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      <title>The Commons - Daz 3D Forums</title>
      <link>https://www.daz3d.com/forums/categories/the-commons/p1207/feed.rss</link>
      <pubDate>Mon, 27 Apr 2026 09:48:32 +0000</pubDate>
         <description>The Commons - Daz 3D Forums</description>
   <language>en-US</language>
   <atom:link href="https://www.daz3d.com/forums/categories/the-commons/p1207/feed.rss" rel="self" type="application/rss+xml" />
   <item>
      <title>What is the general consensus on commissioned 3D art price..?</title>
      <link>https://www.daz3d.com/forums/discussion/72819/what-is-the-general-consensus-on-commissioned-3d-art-price</link>
      <pubDate>Wed, 02 Mar 2016 20:28:34 +0000</pubDate>
      <dc:creator>Upirium</dc:creator>
      <guid isPermaLink="false">72819@/forums/discussions</guid>
      <description><![CDATA[<p>I am trying to do commissions for people but I can&#39;t figure out how to price things.</p>

<p>I had it set at base price for $40 and $5 per extra char, $10 per difficulty with the commission (like if there&#39;s a lot of detail and I know it&#39;s going to be trouble)</p>

<p>But I have people telling me I need to charge more.</p>

<p>So what should the price be?</p>

<p>I thought maybe the 3D art world might be more knowledgable on the amount.</p>

<p>Here&#39;s an example on my skill level.</p>

<p>I am not the best but I am okay.</p>

<p><img alt="" src="https://56.media.tumblr.com/4ea63885dde8bbba49615ea4c4608ad3/tumblr_o36wkcfHnN1r8y8hko4_1280.png" /></p>
]]></description>
   </item>
   <item>
      <title>OT The Good Dinosaur</title>
      <link>https://www.daz3d.com/forums/discussion/72589/ot-the-good-dinosaur</link>
      <pubDate>Sat, 27 Feb 2016 14:45:25 +0000</pubDate>
      <dc:creator>Oso3D</dc:creator>
      <guid isPermaLink="false">72589@/forums/discussions</guid>
      <description><![CDATA[<p>Watching this Pixar movie for the first time... the CGI is so amazingly good I&#39;m almost in tears.</p>

<p>I mean, it&#39;s BEAUTIFUL.</p>

<p>&nbsp;</p>
]]></description>
   </item>
   <item>
      <title>Props</title>
      <link>https://www.daz3d.com/forums/discussion/72831/props</link>
      <pubDate>Wed, 02 Mar 2016 21:43:01 +0000</pubDate>
      <dc:creator>Angelman</dc:creator>
      <guid isPermaLink="false">72831@/forums/discussions</guid>
      <description><![CDATA[<p>Im new to this art thing :) but does DAZ have 3D stuff like fireballs and&nbsp;energy balls? Something like a character shooting something out of their body? Or should I just stay with PSD&#39;s? I have been seraching and searching and found nothing. Any help would be good. Thanks</p>
]]></description>
   </item>
   <item>
      <title>Platinum Payment Failed! Is There a Way To Do It Manually?</title>
      <link>https://www.daz3d.com/forums/discussion/72622/platinum-payment-failed-is-there-a-way-to-do-it-manually</link>
      <pubDate>Sun, 28 Feb 2016 04:41:53 +0000</pubDate>
      <dc:creator>OrionPax09</dc:creator>
      <guid isPermaLink="false">72622@/forums/discussions</guid>
      <description><![CDATA[<p>Pretty much what it says on top. My Platinum Payment failed for some reason. And while I switched to a different credit card, is there a way for me to pay manually? You know, just in case?</p>
]]></description>
   </item>
   <item>
      <title>Real VS Ideal?</title>
      <link>https://www.daz3d.com/forums/discussion/72689/real-vs-ideal</link>
      <pubDate>Mon, 29 Feb 2016 04:21:34 +0000</pubDate>
      <dc:creator>vagabondallen</dc:creator>
      <guid isPermaLink="false">72689@/forums/discussions</guid>
      <description><![CDATA[<p><span>I have this theory.</span><br />
<br />
<span>That it is better to create a human figure in an ideal form that can be morphed into a real form, rather than a real form that can be morphed into an ideal.&nbsp;</span><br />
<br />
<span>I&#39;ve been saying this to my close 3D friends for some time. I&#39;m now&nbsp;putting it out there to the larger community. I&#39;m curious to know how people feel, and if anyone agrees with me.</span><br />
<br />
<span>(But please,&nbsp;</span><strong>PLEASE</strong><span>, let&#39;s not make it an &quot;I&#39;m right, you&#39;re wrong&quot; debate, but a &quot;I think I&#39;m right because...&quot; kind of thing. I&#39;d love to keep this positive. I don&#39;t want to argue about the figures that have already been introduced. I want to test my theory about what people might want in a&nbsp;</span><em>new</em><span>&nbsp;figure. Thanks!)</span></p>
]]></description>
   </item>
   <item>
      <title>Genesis Male Gens - What Product do I need to have?</title>
      <link>https://www.daz3d.com/forums/discussion/72813/genesis-male-gens-what-product-do-i-need-to-have</link>
      <pubDate>Wed, 02 Mar 2016 18:21:00 +0000</pubDate>
      <dc:creator>cosmo71</dc:creator>
      <guid isPermaLink="false">72813@/forums/discussions</guid>
      <description><![CDATA[<p>What product do I need to have to have male genitals for GENESIS?</p>
]]></description>
   </item>
   <item>
      <title>Help identifying a character</title>
      <link>https://www.daz3d.com/forums/discussion/72807/help-identifying-a-character</link>
      <pubDate>Wed, 02 Mar 2016 17:02:20 +0000</pubDate>
      <dc:creator>twosheds1</dc:creator>
      <guid isPermaLink="false">72807@/forums/discussions</guid>
      <description><![CDATA[<p>Who might this be? <a href="http://www.daz3d.com/professional-style" target="_blank" rel="nofollow">http://www.daz3d.com/professional-style</a></p>

<p>&nbsp;</p>

<p>Thanks!</p>

<p>&nbsp;</p>
]]></description>
   </item>
   <item>
      <title>Help identifying hair?</title>
      <link>https://www.daz3d.com/forums/discussion/72812/help-identifying-hair</link>
      <pubDate>Wed, 02 Mar 2016 17:58:40 +0000</pubDate>
      <dc:creator>shoei321</dc:creator>
      <guid isPermaLink="false">72812@/forums/discussions</guid>
      <description><![CDATA[<p>Can someone identify the hair prop being used in the attached promo pic?</p>

<p>Here&#39;s a link to the original product page : <a href="http://www.daz3d.com/oh-so-divine-mix-and-match-expressions-for-the-girl-7-and-genesis-3-female-s" target="_blank" rel="nofollow">http://www.daz3d.com/oh-so-divine-mix-and-match-expressions-for-the-girl-7-and-genesis-3-female-s</a></p>

<p>&nbsp;</p>

<p>&nbsp;</p>

<p>&nbsp;</p>
]]></description>
   </item>
   <item>
      <title>Beware of the Shadows</title>
      <link>https://www.daz3d.com/forums/discussion/72808/beware-of-the-shadows</link>
      <pubDate>Wed, 02 Mar 2016 17:06:47 +0000</pubDate>
      <dc:creator>Dream Cutter</dc:creator>
      <guid isPermaLink="false">72808@/forums/discussions</guid>
      <description><![CDATA[<p>Todays theme for&nbsp;<a rel="nofollow" href="http://www.daz3d.com/west-park-hydrotherapy">West Park Hydrotherapy by Jack Tomalin i</a>s &quot;Beware of the Shadows&quot; . &nbsp;For me, this theme&nbsp;inspires scenes of twilight encounters and dark hallways. Its a really atmospheric sccene, reminds me of some of the hydrotheraputic physical&nbsp;facilities used by the <a rel="nofollow" href="http://www.history.navy.mil/bin/imageDownload?image=/content/dam/nhhc/our-collections/art/exhibits/conflicts-and-operations/Navy%20Medical%20Art/images/88159O.jpg&amp;rendition=cq5dam.web.1280.1280.jpeg">Navy</a>, olympic training facilities&nbsp;and universities.&nbsp; The&nbsp;notorious Dore Stauch is said to have commited a&nbsp;series of freaky murders during WWI that centered around her activities at a&nbsp;german hydrotherapy clinic. &nbsp;This early facility at&nbsp;the University of Berlin,&nbsp;seems to fit well with Jack&#39;s model. &nbsp;Shadows are the areas obscured from light. &nbsp;Its funny that something that IS not material, is the material subject of so many horror and sci-fi productions. &nbsp;There are many movies and TV sieries based on shadows. &nbsp;&nbsp;Who recalls the X-Files &quot;Soft Light&quot; episode where a scientist (brilliantly played by Tony Shalhoub) is afraid of his own shadow, as it eliminates anyone who crosses its perimeter.&nbsp;</p>

<p>What does this theme trigger in your imagination?</p>
]]></description>
   </item>
   <item>
      <title>Product Library- kind of funny</title>
      <link>https://www.daz3d.com/forums/discussion/72803/product-library-kind-of-funny</link>
      <pubDate>Wed, 02 Mar 2016 16:45:51 +0000</pubDate>
      <dc:creator>Llynara</dc:creator>
      <guid isPermaLink="false">72803@/forums/discussions</guid>
      <description><![CDATA[<p>So I was looking in my product library and thought the order these were in was kind of funny (attached.). Apparently what I really want most in life is epic love, doughnuts and a cozy bed! Sounds good to me!&nbsp;</p>

<p>&nbsp;</p>

<p>&nbsp;</p>
]]></description>
   </item>
   <item>
      <title>Ayunia, oh my</title>
      <link>https://www.daz3d.com/forums/discussion/72752/ayunia-oh-my</link>
      <pubDate>Tue, 01 Mar 2016 11:35:32 +0000</pubDate>
      <dc:creator>brainmuffin</dc:creator>
      <guid isPermaLink="false">72752@/forums/discussions</guid>
      <description><![CDATA[<p>Maybe I&#39;m just getting old and weird, but Ayunia seems a beautiful character to me.</p>
]]></description>
   </item>
   <item>
      <title>Power_State_Driver_Failure BSOD</title>
      <link>https://www.daz3d.com/forums/discussion/72281/power-state-driver-failure-bsod</link>
      <pubDate>Tue, 23 Feb 2016 14:47:31 +0000</pubDate>
      <dc:creator>Jason Galterio</dc:creator>
      <guid isPermaLink="false">72281@/forums/discussions</guid>
      <description><![CDATA[<p>I was wondering if anyone else has been experiencing a Power_State_Driver_Failure Blue Screen of Death while using DS?</p>

<p>I seem to get these, intermittently, on one of my computers. I have been able to narrow it down to something with the NVIDIA driver.</p>

<p>However the error only occurs while running DS. And, even then, it doesn&#39;t happen regularly. Or with any consistent stimulis. I can go a week and not get it, then suddenly get it three times in a row.</p>

<p>I can also run pretty graphic intensive games (Fallout 4 on max settings, for example) for hours and never once see the error.</p>

<p>It almost seems like it happens when I leave DS idle for too long, then start it going again. Almost like a car that hasn&#39;t had enough time to idle in the morning.</p>
]]></description>
   </item>
   <item>
      <title>DPI/Resolution whichever the case may be.</title>
      <link>https://www.daz3d.com/forums/discussion/72774/dpi-resolution-whichever-the-case-may-be</link>
      <pubDate>Wed, 02 Mar 2016 03:06:15 +0000</pubDate>
      <dc:creator>larryspalace</dc:creator>
      <guid isPermaLink="false">72774@/forums/discussions</guid>
      <description><![CDATA[<p>Hi everyone, Ive been a half-hearted tinkerer for a few years. Looking for a way to change 4.9&#39;s render to 1600 wide and 2400 tall for a bookcover. Would someone be kind enough to walk me through this? Thank you very much in advance.</p>
]]></description>
   </item>
   <item>
      <title>Tavern Wench Poses</title>
      <link>https://www.daz3d.com/forums/discussion/72777/tavern-wench-poses</link>
      <pubDate>Wed, 02 Mar 2016 04:15:00 +0000</pubDate>
      <dc:creator>IceDragonArt</dc:creator>
      <guid isPermaLink="false">72777@/forums/discussions</guid>
      <description><![CDATA[<p>Are there any poses out there for something like this?&nbsp; Poses for serving mugs or trays of food or even slapping a too forward patron?&nbsp; I have looked at poses til I am practically blind there are so many out there.&nbsp; I don&#39;t really care for what figure I can adapt as I need to.</p>
]]></description>
   </item>
   <item>
      <title>why are characters now Iray?</title>
      <link>https://www.daz3d.com/forums/discussion/71399/why-are-characters-now-iray</link>
      <pubDate>Mon, 08 Feb 2016 22:40:12 +0000</pubDate>
      <dc:creator>torque3656</dc:creator>
      <guid isPermaLink="false">71399@/forums/discussions</guid>
      <description><![CDATA[<p>I notice many characters are being released now for G3F/G3M and are Iray. What does this mean as opposed to G3 characters that are NOT Iray?</p>
]]></description>
   </item>
   <item>
      <title>How I save a shape present?</title>
      <link>https://www.daz3d.com/forums/discussion/72769/how-i-save-a-shape-present</link>
      <pubDate>Wed, 02 Mar 2016 01:17:50 +0000</pubDate>
      <dc:creator>Super cheese sandwich</dc:creator>
      <guid isPermaLink="false">72769@/forums/discussions</guid>
      <description><![CDATA[<p>File-&gt; Save as -&gt; Shaping present. It crates a .duf. What I have to do to see my shaping present in Daz? Thanks!</p>
]]></description>
   </item>
   <item>
      <title>Tongue control for genesis 3?</title>
      <link>https://www.daz3d.com/forums/discussion/72767/tongue-control-for-genesis-3</link>
      <pubDate>Wed, 02 Mar 2016 00:27:22 +0000</pubDate>
      <dc:creator>Super cheese sandwich</dc:creator>
      <guid isPermaLink="false">72767@/forums/discussions</guid>
      <description><![CDATA[<p>I have &quot;T<span>ongue Control for Genesis 2 Male(s) and Female(s)&quot; but I can&#39;t use it with genesis 3. What can I do? Thanks!</span></p>
]]></description>
   </item>
   <item>
      <title>LY Darby Hair(?)</title>
      <link>https://www.daz3d.com/forums/discussion/72765/ly-darby-hair</link>
      <pubDate>Tue, 01 Mar 2016 23:04:56 +0000</pubDate>
      <dc:creator>Occams_Razor</dc:creator>
      <guid isPermaLink="false">72765@/forums/discussions</guid>
      <description><![CDATA[<p>Does anyone know what hair is used in the profile renderings of LY Darby?</p>

<p><br />
<a rel="nofollow" href="http://www.daz3d.com/ly-darby">http://www.daz3d.com/ly-darby</a></p>

<p>TIA. <img alt="smiley" src="http://www.daz3d.com/forums/plugins/ckeditor/js/ckeditor/plugins/smiley/images/regular_smile.png" title="smiley" /></p>
]]></description>
   </item>
   <item>
      <title>Toon Renders in Daz Studio?</title>
      <link>https://www.daz3d.com/forums/discussion/72728/toon-renders-in-daz-studio</link>
      <pubDate>Tue, 01 Mar 2016 00:13:44 +0000</pubDate>
      <dc:creator>digitell</dc:creator>
      <guid isPermaLink="false">72728@/forums/discussions</guid>
      <description><![CDATA[<p>Is it possible to get good toonish renders in Daz Studio? If so, does anyone know of any good tutorials? Special shaders/lights or cameras that work well?</p>

<p>Thank you for any guidance you can give me!</p>
]]></description>
   </item>
   <item>
      <title>Magical Moving Morphs?</title>
      <link>https://www.daz3d.com/forums/discussion/72713/magical-moving-morphs</link>
      <pubDate>Mon, 29 Feb 2016 20:25:24 +0000</pubDate>
      <dc:creator>lexbaird</dc:creator>
      <guid isPermaLink="false">72713@/forums/discussions</guid>
      <description><![CDATA[<p>I have a question that I suspect the answer is &quot;no&quot;, but here goes...</p>

<p>I created a full body morph in Hexagon from the G2F base. Part of the morph includes long rabbit ears. All worked out pretty good, but now I find that I&#39;d like to be able to pose the ears in an alternate position. So, the question is, can I just reposition the ears and save out a second morph that only changes the ears and add it, or will it re-apply the rest of the morph changes, basically doubling them?</p>

<p>I suppose a work around is just to zero out FBMorph 1 and add FBMorph 2 at 100%, but it would be nice to get some pseudo-movement by mixing them and just changing the ears. If I were to set a 60/40% split, for example, would that leave the rest of the body changes at 100%, and just mix the ear area?</p>

<p>Also, assuming that would work, is there a way to link sliders, so as one goes up, the other goes down, with them totalling 100%?</p>

<p>&nbsp;</p>

<p>Thanks!</p>
]]></description>
   </item>
   <item>
      <title>How I can replicate this in daz studio?</title>
      <link>https://www.daz3d.com/forums/discussion/55274/how-i-can-replicate-this-in-daz-studio</link>
      <pubDate>Tue, 14 Apr 2015 18:06:13 +0000</pubDate>
      <dc:creator>Super cheese sandwich</dc:creator>
      <guid isPermaLink="false">55274@/forums/discussions</guid>
      <description><![CDATA[<p>There is any tool in daz studio to manipulate and create morphs? Thanks!</p>]]></description>
   </item>
   <item>
      <title>What happened to Headkase Sensible Shoes?</title>
      <link>https://www.daz3d.com/forums/discussion/36808/what-happened-to-headkase-sensible-shoes</link>
      <pubDate>Sat, 08 Feb 2014 11:52:42 +0000</pubDate>
      <dc:creator>MJ007</dc:creator>
      <guid isPermaLink="false">36808@/forums/discussions</guid>
      <description><![CDATA[<p>Anybody have any idea?</p>

<p>-MJ</p>]]></description>
   </item>
   <item>
      <title>Updated rigging tutorial?</title>
      <link>https://www.daz3d.com/forums/discussion/66734/updated-rigging-tutorial</link>
      <pubDate>Sun, 29 Nov 2015 19:00:11 +0000</pubDate>
      <dc:creator>JOdel</dc:creator>
      <guid isPermaLink="false">66734@/forums/discussions</guid>
      <description><![CDATA[<p>Is anyone working on a rigging tutorial for the current model of the dual whatever-it-is? Blondie9999 did a very good rigging tut circa DS4.0, but it didn&#39;t deal with the new kid on the block.</p>
]]></description>
   </item>
   <item>
      <title>Importing into DAZ 3d</title>
      <link>https://www.daz3d.com/forums/discussion/72710/importing-into-daz-3d</link>
      <pubDate>Mon, 29 Feb 2016 18:28:52 +0000</pubDate>
      <dc:creator>Bruce Cook</dc:creator>
      <guid isPermaLink="false">72710@/forums/discussions</guid>
      <description><![CDATA[<p>Hi:</p>

<p>Is it possible to import 3ds max, 3ds, and/or Blender directly into Daz 3d?&nbsp; Everytime I try a direct import, the system will not read the mesh?&nbsp; Am I doing something wrong, how do I import, or am trying to do the impossible?&nbsp; Please let me know.&nbsp; Thanks, and have great day.</p>

<p>&nbsp;</p>
]]></description>
   </item>
   <item>
      <title>Does Stonemason ever sleep?</title>
      <link>https://www.daz3d.com/forums/discussion/72575/does-stonemason-ever-sleep</link>
      <pubDate>Sat, 27 Feb 2016 07:24:30 +0000</pubDate>
      <dc:creator>TesseractSpace</dc:creator>
      <guid isPermaLink="false">72575@/forums/discussions</guid>
      <description><![CDATA[<p>I mean really, these awesomely detailed sets keep coming! &nbsp;The Under the Overpass set looks like so many places I&#39;ve been and walked past in the cities I&#39;ve lived in. &nbsp;</p>

<p>&nbsp;</p>

<p>So many details in models and textures. It&#39;d take me years to make one of those sets and this one comes out not that long after the amazing Streets of Tuscany.</p>
]]></description>
   </item>
   <item>
      <title>Input a serial number?</title>
      <link>https://www.daz3d.com/forums/discussion/72744/input-a-serial-number</link>
      <pubDate>Tue, 01 Mar 2016 05:27:08 +0000</pubDate>
      <dc:creator>Scavenger</dc:creator>
      <guid isPermaLink="false">72744@/forums/discussions</guid>
      <description><![CDATA[<p>I just did a fresh re-image, and I&#39;m doing fresh install of 4.8, and as I open it, it asks for a serial number.</p>

<p>i don&#39;t recall doing this in the past, but it&#39;s been a long time since i did a fresh install.&nbsp; Has it always been this way?</p>
]]></description>
   </item>
   <item>
      <title>Contact Vendors</title>
      <link>https://www.daz3d.com/forums/discussion/61116/contact-vendors</link>
      <pubDate>Sun, 16 Aug 2015 16:12:42 +0000</pubDate>
      <dc:creator>bryanll1</dc:creator>
      <guid isPermaLink="false">61116@/forums/discussions</guid>
      <description><![CDATA[Is there a way to contact vendors to ask specific questions about their products?]]></description>
   </item>
   <item>
      <title>What is a raspberry pi?</title>
      <link>https://www.daz3d.com/forums/discussion/72582/what-is-a-raspberry-pi</link>
      <pubDate>Sat, 27 Feb 2016 11:21:35 +0000</pubDate>
      <dc:creator>Xyetzt</dc:creator>
      <guid isPermaLink="false">72582@/forums/discussions</guid>
      <description><![CDATA[<p>I was looking for my package tracking info at Amazon and saw something about a raspberry pi. &nbsp;I asked out loud about it but got an answer about how to make a raspberry pie. &nbsp; Does anyone have any personal experience with this raspberry pi?</p>
]]></description>
   </item>
   <item>
      <title>Help needed, Icon Information missing - solved but I don`t know why :)</title>
      <link>https://www.daz3d.com/forums/discussion/72727/help-needed-icon-information-missing-solved-but-i-don-t-know-why</link>
      <pubDate>Mon, 29 Feb 2016 23:46:32 +0000</pubDate>
      <dc:creator>cosmo71</dc:creator>
      <guid isPermaLink="false">72727@/forums/discussions</guid>
      <description><![CDATA[<p>Hello, until yesterday the icons at the content library tab have got informations what type of file it is (wearable`s for example as you can see in the image) started DS today and the informations doesn`t show up, how can I make that I have the information?</p>

<p><img src="http://www.daz3d.com/forums/utility/thumbnail/223375/FileUpload/dd/db22f369592aa22bd7ec10cb421250.jpg" alt="image" /></p>
]]></description>
   </item>
   <item>
      <title>The ceiling light PBR cheat</title>
      <link>https://www.daz3d.com/forums/discussion/72598/the-ceiling-light-pbr-cheat</link>
      <pubDate>Sat, 27 Feb 2016 18:51:14 +0000</pubDate>
      <dc:creator>WendyLuvsCatz</dc:creator>
      <guid isPermaLink="false">72598@/forums/discussions</guid>
      <description><![CDATA[<p>I thought I might share the obvious</p>

<p>if you have lights on the ceiling rather than make them emitters in iray, Octane or Luxrender and presumably Cycles, why not put holes in the mesh either via geometry editing or transmaps and stick the sun above and make it big!</p>

<p>no fireflies!!!!!</p>

<p>you still get an &quot;indoor light&quot; look as confined to those fittings,</p>

<p>alternatively if not showing the ceiling at all, just hide it.</p>

<p>I am only posting this as some may have overlooked the obvious, we are working with filmsets/ a photography studio after all, the real thing they would add lights have cut out sets etc.</p>
]]></description>
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