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      <title>The Commons - Daz 3D Forums</title>
      <link>https://www.daz3d.com/forums/categories/the-commons/p1183/feed.rss</link>
      <pubDate>Fri, 24 Apr 2026 20:23:04 +0000</pubDate>
         <description>The Commons - Daz 3D Forums</description>
   <language>en-US</language>
   <atom:link href="https://www.daz3d.com/forums/categories/the-commons/p1183/feed.rss" rel="self" type="application/rss+xml" />
   <item>
      <title>Deleting account</title>
      <link>https://www.daz3d.com/forums/discussion/81256/deleting-account</link>
      <pubDate>Mon, 18 Apr 2016 17:35:12 +0000</pubDate>
      <dc:creator>Syphonaptera</dc:creator>
      <guid isPermaLink="false">81256@/forums/discussions</guid>
      <description><![CDATA[<p>Just a question , If I delete my Daz account and some time later will decide to create a new account again with the same personal information( exact email, etc.)&nbsp; , will all my content ordered at the Daz marketplace be available again ? I have so many issues right now with Daz 4.9 Pro and DIM installments I wonder if it is an account issue , maybe I have a corrupted database on daz&#39; side . Tech support is aware of the DIM install/Daz 4.9 Pro install problems but I don&#39;t feel for waiting till that update arrives.<br />
My main problem is the fact that , although all my Daz /DIM settings (paths , doenloads etc.) are correct, Daz 4.9 Pro does not recognize all my DIM installed products and I only can acces these prods in DAZ 4.9 Pro after I installed them AGAIN with that Daz Connect nonsense feature and this uses up&nbsp; my HDD free space. Also the annoying missing thumbs cannot be fixed( the white ones with exclamation mark) These problems are well known at Daz but they have no solution to it<br />
<br />
Only thing Daz support does is having me resetting the DB and doing DB maintenance for a month now.</p>
]]></description>
   </item>
   <item>
      <title>DS 4.9 Store has products not in web store?</title>
      <link>https://www.daz3d.com/forums/discussion/73229/ds-4-9-store-has-products-not-in-web-store</link>
      <pubDate>Mon, 07 Mar 2016 22:24:28 +0000</pubDate>
      <dc:creator>barbult</dc:creator>
      <guid isPermaLink="false">73229@/forums/discussions</guid>
      <description><![CDATA[<p>I opened the DS 4.9 Store pane today. I had Genesis 3 Female selected in the Scene pane. I searched the Store for hair. The store showed me a hair product I don&#39;t remember seeing in the web browser store interface. It is called Miho Hair for Genesis 3 Female(s) by SWAM with SKU 24469. I can&#39;t find a readme for it in the WIKI, either. Strange. Maybe tomorrow&#39;s release, or a pulled product?</p>

<p><a rel="nofollow" href="http://www.daz3d.com/forums/uploads/FileUpload/2a/7ff25eddbf3d7e682150a64d9cc0ee.jpg" target="_blank"><img alt="" src="http://www.daz3d.com/forums/uploads/FileUpload/2a/7ff25eddbf3d7e682150a64d9cc0ee.jpg" /></a><a rel="nofollow" href="http://www.daz3d.com/forums/uploads/FileUpload/2a/4588e28453d64e0af279065804fae1.jpg" target="_blank"><img alt="" src="http://www.daz3d.com/forums/uploads/FileUpload/2a/4588e28453d64e0af279065804fae1.jpg" /></a></p>
]]></description>
   </item>
   <item>
      <title>Migrating content: Mac to Windows</title>
      <link>https://www.daz3d.com/forums/discussion/81371/migrating-content-mac-to-windows</link>
      <pubDate>Tue, 19 Apr 2016 07:11:05 +0000</pubDate>
      <dc:creator>marble</dc:creator>
      <guid isPermaLink="false">81371@/forums/discussions</guid>
      <description><![CDATA[<p>In about a week I will collect a new PC. At the moment I use a Mac and my content is in my user folders under Documents/DAZ3D/ - I have one Library for DIM installations and another for legacy V4/M4 and Poser format content. In short, I don&#39;t let DIM install to the default shared (public) directories because I want my content under my user account.</p>

<p>A few months ago I created a similar install on an old PC - just for testing - by creating a mirror copy of my DAZ3D folders on an external drive then plugged the drive into my Windows PC and copied them back to my Windows user account. It seemed to work but I have used it very little since then. My concern is that some products need to be installed &quot;properly&quot;. For example, when DIM installs it sometimes asks for permission to make changes. I have no idea what system files it changes but I&#39;m guessing that a straight coopy will not carry over those changes.</p>

<p>I really don&#39;t want to use DIM to install 200GB of content (my ISP would probably block me) so I&#39;d appreciate advice on the best way to migrate it while maintaining my library structure as I have it on the Mac. A second question is can the database be duplicated too?</p>
]]></description>
   </item>
   <item>
      <title>Import FBX files into DAZ from Unity</title>
      <link>https://www.daz3d.com/forums/discussion/74209/import-fbx-files-into-daz-from-unity</link>
      <pubDate>Thu, 17 Mar 2016 04:32:03 +0000</pubDate>
      <dc:creator>Aiijuin Graphics</dc:creator>
      <guid isPermaLink="false">74209@/forums/discussions</guid>
      <description><![CDATA[<p><strong>I see that DAZ supports .fbx files, which is a common extension/file type in Unity content. &nbsp;Has anyone ever successfully imported .fbx files from Unity into DAZ?&nbsp;</strong></p>

<p>If you have, could you let me know if the textures are compatible from one program to another?</p>

<p>*note: I&#39;m not concerned with rigging. &nbsp;I&#39;m looking at a few simple low poly scenery toonish environments for&nbsp;my comics...</p>

<p>People usually ask the reverse, but I&#39;m not a game maker who is interested in importing from DAZ into&nbsp;Unity&nbsp;- I&nbsp;would like to import and blend several element scenes from Unity with DAZ content inside&nbsp;DAZ studio.</p>

<p>Thank you!</p>
]]></description>
   </item>
   <item>
      <title>Globe with emissions, casting a shadow</title>
      <link>https://www.daz3d.com/forums/discussion/81131/globe-with-emissions-casting-a-shadow</link>
      <pubDate>Mon, 18 Apr 2016 05:46:02 +0000</pubDate>
      <dc:creator>RAMWolff</dc:creator>
      <guid isPermaLink="false">81131@/forums/discussions</guid>
      <description><![CDATA[<p>Hi,</p>

<p>Weirdly enough, doing my best to get better at iRay lighting I wanted to try my hand at making an emmisive globe.&nbsp; What I&#39;m getting is nearly what I want but it&#39;s casting a shadow.&nbsp; How I look at it when it&#39;s essentially a light bulb shouldn&#39;t the shadow be more hazed out and perhaps reflecting a bit of color rather than a dark shadow?&nbsp; That&#39;s how I see that anyways.&nbsp; Perhaps I&#39;m wrong but if not then perhaps some kinda soul can steer me in the right direction.&nbsp;</p>

<p>Firstly I did apply the iRay emissive shader to the globe and then tweaked from there.&nbsp; Below is the test render and the light settings.&nbsp;</p>

<p>Thank you</p>

<p>Richard</p>

<p>&nbsp;</p>
]]></description>
   </item>
   <item>
      <title>Making a Dress for MFD, needs some help.</title>
      <link>https://www.daz3d.com/forums/discussion/81121/making-a-dress-for-mfd-needs-some-help</link>
      <pubDate>Mon, 18 Apr 2016 04:32:20 +0000</pubDate>
      <dc:creator>Scavenger</dc:creator>
      <guid isPermaLink="false">81121@/forums/discussions</guid>
      <description><![CDATA[<p>I&#39;ve been making a dress for MFD. I plan to put it out as a freebie because, well, I have a lot of free stuff, so I want to give back:)</p>

<p>&nbsp;</p>

<p>I have all my maps made. I have my settings in 3DL, Iray, and Reality more or less set*.&nbsp; I have the shape levers for MFD set.</p>

<p>Here are the questions going forward:</p>

<p>***How do i save it?</p>

<p>Saving as Material Preset has given me the colors/shaders stuff, but not the shape.</p>

<p>Saved a Wearable preset, but instead got the model I was using, not the dress.</p>

<p>*** I&#39;m using G2F&#39;s MFD to build this. I&#39;d like this to work on Gen and G3F&#39;s.&nbsp; I&#39;ve tested the Material presets I made, and those work on Gen, but going back to the previous, I was wrong on how to get the shape right.</p>

<p>*** I&#39;ll be looking for someone to test this once I get it all saved and packaged in the different render engines. Any volunteers:D</p>
]]></description>
   </item>
   <item>
      <title>March Madness and Refunds</title>
      <link>https://www.daz3d.com/forums/discussion/81261/march-madness-and-refunds</link>
      <pubDate>Mon, 18 Apr 2016 18:02:29 +0000</pubDate>
      <dc:creator>mtl1</dc:creator>
      <guid isPermaLink="false">81261@/forums/discussions</guid>
      <description><![CDATA[<p>So, given the flashback sale today: Can anyone remember if MM items purchased within the last month qualified for refunds? I remember there were a few promotions in the past where items could *not* be refunded and I wanted to be sure that MM items were indeed refundable before going through the whole refund process :)</p>
]]></description>
   </item>
   <item>
      <title>rendering bigger scenes</title>
      <link>https://www.daz3d.com/forums/discussion/79686/rendering-bigger-scenes</link>
      <pubDate>Mon, 11 Apr 2016 15:35:09 +0000</pubDate>
      <dc:creator>thistledownsname</dc:creator>
      <guid isPermaLink="false">79686@/forums/discussions</guid>
      <description><![CDATA[<p>So, for the first time I&#39;m having to render a bigger scene (3 big scenes, actually).&nbsp; And it seems my system has reached its limit.&nbsp; I&#39;m looking at about 20 people in combat in Aslan Court.&nbsp; So far, I&#39;ve got the characters designed and dressed, but haven&#39;t done any scene layout or posing yet.&nbsp; I&#39;m trying to use Iray, since it&#39;s what I&#39;m used to and it looks so nice, but even trying to render a test block of about 15 people crashed DAZ.&nbsp; I have managed to render the test blocks in 3DL, but some of the skin renders blank and I&#39;m not really set up for it.</p>

<p>I&#39;m thinking I might be able to render some of it in pieces then layer them together in photoshop, but not sure.&nbsp; I&#39;m also on retextureing a low-poly zombie hord prop I picked up to look more like normal fighters so I can fill in the background.</p>

<p>Can I get some advice on how to do this without crashing the system?</p>

<p>Also, any advice on staging big crowd battles?</p>
]]></description>
   </item>
   <item>
      <title>Daz Connect Bonus!</title>
      <link>https://www.daz3d.com/forums/discussion/80806/daz-connect-bonus</link>
      <pubDate>Sat, 16 Apr 2016 13:20:18 +0000</pubDate>
      <dc:creator>Chuckdozer</dc:creator>
      <guid isPermaLink="false">80806@/forums/discussions</guid>
      <description><![CDATA[<p>Okay, so I&#39;m one of those pople who was not afraid to use Daz Connect... bought some of the Encrypted Connect Only products... etc. So today I get a special bonus from Daz... and I like it. Thanks So Much, Daz!</p>

<p>Chuck&nbsp;<img alt="wink" src="http://www.daz3d.com/forums/plugins/ckeditor/js/ckeditor/plugins/smiley/images/wink_smile.png" title="wink" /></p>
]]></description>
   </item>
   <item>
      <title>Help with Pryia.</title>
      <link>https://www.daz3d.com/forums/discussion/75094/help-with-pryia</link>
      <pubDate>Wed, 23 Mar 2016 01:14:28 +0000</pubDate>
      <dc:creator>AnotherUserName</dc:creator>
      <guid isPermaLink="false">75094@/forums/discussions</guid>
      <description><![CDATA[<p>I bought Pryia earlier today and im trying to get a good render with her but she always renders orange, like she&#39;s coated in bad self-tanner. Ive tried a few different lights and hdri setups with her but the result is always the same. Ive attached one of these results.</p>

<p>Is anyone else having this issue? Is this an error, or, and I hate to ask it, is this an issue with ds 4.8?</p>
]]></description>
   </item>
   <item>
      <title>Legacy UVs for G3... Same as at Rendo? (SOLVED)</title>
      <link>https://www.daz3d.com/forums/discussion/81151/legacy-uvs-for-g3-same-as-at-rendo-solved</link>
      <pubDate>Mon, 18 Apr 2016 06:48:39 +0000</pubDate>
      <dc:creator>BeeMKay</dc:creator>
      <guid isPermaLink="false">81151@/forums/discussions</guid>
      <description><![CDATA[<p>Today the Legacy UVs hit the store: <a rel="nofollow" href="http://www.daz3d.com/legacy-uvs-for-genesis-3-victoria-5">http://www.daz3d.com/legacy-uvs-for-genesis-3-victoria-5</a></p>

<p>A same named product by the same vendor was on sale over at Rendo (they still have the G2F to G3F version). Is this the same product, or have there been any changes to it? &nbsp;</p>
]]></description>
   </item>
   <item>
      <title>3d Text creation in DAZ</title>
      <link>https://www.daz3d.com/forums/discussion/81296/3d-text-creation-in-daz</link>
      <pubDate>Mon, 18 Apr 2016 21:21:32 +0000</pubDate>
      <dc:creator>inthanity</dc:creator>
      <guid isPermaLink="false">81296@/forums/discussions</guid>
      <description><![CDATA[<p>Is this good for 3d Text creation in DAZ -&nbsp;<a href="http://www.daz3d.com/font-to-mesh-express-converter" target="_blank" rel="nofollow">http://www.daz3d.com/font-to-mesh-express-converter</a> ? Are there other options?</p>

<p>&nbsp;</p>

<p>&nbsp;</p>

<p>&nbsp;</p>

<p>&nbsp;</p>
]]></description>
   </item>
   <item>
      <title>Slide3D Deadly Silence Poses with Rifle for Genesis 3 Female and Male - What´s the outfit of G3F?</title>
      <link>https://www.daz3d.com/forums/discussion/81311/slide3d-deadly-silence-poses-with-rifle-for-genesis-3-female-and-male-what-s-the-outfit-of-g3f</link>
      <pubDate>Mon, 18 Apr 2016 22:03:48 +0000</pubDate>
      <dc:creator>cosmo71</dc:creator>
      <guid isPermaLink="false">81311@/forums/discussions</guid>
      <description><![CDATA[<p>Slide3D Deadly Silence Poses with Rifle for Genesis 3 Female and Male: What is the name of the outfit of G3F in the promo images?</p>
]]></description>
   </item>
   <item>
      <title>V4 to V7?</title>
      <link>https://www.daz3d.com/forums/discussion/81126/v4-to-v7</link>
      <pubDate>Mon, 18 Apr 2016 05:29:23 +0000</pubDate>
      <dc:creator>Super cheese sandwich</dc:creator>
      <guid isPermaLink="false">81126@/forums/discussions</guid>
      <description><![CDATA[<p>What I need to transform a&nbsp;Genesis Female character into a Genesis 3 Female?</p>

<p>&nbsp;</p>

<p>Thanks!</p>
]]></description>
   </item>
   <item>
      <title>Need advice on PC configuration.</title>
      <link>https://www.daz3d.com/forums/discussion/80846/need-advice-on-pc-configuration</link>
      <pubDate>Sat, 16 Apr 2016 17:07:42 +0000</pubDate>
      <dc:creator>Tryhard</dc:creator>
      <guid isPermaLink="false">80846@/forums/discussions</guid>
      <description><![CDATA[<p>Sometime ago I was propsed this PC setup for Daz3d rendering/gaming.</p>

<p>What is your people take on this?</p>

<p><a href="http://uk.pcpartpicker.com/p/msnKvK" target="_blank" rel="nofollow">http://uk.pcpartpicker.com/p/msnKvK</a></p>
]]></description>
   </item>
   <item>
      <title>Fun hint for Karth</title>
      <link>https://www.daz3d.com/forums/discussion/80956/fun-hint-for-karth</link>
      <pubDate>Sun, 17 Apr 2016 06:45:55 +0000</pubDate>
      <dc:creator>father1776</dc:creator>
      <guid isPermaLink="false">80956@/forums/discussions</guid>
      <description><![CDATA[<p>Start with empty cart.</p>

<p>add one cheap PC+ NEW plushie (Karth one listed under sale)</p>

<p>then go to Karth&#39;s whole cat. you can bring it up by clicking on Karth&#39;s name.</p>

<p>look at all of Karth&#39;s stuff...ignore the price listed...add whatever you like that Karth makes.</p>

<p>refresh your cart</p>

<p>enjoy 70% or MORE off</p>

<p>&nbsp;</p>
]]></description>
   </item>
   <item>
      <title>HHEELLPP!!! please, Fox girl and wolf girl</title>
      <link>https://www.daz3d.com/forums/discussion/81231/hheellpp-please-fox-girl-and-wolf-girl</link>
      <pubDate>Mon, 18 Apr 2016 14:22:58 +0000</pubDate>
      <dc:creator>trueazoth_e8560d2447</dc:creator>
      <guid isPermaLink="false">81231@/forums/discussions</guid>
      <description><![CDATA[<p>Hi all, Man feels like forever since i last logged into daz3s.com and man its changed,&nbsp;</p>

<p>&nbsp;</p>

<p>any way back on topic, could i get some help i really want some help, no better still i NEED help, i have an idea for a image i want to make, which is basically a sence with 4 people who have animal style and skin, now the models no problem got those sorted, but i stuck with how to make there skins into fur.</p>

<p>the main one is a woman who has basically a foxes face and tail but rest looks human other then they got fur</p>

<p>any one know how to make this texture? or even is there a testure i can buy</p>

<p>i also want to make the same kinda thing for bear person and wolf person</p>

<p>&nbsp;</p>

<p>thanks for reading :D</p>
]]></description>
   </item>
   <item>
      <title>+ the old archive freebies to our prod lib?</title>
      <link>https://www.daz3d.com/forums/discussion/81026/the-old-archive-freebies-to-our-prod-lib</link>
      <pubDate>Sun, 17 Apr 2016 15:25:01 +0000</pubDate>
      <dc:creator>Mistara</dc:creator>
      <guid isPermaLink="false">81026@/forums/discussions</guid>
      <description><![CDATA[<p>a few of those would be nice to re d/l install fresh.</p>

<p>there was the critter creature with the drool.</p>

<p>there was a like a medieval training yard-fort like outdoor set. &nbsp;have it on my old 486pc from poser 4 days, behind my drum kit in the closet &gt;.&lt;</p>
]]></description>
   </item>
   <item>
      <title>Thanks So Much for the Royal Guard!</title>
      <link>https://www.daz3d.com/forums/discussion/74901/thanks-so-much-for-the-royal-guard</link>
      <pubDate>Mon, 21 Mar 2016 08:14:41 +0000</pubDate>
      <dc:creator>Adrean</dc:creator>
      <guid isPermaLink="false">74901@/forums/discussions</guid>
      <description><![CDATA[<p>After some good sets of armour like the Paladin and Old World Knight， and a long time, it feels so nice to see another wonderful piece out there, for males, finally!&nbsp; Grabbed it the moment the set went online and it is beautifully done! Thanks, Bluebird 3D and Sarsa!</p>

<p>Btw, when can we have some additional textures for this wonderful set?</p>
]]></description>
   </item>
   <item>
      <title>Legacy UVs for Genesis 3: Victoria 5?</title>
      <link>https://www.daz3d.com/forums/discussion/81206/legacy-uvs-for-genesis-3-victoria-5</link>
      <pubDate>Mon, 18 Apr 2016 13:09:49 +0000</pubDate>
      <dc:creator>Ikyoto</dc:creator>
      <guid isPermaLink="false">81206@/forums/discussions</guid>
      <description><![CDATA[<p><a href="http://www.daz3d.com/legacy-uvs-for-genesis-3-victoria-5" target="_blank" rel="nofollow">http://www.daz3d.com/legacy-uvs-for-genesis-3-victoria-5</a><br />
<br />
Am I reading right? could I use my genesis textures on G3f?</p>
]]></description>
   </item>
   <item>
      <title>- Urban Sprawl 3 - First Previews - (Commercial)</title>
      <link>https://www.daz3d.com/forums/discussion/22262/urban-sprawl-3-first-previews-commercial</link>
      <pubDate>Fri, 17 May 2013 05:47:15 +0000</pubDate>
      <dc:creator>Stonemason</dc:creator>
      <guid isPermaLink="false">22262@/forums/discussions</guid>
      <description><![CDATA[<p>hey guys..<br />
here's some early previews of Sprawl3,rendered in Poser</p>

<p>first render is of the museum, the other taken from an ice cream shop on the esplanade</p>

<p>these are still very early wip, surfaces are still being tweaked and a lot of the street details/props are yet to be added, <br />
more pics coming soon.....</p>

<p>thanks<br />
Stefan</p>]]></description>
   </item>
   <item>
      <title>Isn't the new Genesis 3 female base figure free? Why can't I find it in the store??</title>
      <link>https://www.daz3d.com/forums/discussion/58666/isn-t-the-new-genesis-3-female-base-figure-free-why-can-t-i-find-it-in-the-store</link>
      <pubDate>Thu, 02 Jul 2015 20:04:46 +0000</pubDate>
      <dc:creator>Anim8dtoon</dc:creator>
      <guid isPermaLink="false">58666@/forums/discussions</guid>
      <description><![CDATA[<p>Please post the link so I can find it. TIA! Sally</p>]]></description>
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   <item>
      <title>LOL- Have A Good Read With Ironman13</title>
      <link>https://www.daz3d.com/forums/discussion/81106/lol-have-a-good-read-with-ironman13</link>
      <pubDate>Sun, 17 Apr 2016 23:09:44 +0000</pubDate>
      <dc:creator>Novica</dc:creator>
      <guid isPermaLink="false">81106@/forums/discussions</guid>
      <description><![CDATA[<p><a rel="nofollow" href="http://www.daz3d.com/i13-new-visions-bedroom" target="_blank">i13 New Visions Bedroom</a></p>

<p>Has this been spotted previously? If so, I missed it. If you own the set- did you?</p>

<p><strong>Books on your shelf include:</strong></p>

<p>Building the Cupcake Tower</p>

<p>Render, Rinse, Repeat</p>

<p>Konicheewahhhh</p>

<p>Hole in the Hand</p>

<p>And don&#39;t forget to go top view for the acorn who is an Innocent Wanderer. &nbsp;You can also read the article, &quot;How Did It Get There? It All Started With An Egret.&quot; (The author of the article is bilingual- the article is in Latin.) (So put those two together and the acorn was deposited by an egret. <strong>Also, note the birds by the books.</strong>)&nbsp;</p>

<p>But wait, if you go to the books on the bottom of the cabinet, you can see the author of Hole in the Hand is Alton Hubbersnatch and you can view&nbsp;the delightful cover. You&#39;ll also get to see there is another great article- &quot;Where Some Get Lost&quot; (Subtitle-He found something that changes everything.)&nbsp;</p>

<p>Happy reading. (It&#39;s a really nice set btw. Look at the carpet texture. Good attention to details.)</p>

<p><a rel="nofollow" href="http://www.daz3d.com/forums/uploads/FileUpload/e5/50449d576f7d99370a9b0a4d1c332b.jpg" target="_blank"><img alt="" src="http://www.daz3d.com/forums/uploads/FileUpload/e5/50449d576f7d99370a9b0a4d1c332b.jpg" /></a><a rel="nofollow" href="http://www.daz3d.com/forums/uploads/FileUpload/61/b9416a0eef80ad4071ef12c528b081.jpg"><img alt="" src="http://www.daz3d.com/forums/uploads/FileUpload/61/b9416a0eef80ad4071ef12c528b081.jpg" /></a><a rel="nofollow" href="http://www.daz3d.com/forums/uploads/FileUpload/ec/73184cd244da5ac056c2cb7ae223d1.jpg" target="_blank"><img alt="" src="http://www.daz3d.com/forums/uploads/FileUpload/ec/73184cd244da5ac056c2cb7ae223d1.jpg" /></a><a rel="nofollow" href="http://www.daz3d.com/forums/uploads/FileUpload/f7/4625f8f55ad28fcc59f4984719b6c2.jpg" target="_blank"><img alt="" src="http://www.daz3d.com/forums/uploads/FileUpload/f7/4625f8f55ad28fcc59f4984719b6c2.jpg" /></a><a rel="nofollow" href="http://www.daz3d.com/forums/uploads/FileUpload/c5/286fad53d592e3d819f32c70b9add5.jpg" target="_blank"><img alt="" src="http://www.daz3d.com/forums/uploads/FileUpload/c5/286fad53d592e3d819f32c70b9add5.jpg" /></a></p>
]]></description>
   </item>
   <item>
      <title>How I can do this?</title>
      <link>https://www.daz3d.com/forums/discussion/80941/how-i-can-do-this</link>
      <pubDate>Sun, 17 Apr 2016 05:35:24 +0000</pubDate>
      <dc:creator>Super cheese sandwich</dc:creator>
      <guid isPermaLink="false">80941@/forums/discussions</guid>
      <description><![CDATA[<p>Do I need other program?</p>

<p>&nbsp;</p>

<p>Thanks!</p>
]]></description>
   </item>
   <item>
      <title>Looking for someone to make 3D models of a Lady Playing a Harp</title>
      <link>https://www.daz3d.com/forums/discussion/80981/looking-for-someone-to-make-3d-models-of-a-lady-playing-a-harp</link>
      <pubDate>Sun, 17 Apr 2016 09:28:18 +0000</pubDate>
      <dc:creator>SFAM</dc:creator>
      <guid isPermaLink="false">80981@/forums/discussions</guid>
      <description><![CDATA[<p>I need someone to make models of a lady playing a large harp.&nbsp; This will be for a fantasy art project, so a fancier harp (no strings needed) would be nice (I already have harp models, but might be easier to include one for ease of posing lady), the lady should be young and attractive with long flowing hair and maybe a fantasy-oriented flowing gown, with nude options, or I&#39;m open to other fantasy-oriented ideas (I see some killer outfits as I snoop around).&nbsp; I&#39;d like to have this model(s) so I could import it/them into Bryce for rendering.</p>

<p>I&#39;ve been away from 3D modeling for some time, and gotten old, and forgotten much I once knew (long sad story).&nbsp; I really want someone to work with me on the lady and harp, but I don&#39;t intend to make changes forever.&nbsp; This would be mostly for fun, but I would be willing to pay for the final models, based on my thrill of the finished models, etc.&nbsp; This won&#39;t make anyone rich, but will help buy some new model figures or software, or just have extra pocket-change.&nbsp; But the focus should be on fun and the expeirence, not the modest cash (through PayPal).</p>

<p>Any interested parties should PM me to discuss.&nbsp; I&#39;d like to see some of your previous modeling projects to learn about your talents.&nbsp; Depending on how well we can work together, I may have other projects as well.&nbsp; Thanks!</p>

<p>I hope this request isn&#39;t breaking any forum rules!&nbsp; Or if there&#39;s a better place to make such a request please let me know.</p>

<p>All the best!</p>
]]></description>
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   <item>
      <title>Cartoon look</title>
      <link>https://www.daz3d.com/forums/discussion/81016/cartoon-look</link>
      <pubDate>Sun, 17 Apr 2016 14:48:08 +0000</pubDate>
      <dc:creator>Oso3D</dc:creator>
      <guid isPermaLink="false">81016@/forums/discussions</guid>
      <description><![CDATA[<p>Thought it&#39;d be useful to start a kibbitzing thread here about how to get good anime and cartoon looks.</p>

<p>Things I&#39;ve worked out:</p>

<p>PWToon I&#39;m happy with. Getting a two-tone shadow/regular look can be achieved by setting the shader&#39;s Diffuse Upper and lower Bound to the same value. 0% seems to work pretty well, but if you want more shadow coverage you can increase it.</p>

<p>Use ambient lighting to, effectively, set how dark that second shadow tone is.</p>

<p>Anime Eyes or something like it is useful to get a drawn look to the eyes. The most useful thing is the reflections, to artificially plop in stylized eye reflections. Possibly also the eyelash effect, but I haven&#39;t figured out how to add that.</p>

<p>Hiro 3/4/5, Aiko, Keiko, and other anime style characters can be useful to get the right &#39;look.&#39; But not strictly necessary -- increasing eye size and nudging the face with standard morphs can get you to good anime looks, depending on what particular style you are going for - anime is broad, not to mention more western cartoons. The biggest thing is getting a drawn look to the eyes.</p>

<p>Hair can be tricky, but this freebie is awesome:</p>

<p><a href="http://nekketsukyoujin.deviantart.com/art/Anime-Hair-Set-1-for-Animedoll-89485450" target="_blank" rel="nofollow">http://nekketsukyoujin.deviantart.com/art/Anime-Hair-Set-1-for-Animedoll-89485450</a></p>

<p>The final clue to my puzzle/look came to me after watching Archer... no highlights! OOooooooh.</p>

<p>Consider:</p>

<p><a rel="nofollow" href="http://orig03.deviantart.net/120f/f/2016/108/b/7/medved_comparison_by_willbear-d9zclag.png" target="_blank"><img alt="" src="http://orig03.deviantart.net/120f/f/2016/108/b/7/medved_comparison_by_willbear-d9zclag.png" /></a></p>

<p>First side is what I was getting earlier and being frustrated by. Simply setting specular strength to 0, and bam.</p>

<p>(Click for full size)</p>
]]></description>
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   <item>
      <title>It's in my runtime, but...</title>
      <link>https://www.daz3d.com/forums/discussion/80826/it-s-in-my-runtime-but</link>
      <pubDate>Sat, 16 Apr 2016 16:01:43 +0000</pubDate>
      <dc:creator>Oso3D</dc:creator>
      <guid isPermaLink="false">80826@/forums/discussions</guid>
      <description><![CDATA[<p>I have a number of objects in libraries in my runtime, pp2.</p>

<p>I... have absolutely no idea where they are in my content DB, and can&#39;t search or find them. I can import them, but... what the heck??</p>

<p>Any suggestions?</p>

<p>Edit: Ah, I think they are in the wrong directory structure. Argh.</p>

<p>&nbsp;</p>
]]></description>
   </item>
   <item>
      <title>Semi OT what is a good antivirus for win 10?</title>
      <link>https://www.daz3d.com/forums/discussion/80491/semi-ot-what-is-a-good-antivirus-for-win-10</link>
      <pubDate>Thu, 14 Apr 2016 21:42:44 +0000</pubDate>
      <dc:creator>Xyetzt</dc:creator>
      <guid isPermaLink="false">80491@/forums/discussions</guid>
      <description><![CDATA[<p>What is a good antivirus for win 10?&nbsp; Preferably free!</p>
]]></description>
   </item>
   <item>
      <title>Kiki question</title>
      <link>https://www.daz3d.com/forums/discussion/80951/kiki-question</link>
      <pubDate>Sun, 17 Apr 2016 06:17:38 +0000</pubDate>
      <dc:creator>jakiblue</dc:creator>
      <guid isPermaLink="false">80951@/forums/discussions</guid>
      <description><![CDATA[<p><a href="http://www.daz3d.com/kiki_1615" target="_blank" rel="nofollow">http://www.daz3d.com/kiki_1615</a></p>

<p>Does Kiki work well in DS 4.9? I know she&#39;s a bit older, so I was curious whether she works with no problems, just maybe tweaking of her surfaces.&nbsp;</p>
]]></description>
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   <item>
      <title>Iray shaders n stuff</title>
      <link>https://www.daz3d.com/forums/discussion/78916/iray-shaders-n-stuff</link>
      <pubDate>Fri, 08 Apr 2016 15:18:09 +0000</pubDate>
      <dc:creator>Oso3D</dc:creator>
      <guid isPermaLink="false">78916@/forums/discussions</guid>
      <description><![CDATA[<p>Figured this warranted a separate thread... quote:</p>

<blockquote>
<p><a rel="nofollow" href="/forums/profile/1281898/nonesuch00">nonesuch00</a> said:</p>

<blockquote>
<p>Mind you, skin is a bit tough to pull off. The skin default I have relies on two very similar colors, and I&#39;ve already learned a huge amount more since I first played with the shaders.</p>

<p>I&#39;m starting to contemplate a new shader with something like toggle noise or something, and then more options, like top coat color and whatnot.</p>

<p>&nbsp;</p>
</blockquote>

<p>I&#39;ve external searched in hope of finding some clues as to how to approache it but it&#39;s still seems beyond what I could manage in the Surface Tab.</p>

<p>e.g. this link - <a href="http://www.orbolt.com/asset/_danylyon::PBR_skin" target="_blank" rel="nofollow">http://www.orbolt.com/asset/_danylyon::PBR_skin</a></p>

<p>So starting at your pale skin shader and looking at the pictures in the link above (didn&#39;t buy it because I don&#39;t have Houdini) and also using a Gimp &#39;color picker&#39; from a set of reference photographs from also a very pale person&nbsp;I found there is a deeper layer of quite a few slightly varying closely alike colors that make a visibly discernable mottled pattern (I think people call that look commonly being flushed). I think it must be related to fat and blood distribution and the&nbsp;similar pattern should be there for&nbsp;everybody but not as easy to see with the eye.&nbsp;I&#39;m just going layer by layer from what I&#39;ve learn so far and that&#39;s not even considering pores, sweat glands, hair follicles, load bearing areas like the clavicles, sheen and so on.</p>

<p>I looked at the pale skin.duf you made and was surprised to see it was so long.&nbsp;You mention perlin noise &amp; such but&nbsp;I guess until I read how to modify the DAZ Studio shaders I will be stuck at the Sufaces tab messing around with colors and sliders and drop down tabs. I&#39;m kind of curious now though so I&#39;ll read about DAZ Shader tomorrow I guess from their documents. :-)</p>
</blockquote>

<p>&nbsp;</p>

<p>It took me a while and I&#39;m learning. ;)</p>

<p>One problem is that the Iray Uber shader is... clever. There are modules that aren&#39;t loaded unless you turn certain things on. Like, top coat and emission items don&#39;t appear in the shader block unless they are on (emission to non-black, top coat to weight &gt; 0)</p>

<p>If you just copy Iray Uber shader to the shader mixer and start working, it will be permanently missing these modules. I had to redo the shaders a few times, because I didn&#39;t realize stuff had shut off. As it was, you will notice that my stuff is missing a top coat. Doh.</p>

<p>Now, this mutability is nice because it hides options you aren&#39;t using. The problem with the approach I took (which I think I pretty much had to without having 4x as many shaders)</p>

<p>&nbsp;</p>

<p>I&#39;m contemplating a new procedural shader that lets you switch on/off procedural whatever to a wide variety of things. Again, the approach I took is limited, because it ended up hard coding each combination of procedural whatever.</p>

<p>THEN the problem becomes that the bigger the shader, the more time it takes to process...</p>

<p>Tentatively, I&#39;m hoping to also have two sets of noise so you can have one going to one place, another to another place, and maybe even various combination options.</p>

<p>(Of course, with free stuff, it&#39;s &#39;whenever I&#39;m sufficiently motivated to do a lot of work for my own amusement&#39;)</p>

<p>&nbsp;</p>
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