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      <title>The Commons - Daz 3D Forums</title>
      <link>https://www.daz3d.com/forums/categories/the-commons/p1164/feed.rss</link>
      <pubDate>Fri, 24 Apr 2026 12:35:55 +0000</pubDate>
         <description>The Commons - Daz 3D Forums</description>
   <language>en-US</language>
   <atom:link href="https://www.daz3d.com/forums/categories/the-commons/p1164/feed.rss" rel="self" type="application/rss+xml" />
   <item>
      <title>Luv luv Kimo</title>
      <link>https://www.daz3d.com/forums/discussion/90666/luv-luv-kimo</link>
      <pubDate>Mon, 30 May 2016 20:41:35 +0000</pubDate>
      <dc:creator>AllenArt</dc:creator>
      <guid isPermaLink="false">90666@/forums/discussions</guid>
      <description><![CDATA[<p>...just sayin&#39; ;) The Spartan uniform bottom is standing in as a sarong until I either make one or a nice one hits the store ;).</p>

<p>Laurie</p>

<p>&nbsp;</p>
]]></description>
   </item>
   <item>
      <title>Spaceship Crew Room - outside corridor included?</title>
      <link>https://www.daz3d.com/forums/discussion/90611/spaceship-crew-room-outside-corridor-included</link>
      <pubDate>Mon, 30 May 2016 17:15:11 +0000</pubDate>
      <dc:creator>dukes</dc:creator>
      <guid isPermaLink="false">90611@/forums/discussions</guid>
      <description><![CDATA[<p>i like the look of the Spaceship Crew Room, has it the corridor outside the room as shown in the promo photos or is it just the room by itself</p>

<p>&nbsp;</p>

<p>&nbsp;</p>
]]></description>
   </item>
   <item>
      <title>Lips, not so real</title>
      <link>https://www.daz3d.com/forums/discussion/90276/lips-not-so-real</link>
      <pubDate>Sun, 29 May 2016 08:38:43 +0000</pubDate>
      <dc:creator>cherpenbeck</dc:creator>
      <guid isPermaLink="false">90276@/forums/discussions</guid>
      <description><![CDATA[<p>There is something which prevents me from buying most new characters: the lips. As with the new Hero 7, most men show a kind of blown-up lips, lips I wold expect on a beauty queen, female. In real life nearly all men I know tend to have much smaller lips.</p>

<p>Even the majority of the DAZ women don&#39;t look very much realistic with ballooning lips. Or they look like they just had their lips plumped. Yes, I know, with all these morpeh packs I can make the lips smaller or give them other forms. But if I have to change the faces much, I can start with basic Genesis figures, don&#39;t need the several other morphs. (Exceptions are figures like Bethany7, wich are definitely different and beautiful in their own right)</p>

<p>Am I the only one who thinks these appearance features look somehow wrong? Or is it intentional, because all other buyers wish for this overbording beauty standard?</p>
]]></description>
   </item>
   <item>
      <title>Is there a product to morph G2F to G2M?</title>
      <link>https://www.daz3d.com/forums/discussion/90541/is-there-a-product-to-morph-g2f-to-g2m</link>
      <pubDate>Mon, 30 May 2016 11:42:02 +0000</pubDate>
      <dc:creator>PA_ThePhilosopher</dc:creator>
      <guid isPermaLink="false">90541@/forums/discussions</guid>
      <description><![CDATA[<p>Hey guys,</p>

<p>I am working on a project that requires me to be able to morph G2F to G2M. I thought I remember seeing a product in the store once that could do this, but I can&#39;t seem to find it on search. Could someone help point me in the right direction here?</p>

<p>Many thanks,</p>

<p>-P</p>
]]></description>
   </item>
   <item>
      <title>ot:  Quark - the cheese - not the ferengi guy</title>
      <link>https://www.daz3d.com/forums/discussion/90081/ot-quark-the-cheese-not-the-ferengi-guy</link>
      <pubDate>Sat, 28 May 2016 14:59:41 +0000</pubDate>
      <dc:creator>Mistara</dc:creator>
      <guid isPermaLink="false">90081@/forums/discussions</guid>
      <description><![CDATA[<p>Quark isnt in my local market, &gt;.&lt; &nbsp;becoming an odyssey to mail order this stuff</p>

<p>how delicious is Quark? &nbsp;</p>

<p>heard raves it makes deelish german cheesecake</p>
]]></description>
   </item>
   <item>
      <title>Bend fixers?</title>
      <link>https://www.daz3d.com/forums/discussion/90486/bend-fixers</link>
      <pubDate>Mon, 30 May 2016 04:00:03 +0000</pubDate>
      <dc:creator>Scavenger</dc:creator>
      <guid isPermaLink="false">90486@/forums/discussions</guid>
      <description><![CDATA[<p>I&#39;ve been thinking about the bends in knees and elbows of late. There&#39;s a number of bend fixer products out there.&nbsp; Are they just additional morphs that you use to smooth things out? Do they auto fix the bends?</p>
]]></description>
   </item>
   <item>
      <title>Sheaths!</title>
      <link>https://www.daz3d.com/forums/discussion/88086/sheaths</link>
      <pubDate>Thu, 19 May 2016 09:24:04 +0000</pubDate>
      <dc:creator>Scavenger</dc:creator>
      <guid isPermaLink="false">88086@/forums/discussions</guid>
      <description><![CDATA[<p>Hey, another weapons set out with a big shiny sword! <a href="http://www.daz3d.com/witch-hunter-s-silver-fire-weapons" target="_blank" rel="nofollow">http://www.daz3d.com/witch-hunter-s-silver-fire-weapons</a></p>

<p>AND NO SHEATH!!!</p>

<p>The guns get holsters, but why no sheaths for the swords?</p>

<p>This is a marked case of anti-swordism!!!!</p>
]]></description>
   </item>
   <item>
      <title>Ageing Base Characters, from Kids to Teens to ...</title>
      <link>https://www.daz3d.com/forums/discussion/88206/ageing-base-characters-from-kids-to-teens-to</link>
      <pubDate>Thu, 19 May 2016 19:18:28 +0000</pubDate>
      <dc:creator>Scavenger</dc:creator>
      <guid isPermaLink="false">88206@/forums/discussions</guid>
      <description><![CDATA[<p>Revisiting an old topic, but (and I&#39;m thinking in G2F terms, but applies to G3F I figure)...</p>

<p>Belle is a young teen</p>

<p>Josie is an older teen....</p>

<p>Who comes next? Victoria?</p>
]]></description>
   </item>
   <item>
      <title>Please help me identify two hair products.</title>
      <link>https://www.daz3d.com/forums/discussion/90366/please-help-me-identify-two-hair-products</link>
      <pubDate>Sun, 29 May 2016 17:37:05 +0000</pubDate>
      <dc:creator>mmkdaz</dc:creator>
      <guid isPermaLink="false">90366@/forums/discussions</guid>
      <description><![CDATA[<p>Forgive me if this post is in the wrong section. I am looking to identify the hair products.</p>

<p>First -&nbsp;<a href="http://www.daz3d.com/belladonna-poses-for-victoria-7-volume-1" target="_blank" rel="nofollow">http://www.daz3d.com/belladonna-poses-for-victoria-7-volume-1</a></p>

<p>and Second -&nbsp;<a href="http://www.daz3d.com/his-shirt-for-genesis-3-female-s" target="_blank" rel="nofollow">http://www.daz3d.com/his-shirt-for-genesis-3-female-s</a></p>

<p>Thanks for your help!</p>
]]></description>
   </item>
   <item>
      <title>Ludovich, Balverk, promo only shows the face?</title>
      <link>https://www.daz3d.com/forums/discussion/90356/ludovich-balverk-promo-only-shows-the-face</link>
      <pubDate>Sun, 29 May 2016 16:44:08 +0000</pubDate>
      <dc:creator>Mistara</dc:creator>
      <guid isPermaLink="false">90356@/forums/discussions</guid>
      <description><![CDATA[<p><a href="https://www.daz3d.com/balverk" target="_blank" rel="nofollow">https://www.daz3d.com/balverk</a><br />
<a href="https://www.daz3d.com/ludovich" target="_blank" rel="nofollow">https://www.daz3d.com/ludovich</a></p>

<p>has anyone tried these?</p>

<p>interested to see knees, hands, &nbsp;as gnarly as the faces?</p>

<p>thanks&nbsp;<img alt="smiley" src="http://www.daz3d.com/forums/plugins/ckeditor/js/ckeditor/plugins/smiley/images/regular_smile.png" title="smiley" /></p>
]]></description>
   </item>
   <item>
      <title>Extra 20% off?</title>
      <link>https://www.daz3d.com/forums/discussion/88936/extra-20-off</link>
      <pubDate>Mon, 23 May 2016 18:32:29 +0000</pubDate>
      <dc:creator>Wonderland</dc:creator>
      <guid isPermaLink="false">88936@/forums/discussions</guid>
      <description><![CDATA[<p>So I got this pop up on the top of my screen, and I thought cool! But nothing in my cart changed. Does anyone know what this means? Thanks.</p>

<p><img alt="" src="http://www.daz3d.com/forums/uploads/FileUpload/7a/dab2f9ca9ecd35cadecc44bc622ff2.png" /></p>
]]></description>
   </item>
   <item>
      <title>what are the hair mods for these products?</title>
      <link>https://www.daz3d.com/forums/discussion/90266/what-are-the-hair-mods-for-these-products</link>
      <pubDate>Sun, 29 May 2016 08:12:27 +0000</pubDate>
      <dc:creator>emperorsmercy</dc:creator>
      <guid isPermaLink="false">90266@/forums/discussions</guid>
      <description><![CDATA[<p>i am wanting to know what hair mods were used for the jayda model and the model in the lazy nights for gen 3 female?</p>
]]></description>
   </item>
   <item>
      <title>On hair (G3F) - a critical note to vendors</title>
      <link>https://www.daz3d.com/forums/discussion/89771/on-hair-g3f-a-critical-note-to-vendors</link>
      <pubDate>Fri, 27 May 2016 01:59:34 +0000</pubDate>
      <dc:creator>cosmo71</dc:creator>
      <guid isPermaLink="false">89771@/forums/discussions</guid>
      <description><![CDATA[<p>Okay, it is quite simple, if you create hair for g3f that shows parts of the scalp please create scalps which makes it possible to make them fit to the head, means a scalp (hair) that has adjustment morphs which can do what they were created for. Don`t get me wrong, the adjustment morphs work but they are just good as the hair they were made for and if you have a very low poly scalp no adjstment morph can make it fit to a higher poly head. As written at the beginning it is quite simple. Here is an image with an example (If you have a look at the left eye region you can see what I mean).</p>

<p>And please no suggestion to make a subD out of the hair, that does not work, I have tried it. If you create a subD out of the hair some surfaces are not shown in the rendered image, I do not know why, you can see them in pre render but in the rendered image they are gone.</p>
]]></description>
   </item>
   <item>
      <title>New Products are only for Daz Studio. Why?</title>
      <link>https://www.daz3d.com/forums/discussion/89871/new-products-are-only-for-daz-studio-why</link>
      <pubDate>Fri, 27 May 2016 19:18:26 +0000</pubDate>
      <dc:creator>novelist999</dc:creator>
      <guid isPermaLink="false">89871@/forums/discussions</guid>
      <description><![CDATA[<p>Why is every new product&nbsp;that&#39;s coming out on Daz only for Daz Studio? Many&nbsp;of us 3D artists still use Poser. I, personally, will always use Poser.&nbsp;I spend a whole lot less here now than I used to.&nbsp;</p>
]]></description>
   </item>
   <item>
      <title>Daz birthday gift certificates?</title>
      <link>https://www.daz3d.com/forums/discussion/90181/daz-birthday-gift-certificates</link>
      <pubDate>Sat, 28 May 2016 23:11:26 +0000</pubDate>
      <dc:creator>Wonderland</dc:creator>
      <guid isPermaLink="false">90181@/forums/discussions</guid>
      <description><![CDATA[<p>Today&#39;s my birthday and I was just thinking it would be a really great policy to add to your marketing strategy... &nbsp;:) :) :)</p>
]]></description>
   </item>
   <item>
      <title>Tutorials on Controllers, Sub-Components, and Keys?</title>
      <link>https://www.daz3d.com/forums/discussion/90376/tutorials-on-controllers-sub-components-and-keys</link>
      <pubDate>Sun, 29 May 2016 17:43:46 +0000</pubDate>
      <dc:creator>PA_ThePhilosopher</dc:creator>
      <guid isPermaLink="false">90376@/forums/discussions</guid>
      <description><![CDATA[<p>Hey guys,</p>

<p>I was curious if anyone knew of any in-depth tutorials on the wide range of uses for controllers,&nbsp;sub-components, and keys. They seem to be a very powerful capability&nbsp;of Daz, but I can&#39;t seem to find any&nbsp;substantial documentation online.</p>

<p>Thank you,</p>

<p>-P</p>
]]></description>
   </item>
   <item>
      <title>Does pwCatch work in 4.7 or later?</title>
      <link>https://www.daz3d.com/forums/discussion/90231/does-pwcatch-work-in-4-7-or-later</link>
      <pubDate>Sun, 29 May 2016 03:59:57 +0000</pubDate>
      <dc:creator>WillowRaven</dc:creator>
      <guid isPermaLink="false">90231@/forums/discussions</guid>
      <description><![CDATA[<p>I never had problem before, but I can&#39;t get it to work tonight.</p>
]]></description>
   </item>
   <item>
      <title>What's Your favorite Hairstyles?</title>
      <link>https://www.daz3d.com/forums/discussion/89646/what-s-your-favorite-hairstyles</link>
      <pubDate>Thu, 26 May 2016 14:59:08 +0000</pubDate>
      <dc:creator>nelsonsmith</dc:creator>
      <guid isPermaLink="false">89646@/forums/discussions</guid>
      <description><![CDATA[<p>Daz has a lot of hairstyles, and so does my library, but I&#39;m finding that of all the hairstyles I have, I tend to use some more a lot more than others, and a few have become my &quot;go to&quot; &nbsp;hairstyles when testing new models. &nbsp;Also looking at the promos&nbsp;some styles continually show up as well.<br />
<br />
For my money the Chace Hairstyle by AprilYSH looks good on everybody. &nbsp;I also use the Sunny Tails and Edwardian Hair a lot.<br />
<br />
The one hairstyle I wish they would update for Genesis 2 and 3 figures is the Petite Fleur by GoldTassel, which is really lovely, but hard as can be to try and fit to later genesis figures.</p>
]]></description>
   </item>
   <item>
      <title>Tethra Jewels, another reworking?</title>
      <link>https://www.daz3d.com/forums/discussion/90261/tethra-jewels-another-reworking</link>
      <pubDate>Sun, 29 May 2016 07:42:37 +0000</pubDate>
      <dc:creator>JOdel</dc:creator>
      <guid isPermaLink="false">90261@/forums/discussions</guid>
      <description><![CDATA[<p>I have a package of the same name, by the same artist, made for G3F which I got at Rendo. &nbsp;Now, that package was specifically for Genesis 3, not V4. So is the difference in this version primarily the reworking for V4?</p>
]]></description>
   </item>
   <item>
      <title>Poll - How much RAM do you have?</title>
      <link>https://www.daz3d.com/forums/discussion/90061/poll-how-much-ram-do-you-have</link>
      <pubDate>Sat, 28 May 2016 13:24:06 +0000</pubDate>
      <dc:creator>DoctorJellybean</dc:creator>
      <guid isPermaLink="false">90061@/forums/discussions</guid>
      <description><![CDATA[<p>For both Windows and Mac users: how much system RAM do you have? I would like to get a rough idea for an application which is in the planning stages. Thank you.</p>
]]></description>
   </item>
   <item>
      <title>Another female teen: Haley, and when male teens???!!!!!</title>
      <link>https://www.daz3d.com/forums/discussion/89856/another-female-teen-haley-and-when-male-teens</link>
      <pubDate>Fri, 27 May 2016 18:33:20 +0000</pubDate>
      <dc:creator>faisan</dc:creator>
      <guid isPermaLink="false">89856@/forums/discussions</guid>
      <description><![CDATA[<p>Another female teen in the Daz Store: Haley, another one, and I&#39;m wondering: when will Daz will do a male teen??!!! When??!!! And after they say: &quot;we&nbsp;aren&#39;t focused in female models&quot;, please, come on!! I don&#39;t how to say DAZ we don&#39;t want more female teens!! We need male teens!! Jayden and Justin 7 haven&#39;t been created yet and you create a new (another one) female teen. Do you think we are some kind of Barbie&nbsp;dolls collectors or something like that?&nbsp;</p>

<p>&nbsp;</p>

<p>Come on DAZ!! I DO REQUEST YOU!!!! CREATE MALE TEENS!!!! AND STOP CREATING MORE FEMALE TEENS!!!&nbsp;PLEASEEEEEE!!!!</p>
]]></description>
   </item>
   <item>
      <title>iRay Box Lights problem</title>
      <link>https://www.daz3d.com/forums/discussion/89831/iray-box-lights-problem</link>
      <pubDate>Fri, 27 May 2016 15:32:02 +0000</pubDate>
      <dc:creator>Super cheese sandwich</dc:creator>
      <guid isPermaLink="false">89831@/forums/discussions</guid>
      <description><![CDATA[<p>Hi! I recently bought a iRay lights pack&nbsp;<a href="http://www.daz3d.com/ultra-genesis-studio-vol-1-iray-box-lights" target="_blank" rel="nofollow">http://www.daz3d.com/ultra-genesis-studio-vol-1-iray-box-lights</a></p>

<p>I tried to render a BlueBell hair (the first color) with all presets&nbsp;from the iRay light pack and the result was a yellow hair. What I&#39;m doing wrong?&nbsp;</p>

<p>&nbsp;</p>

<p>Thanks</p>
]]></description>
   </item>
   <item>
      <title>What outfit is in this Batibat hair promo?</title>
      <link>https://www.daz3d.com/forums/discussion/90146/what-outfit-is-in-this-batibat-hair-promo</link>
      <pubDate>Sat, 28 May 2016 22:05:30 +0000</pubDate>
      <dc:creator>sapat</dc:creator>
      <guid isPermaLink="false">90146@/forums/discussions</guid>
      <description><![CDATA[<p>Can anyone tell me what the outfit is please?&nbsp; Thx.</p>

<p>&nbsp;</p>
]]></description>
   </item>
   <item>
      <title>Daz and Poser Stylistically</title>
      <link>https://www.daz3d.com/forums/discussion/90196/daz-and-poser-stylistically</link>
      <pubDate>Sun, 29 May 2016 00:09:09 +0000</pubDate>
      <dc:creator>nelsonsmith</dc:creator>
      <guid isPermaLink="false">90196@/forums/discussions</guid>
      <description><![CDATA[<p>A comment was made on a post that Daz3d was becoming primarily a software for people thriving for &quot;photo-realism&quot; while poser was more for the aritistic look.<br />
<br />
I thought about that, and determined that while it might not have anything to do with photo-realism vs artistic, &nbsp;there does (or did) seem to be a difference in the basic style of Daz renders as compared to Poser renders. &nbsp;I still see a lot of poser renders that are immediately identifiable by&nbsp;the uncanny valley expressions on the models, or the way the clothing seems to fit.&nbsp; This seems to be common with much of the promo art you see on Daz with items using V4 and genesis.&nbsp; The strange thing is that when one searches for items on the other sites such as Renderosity or RuntimeDNA, &nbsp;some of the most photo-realistic models you can find are for Poser only.<br />
<br />
So are the look of the renders in each program&nbsp;a stylistic thing, or rather a software issue, or a mixture of both? &nbsp;And if it is a stylistic concern, do the programs even need to try and stay compatible as they evolve?</p>
]]></description>
   </item>
   <item>
      <title>Iray options when rendering</title>
      <link>https://www.daz3d.com/forums/discussion/90226/iray-options-when-rendering</link>
      <pubDate>Sun, 29 May 2016 03:24:36 +0000</pubDate>
      <dc:creator>artphobe</dc:creator>
      <guid isPermaLink="false">90226@/forums/discussions</guid>
      <description><![CDATA[<p>Can we have the following options while rendering:</p>

<p>1) Access the main Daz window while rendering is going on separately.</p>

<p>2) In the iray render window, be able to resize the image as it renders.</p>

<p>Both these options are there for Reality/Lux and it feels limited at iRay.</p>
]]></description>
   </item>
   <item>
      <title>Anyone seen an indoor rock-climbing wall?</title>
      <link>https://www.daz3d.com/forums/discussion/90221/anyone-seen-an-indoor-rock-climbing-wall</link>
      <pubDate>Sun, 29 May 2016 02:47:34 +0000</pubDate>
      <dc:creator>fred9803</dc:creator>
      <guid isPermaLink="false">90221@/forums/discussions</guid>
      <description><![CDATA[<p>There&#39;s a good looking one over at Turbosquid (for $60 :( but has anone seen a native DS or Poser one around?</p>

<p>Thanks in anticipation.</p>
]]></description>
   </item>
   <item>
      <title>Transferring Texture</title>
      <link>https://www.daz3d.com/forums/discussion/89971/transferring-texture</link>
      <pubDate>Sat, 28 May 2016 02:24:20 +0000</pubDate>
      <dc:creator>Kev914</dc:creator>
      <guid isPermaLink="false">89971@/forums/discussions</guid>
      <description><![CDATA[<p>If I load Genesis 2 to my scene and apply a texture, and then add the gens and copy the hip texture to hips of the gens, is there a way to save out the texture so just the part of the torso that has been applied to the hips of the gens is saved?</p>

<p>I have tried the skin transfer utility, but nothing seems to happen. (When I copy the hip texture from the figure to the gens, the gens automatically get mapped as M4. I suppose that happens because I have that product by Slosh. (Hope I have his name right.) If I swtich it back to anything else, it won&#39;t be mapped correctly). But like I said, if I then try to transfer the skin with the Skin transfer utility, nothing happens. If I select the hips that are part of the body, then it saves some textures that just the hip part of the torso. But if I select the gen hips or the gens, nothing gets written and there is no error generated.</p>

<p>Or is it possible to do this with UV Mapper Pro, or 3D coat or Blacksmith or some other program?</p>

<p>I also thought of the Shader baker. I was going to try it. But I&#39;m not sure what I&#39;m doing wrong. I click to enter a folder to save to, but every time I enter one, nothing gets entered into the box for it. And since I didn&#39;t know where it was going to save the texture, I didn&#39;t want to try it and maybe over right my original textures.</p>

<p>I can use the textures the way they are, but it would be nicer and easier if you could just save out the part that is being used by the figure.</p>

<p>Thanks.</p>
]]></description>
   </item>
   <item>
      <title>Shader Parameters</title>
      <link>https://www.daz3d.com/forums/discussion/90106/shader-parameters</link>
      <pubDate>Sat, 28 May 2016 18:01:21 +0000</pubDate>
      <dc:creator>Kev914</dc:creator>
      <guid isPermaLink="false">90106@/forums/discussions</guid>
      <description><![CDATA[<p>Is there an easy way to compare a list of shader parameters on one part of a figure with another to find out what is different?</p>

<p>I was rendering a figure yesterday and I noticed his hand looked like they were in shadows. But it wasn&#39;t a natural shadow. The shadow covered all the hands and fingers but ended sharply at the hips. It was a transparent &quot;shadow&quot; because I could still see the detail on the skin.</p>

<p>All I did was load the figure with his texture and then I selected the figure on everything in the shader panel that applied to him and then applied the !IrayUberSurface, so I don&#39;t understand why the hands aren&#39;t the same as the figure. But I figure that something must be different between the hands and the rest of the body.</p>

<p>So I was wondering if anyone has a better way of comparing two shaders. I have gone and written down all the parameters and then gone through and tried compairing them. But even that is all that easy because the list from one part to another is &quot;sorted&quot; differently.</p>
]]></description>
   </item>
   <item>
      <title>About the War Swords... (Commercial)</title>
      <link>https://www.daz3d.com/forums/discussion/90001/about-the-war-swords-commercial</link>
      <pubDate>Sat, 28 May 2016 06:40:12 +0000</pubDate>
      <dc:creator>Valandar</dc:creator>
      <guid isPermaLink="false">90001@/forums/discussions</guid>
      <description><![CDATA[<p>Consider them a sort of a vaguely historically accurate apology for the hideously unrealistic &quot;Extreme Blades&quot; :D</p>

<p><a href="http://www.daz3d.com/war-swords" target="_blank" rel="nofollow">http://www.daz3d.com/war-swords</a></p>
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   <item>
      <title>Can’t render the eyes in IRay</title>
      <link>https://www.daz3d.com/forums/discussion/89956/can-t-render-the-eyes-in-iray</link>
      <pubDate>Sat, 28 May 2016 01:03:32 +0000</pubDate>
      <dc:creator>cclesue</dc:creator>
      <guid isPermaLink="false">89956@/forums/discussions</guid>
      <description><![CDATA[<p>On a Mac OS 10&nbsp;latest everything</p>

<p>I&rsquo;m trying to render this image in IRay but no matter what I try I can&rsquo;t seem to light the eyes. (see image) Works fine&nbsp;in 3Delight.</p>

<p>Figure and base morph: V4</p>

<p>Mat: Sisterhood by AeonSoul</p>

<p>Eye Mat is also from th sisterhood package</p>

<p>Costume: Deathbringer. . .&nbsp; Altho I can&rsquo;t see where that has any bearing.</p>

<p>&nbsp;</p>

<p>Lighting: 2 distant and one spot for the face. (Tried point but it didn&rsquo;t work either)</p>
]]></description>
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