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      <title>The Commons - Daz 3D Forums</title>
      <link>https://www.daz3d.com/forums/categories/the-commons/p1158/feed.rss</link>
      <pubDate>Thu, 03 Sep 2026 11:34:43 +0000</pubDate>
         <description>The Commons - Daz 3D Forums</description>
   <language>en-US</language>
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   <item>
      <title>Octane? Advice?</title>
      <link>https://www.daz3d.com/forums/discussion/99856/octane-advice</link>
      <pubDate>Tue, 12 Jul 2016 13:26:07 +0000</pubDate>
      <dc:creator>evilded777</dc:creator>
      <guid isPermaLink="false">99856@/forums/discussions</guid>
      <description><![CDATA[<p>Just gotta say, first, the forum search stinks to high heaven. When are we going to do something about that? I&#39;m trying to find threads about Octane and the majority of the returns are people whining, ahem, I mean voicing their displeasure, about the preponderence of Iray only content. (if you can&#39;t take a joke, its best to just ignore my threads; the sarcasm can be heavy at times, and I occaisionly lack grace; but its never intended to be mean-spirited)</p>

<p>ANYWAY.</p>

<p>I don&#39;t know why I went and downloaded Octane last night, but I did. The demo is challenging. With the ridiculously large overlay and what I am&nbsp;only assume is disabling of features...I&#39;m struggling to effectively evaluate. Didn&#39;t help that it crashed on me while I was trying to poke at the materials.</p>

<p>First question for any users out there: Lights... I couldn&#39;t tell if my lights were coming over or not, if that was just the demo or what that was about. &nbsp;Am&nbsp;I limited to the environment lighting? And is the full plugin not quite so restrictive with the environment?</p>

<p>Second: any information on the materials that is a little less opaque than the official documentation?</p>

<p>Third: what good resources have you found?</p>

<p>I appreciate any input. This is a pretty big purchase...&nbsp;</p>
]]></description>
   </item>
   <item>
      <title>Little help</title>
      <link>https://www.daz3d.com/forums/discussion/99351/little-help</link>
      <pubDate>Sun, 10 Jul 2016 02:24:29 +0000</pubDate>
      <dc:creator>D.Robinson</dc:creator>
      <guid isPermaLink="false">99351@/forums/discussions</guid>
      <description><![CDATA[<p>I must have done something i dont know how to correct. For some reason starting today when i try to load props they come in laying down IE wrong rotation and translation. Don&#39;t know how to fix it.</p>

<p>&nbsp;</p>

<p>Daniel</p>
]]></description>
   </item>
   <item>
      <title>Mid-Summer March Madness V4 discount not working properly</title>
      <link>https://www.daz3d.com/forums/discussion/99806/mid-summer-march-madness-v4-discount-not-working-properly</link>
      <pubDate>Tue, 12 Jul 2016 07:21:32 +0000</pubDate>
      <dc:creator>mtl1</dc:creator>
      <guid isPermaLink="false">99806@/forums/discussions</guid>
      <description><![CDATA[<p>Not sure if this is intended or not, but the V4 item discount does not work with a single item. It must be *two* featured MM items before the $2.50 triggers...</p>

<p>I only caught this after I purchased my items, so I&#39;ll send a note to CS in the AM for my order... I wanted to bring this to peoples&#39; attention before I go to bed :)</p>
]]></description>
   </item>
   <item>
      <title>anyone need a texture artist?</title>
      <link>https://www.daz3d.com/forums/discussion/99446/anyone-need-a-texture-artist</link>
      <pubDate>Sun, 10 Jul 2016 16:28:17 +0000</pubDate>
      <dc:creator>Taria Lorehand</dc:creator>
      <guid isPermaLink="false">99446@/forums/discussions</guid>
      <description><![CDATA[<p>I&#39;ve seen some really awesome clothing items in the store lately especially from Rhiannon, I&#39;m&nbsp;in&nbsp;love with the&nbsp;clothing items. But I can&#39;t afford to buy anything new right now due to not having a job at the moment. So if anyone is willing to <em>share</em> the product with me, I will do some textures for it since I do need the cash and practice. I did have items here but they are gone now. Not sure why, it could be because the item I had done the textures for&nbsp;are no longer here. Which would make sence and be understandable. It has been a few years.</p>

<p>I have done a lot of textures in the past and stopped for a while due to family issues (mother passed away), marrage issues (divorce),&nbsp;moving issues (moved back to Texas),computer crash issues (Stupied computer lost everything) and recently graduating from culinary collage (not an issue, a happy and exciting day for me). But those issues are done and I&#39;m free to do other things.</p>

<p>So if you are interested, please let me know.&nbsp;</p>

<p>Thanks</p>
]]></description>
   </item>
   <item>
      <title>Lt. Synergy outfit for Aiko 7 question</title>
      <link>https://www.daz3d.com/forums/discussion/99776/lt-synergy-outfit-for-aiko-7-question</link>
      <pubDate>Tue, 12 Jul 2016 03:44:06 +0000</pubDate>
      <dc:creator>jakiblue</dc:creator>
      <guid isPermaLink="false">99776@/forums/discussions</guid>
      <description><![CDATA[<p><a href="http://www.daz3d.com/lieutenant-synergy-outfit-for-genesis-3-female-s" target="_blank" rel="nofollow">http://www.daz3d.com/lieutenant-synergy-outfit-for-genesis-3-female-s</a></p>

<p>can the cape/tails be removed or made invisible successfully on the outfit?</p>
]]></description>
   </item>
   <item>
      <title>Genesis Evolution from 1 to 3</title>
      <link>https://www.daz3d.com/forums/discussion/58050/genesis-evolution-from-1-to-3</link>
      <pubDate>Tue, 23 Jun 2015 08:58:38 +0000</pubDate>
      <dc:creator>a-sennov</dc:creator>
      <guid isPermaLink="false">58050@/forums/discussions</guid>
      <description><![CDATA[<p>Played a bit with Genesis 3 base. Interesting stuff:</p>

<p>Genesis 1:<br />
19296 vertices, 18872 polygons, 26 material groups, 73 bones (including root)<br />
Genesis 2:<br />
21556 vertices, 21098 polygons, 28 material groups, 81 bones<br />
Genesis 3:<br />
17418 vertices, 17000 polygons, 17 material groups, 173 bones</p>

<p>Interesting that Gen3 has lost polys where Gen2 has got them compared to Gen1 - (that's the power of marketing :) ).</p>

<p>Generally Gen3 has cleaner mesh loops and it's better from animation standpoint (my primary concern). It has facial bones so we'll be less dependent on morphs and can DIY expressions how we like them.</p>

<p>Lost polys mean less details (ribs area, pelvis, knees), so I thinks we'll see more HD morphs to compensate this loss. (Or geografts? THAT could be funny.)</p>

<p>Joints have correction JCMs by default (the ones in shoulders resembles Ideal beauty) what AFAIR Gen1 and 2 didn't have.</p>

<p>So, what is the conclusion: we're heading to gamedev! This rig is almost perfect as base for game character - you'll have to REMOVE unneeded bones instead of adding them and I bet even default 'general' weightmap will work fine when exported to FBX :) And less material zones means less draw calls by default.</p>

<p>It came too early! I have an animation project to finish but I cannot hold myself from trying to play with Gen3 in UE4 and I know what will happen then - my very soul will be lost :)</p>

<p>Waiting for G3M.</p>]]></description>
   </item>
   <item>
      <title>Bundles</title>
      <link>https://www.daz3d.com/forums/discussion/99701/bundles</link>
      <pubDate>Mon, 11 Jul 2016 17:00:42 +0000</pubDate>
      <dc:creator>BorgBoy7</dc:creator>
      <guid isPermaLink="false">99701@/forums/discussions</guid>
      <description><![CDATA[<p>An issue with buying bundles has accured several times now and I was wondering if anyone else has had this happen.</p>

<p>For example, I just bought the new aiko 7 pro bundle. &nbsp;The product list all the product within the bundle including any other</p>

<p>bundle within it as well. &nbsp;Now when I go back to the store all individual the product that are in the bundle are no longer showing&nbsp;</p>

<p>because they are bought. &nbsp;My problem is that the aiko starter bundle is showing up on my screen in the store as not bought even</p>

<p>though I bought a bundle with that bundle in it. &nbsp;Is this a new trend or just a oversight that is just not getting caught? &nbsp;</p>

<p>Questions, comments?</p>
]]></description>
   </item>
   <item>
      <title>School Girl Bundle for Genesis 3 Female(s)</title>
      <link>https://www.daz3d.com/forums/discussion/99696/school-girl-bundle-for-genesis-3-female-s</link>
      <pubDate>Mon, 11 Jul 2016 16:36:36 +0000</pubDate>
      <dc:creator>BorgBoy7</dc:creator>
      <guid isPermaLink="false">99696@/forums/discussions</guid>
      <description><![CDATA[<p>I own the previous renditions of both of the products in this bundle, why should I buy them again?</p>

<p>Better yet, why should I buy them again at full price whithout the 30% off for new products?</p>

<p>Does anyone own the previous versions and the new ones? &nbsp;If you do can you tell me what differences there</p>

<p>are besides the obvious ones (ie: like it&#39;s made for the Genesis 3 female).</p>

<p>&nbsp;</p>
]]></description>
   </item>
   <item>
      <title>"Disable Transform" (DS) vs "Bend" (Poser)</title>
      <link>https://www.daz3d.com/forums/discussion/99426/disable-transform-ds-vs-bend-poser</link>
      <pubDate>Sun, 10 Jul 2016 15:35:00 +0000</pubDate>
      <dc:creator>ironcheese</dc:creator>
      <guid isPermaLink="false">99426@/forums/discussions</guid>
      <description><![CDATA[<p>Hi all,<br />
I have been using Poser until G2M/G2F came out.<br />
One interesting feature of Poser was the &quot;Bend&quot; checkbox in the Properties Tab of each limb of a figure: if disabled, it would give a sharp bent between the related limb and the attached one when such limb was rotated.<br />
This was particularly useful when dealing with clothes that had har parts (spaulders / shoulder pads) that would not look right if followed the shoulder / arm bends of the figure they were conformed to, while the rest of the clothing would keep following the character and its movements.<br />
I could not find anything like that in DS, except for something called &quot;Disable Transform&quot;, for which I could not find any documentation and that does not seem to do anything when disabled.<br />
<br />
Anbody willing to shed some light on this?<br />
Thanks in advance. Cheers<br />
&nbsp;</p>

<p>&nbsp;</p>
]]></description>
   </item>
   <item>
      <title>Transfer Morphs from Genesis 3 to Genesis 2</title>
      <link>https://www.daz3d.com/forums/discussion/99376/transfer-morphs-from-genesis-3-to-genesis-2</link>
      <pubDate>Sun, 10 Jul 2016 07:03:24 +0000</pubDate>
      <dc:creator>faisan</dc:creator>
      <guid isPermaLink="false">99376@/forums/discussions</guid>
      <description><![CDATA[<p>It&#39;s incredible, but I&#39;m asking for if there is a way to trasfer Morphs from Genesis 3 to Genesis 2. Yes, I didn&#39;t get wrong. I want to transfer from Genesis 3 to Genesis 2. The reason is I work in Poser, and Genesis 3 has a lot of issues working in Poser, because it isn&#39;t compatible with Poser. I didn&#39;t have problems working with Genesis 1 and 2 in Poser, but Genesis 3 is impossible to work (it isn&#39;t exported correctly, the viseme map doesn&#39;t work, animations don&#39;t work, etc.) So I decided to work in Genesis 1 and 2, especially 2 for Genesis 3 morphs, but I&#39;d like to know if there is a way to transfer them. I know there are methods to transfer morphs from Genesis 2 to Genesis 3, but I want from Genesis 3 to Genesis 2.</p>

<p>&nbsp;</p>

<p>So, can you help me guys?</p>
]]></description>
   </item>
   <item>
      <title>Throws money at Luthbel</title>
      <link>https://www.daz3d.com/forums/discussion/99281/throws-money-at-luthbel</link>
      <pubDate>Sat, 09 Jul 2016 19:26:09 +0000</pubDate>
      <dc:creator>Nosiferret</dc:creator>
      <guid isPermaLink="false">99281@/forums/discussions</guid>
      <description><![CDATA[<p>Soon as I saw the first image of that new Wildenlander&nbsp;set for G3M I was like Oooo what..is...that!....and after the 2nd or 3rd image it is an instant buy without looking at all the other goodies that come with it. Thank you Luthbel, hoping to see more outfits for G3M in this genre. *happy bounce*&nbsp;</p>

<p>&nbsp;</p>
]]></description>
   </item>
   <item>
      <title>Disappearing discounts, Batman</title>
      <link>https://www.daz3d.com/forums/discussion/99691/disappearing-discounts-batman</link>
      <pubDate>Mon, 11 Jul 2016 16:28:54 +0000</pubDate>
      <dc:creator>James_H</dc:creator>
      <guid isPermaLink="false">99691@/forums/discussions</guid>
      <description><![CDATA[<p>Is there a reason why some new items on Page 1 of the shop have lost their 30% discount? (Asking for a friend.)</p>
]]></description>
   </item>
   <item>
      <title>Bananas and the Pioneer Kitchen</title>
      <link>https://www.daz3d.com/forums/discussion/99306/bananas-and-the-pioneer-kitchen</link>
      <pubDate>Sat, 09 Jul 2016 21:42:12 +0000</pubDate>
      <dc:creator>BlueIrene</dc:creator>
      <guid isPermaLink="false">99306@/forums/discussions</guid>
      <description><![CDATA[<p>Does anybody know if the bananas in the fruit basket would have been commonplace in the days of the pioneer kitchen? I need to bring that basket to the forefront of a render a bit more, but I&#39;ve got a feeling that I&#39;m going to get complaints that the bananas wouldn&#39;t have figured much (if at all) in the lives of pioneers and I&#39;m struggling to find something to replace them. Hopefully I&#39;m wrong and they ate bananas morning, noon and night - it would mean one less thing to think about!</p>
]]></description>
   </item>
   <item>
      <title>iRay and Eyes</title>
      <link>https://www.daz3d.com/forums/discussion/99606/iray-and-eyes</link>
      <pubDate>Mon, 11 Jul 2016 03:19:20 +0000</pubDate>
      <dc:creator>BurstAngel</dc:creator>
      <guid isPermaLink="false">99606@/forums/discussions</guid>
      <description><![CDATA[<p>Any help in making V4/M4&#39;s eyes to look good in iRay would be much appreicated. There are many threads about skin setting but I don&#39;t know where to look to get help in iray settings for the eyes in older models such as V4/M4.</p>
]]></description>
   </item>
   <item>
      <title>Poke through on G3 Dress on G3 not visibile in Nvidia AUX frame</title>
      <link>https://www.daz3d.com/forums/discussion/99506/poke-through-on-g3-dress-on-g3-not-visibile-in-nvidia-aux-frame</link>
      <pubDate>Sun, 10 Jul 2016 19:23:45 +0000</pubDate>
      <dc:creator>Wonderland</dc:creator>
      <guid isPermaLink="false">99506@/forums/discussions</guid>
      <description><![CDATA[<p>This is driving me crazy. I keep getting poke through on this although it&#39;s not visible until I render. The AUX Nvida window does not show pokethrough and either does the shaded version. I tried smoothing but wasn&#39;t sure how high to go since everything looks fine in both viewports until rendered. I tried the morph for the right thigh on the dress, but since it looks fine in the viewport and the NVidia viewport, I had no idea how far to move it... &nbsp; Any suggestions? Also why does the camera show up in the AUX vieport?</p>

<p><img alt="" src="http://www.daz3d.com/forums/uploads/FileUpload/f2/2266b53e5a8ab33a841fc5bfe74ab1.jpg" /><img alt="" src="http://www.daz3d.com/forums/uploads/FileUpload/e3/5d21e420c82cabc978ae3562784405.jpg" /></p>
]]></description>
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   <item>
      <title>no 'brawn' sale for the REAL Hairy?</title>
      <link>https://www.daz3d.com/forums/discussion/99221/no-brawn-sale-for-the-real-hairy</link>
      <pubDate>Sat, 09 Jul 2016 15:23:49 +0000</pubDate>
      <dc:creator>Mistara</dc:creator>
      <guid isPermaLink="false">99221@/forums/discussions</guid>
      <description><![CDATA[<p><a href="http://www.daz3d.com/mikeymademe" target="_blank" rel="nofollow">http://www.daz3d.com/mikeymademe</a></p>

<p>&nbsp;need love too &nbsp;<img alt="smiley" src="http://www.daz3d.com/forums/plugins/ckeditor/js/ckeditor/plugins/smiley/images/regular_smile.png" title="smiley" /></p>
]]></description>
   </item>
   <item>
      <title>Question Can you convert 3DL shaders to Iray</title>
      <link>https://www.daz3d.com/forums/discussion/99526/question-can-you-convert-3dl-shaders-to-iray</link>
      <pubDate>Sun, 10 Jul 2016 20:52:45 +0000</pubDate>
      <dc:creator>Serene Night</dc:creator>
      <guid isPermaLink="false">99526@/forums/discussions</guid>
      <description><![CDATA[<p>I have a ton, of 3dl shaders... Can these be converted in some way to iray? I&#39;m just curious.&nbsp;</p>
]]></description>
   </item>
   <item>
      <title>Loving the Ivan Character...Now How About Something for the Ladies?</title>
      <link>https://www.daz3d.com/forums/discussion/99541/loving-the-ivan-character-now-how-about-something-for-the-ladies</link>
      <pubDate>Sun, 10 Jul 2016 21:06:26 +0000</pubDate>
      <dc:creator>IndigoTea</dc:creator>
      <guid isPermaLink="false">99541@/forums/discussions</guid>
      <description><![CDATA[<p>I absolutely love the weathered, &quot;striking, not pretty&quot; look of the Ivan character - now how about one for G3F? All the dewy, doe-eyed 20-somethings are lovely and all, but where&#39;s my Helen Mirren, Geena Davis, Susan Sarandon, Rene Russo, Mariska Hargitay, Ming-Na Wen,&nbsp;Mary Elizabeth Mastrantonio, Sigourney Weaver? All these women are over 50, many have portrayed some amazing action roles over the past few years, and I&#39;d really like to see at least one major Daz release that reflects that, especially for Genesis 3.</p>

<p><span><span id="youtube-D76NSGI8c-8"><span><a rel="nofollow" href="http://youtube.com/watch?v=D76NSGI8c-8#t="><img src="http://img.youtube.com/vi/D76NSGI8c-8/0.jpg" width="640" height="385" alt="image" style="border: 0px;" /></a></span><span></span></span></span></p>
]]></description>
   </item>
   <item>
      <title>Moving my G2M figures to G3M</title>
      <link>https://www.daz3d.com/forums/discussion/98736/moving-my-g2m-figures-to-g3m</link>
      <pubDate>Thu, 07 Jul 2016 03:48:08 +0000</pubDate>
      <dc:creator>Linton</dc:creator>
      <guid isPermaLink="false">98736@/forums/discussions</guid>
      <description><![CDATA[<p>Hello everyone,</p>

<p>I am working on a sci fi graphic novel, and have constructed the characters over the last year from G2M. However, now that G3M has come along, I want to start using the items and gear with the new figures. However, so much time and energy has been invested in the G2M&nbsp;characters, and their morphs/faces/skins, are exactly as I want them to be.</p>

<p>is there currently a way, to transfer those exact figures over to G3M? A cloner, converter or such?&nbsp;</p>

<p>Sure, I could continue to use G2M, and will likely do so, but I do want to take advantage of the G3Ms flexibility if I can. Any help is geratly appreciated.</p>

<p>Regards</p>

<p>Linton</p>
]]></description>
   </item>
   <item>
      <title>swapping shaders while retaining diffuse/transparency/bump image equivalent</title>
      <link>https://www.daz3d.com/forums/discussion/99451/swapping-shaders-while-retaining-diffuse-transparency-bump-image-equivalent</link>
      <pubDate>Sun, 10 Jul 2016 16:33:54 +0000</pubDate>
      <dc:creator>sriesch</dc:creator>
      <guid isPermaLink="false">99451@/forums/discussions</guid>
      <description><![CDATA[<p>I&#39;m guessing the answer is &quot;no&quot;, but is there any easy way to swap shaders while simultaneously retaining the equivalent of the image-based diffuse parameter?</p>

<p>For example I have a MFD/kimono with a pattern I like, but wanted to get the reflections to make it look more like silk.&nbsp; I wasn&#39;t sure what settings to use offhand (or even if it could be done with the default shader) but I have a bunch of silk shaders (Silkessense for example), I thought it might be easier to just use one of those to jump-start the settings, but they are of course different patterns.&nbsp; So I ended up applying a random silkessense shader, then going back into each group of surfaces, finding the diffuse parameter, then selecting it for every single parameter that appeared applicable, changing the associated parameter&#39;s color as well, and also digging around and adjusting the transparency (I would also have had to do bump/displacement if I cared enough to.), then changing the tiling.&nbsp; In the end I was having problems with transparency (unexplained shadows or black spots I couldn&#39;t explain nor eliminate) and lost the silk look as well (probably because I don&#39;t understand how the new shader works and was attempting to put something into the wrong parameter), and abandoned the attempted conversion, although presumably it may have been possible.&nbsp; I&#39;m wondering if there is a dramatically faster/simpler way I should be aware of to change the shader while retaining the diffuse/transparency/bump, essentially translating some, but not all, of the parameters from one shader to another.&nbsp; Maybe a script for each possible to/from shader combination?</p>
]]></description>
   </item>
   <item>
      <title>Corrupted page</title>
      <link>https://www.daz3d.com/forums/discussion/99531/corrupted-page</link>
      <pubDate>Sun, 10 Jul 2016 21:02:51 +0000</pubDate>
      <dc:creator>Taoz</dc:creator>
      <guid isPermaLink="false">99531@/forums/discussions</guid>
      <description><![CDATA[<p>Looks like this page has become corrupted</p>

<p><a rel="nofollow" href="http://www.daz3d.com/aiko-3-0-base">http://www.daz3d.com/aiko-3-0-base</a></p>
]]></description>
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   <item>
      <title>Texture Conversion</title>
      <link>https://www.daz3d.com/forums/discussion/99546/texture-conversion</link>
      <pubDate>Sun, 10 Jul 2016 21:17:58 +0000</pubDate>
      <dc:creator>ChuckM</dc:creator>
      <guid isPermaLink="false">99546@/forums/discussions</guid>
      <description><![CDATA[<p>Is there a way to convert a G3 Female texture to fit a G3 Male?</p>
]]></description>
   </item>
   <item>
      <title>Shanda Hair for G2F - file missing</title>
      <link>https://www.daz3d.com/forums/discussion/99271/shanda-hair-for-g2f-file-missing</link>
      <pubDate>Sat, 09 Jul 2016 18:57:52 +0000</pubDate>
      <dc:creator>Taoz</dc:creator>
      <guid isPermaLink="false">99271@/forums/discussions</guid>
      <description><![CDATA[<p>Is anyone else getting this error when trying to load&nbsp;one of the iRay textures?</p>

<p>I&#39;ve tried uninstall/reinstall, doesn&#39;t help.</p>

<p>&nbsp;</p>

<p><a rel="nofollow" href="http://www.daz3d.com/forums/uploads/FileUpload/f1/39d0dd5d10dd4e32960c005c2892a0.jpg" target="_blank"><img alt="" src="http://www.daz3d.com/forums/uploads/FileUpload/f1/39d0dd5d10dd4e32960c005c2892a0.jpg" /></a></p>

<p>&nbsp;</p>

<p>&nbsp;</p>
]]></description>
   </item>
   <item>
      <title>homestyle iray shaders updates?</title>
      <link>https://www.daz3d.com/forums/discussion/99481/homestyle-iray-shaders-updates</link>
      <pubDate>Sun, 10 Jul 2016 18:01:28 +0000</pubDate>
      <dc:creator>Harkonnen1969</dc:creator>
      <guid isPermaLink="false">99481@/forums/discussions</guid>
      <description><![CDATA[<p>I installed an update to the&nbsp;homestyle iray shaders parts 1 &amp; 2 but keep getting updates back in the dim. I think I&#39;ve installed updates at least three times but keep getting updates back in the dim.&nbsp;</p>

<p>I&#39;ve tried uninstalling and reinstalling but it still &nbsp;happens. Its a quite iritating!</p>
]]></description>
   </item>
   <item>
      <title>User activity monintoring software was detected in daz studio</title>
      <link>https://www.daz3d.com/forums/discussion/99441/user-activity-monintoring-software-was-detected-in-daz-studio</link>
      <pubDate>Sun, 10 Jul 2016 16:27:00 +0000</pubDate>
      <dc:creator>Ivy</dc:creator>
      <guid isPermaLink="false">99441@/forums/discussions</guid>
      <description><![CDATA[<p>As the title says I was doing my back ups today and ran my virus scan first before i do a shadow copy of my system and got this alert stating User activity monintoring software was detected in daz studio.</p>

<p>Kaspersky wants me to delete the file at the least quaintine it ..This is located in DAZ Studio 4.9 beta .&nbsp; the offending file name is Freeimage.dll located in&nbsp; C:\Program Files\DAZ 3D\DAZStudio4 Public Build\libs\iray\Freeimage.dll.</p>

<p>Anyone know what it is&gt; I quarintined the file for now, until I know if its something i need in daz or not. before i delete it.</p>

<p>Please see my screen captures below. for verification of my virus scan alert.</p>
]]></description>
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      <title>Ot what is a good free security suite for windows 10?</title>
      <link>https://www.daz3d.com/forums/discussion/99461/ot-what-is-a-good-free-security-suite-for-windows-10</link>
      <pubDate>Sun, 10 Jul 2016 16:43:43 +0000</pubDate>
      <dc:creator>Xyetzt</dc:creator>
      <guid isPermaLink="false">99461@/forums/discussions</guid>
      <description><![CDATA[<p>I might have asked this before but what is a good security suite for win 10? &nbsp; I prefer free for the moment. &nbsp;I know about firewall and antivirus but what else? &nbsp; I have been using the built in suite that my os has but wondering if anything is better that is also free (aka no subscription cost)</p>
]]></description>
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   <item>
      <title>Anyone know what outfit[s] this is?</title>
      <link>https://www.daz3d.com/forums/discussion/99431/anyone-know-what-outfit-s-this-is</link>
      <pubDate>Sun, 10 Jul 2016 15:56:58 +0000</pubDate>
      <dc:creator>Nosiferret</dc:creator>
      <guid isPermaLink="false">99431@/forums/discussions</guid>
      <description><![CDATA[<p>I am pretty sure the gold suit is the white one, but I don&#39;t have a clue what product it is. Also the leg item and boots on the white, I can&#39;t find them anywhere and I&#39;m going crosseyed with all the looking.&nbsp;</p>
]]></description>
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   <item>
      <title>silk shader settings for default DS shader</title>
      <link>https://www.daz3d.com/forums/discussion/99456/silk-shader-settings-for-default-ds-shader</link>
      <pubDate>Sun, 10 Jul 2016 16:36:21 +0000</pubDate>
      <dc:creator>sriesch</dc:creator>
      <guid isPermaLink="false">99456@/forums/discussions</guid>
      <description><![CDATA[<p>Can anybody point me at a good combination of parameter settings for the default DAZ Studio shader to approximate silk?</p>
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   </item>
   <item>
      <title>Ayumi for Aiko 7promo outfit?</title>
      <link>https://www.daz3d.com/forums/discussion/98871/ayumi-for-aiko-7promo-outfit</link>
      <pubDate>Thu, 07 Jul 2016 19:32:24 +0000</pubDate>
      <dc:creator>Ikyoto</dc:creator>
      <guid isPermaLink="false">98871@/forums/discussions</guid>
      <description><![CDATA[<p><a href="http://www.daz3d.com/ayumi-for-aiko-7" target="_blank" rel="nofollow">http://www.daz3d.com/ayumi-for-aiko-7</a><br />
<br />
If the outfir comes with pants, I would like have. Any leads?</p>
]]></description>
   </item>
   <item>
      <title>Female jackets</title>
      <link>https://www.daz3d.com/forums/discussion/99336/female-jackets</link>
      <pubDate>Sun, 10 Jul 2016 01:35:06 +0000</pubDate>
      <dc:creator>Oso3D</dc:creator>
      <guid isPermaLink="false">99336@/forums/discussions</guid>
      <description><![CDATA[<p>I want to autofit the jacket from Alternate Identity ( <a href="https://www.daz3d.com/alternate-identity-for-genesis-2-male-s" target="_blank" rel="nofollow">https://www.daz3d.com/alternate-identity-for-genesis-2-male-s</a> ) to G2F.</p>

<p>What I want is for a jacket that fits reasonably and, well, hangs off the breasts. Like loose jackets do.</p>

<p>I HAVE Fit Control, Ultra Bodysuit, Genesis supersuit. I know about hidden morphs. I have GenX2 so I can make a G2M look like G2F.</p>

<p>I keep running into the problem that while I can smooth over the transition between breasts and torso, it still pretty obviously follows the outline (and has an annoying kink under the breast that plays havoc with the zipper).</p>

<p>I could convert to dynamic, but then the zipper goes kablooie.</p>

<p>If I dial down the &#39;female&#39;ness, I end up skewing the arms out of alignment. I&#39;ve mostly managed to dial away the breasts for the jacket, but then it&#39;s submerged in her body and I have no easy way to smoothly &#39;scale forward&#39; the torso.</p>

<p>&nbsp;</p>

<p>Halp?</p>

<p>&nbsp;</p>
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