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      <title>The Commons - Daz 3D Forums</title>
      <link>https://www.daz3d.com/forums/categories/the-commons/p1174/feed.rss</link>
      <pubDate>Fri, 24 Apr 2026 08:54:21 +0000</pubDate>
         <description>The Commons - Daz 3D Forums</description>
   <language>en-US</language>
   <atom:link href="https://www.daz3d.com/forums/categories/the-commons/p1174/feed.rss" rel="self" type="application/rss+xml" />
   <item>
      <title>G3F - Waist Width morph and bad results on bending (also when just using the Olympia body shape)</title>
      <link>https://www.daz3d.com/forums/discussion/85571/g3f-waist-width-morph-and-bad-results-on-bending-also-when-just-using-the-olympia-body-shape</link>
      <pubDate>Sat, 07 May 2016 06:01:12 +0000</pubDate>
      <dc:creator>cosmo71</dc:creator>
      <guid isPermaLink="false">85571@/forums/discussions</guid>
      <description><![CDATA[<p>Width is width and depth is depth but not if it comes to the waist width morph on G3F what causes bad results on the backside if the upper bodyparts get bended forward. Has someone a reasonable explaination why the waist width morph expand also the depth of the lower back of the hip/waist ? That causes bad results if the upper bodyparts gets bended forward. The result is a &quot;step&quot; on the backside between the hip and the waist region and that is also the result when just using the &quot;Olympia body shape&quot; which makes the &quot;step&quot; much more worse, okay, that is a character body shape but the waist width morph itself also does this just not so extreme.</p>
]]></description>
   </item>
   <item>
      <title>Semi OT writing out story for a graphic novel</title>
      <link>https://www.daz3d.com/forums/discussion/85886/semi-ot-writing-out-story-for-a-graphic-novel</link>
      <pubDate>Sun, 08 May 2016 17:29:53 +0000</pubDate>
      <dc:creator>Xyetzt</dc:creator>
      <guid isPermaLink="false">85886@/forums/discussions</guid>
      <description><![CDATA[<p>I am trying to write out my graphic novel story to help me when I can get back to my computer which will be Tuesday at the earliest. &nbsp;I was wondering what is the way that you all graphic novel makers plan out your graphic novels. &nbsp; I know trying to do it without planing does not work for me. &nbsp;Do I write it it as a script or as an actual novel then convert into a graphic novel?</p>

<p>&nbsp;</p>

<p>I know there is manga Studio (or what ever it is called now) &nbsp;but what other options are there to make graphic novels with? &nbsp; I do have Photoshop CS6 and Adobe indesign CS6 (I think but not with my computer at the moment) &nbsp;I do not have manga studio and it looks like I cannot get it at this time.</p>
]]></description>
   </item>
   <item>
      <title>TWEEN Julie 7</title>
      <link>https://www.daz3d.com/forums/discussion/78646/tween-julie-7</link>
      <pubDate>Thu, 07 Apr 2016 07:47:30 +0000</pubDate>
      <dc:creator>RCDeschene</dc:creator>
      <guid isPermaLink="false">78646@/forums/discussions</guid>
      <description><![CDATA[<p>From the&nbsp;<a rel="nofollow" href="http://www.daz3d.com/ohara-hair-for-genesis-3-female-s">Ohara Hair for Genesis 3 Female(s)</a>&nbsp;product&#39;s Supported Shapes:</p>

<blockquote>
<p><strong>Supported Shapes:</strong></p>

<ul>
	<li>Izabella 7</li>
	<li><strong>Tween Julie 7</strong></li>
	<li>The Girl 7</li>
	<li>Heavy</li>
	<li>Other Shapes supported in Daz Studio by Auto-follow</li>
</ul>
</blockquote>

<p>So, it looks like they&#39;re still keeping her a &quot;Young Teen&quot;, just using a simpler re-titling.</p>
]]></description>
   </item>
   <item>
      <title>Happy Mothers Day</title>
      <link>https://www.daz3d.com/forums/discussion/85816/happy-mothers-day</link>
      <pubDate>Sun, 08 May 2016 08:38:01 +0000</pubDate>
      <dc:creator>bigh</dc:creator>
      <guid isPermaLink="false">85816@/forums/discussions</guid>
      <description><![CDATA[<p>&nbsp;</p>

<p><img alt="" src="http://www.daz3d.com/forums/uploads/FileUpload/d5/5c5f28e24bfbc1f338ed8e836bdb39.jpg" /></p>
]]></description>
   </item>
   <item>
      <title>Please, are there available poses for Stonemason and Dzfire robots?</title>
      <link>https://www.daz3d.com/forums/discussion/85121/please-are-there-available-poses-for-stonemason-and-dzfire-robots</link>
      <pubDate>Thu, 05 May 2016 06:19:30 +0000</pubDate>
      <dc:creator>spaceray2005_e908957707</dc:creator>
      <guid isPermaLink="false">85121@/forums/discussions</guid>
      <description><![CDATA[<p>Hello, I have bought some of the awesome and amazing robots from Stonemason and Dzfire,( like for example the Prototype from Stonemason&nbsp;and Cybermech 4.1 by Dzfire, ) but now I wonder if there are any additional poses I could buy that may be compatible with these robots?&nbsp;</p>

<p>could be possible to use some kind of poses from other figures?&nbsp;</p>

<p>There are lots of possible poses available on daz store but all I have seen and found are for human figures not for robots, unless they may be compatible in some way, or if the poses could be converted</p>

<p>Thanks very much for any help</p>

<p>&nbsp;</p>
]]></description>
   </item>
   <item>
      <title>Can't seem to make a displaced fur with iRay... HELP?</title>
      <link>https://www.daz3d.com/forums/discussion/85536/can-t-seem-to-make-a-displaced-fur-with-iray-help</link>
      <pubDate>Sat, 07 May 2016 01:42:52 +0000</pubDate>
      <dc:creator>RAMWolff</dc:creator>
      <guid isPermaLink="false">85536@/forums/discussions</guid>
      <description><![CDATA[<p>Hi,</p>

<p>I&#39;m making mats for a product... seems that what can be done in 3Delight with little effort is turning into a chore of annoyance.&nbsp; Quite simply I have a set of head and wrist bands for a workout set, in 3Delight they look positively perfect with enough fuzz on them and poof to look realistic.&nbsp; In iRay after the basic conversion and adding in a Normal map and removing the Displacement map I have a pretty flat looking set of band.&nbsp; I tried to get a displacement map to work for me but in iRay it just seems to be deform the low poly items rather than actually displace.&nbsp; I&#39;m using a noise map (which worked fine in 3Delight).&nbsp;</p>

<p>So if anyone has found a way under iRay please post.&nbsp;</p>

<p>Thanks so much</p>

<p>Richard</p>
]]></description>
   </item>
   <item>
      <title>I'm looking for an elf morph</title>
      <link>https://www.daz3d.com/forums/discussion/79201/i-m-looking-for-an-elf-morph</link>
      <pubDate>Sat, 09 Apr 2016 15:27:55 +0000</pubDate>
      <dc:creator>seeker273</dc:creator>
      <guid isPermaLink="false">79201@/forums/discussions</guid>
      <description><![CDATA[<p>Hey guys,<br />
So, I just finished the Hobbit trilogy and I ended up having a a major crash on Thranduil, the elven king.<br />
I was wondering if there&#39;s anything out there for him, especially the head morph of course.<br />
I use every male figure available for poser and DS and any figure would do great. So is there anything available? Free or for pay is fine with me, I&#39;m just a little obsessed with him right now :)</p>

<p><a rel="nofollow" href="http://i63.tinypic.com/kdlnc2.jpg"><img alt="" src="http://i63.tinypic.com/kdlnc2.jpg" /></a></p>
]]></description>
   </item>
   <item>
      <title>Tatoos: Genesis art on G2* characters thru Geo Shells?</title>
      <link>https://www.daz3d.com/forums/discussion/85806/tatoos-genesis-art-on-g2-characters-thru-geo-shells</link>
      <pubDate>Sun, 08 May 2016 07:15:22 +0000</pubDate>
      <dc:creator>Scavenger</dc:creator>
      <guid isPermaLink="false">85806@/forums/discussions</guid>
      <description><![CDATA[<p>I&#39;m wondering if something like this <a href="http://www.daz3d.com/hawaiian-tatau" target="_blank" rel="nofollow">http://www.daz3d.com/hawaiian-tatau</a> could be used with Genesis 2 (or 3) by using geometry shells with the proper UV applied to it...can the uv be applied to it?</p>
]]></description>
   </item>
   <item>
      <title>Puh-leeeeeease PAs.....</title>
      <link>https://www.daz3d.com/forums/discussion/85426/puh-leeeeeease-pas</link>
      <pubDate>Fri, 06 May 2016 15:36:21 +0000</pubDate>
      <dc:creator>Damsel</dc:creator>
      <guid isPermaLink="false">85426@/forums/discussions</guid>
      <description><![CDATA[<p>The one male item I really, really want is a pair of riding boots. There are combat boots, other kinds of boots for M7, but I really want those knee boots like motorcycle cops wear. Or polo players. Somebody made a Nazi SS uniform with those boots, but, well. Nazi. M4. Ack. I auto fit them, but they looked a little weird. And, well, Nazi.</p>

<p>I react to a&nbsp;man in those boots and tight black pants the way men react to&nbsp;a girl in a French maid costume.</p>

<p>Don&#39;t judge.</p>
]]></description>
   </item>
   <item>
      <title>Can anyone ID this character?</title>
      <link>https://www.daz3d.com/forums/discussion/85471/can-anyone-id-this-character</link>
      <pubDate>Fri, 06 May 2016 19:40:01 +0000</pubDate>
      <dc:creator>TheCastellan</dc:creator>
      <guid isPermaLink="false">85471@/forums/discussions</guid>
      <description><![CDATA[<p><a href="http://www.daz3d.com/destiny-jewels" target="_blank" rel="nofollow">http://www.daz3d.com/destiny-jewels</a></p>

<p>&nbsp;</p>

<p>Which character is modeling the jewlery, there?&nbsp;</p>
]]></description>
   </item>
   <item>
      <title>HD details in IRay</title>
      <link>https://www.daz3d.com/forums/discussion/85406/hd-details-in-iray</link>
      <pubDate>Fri, 06 May 2016 14:17:51 +0000</pubDate>
      <dc:creator>marble</dc:creator>
      <guid isPermaLink="false">85406@/forums/discussions</guid>
      <description><![CDATA[<p>I am confused about how to get IRay to render HD details. I read in another thread that IRay requires the Render Time Subdivision level increased but when I do so (to level 4) it makes no difference. Increasing the &quot;plain&quot; SubD level makes no difference either. I&#39;m using Zev0&#39;s HD aging morphs for G2F.</p>
]]></description>
   </item>
   <item>
      <title>Buying Gift Card offer concurrently with other Promo and pay for all with card?</title>
      <link>https://www.daz3d.com/forums/discussion/85696/buying-gift-card-offer-concurrently-with-other-promo-and-pay-for-all-with-card</link>
      <pubDate>Sat, 07 May 2016 20:37:48 +0000</pubDate>
      <dc:creator>rampart_1576840087</dc:creator>
      <guid isPermaLink="false">85696@/forums/discussions</guid>
      <description><![CDATA[<p>The promo for new items 20% Gift card offer calls for purchase of 4 new items for 20% card.&nbsp;</p>

<p>The Sci-Fi promo requires to buy 1 new Sci Fi listed item to qualify or 65% discount on additional Sci Fi Items.</p>

<p>If I buy 3 new items + the 1 new listed Sci Fi item required to qualify forSci Fi promo will I qualify for gift card ... and Sci-Fi Promo?&nbsp;</p>

<p>Then can I&nbsp; pay with gift card for aldditional Sci-Fi itens that qualify for the 65% discount.</p>

<p>This way I am trying to include both offers in one transaction</p>

<p>--------------------------------------------------------------------------</p>

<p>Or do I need to do 2 separate transactions</p>

<p>&nbsp;</p>

<p>1.- do I have to buy 4 new items to qualify for the gift card discount and buy the card?</p>

<p>------------------------------------------------------------------------</p>

<p>2&nbsp; - do the Sci Fi offer separate, buy 1 new listed Sci Fi item&nbsp; and the 65% disount applies on the additional Sci fi items and I pay using gift card.</p>

<p>-----------------------------------------------------------------------</p>

<p>I started to try this, but thought it might be better to ask.&nbsp;</p>

<p>I&#39;ve never used a gift card before and don&#39;t know if it has to be a separate transaction for each gift card purchase.</p>

<p>&nbsp;</p>
]]></description>
   </item>
   <item>
      <title>Looking for Andrey Pestryakov's background images</title>
      <link>https://www.daz3d.com/forums/discussion/85476/looking-for-andrey-pestryakov-s-background-images</link>
      <pubDate>Fri, 06 May 2016 20:03:17 +0000</pubDate>
      <dc:creator>david.maitrot_d926822e04</dc:creator>
      <guid isPermaLink="false">85476@/forums/discussions</guid>
      <description><![CDATA[<p>Hello,</p>

<p>I am a huge fan of Andrey Pestryakov&#39;s magnificent scenes, and just bought his ancient ruins - which I highly recommend, by the way.</p>

<p>Does anyone know where I could find the backgrounds he uses ? Mainly for his promo images of Ancient Ruins, and the mountains of the Chinese Gazebo.</p>

<p>Thanks in advance !</p>
]]></description>
   </item>
   <item>
      <title>FabTex IRay shaders</title>
      <link>https://www.daz3d.com/forums/discussion/85616/fabtex-iray-shaders</link>
      <pubDate>Sat, 07 May 2016 15:39:16 +0000</pubDate>
      <dc:creator>marble</dc:creator>
      <guid isPermaLink="false">85616@/forums/discussions</guid>
      <description><![CDATA[<p><a href="http://www.daz3d.com/fabtex-pattern-iray-shaders-camellia" target="_blank" rel="nofollow">http://www.daz3d.com/fabtex-pattern-iray-shaders-camellia</a></p>

<p>I bought the above texture shaders and in going through the various options I have hit a problem with the &quot;Sheer&quot; shaders. Please see the attached screen shot. I&#39;m wondering whether there is a prerequisite although the product page does not say so.</p>

<p>Also - I can&#39;t find any way to remove or zero the shaders. They seem to load one on top of the other. This means I&#39;m deleting the clothing and reloading it when I change a shader.</p>
]]></description>
   </item>
   <item>
      <title>Rigging a new body part help please!</title>
      <link>https://www.daz3d.com/forums/discussion/85381/rigging-a-new-body-part-help-please</link>
      <pubDate>Fri, 06 May 2016 07:22:22 +0000</pubDate>
      <dc:creator>kiloechonov3337</dc:creator>
      <guid isPermaLink="false">85381@/forums/discussions</guid>
      <description><![CDATA[<p>I created a mechanical leg model for G2F in zbrush (and attached a ring of the original polygons at the top to allow geografting) and imported said obj into Daz studios. So the leg is flat on the ground and is not in the correct position. Is there anyway I can copy the rigging from the default G2F onto this new leg? I tried fitting and obviously it ended up with G2F with a mechanical leg flat on the ground. Any ideas?</p>

<p>&nbsp;</p>

<p>EDIT: Fixed it with a quick to-and-fro transfer to Hexagon. However, now when I move the bone, the whole mesh is distorted!!</p>
]]></description>
   </item>
   <item>
      <title>200 Plus Head Morphs</title>
      <link>https://www.daz3d.com/forums/discussion/85261/200-plus-head-morphs</link>
      <pubDate>Thu, 05 May 2016 20:49:21 +0000</pubDate>
      <dc:creator>xyer0</dc:creator>
      <guid isPermaLink="false">85261@/forums/discussions</guid>
      <description><![CDATA[<p><span><a rel="nofollow" href="http://www.daz3d.com/200-plus-head-face-morphs-for-genesis-3-female-s">200 Plus - Head &amp; Face Morphs for Genesis 3 Female(s)</a> by Dogz is an Olympian morph kit</span>. The level of control and detail this morph pack gives me over G3F faces is unprecedented. I have not had Nostril Size control since V4. The Inner, Middle, and Outer Brow controls render easy what was heretofore impossible. If you like to dial in specific faces or look-alikes then&nbsp;you have to have this pack! (This is merely my informed opinion, and I have received no remuneration or encouragement from the PA for this message).</p>

<p>Poor G3M needs this so badly. There are only a few G3M characters (other than Daz Original base models) that look much different from the G3M alien doughboy mesh. Perhaps GenX Add-On for Genesis 3 will save the poor fellow.</p>
]]></description>
   </item>
   <item>
      <title>Solution so simple I feel like an idiot now.</title>
      <link>https://www.daz3d.com/forums/discussion/84136/solution-so-simple-i-feel-like-an-idiot-now</link>
      <pubDate>Sat, 30 Apr 2016 17:08:13 +0000</pubDate>
      <dc:creator>ghastlycomic</dc:creator>
      <guid isPermaLink="false">84136@/forums/discussions</guid>
      <description><![CDATA[<p>I was never able to get satisfactory results modelling things against a morph. Like if I modelled something on the Genesis Basic Female morph and then used the Reverse Source Shape From Target it always looked like crap on the Genesis base figure and never looked like the original when the Genesis Basic Female morph was applied.</p>

<p>It&#39;s so much easier to make the top for Genesis base figure, then make a morph for that top that fits the way I want it to on the Genesis Basic Female figure and then when I fit the original geometry to the Genesis figure, load the Basic Female version as a morph and name it FBMBasicFemale, the same name as the generated morph. Save the outfit and when next I load it and dial up the Genesis Basic Female it automatically dials in the morph I made instead of the generated morph. Now I have clothes that look good on both the Genesis base form AND the female form.</p>

<p>I feel like an idiot for not doing this with all my clothing from day one. It&#39;s so much easier than trying to make fix morphs for the breasts on the Basic Female shape. It&#39;s such an obvious fix I can&#39;t believe I didn&#39;t figure this out before now. DOY!</p>
]]></description>
   </item>
   <item>
      <title>hanseatic cog ~ texturing Medieval Koggen 'other format' obj in Daz {RESOLVED}</title>
      <link>https://www.daz3d.com/forums/discussion/85311/hanseatic-cog-texturing-medieval-koggen-other-format-obj-in-daz-resolved</link>
      <pubDate>Thu, 05 May 2016 23:08:00 +0000</pubDate>
      <dc:creator>WillowRaven</dc:creator>
      <guid isPermaLink="false">85311@/forums/discussions</guid>
      <description><![CDATA[<p>Anyone know where I can find a Daz-friendly&nbsp;hanseatic cog?</p>

<p><img alt="" src="http://www.cornwallmodelboats.co.uk/acatalog/krickhansel.jpg" />&nbsp; &nbsp;<img alt="" src="http://www.rocousa.com/REVELL/RE05411.JPG" /></p>
]]></description>
   </item>
   <item>
      <title>shopping, what new release can i buy to render in carrara?</title>
      <link>https://www.daz3d.com/forums/discussion/85611/shopping-what-new-release-can-i-buy-to-render-in-carrara</link>
      <pubDate>Sat, 07 May 2016 15:19:50 +0000</pubDate>
      <dc:creator>Mistara</dc:creator>
      <guid isPermaLink="false">85611@/forums/discussions</guid>
      <description><![CDATA[<p>skate park maybe?</p>
]]></description>
   </item>
   <item>
      <title>Zev0 &amp; Bend control</title>
      <link>https://www.daz3d.com/forums/discussion/85376/zev0-bend-control</link>
      <pubDate>Fri, 06 May 2016 07:16:28 +0000</pubDate>
      <dc:creator>James_H</dc:creator>
      <guid isPermaLink="false">85376@/forums/discussions</guid>
      <description><![CDATA[<p>Anyone getting 50% reduction on glute control when they already own bend control? It doesn&#39;t seem to be showing for me.</p>
]]></description>
   </item>
   <item>
      <title>Anyone looking for a new video card?</title>
      <link>https://www.daz3d.com/forums/discussion/85596/anyone-looking-for-a-new-video-card</link>
      <pubDate>Sat, 07 May 2016 14:14:33 +0000</pubDate>
      <dc:creator>Joe.Cotter</dc:creator>
      <guid isPermaLink="false">85596@/forums/discussions</guid>
      <description><![CDATA[<h3><a rel="nofollow" href="http://www.vrguru.com/2016/05/07/nvidia-reveals-gtx-1080-cheaper-and-much-powerful-than-titan-x/">Nvidia Reveals GTX 1080, Cheaper and Much Powerful Than Titan X</a></h3>
]]></description>
   </item>
   <item>
      <title>Are Primitives the answer?</title>
      <link>https://www.daz3d.com/forums/discussion/85486/are-primitives-the-answer</link>
      <pubDate>Fri, 06 May 2016 20:27:07 +0000</pubDate>
      <dc:creator>Stryder87</dc:creator>
      <guid isPermaLink="false">85486@/forums/discussions</guid>
      <description><![CDATA[<p>I&rsquo;m working with the new FirstBastion Police Station (love it!) and am trying to black out some of the upper windows.&nbsp; I picked one and changed the opacity to make it solid, and about 8 other windows were blacked out too.&nbsp; It seems that not every window it a separate object.&nbsp; It was weird seeing a random mix of windows all over the building suddenly black.&nbsp; (I&rsquo;m not at home to try this, but the thought just hit me that maybe I could try ungrouping them&hellip; not sure if that is the problem)&nbsp; So I figure the only way to block those windows is to create some kind of object to sit just behind them and put some kind of texture on it so it looks like curtains or something.</p>

<p>So my question is&hellip; since I&rsquo;ve never done this&hellip; how do you create a long, flat object that you can apply a texture to?&nbsp; I could probably find some kind of prop to stretch across, but considering that the distance from the camera is quite a ways off, it doesn&rsquo;t have to be anything detailed, so a plain flat object could suffice.</p>

<p>Is a &lsquo;primitive&rsquo; the way to go?&nbsp; I&rsquo;ve never created one, so I&rsquo;m not sure how to create and design it.</p>

<p>Also, this could be in the same vein, I&rsquo;m putting a bulletin board in the lobby and want to put papers on it with custom text.&nbsp; Would I create those papers the same way?</p>

<p>I remember seeing a product in the store (<a href="http://www.daz3d.com/everyday-morphing-primitives" target="_blank" rel="nofollow">http://www.daz3d.com/everyday-morphing-primitives</a>) and that gave me the idea that that may be the way to go here.</p>

<p>Suggestions?</p>
]]></description>
   </item>
   <item>
      <title>Furry furry fur!</title>
      <link>https://www.daz3d.com/forums/discussion/77946/furry-furry-fur</link>
      <pubDate>Mon, 04 Apr 2016 21:25:56 +0000</pubDate>
      <dc:creator>Scavenger</dc:creator>
      <guid isPermaLink="false">77946@/forums/discussions</guid>
      <description><![CDATA[<p>I recently made a picture with a furry character.&nbsp; But he doesn&#39;t look very furry.</p>

<p>I use the mats from the Bunny Girl for Genesis. I fiddled a bit with settings but didn&#39;t get anywhere and needed to render and finish.</p>

<p>So, it&#39;s time for me to learn to make fur.&nbsp; This was done in iRay, but it wasn&#39;t furry in Lux either.</p>

<p>&nbsp;</p>

<p>Anyone have suggestions on where to start?</p>

<p>&nbsp;</p>
]]></description>
   </item>
   <item>
      <title>Kitty Smile Morphs/Expressions</title>
      <link>https://www.daz3d.com/forums/discussion/84771/kitty-smile-morphs-expressions</link>
      <pubDate>Tue, 03 May 2016 14:32:23 +0000</pubDate>
      <dc:creator>RCDeschene</dc:creator>
      <guid isPermaLink="false">84771@/forums/discussions</guid>
      <description><![CDATA[<p>I was wondering how possible it would be to create a set of stylized kitty face smiles as seen in anime and sometimes emoticons for Genesis (ideally 1 &amp; 2). Some examples include the following:<br />
<br />
<img alt="" src="http://images5.fanpop.com/image/answers/2582000/2582604_1333843427502.07res_375_300.jpg" /><br />
<img alt="" src="http://38.media.tumblr.com/6eb3a5937069ef3059643208807c6dd4/tumblr_inline_nsc3u7LvbS1sliovc_500.gif" /><br />
<img alt="" src="http://img04.deviantart.net/eacd/i/2015/107/c/6/_mmd__kitty_cat_rin_by_akumarin_mia-d8q13lu.png" /></p>
]]></description>
   </item>
   <item>
      <title>Really good gift card sale.</title>
      <link>https://www.daz3d.com/forums/discussion/84941/really-good-gift-card-sale</link>
      <pubDate>Wed, 04 May 2016 08:51:45 +0000</pubDate>
      <dc:creator>Petercat</dc:creator>
      <guid isPermaLink="false">84941@/forums/discussions</guid>
      <description><![CDATA[<p>Well, frammis!</p>

<p>Up to 20% off all future purchases (until the gift card is empty)?</p>

<p>On top of other discounts?</p>

<p>And I have to buy four new releases?</p>

<p>From a list of items that I would have bought anyway?</p>

<p>Count me in. I just spent my projected 2016 3D budget on a gift card.</p>

<p>Even if you don&#39;t want<em> any </em>of the new releases, there are more than four below $3.50.</p>

<p>It&#39;s worth it.</p>
]]></description>
   </item>
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      <title>Iray environnments question</title>
      <link>https://www.daz3d.com/forums/discussion/83661/iray-environnments-question</link>
      <pubDate>Thu, 28 Apr 2016 17:47:58 +0000</pubDate>
      <dc:creator>IceDragonArt</dc:creator>
      <guid isPermaLink="false">83661@/forums/discussions</guid>
      <description><![CDATA[<p>Can someone please explain to me in very simple terms what each of these settings is used for?&nbsp; I know the answers are scattered around but I can&#39;t find a simple easy explanation. (I&#39;m compiling notes and don&#39;t mind searching for the info but my brain is about to explode with an overload that Iray thread is really long!.) What kind of render is each best for? indoors, outdoors etc?&nbsp; I am so confused. I think I understand and try to apply it and end up with a black screen.&nbsp; Or some other weird thing.&nbsp; I&#39;m to the point where I just leave it at the default even though I know I could do so much more if knew what each one is for.&nbsp; You would think it would be self evident but, apparently not.&nbsp; At least not to me.</p>

<p>Dome and Scene</p>

<p>Dome Only</p>

<p>Sun-Sky Only</p>

<p>Scene Only</p>

<p>Also the Dome Modes - whats the difference between a infinite sphere with ground and a finite sphere with ground and what is the difference in a render if&nbsp; I use a finite sphere or a finite box with ground?</p>
]]></description>
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   <item>
      <title>Manly May?</title>
      <link>https://www.daz3d.com/forums/discussion/85206/manly-may</link>
      <pubDate>Thu, 05 May 2016 15:30:28 +0000</pubDate>
      <dc:creator>Damsel</dc:creator>
      <guid isPermaLink="false">85206@/forums/discussions</guid>
      <description><![CDATA[<p>So. Manly May seems to imply there will actually be products for males. UM. Ok. Where?</p>
]]></description>
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      <title>Can anyone identify this V4 character?</title>
      <link>https://www.daz3d.com/forums/discussion/84591/can-anyone-identify-this-v4-character</link>
      <pubDate>Mon, 02 May 2016 20:00:46 +0000</pubDate>
      <dc:creator>KA1</dc:creator>
      <guid isPermaLink="false">84591@/forums/discussions</guid>
      <description><![CDATA[<p>Character used in the promo&#39;s for -&nbsp;<a rel="nofollow" href="http://www.daz3d.com/provocative-moves">http://www.daz3d.com/provocative-moves</a></p>
]]></description>
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   <item>
      <title>Having trouble modifying properties of multiple items selected at once</title>
      <link>https://www.daz3d.com/forums/discussion/85496/having-trouble-modifying-properties-of-multiple-items-selected-at-once</link>
      <pubDate>Fri, 06 May 2016 22:24:47 +0000</pubDate>
      <dc:creator>ModernWizard</dc:creator>
      <guid isPermaLink="false">85496@/forums/discussions</guid>
      <description><![CDATA[<p>I think I&#39;m just having a momentary lapse in memory, so can someone please refresh mine on how to select multiple parts of a figure and then make them all invisible to viewport and render at the same time?</p>

<p>&nbsp;</p>

<p>In the Scene tab, I select the parent part that I want to hide, then right click and select children.</p>

<p>Then, I swear that I used to be able to go to the Parameters Tab, Click on All in the left column, then find the Visible in Render and Visible options and, with one click, turn them all off. But now I can only do that for whatever body part I first selected. What am I missing?</p>

<p>--MW</p>

<p>&nbsp;</p>
]]></description>
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      <title>DAZ Party!</title>
      <link>https://www.daz3d.com/forums/discussion/84296/daz-party</link>
      <pubDate>Sun, 01 May 2016 09:32:22 +0000</pubDate>
      <dc:creator>Petercat</dc:creator>
      <guid isPermaLink="false">84296@/forums/discussions</guid>
      <description><![CDATA[<p>AntMan made a suggestion for DAZ parties.</p>

<p>I love the idea of a DAZ party! I wonder how we could promote it, as a way of introducing new artists to the craft? Maybe some of the vendors could get together and put together a starter pack that could be offered to first-time purchasers only (I wouldn&#39;t mind being left out, if it would attract new future friends!) consisting of enough items, examples, and tutorials for a new user to get a good solid start on producing a variety of art? If it was kept below $100.00, it might be an easy sell.</p>

<p>I would be willing to host a party where I live (Savannah, GA) if I could figure out a way to promote it, and get some help hosting it. Other local users with laptops who would be willing to help set up and demonstrate to the interested just how it works, how to use DAZ, maybe a free or low cost expansion pack for the free DAZ Studio download, (see above paragraph).</p>

<p>Any ideas? Any help? Anyone?</p>
]]></description>
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