<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom">
	<channel>
      <title>The Commons - Daz 3D Forums</title>
      <link>https://www.daz3d.com/forums/categories/the-commons/p1194/feed.rss</link>
      <pubDate>Sun, 26 Apr 2026 03:24:14 +0000</pubDate>
         <description>The Commons - Daz 3D Forums</description>
   <language>en-US</language>
   <atom:link href="https://www.daz3d.com/forums/categories/the-commons/p1194/feed.rss" rel="self" type="application/rss+xml" />
   <item>
      <title>G3 eyelids don't automatically move?</title>
      <link>https://www.daz3d.com/forums/discussion/76120/g3-eyelids-don-t-automatically-move</link>
      <pubDate>Tue, 29 Mar 2016 00:39:41 +0000</pubDate>
      <dc:creator>SnowSultan</dc:creator>
      <guid isPermaLink="false">76120@/forums/discussions</guid>
      <description><![CDATA[<p>Is it normal for G3&#39;s eyelids to not raise and lower when the eyes do so like those of the&nbsp;previous figures did? Thanks in advance for any information.</p>
]]></description>
   </item>
   <item>
      <title>DS 4.9 Smart Content: Grey-scale icons, with the DAZ Connect icon; Double-click, and bupkis</title>
      <link>https://www.daz3d.com/forums/discussion/69993/ds-4-9-smart-content-grey-scale-icons-with-the-daz-connect-icon-double-click-and-bupkis</link>
      <pubDate>Sat, 23 Jan 2016 02:43:02 +0000</pubDate>
      <dc:creator>Ken OBanion</dc:creator>
      <guid isPermaLink="false">69993@/forums/discussions</guid>
      <description><![CDATA[<p>So what the hell is going on here?</p>

<p>I re-imported my metadata from my content library, and the overwhelming majority of my content is displaying (in Smart Content) grey-scale icons, with that DAZ Connect icon in the upper-left corner.&nbsp; I double-click the icon in Smart Content, and..., absolutely nothing happens.&nbsp; Unlike 4.8, I do not see the content for that object/content.&nbsp; In other words, as far as DS 4.9 is concerned, it does not exist.</p>

<p>Somebody better explain this to me.</p>

<p>And you&#39;d better have a better response than &#39;merged with &lt;some other thread&gt;, with not even a vestige of the original post for me to go back to (which has already happened once, and I did not appreciate it; my original question is GONE, with only an email to let me know that you had redirected&nbsp;it somewhere else, and deleted the original post).</p>

<p>Have I just made a dreadful mistake by upgrading to 4.9?&nbsp; It is certainly starting to look that way....</p>
]]></description>
   </item>
   <item>
      <title>Optitex Dynamic Freebies - where to install them properly?</title>
      <link>https://www.daz3d.com/forums/discussion/75827/optitex-dynamic-freebies-where-to-install-them-properly</link>
      <pubDate>Sun, 27 Mar 2016 21:58:01 +0000</pubDate>
      <dc:creator>wargis</dc:creator>
      <guid isPermaLink="false">75827@/forums/discussions</guid>
      <description><![CDATA[<p>Tested some optitex Dynamic freebies and found problems with installation - they recommend to unpack files in Content folder of DAZ Studio - as I understood, it is not that <strong>Content folder within Program Files - DAZ studio</strong> main folder. So I tried to unzip these archives to Content folder, which is placed inside <strong>My DAZ Library</strong> folder (my main store of all content). But I cannot load them in DS, get the message about texture and other files missing, and invisible items with no visible geometry (although textures are present in the surfaces and opacity = 100). I&nbsp; noticed that the inner Content Folder ( <strong>My DAZ Library \ Content</strong>) duplicates the contents of My DAZ Library and contains the same People\Victoria4, Support, Runtime \Textures etc folders.&nbsp; So I transferred all files and folders of dynamic clothing to appropriate My DAZ Library folders (level up) and tried again, but no success yet, I get the same bug. Where should I unzip these freebies to get them loaded?</p>
]]></description>
   </item>
   <item>
      <title>Facial A-Hairness incorrectly states Daz Studio support?</title>
      <link>https://www.daz3d.com/forums/discussion/75181/facial-a-hairness-incorrectly-states-daz-studio-support</link>
      <pubDate>Wed, 23 Mar 2016 16:13:19 +0000</pubDate>
      <dc:creator>Havos</dc:creator>
      <guid isPermaLink="false">75181@/forums/discussions</guid>
      <description><![CDATA[<p>I bought this beard yesterday under the impression that it would work in DAZ Studio (it states so on the product page) but I am now suspecting this is an error. When loaded into DS it is just loads as an invisible item. It loads and renders in Poser, and I am now pretty sure it is Poser dynamic hair, and so will not work in DS. Which is a shame, as it does look good. I do have Poser, but rarely use it, so I am wondering if it is worth keeping just for Poser. If I could at least export the hair as an obj, them it would have some value, but I am pretty sure you can not do that with Poser dynamic hair.</p>

<p>I assume DAZ needs to update the page for this item, to state that it is Poser only.</p>
]]></description>
   </item>
   <item>
      <title>OT: Google makes Nik Collection free for everyone.</title>
      <link>https://www.daz3d.com/forums/discussion/75363/ot-google-makes-nik-collection-free-for-everyone</link>
      <pubDate>Fri, 25 Mar 2016 03:21:03 +0000</pubDate>
      <dc:creator>Lissa_xyz</dc:creator>
      <guid isPermaLink="false">75363@/forums/discussions</guid>
      <description><![CDATA[<blockquote>
<p><span>Photo enthusiasts all over the world use the Nik Collection to get the best out of their images every day. As we continue to focus our long-term investments in building incredible photo editing tools for mobile, including Google Photos and Snapseed, we&rsquo;ve decided to make the Nik Collection desktop suite available for free, so that now anyone can use it.</span><br />
<br />
<span>The Nik Collection is comprised of seven desktop plug-ins that provide a powerful range of photo editing capabilities -- from filter applications that improve color correction, to retouching and creative effects, to image sharpening that brings out all the hidden details, to the ability to make adjustments to the color and tonality of images.</span><br />
<br />
<span>Starting March 24, 2016, the latest Nik Collection will be freely available to download: Analog Efex Pro, Color Efex Pro, Silver Efex Pro, Viveza, HDR Efex Pro, Sharpener Pro and Dfine. If you purchased the Nik Collection in 2016, you will receive a full refund, which we&rsquo;ll automatically issue back to you in the coming days.</span><br />
<br />
<span>We&rsquo;re excited to bring the powerful photo editing tools once only used by professionals to even more people now.</span></p>
</blockquote>

<p>Original announcement:&nbsp;<a href="https://plus.google.com/+NikCollection/posts/AFGsG2Di7EK" target="_blank" rel="nofollow">https://plus.google.com/+NikCollection/posts/AFGsG2Di7EK</a></p>

<p>Homepage and download:&nbsp;<a href="https://www.google.com/nikcollection/" target="_blank" rel="nofollow">https://www.google.com/nikcollection/</a></p>
]]></description>
   </item>
   <item>
      <title>Help with morphing G2F to "plus size model"</title>
      <link>https://www.daz3d.com/forums/discussion/75985/help-with-morphing-g2f-to-plus-size-model</link>
      <pubDate>Mon, 28 Mar 2016 08:42:26 +0000</pubDate>
      <dc:creator>Scavenger</dc:creator>
      <guid isPermaLink="false">75985@/forums/discussions</guid>
      <description><![CDATA[<p>So, inspired by the recent &quot;ground breaking&quot; sports illustrated with &quot;plus size model&quot; Ashley Graham, I want to try to at some more curves to my runtime.</p>

<p>Thing is, I can make someone &quot;fat&quot;, but if you look at her, she&#39;s not fat (z-axis)...just bigger in parts of the X..</p>

<p>I&#39;m not very good with the morphing sliders, so I was hoping someone could recommend some stuff to try.</p>
]]></description>
   </item>
   <item>
      <title>Sudden problem with seam cover that comes with Michael 4 for G2M.</title>
      <link>https://www.daz3d.com/forums/discussion/75840/sudden-problem-with-seam-cover-that-comes-with-michael-4-for-g2m</link>
      <pubDate>Mon, 28 Mar 2016 01:15:33 +0000</pubDate>
      <dc:creator>Boorsman</dc:creator>
      <guid isPermaLink="false">75840@/forums/discussions</guid>
      <description><![CDATA[<p>All of a sudden today when I load the seam cover, it appears as a rectangular block. &nbsp;I didn&#39;t change anything or move anything around. &nbsp;I even tried reinstalling the product and the same thing happens.</p>
]]></description>
   </item>
   <item>
      <title>Memory requirements for iray products</title>
      <link>https://www.daz3d.com/forums/discussion/76108/memory-requirements-for-iray-products</link>
      <pubDate>Mon, 28 Mar 2016 20:42:27 +0000</pubDate>
      <dc:creator>nickalaman</dc:creator>
      <guid isPermaLink="false">76108@/forums/discussions</guid>
      <description><![CDATA[<p>Just think it would be nice to know what the memory reuqirments are for products in the marketplace. I&#39;m looking for example at stonemason streets of Tuscany and some other scenes,&nbsp;and I wonder of it they would fit in my gtx 780 3GB video card. or would it send the render to CPU. Is the scene 2GB, 1GB ... it would be nice to see the memory requirments in the market place, i&#39;m holding off on certain products, becuase I have no clue if they will work with my current GPU setup.</p>

<p>Nick</p>

<p>&nbsp;</p>

<p>&nbsp;</p>

<p>&nbsp;</p>

<p>&nbsp;</p>
]]></description>
   </item>
   <item>
      <title>What from G3* goes well with G2*</title>
      <link>https://www.daz3d.com/forums/discussion/75986/what-from-g3-goes-well-with-g2</link>
      <pubDate>Mon, 28 Mar 2016 08:55:42 +0000</pubDate>
      <dc:creator>Scavenger</dc:creator>
      <guid isPermaLink="false">75986@/forums/discussions</guid>
      <description><![CDATA[<p>I&#39;ve been sticking with G2* for my figures...I have a lot of content in the v4-Gen-Gen2 range, there&#39;s a a pretty clear and easy use of v4 and gen characters on Gen 2 and the clothes do a not bad job with autofitting and tricks...</p>

<p>I&#39;ve gotten some G3* stuff recently, but I&#39;ve just archived it because, in my my mind, they&#39;re alien to the nice path of v4-gen-Gen2.</p>

<p>I&#39;ve started thinking, though.. THAT&#39;S DUMB.</p>

<p>Correct me if I&#39;m wrong...isn&#39;t the process of fitting G3F clothes on G2F more or less the same as Gen -&gt;G2F?&nbsp; (I followed instructions here some time ago to make an autofit clone)..</p>

<p>So, there would be no reason to NOT use G3F clothes with G2F if I like, right?</p>

<p>&nbsp;</p>

<p>WHAT OTHER G3* items would work fine? Characters and poses and expressions would be out, I assume because of the different bones and uvs and all...</p>
]]></description>
   </item>
   <item>
      <title>Project Soane, anyone?</title>
      <link>https://www.daz3d.com/forums/discussion/75696/project-soane-anyone</link>
      <pubDate>Sun, 27 Mar 2016 02:26:47 +0000</pubDate>
      <dc:creator>Eustace Scrubb</dc:creator>
      <guid isPermaLink="false">75696@/forums/discussions</guid>
      <description><![CDATA[<p>Has anyone else seen this, and is anyone going to try to get in on it? <a rel="nofollow" href="http://www.projectsoane.com/#home">Project Soane</a></p>

<p>I wonder if they&#39;ll take DS 4.9 Iray renders...</p>

<blockquote>
<p>1. Participation in Project Soane is open to all visitors of&nbsp;<a rel="nofollow" href="http://projectsoane.com">http://projectsoane.com</a>&nbsp;that become registered members.</p>

<p>2.&nbsp; All submissions must use Autodesk software with any rendering engine <span>or any GPU-accelerated renderer</span> as part of the rendering production process. If a Participant does not currently own an Autodesk or NVIDIA software product, Participant can download a&nbsp;trial version:</p>

<p>Autodesk 3ds Max [<a rel="nofollow" href="http://www.autodesk.com/products/3ds-max/overview">LINK</a>]</p>

<p>Stingray Beta [<a rel="nofollow" href="http://www.autodesk.com/products/stingray/overview">LINK</a>]</p>

<p>NVIDIA Iray for 3ds Max [<a rel="nofollow" href="http://www.nvidia.com/object/iray-for-3ds-max.html">LINK</a>]</p>

<p><br />
Examples of GPU Rendering Engines:<br />
<br />
<span>NVIDIA Iray</span>, mental ray, Chaos V-Ray RT,<span> Otoy Octane Render</span>, Arion, FurryBall RT, Redshift, moskitoRender, Indigo Renderer, Thea Presto etc.</p>

<p>Examples of CPU Rendering Engines:</p>

<p>Chaos V-Ray, mental ray, Maxwell Render, Final Render, Corona etc.</p>

<p>&nbsp;</p>

<p>3. If the Participant is an individual, Participant must be 18 years or older to enter this competition.</p>

<p>4. Project Soane Sponsors/Partners will have usage rights to all submitted materials as agreed to by the Participant when entering the competition. NVIDIA intends during the submission period to publicize through social media a selection of incoming GPU-based submissions with attribution to the applicable Participants.</p>

<p>...</p>

<p><a href="http://projectsoane.com/rules" target="_blank" rel="nofollow">http://projectsoane.com/rules</a></p>
</blockquote>

<p>Of course, this is only part of the Official Rules, with the highlighting as forum postwork.</p>
]]></description>
   </item>
   <item>
      <title>Gen 2 Base Male to Base Female Converter</title>
      <link>https://www.daz3d.com/forums/discussion/76102/gen-2-base-male-to-base-female-converter</link>
      <pubDate>Mon, 28 Mar 2016 18:12:33 +0000</pubDate>
      <dc:creator>Tyber14</dc:creator>
      <guid isPermaLink="false">76102@/forums/discussions</guid>
      <description><![CDATA[<p>Not sure if anybody know&#39;s but I&#39;m looking for an app or method to quickly convert Gen 2 Male base textures to Female base textures and vice versa. Anybody got anything?</p>
]]></description>
   </item>
   <item>
      <title>Okay -- so if I increased my budget to $200 for a video card...</title>
      <link>https://www.daz3d.com/forums/discussion/74212/okay-so-if-i-increased-my-budget-to-200-for-a-video-card</link>
      <pubDate>Thu, 17 Mar 2016 04:41:53 +0000</pubDate>
      <dc:creator>mmitchell_houston</dc:creator>
      <guid isPermaLink="false">74212@/forums/discussions</guid>
      <description><![CDATA[<p>In another <a rel="nofollow" href="http://www.daz3d.com/forums/discussion/74147/which-of-these-two-video-cards-would-you-buy-msi-vs-zotec/p1">thread</a>, this card was suggested:&nbsp;EVGA GeForce GTX 960 Super Clocked ACX 2.0 4GB GDDR5 128 Bit Graphic Card (04G-P4-3962-K​R)</p>

<blockquote>
<p>I understand that this goes over your $150 super, total, never going over max but I thought I would leave this here in case someone came across it in the near future.</p>

<p>For roughly $50 more you can get nearly double the number of cuda cores and a little bump in clock and memory rate. The 960&#39;s with 4GB are pretty reasonable in price and get you on a newer architecture of the nvidia chipset. So for those of you that come across this and are willing to spend $200, this card here is a pretty good option (in a non-Daz official position):</p>

<p><a href="http://smile.amazon.com/dp/B00VX1MJQ8" target="_blank" rel="nofollow">http://smile.amazon.com/dp/B00VX1MJQ8</a></p>
</blockquote>

<p>Okay... after talking to my wife and a friend, they both&nbsp;think I should just bite the bullet and spend $250 total (this includes $45 for an upgraded, 600W power supply and adapters for my KVM switch). I can afford it, so I should just do it.</p>

<p><span>That being said (</span><span>and apologies to the <em>many</em> others</span><span> who said I should just invest in a big upgrade, rather than a small), if the absolute max budget is $210 (for the card itself, + another $40-$50 for the power supply), what video card would you buy? </span>The card listed above is tempting, but is there something else I should look at that has 4 GB of memory (I&#39;m not interested in 2 GB cards at all)?</p>
]]></description>
   </item>
   <item>
      <title>When Did G3M Get Socks?</title>
      <link>https://www.daz3d.com/forums/discussion/75922/when-did-g3m-get-socks</link>
      <pubDate>Mon, 28 Mar 2016 07:02:19 +0000</pubDate>
      <dc:creator>RCDeschene</dc:creator>
      <guid isPermaLink="false">75922@/forums/discussions</guid>
      <description><![CDATA[<p>I&#39;m looking at the Capsces Pin-Up Guy 7 Poses and I quickly took notice to an article of clothing I haven&#39;t seen for G3M yet: dress socks.&nbsp;When did that happen? Because I&nbsp;have a story in my queue with a business meeting scene&nbsp;taking place in a traditional&nbsp;Japanese-aesthetic setting&nbsp;and most of the characters present are typical Western&nbsp;suit-and-tie males.&nbsp;Are they part of&nbsp;a new formal product on it&#39;s way out or is it maybe a nicely done conversion? I&#39;m not seeing the article&#39;s origin among the addotional used products list...<br />
<br />
<img alt="" src="http://www.daz3d.com/media/catalog/product/cache/1/image/9df78eab33525d08d6e5fb8d27136e95/0/0/00-main-capsces-pin-up-guy-7-daz3d.jpg" /></p>
]]></description>
   </item>
   <item>
      <title>Madness discount not working</title>
      <link>https://www.daz3d.com/forums/discussion/76096/madness-discount-not-working</link>
      <pubDate>Mon, 28 Mar 2016 17:58:55 +0000</pubDate>
      <dc:creator>Charlie Judge</dc:creator>
      <guid isPermaLink="false">76096@/forums/discussions</guid>
      <description><![CDATA[<p>The offer has been up so long that I&#39;ve alteady gotten most of what I wanted; so its not really important. BUT the extra 30% discount when purchasing a newly mad item doesn&#39;t see to apply to the related mad items, at least not the ones from Mortem_Vetus</p>
]]></description>
   </item>
   <item>
      <title>MASSIVE Male Morphs [commercial]</title>
      <link>https://www.daz3d.com/forums/discussion/48422/massive-male-morphs-commercial</link>
      <pubDate>Thu, 06 Nov 2014 11:23:29 +0000</pubDate>
      <dc:creator>RawArt</dc:creator>
      <guid isPermaLink="false">48422@/forums/discussions</guid>
      <description><![CDATA[<p>MASSIVE Male Morphs</p>

<p><a rel="nofollow" href="http://www.daz3d.com/massive-morphs-for-genesis-2-male-s">http://www.daz3d.com/massive-morphs-for-genesis-2-male-s</a></p>

<p><em>Turn your G2M characters Freakishly Large with the MASSIVE set.<br />
If Freakishly Large is still not big enough, this set also includes an Extremely Massive variation to really hulk out your characters.<br />
The set comes complete with custom crafted High Definition Morphs, and a separate High Definition Vein morph set.</em></p>

<p><strong><br />
Product Includes:<br />
</strong><br />
• One Massive Full Body Morph<br />
• One Massive Xtreme Full Body Morph<br />
• One HD Morph set for extra details<br />
• One HD Vein set to add vascularity to your character.<br />
• Two Morph presets </p>

<p>• Also includes Poser companion files</p>]]></description>
   </item>
   <item>
      <title>Femina Furens for Genesis 3 Female</title>
      <link>https://www.daz3d.com/forums/discussion/75832/femina-furens-for-genesis-3-female</link>
      <pubDate>Sun, 27 Mar 2016 22:35:31 +0000</pubDate>
      <dc:creator>Ken OBanion</dc:creator>
      <guid isPermaLink="false">75832@/forums/discussions</guid>
      <description><![CDATA[<p>From the Details section:</p>

<p>&quot;Prepare to cry blood, dark elves...&quot;</p>

<p>Why, is the helmet that tight?</p>

<p>&nbsp;</p>
]]></description>
   </item>
   <item>
      <title>"Duplicate formulas found in file" when loading G3F figures from Smart Content</title>
      <link>https://www.daz3d.com/forums/discussion/75782/duplicate-formulas-found-in-file-when-loading-g3f-figures-from-smart-content</link>
      <pubDate>Sun, 27 Mar 2016 12:18:11 +0000</pubDate>
      <dc:creator>jakiblue</dc:creator>
      <guid isPermaLink="false">75782@/forums/discussions</guid>
      <description><![CDATA[<p>I&#39;ve been getting an error message when loading a G3F figure (Eva 7, Victoria 7, Olympia 7, Isabella 7 etc etc) from the Smart Content tab.&nbsp;</p>

<p>See screenshot attached for full message.&nbsp;</p>

<p>I&#39;ve checked the log file, and the last of it has a LOT of entries that read like this:&nbsp;</p>

<p>WARNING: fileinput\dzassetdaz.cpp(5526): Duplicate formula found linking YTranslate &amp; CTRL Happy 2 in /data/DAZ 3D/Genesis 3/Female/Morphs/Cake One/V7 Attitude/CTRL Happy 2.dsf.<br />
WARNING: fileinput\dzassetdaz.cpp(5526): Duplicate formula found linking Scale &amp; CTRL Happy 2 in /data/DAZ 3D/Genesis 3/Female/Morphs/Cake One/V7 Attitude/CTRL Happy 2.dsf.<br />
WARNING: fileinput\dzassetdaz.cpp(5526): Duplicate formula found linking XTranslate &amp; CTRL Happy 2 in /data/DAZ 3D/Genesis 3/Female/Morphs/Cake One/V7 Attitude/CTRL Happy 2.dsf.<br />
WARNING: fileinput\dzassetdaz.cpp(5526): Duplicate formula found linking YTranslate &amp; CTRL Happy 2 in /data/DAZ 3D/Genesis 3/Female/Morphs/Cake One/V7 Attitude/CTRL Happy 2.dsf.<br />
WARNING: fileinput\dzassetdaz.cpp(5526): Duplicate formula found linking ZTranslate &amp; CTRL Happy 2 in /data/DAZ 3D/Genesis 3/Female/Morphs/Cake One/V7 Attitude/CTRL Happy 2.dsf.<br />
WARNING: fileinput\dzassetdaz.cpp(5526): Duplicate formula found linking XTranslate &amp; CTRL Happy 2 in /data/DAZ 3D/Genesis 3/Female/Morphs/Cake One/V7 Attitude/CTRL Happy 2.dsf.<br />
WARNING: fileinput\dzassetdaz.cpp(5526): Duplicate formula found linking YTranslate &amp; CTRL Happy 2 in /data/DAZ 3D/Genesis 3/Female/Morphs/Cake One/V7 Attitude/CTRL Happy 2.dsf.<br />
WARNING: fileinput\dzassetdaz.cpp(5526): Duplicate formula found linking ZTranslate &amp; CTRL Happy 2 in /data/DAZ 3D/Genesis 3/Female/Morphs/Cake One/V7 Attitude/CTRL Happy 2.dsf.</p>

<p>&nbsp;</p>

<p>All my product has been installed via Connect in DS. Can anyone shed any light on why I&#39;m getting this error message? The figure does load and it loads perfectly fine and I can use it as normal. Just wondering why I&#39;m getting this message.&nbsp;</p>

<p><a rel="nofollow" href="http://www.daz3d.com/forums/uploads/FileUpload/47/a45bce8a71f047a54b485296d785ef.jpg" target="_blank"><img alt="" src="http://www.daz3d.com/forums/uploads/FileUpload/47/a45bce8a71f047a54b485296d785ef.jpg" /></a></p>

<p>&nbsp;</p>
]]></description>
   </item>
   <item>
      <title>intentionally (mis)using iray shaders in 3DL</title>
      <link>https://www.daz3d.com/forums/discussion/75839/intentionally-mis-using-iray-shaders-in-3dl</link>
      <pubDate>Mon, 28 Mar 2016 00:30:54 +0000</pubDate>
      <dc:creator>sriesch</dc:creator>
      <guid isPermaLink="false">75839@/forums/discussions</guid>
      <description><![CDATA[<p>I&#39;m a 3DL render person at the moment, so I&#39;ve been avoiding all the iray shaders.&nbsp; However recently I&#39;ve heard talk of people being able to use iray shaders in 3DL under certain circumstances, even if they don&#39;t look exactly the same, so out of curiosity I thought I&#39;d ask people which iray shaders they have used, and would use again, successfully in 3DL in case there are extra purchase opportunities to be had for exciting new misuses of shaders I would otherwise not be paying attention to.&nbsp; I understand this is a bit of a hack and perhaps cannot be relied upon should things change in the future, but might still be interesting or useful info.</p>
]]></description>
   </item>
   <item>
      <title>Emissive Surfaces in Canvasses?</title>
      <link>https://www.daz3d.com/forums/discussion/74707/emissive-surfaces-in-canvasses</link>
      <pubDate>Sat, 19 Mar 2016 14:48:55 +0000</pubDate>
      <dc:creator>evilded777</dc:creator>
      <guid isPermaLink="false">74707@/forums/discussions</guid>
      <description><![CDATA[<p>So how does one light with emissive surfaces, or just use emissive surfaces properly when rendering to canvases?</p>
]]></description>
   </item>
   <item>
      <title>Texture Atlas</title>
      <link>https://www.daz3d.com/forums/discussion/76045/texture-atlas</link>
      <pubDate>Mon, 28 Mar 2016 13:37:40 +0000</pubDate>
      <dc:creator>3dQuill</dc:creator>
      <guid isPermaLink="false">76045@/forums/discussions</guid>
      <description><![CDATA[Anyone know how to import the created texture atlas from Daz file on a character in keyshot?]]></description>
   </item>
   <item>
      <title>The installation from hell ...</title>
      <link>https://www.daz3d.com/forums/discussion/75657/the-installation-from-hell</link>
      <pubDate>Sat, 26 Mar 2016 16:42:28 +0000</pubDate>
      <dc:creator>Pascal Comics</dc:creator>
      <guid isPermaLink="false">75657@/forums/discussions</guid>
      <description><![CDATA[<p>Yesterday, my hard drive died and believe me, that&#39;s the kindest thing that happened to me in this horror story. I replaced the C: drive. Went well. I had backups of all my computer data so all I needed to do was re-install my apps. No problem&nbsp;until I got to Daz. I figured a fresh new install of Daz&nbsp;4.9&nbsp;right from the main Daz site would be a smart thing to do. &nbsp;I clicked on the &#39;Get Started&#39; button and I got goose bumps from the excitement I was feeling from a potential fresh install. &nbsp;The click sent me to the Install Manager. No other choices. So I clicked on that and it made me sign into my account and then the nightmare began. Before my very eyes, the install manager opened and started downloading stuff. Not only the main program but all my content too. All the tabs were busy downloading stuff. There were content queues on every tab and I sat there numb and started to panic. There was no chance to tell Daz into which folders I wanted the content installed. I was sweating and getting heart palpitations and still the stuff came. I tried to intervene while all this was happening and told the database where I wanted the content installed and it told me I did something bad and I almost passed out. I clicked on the Daz &nbsp;program desktop shortcut while all this was happening and Daz opened and the layout was all dark and I tried to select the Hollywood theme where the interface looks chunky with big letters and lots of white areas like a Fisher-Price toy but the preview was still all dark grays with black lettering and it was impossible to read anything. Frankly, I didn&#39;t have a clue what was happening or why. &nbsp;I sat there watching the busy monitor feeling traumatized. &nbsp;I shut off the computer and did a System Restore. I LOVE SYSTEM RESTORE! &nbsp;So I&#39;m ready to try again. &nbsp;Here&#39;s the behaviour I&#39;m expecting:</p>

<p>1. &nbsp;Download Daz 4.9</p>

<p>2. Tell it where I want content installed</p>

<p>3. Download Install Manager</p>

<p>4. Install my content&nbsp;</p>

<p>Is this too much to ask? &nbsp;Please let me know how to do this. Maybe I should have downloaded 4.9 from my account but I&#39;m afraid to try anything else until I get some help. TIA for any tips.</p>

<p>&nbsp;</p>

<p>Brian</p>

<p>&nbsp;</p>
]]></description>
   </item>
   <item>
      <title>Fairytale Princess Dress poses/morphs - strange behaviour</title>
      <link>https://www.daz3d.com/forums/discussion/75828/fairytale-princess-dress-poses-morphs-strange-behaviour</link>
      <pubDate>Sun, 27 Mar 2016 22:11:38 +0000</pubDate>
      <dc:creator>Taoz</dc:creator>
      <guid isPermaLink="false">75828@/forums/discussions</guid>
      <description><![CDATA[<p>I&#39;m trying&nbsp;to get the Fairytale Princess Dress&nbsp;to work in DS 4.9.1.30 but morphs and poses are acting totally strange (haven&#39;t tried it in earlier versions of DS so I don&#39;t know if&nbsp;it is related to this version).</p>

<p>I&#39;m following the instructions in the tutorial using the Universal Tool but it hardly seems to have any effect at all other than for the hip. Morphs don&#39;t work either or they are acting strange.&nbsp;</p>

<p>Example: the Sit Pose 1. I&#39;m applying the included pose to G3 and that looks OK, but then when I dial the morph the dress is totally distorted. Anybody else having these problems?</p>

<p><a rel="nofollow" href="http://www.daz3d.com/forums/uploads/FileUpload/d7/36aeba52c6c3855c5a23201d01a845.jpg" target="_blank"><img alt="" src="http://www.daz3d.com/forums/uploads/FileUpload/d7/36aeba52c6c3855c5a23201d01a845.jpg" /></a></p>

<p>&nbsp;</p>
]]></description>
   </item>
   <item>
      <title>Pd Iray Shader Kit... WOW</title>
      <link>https://www.daz3d.com/forums/discussion/63978/pd-iray-shader-kit-wow</link>
      <pubDate>Mon, 05 Oct 2015 15:11:26 +0000</pubDate>
      <dc:creator>mtl1</dc:creator>
      <guid isPermaLink="false">63978@/forums/discussions</guid>
      <description><![CDATA[<p>Just took a look at the Pd Iray Shader Kit... this looks *amazing*. Not to mention the base and color layers for LIE. Has any product actually included layers like that in the past?</p>

<p>Anyhow, I&#39;m particularly excited because it seems like we get a variety of shaders (and crochets :D ) for a pretty good price :)</p>
]]></description>
   </item>
   <item>
      <title>Show Us Your Runtime DNA Content Renders!</title>
      <link>https://www.daz3d.com/forums/discussion/72707/show-us-your-runtime-dna-content-renders</link>
      <pubDate>Mon, 29 Feb 2016 16:53:45 +0000</pubDate>
      <dc:creator>Canary3d</dc:creator>
      <guid isPermaLink="false">72707@/forums/discussions</guid>
      <description><![CDATA[<p>Hey everyone, let&#39;s have an RDNA-Celebration Render Party! &nbsp;Show off your renders that feature:&nbsp;</p>

<ul>
	<li>Stuff you bought at Runtime DNA&nbsp;</li>
	<li>or</li>
	<li>Stuff made by a&nbsp;Runtime DNA vendor, whether bought through DAZ, or another store, or free</li>
	<li>or</li>
	<li>Stuff from Runtime DNA&#39;s awesome freestuff collection</li>
</ul>

<p>I&#39;ll start! Here is a grunge angel wearing Traveler&#39;s deco wings (RDNA freebie! Woo!) and Lady Littlefox&#39;s Koshini 1 as Death of the Endless.</p>

<p><img alt="" src="http://www.daz3d.com/forums/uploads/FileUpload/aa/249c367bb5631428502f17e87bcbda.png" /><img alt="" src="http://www.daz3d.com/forums/uploads/FileUpload/be/25b3ddd25fe687582cd776c455e40f.jpg" /></p>

<p>&nbsp;</p>
]]></description>
   </item>
   <item>
      <title>store suggestion - daz studio/poser tags on preview thumbnails?</title>
      <link>https://www.daz3d.com/forums/discussion/74976/store-suggestion-daz-studio-poser-tags-on-preview-thumbnails</link>
      <pubDate>Tue, 22 Mar 2016 00:13:32 +0000</pubDate>
      <dc:creator>jardine</dc:creator>
      <guid isPermaLink="false">74976@/forums/discussions</guid>
      <description><![CDATA[<p>...there&#39;s a lot of interesting content turning up in the store now that&#39;s Poser-only.&nbsp; i clicked on five or six today only to find that they were nothing i could use.</p>

<p>i also know from reading the forums that people have bought Poser-specific items without realizing it--and without owning Poser.</p>

<p>some sort of standout visual tagging on the preview image (or below it) and on the product page might be really helpful to a lot of customers.</p>

<p>just a thought...</p>
]]></description>
   </item>
   <item>
      <title>Thank you William Timmons</title>
      <link>https://www.daz3d.com/forums/discussion/75842/thank-you-william-timmons</link>
      <pubDate>Mon, 28 Mar 2016 01:19:38 +0000</pubDate>
      <dc:creator>Petercat</dc:creator>
      <guid isPermaLink="false">75842@/forums/discussions</guid>
      <description><![CDATA[<p>For visiting these discussions so often and giving useful advice and tips that are clearly written, illustrated, and easily understood. I have been using Daz for quite a while, and still learn a lot of new techniques from you. Appreciate it.</p>
]]></description>
   </item>
   <item>
      <title>ID This outfit please</title>
      <link>https://www.daz3d.com/forums/discussion/75694/id-this-outfit-please</link>
      <pubDate>Sun, 27 Mar 2016 02:13:08 +0000</pubDate>
      <dc:creator>SoulUnit</dc:creator>
      <guid isPermaLink="false">75694@/forums/discussions</guid>
      <description><![CDATA[<p>Looking &nbsp;for the outfit in the very front</p>

<p>TIA</p>

<p><a rel="nofollow" href="http://www.daz3d.com/zero-g-pinup-poses"><img alt="" src="http://www.daz3d.com/zero-g-pinup-poses" /></a>&nbsp;</p>

<p><a href="http://www.daz3d.com/zero-g-pinup-poses" target="_blank" rel="nofollow">http://www.daz3d.com/zero-g-pinup-poses</a></p>
]]></description>
   </item>
   <item>
      <title>G3F tanline suggestions?</title>
      <link>https://www.daz3d.com/forums/discussion/61564/g3f-tanline-suggestions</link>
      <pubDate>Tue, 25 Aug 2015 12:20:53 +0000</pubDate>
      <dc:creator>Ikyoto</dc:creator>
      <guid isPermaLink="false">61564@/forums/discussions</guid>
      <description><![CDATA[<p>I can do what&#39;s needed in PS, but would apprecate any suggestions to give my G3F tanlines.</p>
]]></description>
   </item>
   <item>
      <title>3DL Ubervolume and refraction?</title>
      <link>https://www.daz3d.com/forums/discussion/75789/3dl-ubervolume-and-refraction</link>
      <pubDate>Sun, 27 Mar 2016 15:24:46 +0000</pubDate>
      <dc:creator>Oso3D</dc:creator>
      <guid isPermaLink="false">75789@/forums/discussions</guid>
      <description><![CDATA[<p>I&#39;ve been trying to get a &#39;smoky water&#39; look with UberSurface.</p>

<p>Well, SSS tricks ala&#39; Iray don&#39;t seem to work.</p>

<p>Placing an ubervolume inside the water... doesn&#39;t seem to work, either the refraction works OR ubervolume, but whenever refraction is on it seems to not compute the fog.</p>

<p>Am I missing something, or are these things just incompatible?</p>

<p>&nbsp;</p>
]]></description>
   </item>
   <item>
      <title>Hidden emitters casting shadows</title>
      <link>https://www.daz3d.com/forums/discussion/75818/hidden-emitters-casting-shadows</link>
      <pubDate>Sun, 27 Mar 2016 19:46:37 +0000</pubDate>
      <dc:creator>SnowSultan</dc:creator>
      <guid isPermaLink="false">75818@/forums/discussions</guid>
      <description><![CDATA[<p>This is a little obscure, but hopefully I can explain it well enough. I added&nbsp;a Linear Point light and changed the shape to a Rectangle, 100x100 size. Emitter visibility is off, so it casts a light in the shape of a square but the square itself is not visble. However, if a Spotlight is added to the scene, the invisible square emitter still casts a shadow if hit by the spotlight. Is there any way to prevent this aside from moving the emitter out of the way?</p>

<p>I actually don&#39;t want to do that because what I&#39;m trying to do is cast directional shadows from the same direction as a linear point light, and I&#39;ve put a spotlight right behind the linear light.</p>

<p>Thanks in advance for any help.</p>
]]></description>
   </item>
   </channel>
</rss>