a sample render of the default Amaya Iray textures (on the right) and for comparison Quinty on the left&nbsp;(who in promos is much darker than Amaya). I also attached the main promo render of Amaya for comparison.</p>

<p>By changing the translucency color (lighter) and the SSS reflectance tint to lighter and from the blue tint to yeloowish things lighten a bit, but nothing close to what the promos are. So I thought I&#39;d check here first to see if I&#39;m either missing the obvious, or if someone has already figured out the magic key to reproducing something similar to the promos. I&#39;ve also tried several different light rigs, and HDRI&#39;s without any better results (even the &quot;go to&quot; Pixar campus HDRI doesn&#39;t seem to lighten her up). Maybe the SSS or spec maps need adjusting?</p>

<p>Hopefully it&#39;s just me being stupid. This is the first time I&#39;ve been tempted to return something because the promos are sooo much different than what I&#39;m getting.</p>

<p><strong>Daz&nbsp;Promo Image</strong></p>

<p><img alt="" src="http://www.daz3d.com/media/catalog/product/cache/1/image/9df78eab33525d08d6e5fb8d27136e95/0/0/00-daz3d_amaya-for-the-girl-7_.jpg" /></p>

<p>Default Amaya on right, default Quinty on left</p>

<p><img alt="" src="http://www.daz3d.com/forums/uploads/FileUpload/67/4e0e265f4651c8ec8eba0b500bda0a.png" /></p>
]]></description>
   </item>
   <item>
      <title>Iray noise + HDRI</title>
      <link>https://www.daz3d.com/forums/discussion/72137/iray-noise-hdri</link>
      <pubDate>Sun, 21 Feb 2016 12:22:27 +0000</pubDate>
      <dc:creator>joseft</dc:creator>
      <guid isPermaLink="false">72137@/forums/discussions</guid>
      <description><![CDATA[<p>Hi All,</p>

<p>So last night i was playing around with an outside night-time scene, and i figured the best way to get good lighting would be to use a nightsky HDRI to light it. The problem was, i was getting some seriously ugly noise on my character, and only on my character. It would not clear up, no matter what i did. I let it render to 15000 samples, and it looked no different to 6000 samples. It was frustrating as hell, i figured it was something to do with my character, since the noise was only present on the character, and not the rest of the scene.</p>

<p>I spent ages playing with different things, but could not figure it out so i saved the scene and figured i would do something else and come back to it. Then i was setting up a skin shader on a different character, and i had the same noise come back, in a scene that had nothing in it except the character. so after initially getting angry again, i reset all the render settings to default, and the noise was gone. After playing around a little i figured out it was the HDRI map causing the noise problems. Confirmed after going back to the night scene i was doing, deleting the sky HDRI and using the environment light.</p>

<p>So what is it with certain HDRI maps that cause this noise? low resolution? or is it in conjunction with something else?</p>

<p>happy that i know what was causing it now, but also curious to know specifically why this happens</p>
]]></description>
   </item>
   <item>
      <title>Mesh Smoothing animation</title>
      <link>https://www.daz3d.com/forums/discussion/72142/mesh-smoothing-animation</link>
      <pubDate>Sun, 21 Feb 2016 14:54:05 +0000</pubDate>
      <dc:creator>NW316</dc:creator>
      <guid isPermaLink="false">72142@/forums/discussions</guid>
      <description><![CDATA[<p>I am experiencing a problem I&#39;ve had before an wonder if someone knows a solution. &nbsp;I have a character, Stephanie I am using in an animation and the Lady Shirt wardrobe is set up beautifully for her until I render a movie or image series. &nbsp;There are holes in the mesh which do not appear if I do a single frame render. &nbsp;I can remove part of the model&#39;s body parts but not the chest due to the neckline. &nbsp;I&#39;ve tried multiple settings with the mesh smooth adj. but not found a setting that maintains the renders without breaking down. &nbsp;Any advice?</p>

<p>&nbsp;</p>

<p>Thanks!&nbsp;</p>

<p>&nbsp;</p>

<p>Don</p>
]]></description>
   </item>
   <item>
      <title>Hipster Chic for Men</title>
      <link>https://www.daz3d.com/forums/discussion/71902/hipster-chic-for-men</link>
      <pubDate>Wed, 17 Feb 2016 23:06:42 +0000</pubDate>
      <dc:creator>Mardook</dc:creator>
      <guid isPermaLink="false">71902@/forums/discussions</guid>
      <description><![CDATA[<p>What facial hair product is being used in the promo for this product?</p>
]]></description>
   </item>
   <item>
      <title>Rewind Flash Sales?</title>
      <link>https://www.daz3d.com/forums/discussion/72149/rewind-flash-sales</link>
      <pubDate>Sun, 21 Feb 2016 17:04:26 +0000</pubDate>
      <dc:creator>Superdog</dc:creator>
      <guid isPermaLink="false">72149@/forums/discussions</guid>
      <description><![CDATA[<p>Aaarrrgh! I missed a flash sale on Sat. One of the products was in my wishlist but not essential and I could view the sale on my phone but couldn&#39;t buy anything until I got home today when the sale was over. I wish there was a way to rewind by putting items in the cart until such time as it&#39;s possible to buy them. I can see the problem with this of people putting loads of products in their cart for weeks but if there was&nbsp;a 24hr grace period then that would be cool. I&#39;m sure the items wil go on sale again but DAZ could have had a few more sales today. As Bo Selecta! might sing, &quot;Can I&nbsp;get a rewind?&quot;</p>
]]></description>
   </item>
   <item>
      <title>Front open/morphing clothing?</title>
      <link>https://www.daz3d.com/forums/discussion/72146/front-open-morphing-clothing</link>
      <pubDate>Sun, 21 Feb 2016 16:07:28 +0000</pubDate>
      <dc:creator>PhoenixDeFalco</dc:creator>
      <guid isPermaLink="false">72146@/forums/discussions</guid>
      <description><![CDATA[Hiya, folks! It's you friendly neighborhood Supernoob Phoenix, back for more! XD So, I recently found a pair of pants made for Hiro3 called Front Open Pants for H3. I was wondering, does anybody know of any similar clothing freebies made for any of the standard figures? (V4, M4, Gen/G2/G3, K4, etc.) I would really appreciate having some clothing with undress morphs! Thanks!

~* Phoenix DeFalco *~

P.S.- here's the link to the H3 Front Open Pants: <a href="http://poserclub-cab.net/pf/free-staff/hiro/h-cloth/f132/" target="_blank" rel="nofollow">http://poserclub-cab.net/pf/free-staff/hiro/h-cloth/f132/</a>]]></description>
   </item>
   <item>
      <title>viewport character textures problems</title>
      <link>https://www.daz3d.com/forums/discussion/72111/viewport-character-textures-problems</link>
      <pubDate>Sat, 20 Feb 2016 23:32:30 +0000</pubDate>
      <dc:creator>mcorr</dc:creator>
      <guid isPermaLink="false">72111@/forums/discussions</guid>
      <description><![CDATA[<p>Not sure what is wrong ... if i switch the viewport renderer to &quot;Nvidia iRay&quot;, I get a color preview of my character, but when I switch to the &quot;texture shaded&quot; mode, all textures turn from the skin color to a yellow and purple color with most of the body transparent.</p>

<p>Also in the &quot;surfaces&quot; tab, there are no thumbnail pictures for (for example) the diffuse tab, the normal tab, etc.</p>

<p>Hoping somebody can help me resolve this.</p>
]]></description>
   </item>
   <item>
      <title>Load G3F vs Load Character?</title>
      <link>https://www.daz3d.com/forums/discussion/72133/load-g3f-vs-load-character</link>
      <pubDate>Sun, 21 Feb 2016 10:42:16 +0000</pubDate>
      <dc:creator>marble</dc:creator>
      <guid isPermaLink="false">72133@/forums/discussions</guid>
      <description><![CDATA[<p>I&#39;ve been using DAZ Studio for years so I should know the answer to this but it has always niggled at the back of my mind.</p>

<p>Is there a difference bewteen loading G3F and then applying materials and charater morphs (say Bethany) using the parameter dials, and just loading the pre-load character (i.e. click on Bethany 7 in the content)?</p>

<p>Some time ago I became convinced that the former method was better because it allowed better mixing of morphs (say, part V7 and part Bethany).</p>
]]></description>
   </item>
   <item>
      <title>Convert G3 pose to G2/G/V4 ?</title>
      <link>https://www.daz3d.com/forums/discussion/72140/convert-g3-pose-to-g2-g-v4</link>
      <pubDate>Sun, 21 Feb 2016 12:35:16 +0000</pubDate>
      <dc:creator>EddyMI3D</dc:creator>
      <guid isPermaLink="false">72140@/forums/discussions</guid>
      <description><![CDATA[<p>Hello!</p>

<p>Is there a way or a tool that can convert G3 poses to G2, G and/or V4?</p>

<p>Thanks for help,</p>

<p>Eddy</p>
]]></description>
   </item>
   <item>
      <title>Tinkerbell hair and fairy ears</title>
      <link>https://www.daz3d.com/forums/discussion/72134/tinkerbell-hair-and-fairy-ears</link>
      <pubDate>Sun, 21 Feb 2016 11:04:01 +0000</pubDate>
      <dc:creator>mike9</dc:creator>
      <guid isPermaLink="false">72134@/forums/discussions</guid>
      <description><![CDATA[<p>I would like to get some fairy ears with the tinkerbell hair but the hair move with the fairy morph. The result looks like this:</p>

<p><br />
<img alt="" src="http://i.imgur.com/a0OAP2q.jpg" /></p>

<p>I tried to fix it by removing the weight map part for the hair around the ears but there is only a &quot;General Weights&quot; map which doesn&#39;t seem to change anything in this concern. On the other hand a d-former to move them back in works to a certain degree but every time when adjusting the ears the hair move again. This doesn&#39;t look well with animations.</p>

<p>Is there any better way to fix this?</p>
]]></description>
   </item>
   <item>
      <title>Possible error with Lisa's Climbing Vines &amp; Ivy Textures using Connect</title>
      <link>https://www.daz3d.com/forums/discussion/72121/possible-error-with-lisa-s-climbing-vines-ivy-textures-using-connect</link>
      <pubDate>Sun, 21 Feb 2016 02:51:07 +0000</pubDate>
      <dc:creator>SnowSultan</dc:creator>
      <guid isPermaLink="false">72121@/forums/discussions</guid>
      <description><![CDATA[<p>I wonder if someone else might be able to confirm this being an issue. I just installed Lisa&#39;s Climbing Vines and the Ivy textures through Connect using Studio 4.9 and I get an error message when trying to load them into a scene.</p>

<p>&quot;One or more files could not be found while loading file: .&nbsp;Make sure that your DAZ Studio content directories are correctly set, blah blah&quot;</p>

<p>I&#39;ve installed other Lisa Botanicals products through Connect which load without issue, so it could just be a problem with these two products (or others that I do not own). Just wanted to pass that along.</p>

<p>&nbsp;</p>

<p>Thanks in advance for any help.</p>
]]></description>
   </item>
   <item>
      <title>Anyone know what hair is this?</title>
      <link>https://www.daz3d.com/forums/discussion/72123/anyone-know-what-hair-is-this</link>
      <pubDate>Sun, 21 Feb 2016 03:36:43 +0000</pubDate>
      <dc:creator>Christen</dc:creator>
      <guid isPermaLink="false">72123@/forums/discussions</guid>
      <description><![CDATA[<p>Does anyone know what hair is being used in the main promo?</p>

<p><a href="http://www.daz3d.com/mec4d-unshaven-2-for-genesis-2-male-s" target="_blank" rel="nofollow">http://www.daz3d.com/mec4d-unshaven-2-for-genesis-2-male-s</a></p>
]]></description>
   </item>
   <item>
      <title>Does 'Set The Mood' work in 4.7?</title>
      <link>https://www.daz3d.com/forums/discussion/72091/does-set-the-mood-work-in-4-7</link>
      <pubDate>Sat, 20 Feb 2016 17:51:45 +0000</pubDate>
      <dc:creator>WillowRaven</dc:creator>
      <guid isPermaLink="false">72091@/forums/discussions</guid>
      <description><![CDATA[<p>Does &#39;Set The Mood&#39; work in 4.7? It&#39;s a flash sale item right now and I was thinking of giving it a go.</p>
]]></description>
   </item>
   <item>
      <title>Poser poses in DS?</title>
      <link>https://www.daz3d.com/forums/discussion/72077/poser-poses-in-ds</link>
      <pubDate>Sat, 20 Feb 2016 08:19:44 +0000</pubDate>
      <dc:creator>Taoz</dc:creator>
      <guid isPermaLink="false">72077@/forums/discussions</guid>
      <description><![CDATA[<p>Just checked out som poses in another store, it said &quot;for Poser 6 and above&quot;, no mention of DS. Are there any types of Poser poses (e.g. the binary format) which don&#39;t&nbsp;work in DS?</p>

<p>&nbsp;</p>

<p>&nbsp;</p>
]]></description>
   </item>
   <item>
      <title>Where in the World has the Forum Gremlin gone Now? Complaint Thread</title>
      <link>https://www.daz3d.com/forums/discussion/67299/where-in-the-world-has-the-forum-gremlin-gone-now-complaint-thread</link>
      <pubDate>Wed, 09 Dec 2015 10:42:12 +0000</pubDate>
      <dc:creator>Mistara</dc:creator>
      <guid isPermaLink="false">67299@/forums/discussions</guid>
      <description><![CDATA[<p>This discussion was created to reinstate the thread that the Gremilins got at.</p>
]]></description>
   </item>
   <item>
      <title>Toonimal Bat Poses?</title>
      <link>https://www.daz3d.com/forums/discussion/72102/toonimal-bat-poses</link>
      <pubDate>Sat, 20 Feb 2016 22:05:21 +0000</pubDate>
      <dc:creator>MJ007</dc:creator>
      <guid isPermaLink="false">72102@/forums/discussions</guid>
      <description><![CDATA[<p>Are there any Toonimal Bat poses anywhere?<br />
<br />
-MJ</p>
]]></description>
   </item>
   <item>
      <title>3D Universe Toon Crab</title>
      <link>https://www.daz3d.com/forums/discussion/72030/3d-universe-toon-crab</link>
      <pubDate>Fri, 19 Feb 2016 17:13:58 +0000</pubDate>
      <dc:creator>MJ007</dc:creator>
      <guid isPermaLink="false">72030@/forums/discussions</guid>
      <description><![CDATA[<p>Can someone please post a render of the most meanest, menacing look Toon Crab is capable of?<br />
Thanks in Advance!<br />
<br />
-MJ</p>
]]></description>
   </item>
   <item>
      <title>can a Birthday girl request a special sale?</title>
      <link>https://www.daz3d.com/forums/discussion/72022/can-a-birthday-girl-request-a-special-sale</link>
      <pubDate>Fri, 19 Feb 2016 15:55:57 +0000</pubDate>
      <dc:creator>Mistara</dc:creator>
      <guid isPermaLink="false">72022@/forums/discussions</guid>
      <description><![CDATA[<p>tee hee. &nbsp;birthday, 52 orbits and&nbsp;(+tax return moola is in)</p>

<p>well, the most specials of sale specials requests right now&nbsp;</p>

<p>an ANIMATE sale with all the plugins, here-to-fors, and why-fors, and the what-nots anitmates and blocks and importers&nbsp;for carrara and DS.&nbsp;</p>

<p><img alt="smiley" src="http://www.daz3d.com/forums/plugins/ckeditor/js/ckeditor/plugins/smiley/images/regular_smile.png" title="smiley" />&nbsp;&nbsp;<img alt="angel" src="http://www.daz3d.com/forums/plugins/ckeditor/js/ckeditor/plugins/smiley/images/angel_smile.png" title="angel" />&nbsp;</p>

<p><span>Cheers!</span></p>
]]></description>
   </item>
   <item>
      <title>Amazing Skins - strange problem</title>
      <link>https://www.daz3d.com/forums/discussion/72084/amazing-skins-strange-problem</link>
      <pubDate>Sat, 20 Feb 2016 10:45:22 +0000</pubDate>
      <dc:creator>Taoz</dc:creator>
      <guid isPermaLink="false">72084@/forums/discussions</guid>
      <description><![CDATA[<p>Was just testing a new G2F character and&nbsp;tried to apply&nbsp;Amazing Skins for G2F because the skin&nbsp;looked a bit dull. The result&nbsp;are rather odd though, for what I know it&#39;s just shaders but it&#39;s almost as if they morph the face. Nose gets smaller, and with some black stuff in the nostrils, and mouth is deformed. There&#39;s nothing unusual to see in the Viewport, it&#39;s first when I render that it shows up.</p>

<p>I&#39;ve tried applying AS with the same settings&nbsp;to several other characters, it works fine with all of them, it&#39;s only this particular character that is distorted this way. Any idea what can be causing it? My guess is some UV map thing, but I&#39;m not an expert on that stuff.</p>

<p><a rel="nofollow" href="http://www.daz3d.com/forums/uploads/FileUpload/c0/dbc706d6ed3cca1868fb78c8d50b25.jpg" target="_blank"><img alt="" src="http://www.daz3d.com/forums/uploads/FileUpload/c0/dbc706d6ed3cca1868fb78c8d50b25.jpg" /></a></p>

<p>&nbsp;</p>
]]></description>
   </item>
   <item>
      <title>Oiled skin look?</title>
      <link>https://www.daz3d.com/forums/discussion/72098/oiled-skin-look</link>
      <pubDate>Sat, 20 Feb 2016 19:53:55 +0000</pubDate>
      <dc:creator>retiretomaui</dc:creator>
      <guid isPermaLink="false">72098@/forums/discussions</guid>
      <description><![CDATA[<p>Any idea on how to do this? I&#39;m doing a beach scene and I&#39;d like to have the figures look oiled, as if they had put on a lot of sunscreen. I&#39;ve found wet shaders and such, but nothing shader-wise that specifically looks oiled. I don&#39;t want the figures to look dripping wet, just with that even oily sheen look.</p>

<p>&nbsp;</p>

<p>Many thanks,</p>

<p>&nbsp;</p>

<p>Robert</p>
]]></description>
   </item>
   <item>
      <title>2 Pose Converters - What's the Difference?</title>
      <link>https://www.daz3d.com/forums/discussion/72097/2-pose-converters-what-s-the-difference</link>
      <pubDate>Sat, 20 Feb 2016 19:53:44 +0000</pubDate>
      <dc:creator>Christen</dc:creator>
      <guid isPermaLink="false">72097@/forums/discussions</guid>
      <description><![CDATA[<p>Debating picking up a few things on sale. There&#39;s two G2 to G3 pose converters and I don&#39;t know which to get. Can anyone tell me if there&#39;s a huge difference between the two?</p>

<p><a href="http://www.daz3d.com/genesis-2-to-genesis-3-pose-converter" target="_blank" rel="nofollow">http://www.daz3d.com/genesis-2-to-genesis-3-pose-converter</a></p>

<p><a href="http://www.daz3d.com/pose-converter-genesis-2-female-s-to-genesis-3-female-s" target="_blank" rel="nofollow">http://www.daz3d.com/pose-converter-genesis-2-female-s-to-genesis-3-female-s</a></p>
]]></description>
   </item>
   <item>
      <title>Is Animate required do animation in Studio?</title>
      <link>https://www.daz3d.com/forums/discussion/72038/is-animate-required-do-animation-in-studio</link>
      <pubDate>Fri, 19 Feb 2016 18:39:13 +0000</pubDate>
      <dc:creator>Dkgoose</dc:creator>
      <guid isPermaLink="false">72038@/forums/discussions</guid>
      <description><![CDATA[<p>Is go figures animate needed in order to do animations in Studio and also to use keymate&nbsp;and graphmate? I figured since animate was on flash sale maybe if get it but there doesn&#39;t seem to be any products for any newer figures</p>
]]></description>
   </item>
   <item>
      <title>How compatible are A4 and V4 poses?</title>
      <link>https://www.daz3d.com/forums/discussion/72019/how-compatible-are-a4-and-v4-poses</link>
      <pubDate>Fri, 19 Feb 2016 15:21:45 +0000</pubDate>
      <dc:creator>mmitchell_houston</dc:creator>
      <guid isPermaLink="false">72019@/forums/discussions</guid>
      <description><![CDATA[<p>I&#39;m just having a bit of brain fog this morning. I&#39;m certain I used to know this, but for the life of me I just can&#39;t remember: <em><strong>How easily can I use V4 poses with A4?</strong></em></p>

<p>I realize that there&#39;s probably not an easy answer for this, or that opinions may vary, but <em>IN GENERAL (and assuming I&#39;m using standard body types without extreme morphs),</em>&nbsp;would I need to do a little tweaking, or is it a big pain in the you-know-what?</p>
]]></description>
   </item>
   <item>
      <title>Work In Progress - Antiquarian Books [commercial]</title>
      <link>https://www.daz3d.com/forums/discussion/67416/work-in-progress-antiquarian-books-commercial</link>
      <pubDate>Fri, 11 Dec 2015 17:32:03 +0000</pubDate>
      <dc:creator>Widdershins Studio</dc:creator>
      <guid isPermaLink="false">67416@/forums/discussions</guid>
      <description><![CDATA[<p>Hello folks,</p>

<p>Thought I would share what I am working on next and maybe get some feedback.</p>

<p>Basically it&#39;s old books. I&#39;ve modelled five books so far each with three variations of&nbsp;cover; plain, leather and marble. So you get fifteen variations in all.</p>

<p>Question is (aside from if anyone likes them), I&#39;m planning on making at least five more. Do people think I should do a big pack of the ten with three variations for each ?</p>

<p>Or spilt it up into two packs of five ?</p>

<p>For a bit of further info, the books are inspired by real books. The spines were put together from photos of real books, it was fiddly getting the detail in there, but I think it was worth it. Really these are old books, but not meant to be particulalry age worn. I made some that look older, but in general it was about books in period so they would still look in good condition - of course you can find old books that look new today, I bought some from eBay for my reference for the next five.</p>

<p>Anyway&#39; I&#39;ll stop rambling. The bookends I made too and would be included.</p>

<p><strong>Edit</strong>: I did a pack of six in the end with 3 cover variations for each one.</p>
]]></description>
   </item>
   <item>
      <title>4.9 Painting weightmaps on turned off faces.</title>
      <link>https://www.daz3d.com/forums/discussion/72082/4-9-painting-weightmaps-on-turned-off-faces</link>
      <pubDate>Sat, 20 Feb 2016 10:25:20 +0000</pubDate>
      <dc:creator>ghastlycomic</dc:creator>
      <guid isPermaLink="false">72082@/forums/discussions</guid>
      <description><![CDATA[<p>Has anybody else noticed a problem with Studio 4.9 when you&#39;re painting weight maps and you have face groups turned off it will still paint the weight values to those face groups as if they were turned on? This is making it very difficult when you&#39;re working with a figure that needs to have certain face groups turned off in order to gain access to other faces. I&#39;m finding I constantly have to go in erase weights that accidentally get painted on the turned off faces.</p>
]]></description>
   </item>
   </channel>
</rss>