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      <title>The Commons - Daz 3D Forums</title>
      <link>https://www.daz3d.com/forums/categories/the-commons/p1139/feed.rss</link>
      <pubDate>Sat, 11 Apr 2026 16:53:06 +0000</pubDate>
         <description>The Commons - Daz 3D Forums</description>
   <language>en-US</language>
   <atom:link href="https://www.daz3d.com/forums/categories/the-commons/p1139/feed.rss" rel="self" type="application/rss+xml" />
   <item>
      <title>After a Clean Install SOLVED by barbult w/ assist from Richard Haseltine</title>
      <link>https://www.daz3d.com/forums/discussion/101986/after-a-clean-install-solved-by-barbult-w-assist-from-richard-haseltine</link>
      <pubDate>Sat, 23 Jul 2016 04:58:00 +0000</pubDate>
      <dc:creator>xyer0</dc:creator>
      <guid isPermaLink="false">101986@/forums/discussions</guid>
      <description><![CDATA[<p>Nor can I see the morphs in the parameter tab. If I load a character that requires ++ morphs, they do not visibly activate (there is no change in the V4/M4 head shape).</p>

<p>I have run the .bat files. No change.</p>

<p>I have deleted the morphs++ &amp; CFs from the Content Library, uninstalled, &amp; re-installed them, then re-run the .bat files. No change.</p>

<p>I used DIM for everything except the Connect-only products. All my content is on an external drive.&nbsp;All my other content works.</p>

<p>If anyone has had this or a similar issue, please advise.</p>
]]></description>
   </item>
   <item>
      <title>Can't pay with Paypal Credit again/Cart chk out issues</title>
      <link>https://www.daz3d.com/forums/discussion/102161/can-t-pay-with-paypal-credit-again-cart-chk-out-issues</link>
      <pubDate>Sat, 23 Jul 2016 23:32:28 +0000</pubDate>
      <dc:creator>HorusRa</dc:creator>
      <guid isPermaLink="false">102161@/forums/discussions</guid>
      <description><![CDATA[<p>Anyone else having problems right now/lately paying with paypal credit?</p>
]]></description>
   </item>
   <item>
      <title>What is This Background ?</title>
      <link>https://www.daz3d.com/forums/discussion/101786/what-is-this-background</link>
      <pubDate>Thu, 21 Jul 2016 23:42:57 +0000</pubDate>
      <dc:creator>nelsonsmith</dc:creator>
      <guid isPermaLink="false">101786@/forums/discussions</guid>
      <description><![CDATA[<p>I been looking for a chain link fence and the one in the background of this promo is perfect, but I can&#39;t find it in the Daz store at all. &nbsp;What set is this from?</p>
]]></description>
   </item>
   <item>
      <title>i13 MAX Expressions - promo character?</title>
      <link>https://www.daz3d.com/forums/discussion/101826/i13-max-expressions-promo-character</link>
      <pubDate>Fri, 22 Jul 2016 08:44:56 +0000</pubDate>
      <dc:creator>alienarea</dc:creator>
      <guid isPermaLink="false">101826@/forums/discussions</guid>
      <description><![CDATA[<p>Who is the character in the promo and which hair was used? Thank you.</p>
]]></description>
   </item>
   <item>
      <title>What hair and neckpice is this (Solved)</title>
      <link>https://www.daz3d.com/forums/discussion/102106/what-hair-and-neckpice-is-this-solved</link>
      <pubDate>Sat, 23 Jul 2016 19:26:44 +0000</pubDate>
      <dc:creator>Charlie Judge</dc:creator>
      <guid isPermaLink="false">102106@/forums/discussions</guid>
      <description><![CDATA[<p>Can anybody identify the hair / headdress and the neckpiece in the main Tia promo?</p>

<p><a rel="nofollow" href="http://www.daz3d.com/ps-tia">http://www.daz3d.com/ps-tia</a></p>

<p>Thanks,</p>

<p>Charlie</p>
]]></description>
   </item>
   <item>
      <title>Extra Discount for Yuki bundle?</title>
      <link>https://www.daz3d.com/forums/discussion/102006/extra-discount-for-yuki-bundle</link>
      <pubDate>Sat, 23 Jul 2016 07:33:36 +0000</pubDate>
      <dc:creator>Rod Wise Driggo</dc:creator>
      <guid isPermaLink="false">102006@/forums/discussions</guid>
      <description><![CDATA[<p>As there have been some extra discounts for cross-vendor bundles to former customers, I wonder if the Yuki bundle might be good for an extra discount. Got former bundles like&nbsp;Elanor, Sapphire, Cailin and Ronya but missed out on Jazmine or recent Vega so I don&#39;t&nbsp;know whether I might be eligible.&nbsp;</p>
]]></description>
   </item>
   <item>
      <title>Clothing Breast Fixes For Genesis 2 Female</title>
      <link>https://www.daz3d.com/forums/discussion/102046/clothing-breast-fixes-for-genesis-2-female</link>
      <pubDate>Sat, 23 Jul 2016 14:08:26 +0000</pubDate>
      <dc:creator>3Diva</dc:creator>
      <guid isPermaLink="false">102046@/forums/discussions</guid>
      <description><![CDATA[<p>I just got this item:&nbsp;<a href="http://www.daz3d.com/clothing-breast-fixes-for-genesis-2-female" target="_blank" rel="nofollow">http://www.daz3d.com/clothing-breast-fixes-for-genesis-2-female</a></p>

<p>Is there a tutorial on how to use it?&nbsp;</p>

<p>&nbsp;</p>

<p>Edit - Never mind. I found it under the Shaping tab and under Chest and then did a search there for &quot;fixer&quot;. :)</p>

<p>&nbsp;</p>

<p>Awesome product btw, I highly recommend it. So far it looks really good and gets rid of the weird clothing under-boob snug. lol</p>
]]></description>
   </item>
   <item>
      <title>3rd Party content library manager</title>
      <link>https://www.daz3d.com/forums/discussion/57321/3rd-party-content-library-manager</link>
      <pubDate>Sun, 07 Jun 2015 00:29:43 +0000</pubDate>
      <dc:creator>HALO creative</dc:creator>
      <guid isPermaLink="false">57321@/forums/discussions</guid>
      <description><![CDATA[<p>Did some searching on the site and forums, but couldn't seem to find anything definitive...</p>

<p>Is there a tool (for both Windows &amp; Mac, as I work on both) that can manage (install, uninstall, etc.) 3rd party 3d content in the DAZ 3D library - similar to DIM - but for content sourced from other vendors/sites?</p>

<p>I have so much content from RDNA, R'osity, etc. that I would love to be able add/remove as needed easily.</p>]]></description>
   </item>
   <item>
      <title>Anyone know which cape this is?</title>
      <link>https://www.daz3d.com/forums/discussion/102031/anyone-know-which-cape-this-is</link>
      <pubDate>Sat, 23 Jul 2016 13:37:19 +0000</pubDate>
      <dc:creator>Llynara</dc:creator>
      <guid isPermaLink="false">102031@/forums/discussions</guid>
      <description><![CDATA[<p>I&#39;m looking for a dracula style cape with the pointy collar&nbsp;like the one in this promo for The Marquis (which is 70% off in Fast Grab today!)&nbsp;</p>

<p>Anyone know which one it is?&nbsp;</p>

<p><img alt="" src="http://www.daz3d.com/media/catalog/product/cache/1/image/9df78eab33525d08d6e5fb8d27136e95/t/h/the-marquis-3.jpg" /></p>
]]></description>
   </item>
   <item>
      <title>OOT HDR 360° Environments Space for DAZ Studio Iray</title>
      <link>https://www.daz3d.com/forums/discussion/102001/oot-hdr-360-environments-space-for-daz-studio-iray</link>
      <pubDate>Sat, 23 Jul 2016 07:07:09 +0000</pubDate>
      <dc:creator>Mardook</dc:creator>
      <guid isPermaLink="false">102001@/forums/discussions</guid>
      <description><![CDATA[<p>Hi Out of Touch,</p>

<p>I was wondering if you were planning on making more HDR items like this, say deep space or even ones in orbit of a planet. Would love to see more of those, great product by the way, cheers! :D</p>
]]></description>
   </item>
   <item>
      <title>Tesla3dcorp products?</title>
      <link>https://www.daz3d.com/forums/discussion/101631/tesla3dcorp-products</link>
      <pubDate>Thu, 21 Jul 2016 13:18:06 +0000</pubDate>
      <dc:creator>evilded777</dc:creator>
      <guid isPermaLink="false">101631@/forums/discussions</guid>
      <description><![CDATA[<p>Any opinions?</p>

<p>I&#39;ve avoided them so far, though some of them look good...</p>
]]></description>
   </item>
   <item>
      <title>Most Important: the Method or the Result?</title>
      <link>https://www.daz3d.com/forums/discussion/101906/most-important-the-method-or-the-result</link>
      <pubDate>Fri, 22 Jul 2016 19:13:03 +0000</pubDate>
      <dc:creator>nelsonsmith</dc:creator>
      <guid isPermaLink="false">101906@/forums/discussions</guid>
      <description><![CDATA[<p>I noticed this even before I finally took the plunge and decided to give Daz a try, but this seems to be a common thing that separates both the people who use Daz to create art, and people who simply look at the works of people who use Daz and other similar software.<br />
<br />
What<em> is</em> more important --&nbsp;&nbsp; my final piece as close to how I envisioned it, or the means I used to realize it? &nbsp; I see some people &nbsp;bash the use of photoshop for instance as a post production tool, &nbsp;some others bash the use of unalterated figures or poses, or light set ups.&nbsp; &nbsp;Because of this even I will sometimes look at a finished render and debate did I tweak it enough to consider myself an actually artist even though the concept behind the scene is entirely mine.&nbsp;<br />
<br />
The way I look at it is the same as I do with my photographic or film work. &nbsp;I don&#39;t always build sets or props, sometimes I look for an existing location or buy something that is exactly what I need, &nbsp;and I find people who come as close to the appearance of&nbsp;my characters as possible. &nbsp; On a film set, I don&#39;t always set my own lights, or even get behind the camera, &nbsp;sometimes I simply direct the chaos. &nbsp;This doesn&#39;t change because I&#39;m working in a 3D environment, though a lot of people look at it as if the two are completely different. &nbsp;To me every Daz figure is a character in their own right (an actor so to speak) &nbsp;a set like StoneMason&#39;s Urban Sprawl is simply a location, if I had to develop the skills to build such a set or charaters, it would be literally years for me to realize some scenes. &nbsp;In the end it&#39;s the final product that is the goal, &nbsp;but that&#39;s my opinion.<br />
<br />
Am&nbsp;I wrong in this, and is there a difference when we talk about computer graphics as opposed to other disciplines like painting, or old school photography (which is also undergoing a similar debate)?<br />
<br />
&nbsp;</p>
]]></description>
   </item>
   <item>
      <title>Ot nevermind go</title>
      <link>https://www.daz3d.com/forums/discussion/101751/ot-nevermind-go</link>
      <pubDate>Thu, 21 Jul 2016 21:28:52 +0000</pubDate>
      <dc:creator>TSasha Smith</dc:creator>
      <guid isPermaLink="false">101751@/forums/discussions</guid>
      <description><![CDATA[<p>Sorry if this been asked? &nbsp; What is so great about nevermind go? &nbsp;I tried it but all I see are nevermind put into my camera&#39;s view on my phone. &nbsp;I see no way to catch them or do anything else in this game. &nbsp; What am I doing wrong?</p>
]]></description>
   </item>
   <item>
      <title>Morphs for individual toe length</title>
      <link>https://www.daz3d.com/forums/discussion/101196/morphs-for-individual-toe-length</link>
      <pubDate>Tue, 19 Jul 2016 10:30:46 +0000</pubDate>
      <dc:creator>gibrril_fa945a6cee</dc:creator>
      <guid isPermaLink="false">101196@/forums/discussions</guid>
      <description><![CDATA[<p>Hi all,</p>

<p>Are there any morphs available for genesis 1, 2 or 3 to adjust individual toe lenghts for all five toes? I have found morphs to adjust the length of the big toes and the &quot;index&quot; toes, but not for the other three. Do these exist?</p>

<p>Thanks a lot,</p>

<p>Me.</p>
]]></description>
   </item>
   <item>
      <title>Looking for a teeth morph for Genesis.</title>
      <link>https://www.daz3d.com/forums/discussion/101956/looking-for-a-teeth-morph-for-genesis</link>
      <pubDate>Fri, 22 Jul 2016 22:00:35 +0000</pubDate>
      <dc:creator>freya.hammar_19f3b06efb</dc:creator>
      <guid isPermaLink="false">101956@/forums/discussions</guid>
      <description><![CDATA[<p>Serrated teeth, specifically. Like a piranha?</p>
]]></description>
   </item>
   <item>
      <title>DAZ, by not having end times for sales, you are losing money!</title>
      <link>https://www.daz3d.com/forums/discussion/101756/daz-by-not-having-end-times-for-sales-you-are-losing-money</link>
      <pubDate>Thu, 21 Jul 2016 21:39:51 +0000</pubDate>
      <dc:creator>Wonderland</dc:creator>
      <guid isPermaLink="false">101756@/forums/discussions</guid>
      <description><![CDATA[<p>I just spent over an hour loading my cart, was about to check out and then the prices went up by over $100. I removed everything from my cart, now just going to buy a couple of Fast Grab things. Maybe. I&#39;m so annoyed, I may not buy anything. What a waste of over an hour of my life...</p>
]]></description>
   </item>
   <item>
      <title>Beauty fingers and toes</title>
      <link>https://www.daz3d.com/forums/discussion/100756/beauty-fingers-and-toes</link>
      <pubDate>Sat, 16 Jul 2016 22:55:43 +0000</pubDate>
      <dc:creator>gibrril_fa945a6cee</dc:creator>
      <guid isPermaLink="false">100756@/forums/discussions</guid>
      <description><![CDATA[<p>Hi,</p>

<p>&nbsp;</p>

<p>Does anybody know what settings of this product (beauty fingers and toes) were used to create these renders? Also What textures were used?</p>

<p>&nbsp;</p>

<p>Thanks a lot,</p>

<p>Me</p>
]]></description>
   </item>
   <item>
      <title>what this outfit ?</title>
      <link>https://www.daz3d.com/forums/discussion/97516/what-this-outfit</link>
      <pubDate>Fri, 01 Jul 2016 08:11:06 +0000</pubDate>
      <dc:creator>boisselazon</dc:creator>
      <guid isPermaLink="false">97516@/forums/discussions</guid>
      <description><![CDATA[<p>What is this outfit of main promo image of&nbsp;</p>

<p><a rel="nofollow" href="http://www.daz3d.com/submachine-gun-for-genesis-3-male-s-and-genesis-3-female-s">http://www.daz3d.com/submachine-gun-for-genesis-3-male-s-and-genesis-3-female-s</a></p>

<p><img alt="" src="http://www.daz3d.com/media/catalog/product/cache/1/image/960x1248/17f82f742ffe127f42dca9de82fb58b1/s/u/submain-daz3d.jpg" /></p>
]]></description>
   </item>
   <item>
      <title>UltrueViolet Light and Glowing Shaders ?</title>
      <link>https://www.daz3d.com/forums/discussion/26271/ultrueviolet-light-and-glowing-shaders</link>
      <pubDate>Sat, 27 Jul 2013 12:21:51 +0000</pubDate>
      <dc:creator>patience55</dc:creator>
      <guid isPermaLink="false">26271@/forums/discussions</guid>
      <description><![CDATA[<p>Does this work in 4.5?</p>]]></description>
   </item>
   <item>
      <title>How do I make a full body morph and save it?</title>
      <link>https://www.daz3d.com/forums/discussion/101931/how-do-i-make-a-full-body-morph-and-save-it</link>
      <pubDate>Fri, 22 Jul 2016 21:12:32 +0000</pubDate>
      <dc:creator>Jonstark</dc:creator>
      <guid isPermaLink="false">101931@/forums/discussions</guid>
      <description><![CDATA[<p>Probably a stupid question, but...</p>

<p>Trying to use Gen X2 to put the Kenji7 shape onto Genesis1.&nbsp; The problem is there isn&#39;t really a shaping morph for Kenji 7 that I can find, instead there&#39;s a parameter inside of G3M to dial up or down Kenji7, and I think I need to save that out as a shapinp morph in the menu so that I have something to put into GenX2 as the &#39;shaping pose&#39;.&nbsp; Ironically I can already use GenX2 to save Satori (a character morph of Kenji) onto Genesis1 with no trouble, simply because in the character folder tor Satori there is both a head and body shaping morph preset.&nbsp; But nothing like that seems to exist for the standard Kenji7, so I&#39;m wondering if there is a way for me to save it/create it myself.</p>
]]></description>
   </item>
   <item>
      <title>Outfit in Donnie Promo</title>
      <link>https://www.daz3d.com/forums/discussion/101896/outfit-in-donnie-promo</link>
      <pubDate>Fri, 22 Jul 2016 17:18:01 +0000</pubDate>
      <dc:creator>DarkRepast</dc:creator>
      <guid isPermaLink="false">101896@/forums/discussions</guid>
      <description><![CDATA[<p>Does anyone know what the 4th outfit from the left is? Link below. I looked over Genesis 3 outfits and didn&#39;t see it.</p>

<p><a href="http://www.daz3d.com/donnie-for-genesis-3-male-s" target="_blank" rel="nofollow">http://www.daz3d.com/donnie-for-genesis-3-male-s</a></p>
]]></description>
   </item>
   <item>
      <title>Orestes Electromancy - How For Iray?</title>
      <link>https://www.daz3d.com/forums/discussion/63624/orestes-electromancy-how-for-iray</link>
      <pubDate>Mon, 28 Sep 2015 12:20:03 +0000</pubDate>
      <dc:creator>Xenomorphine</dc:creator>
      <guid isPermaLink="false">63624@/forums/discussions</guid>
      <description><![CDATA[<p>It&#39;s a great product and one I was thrilled to have:</p>

<p><a href="http://www.daz3d.com/orestes-electromancy" target="_blank" rel="nofollow">http://www.daz3d.com/orestes-electromancy</a></p>

<p>Has anyone figured out how to use it for Iray, though? I thoguht I&#39;d just put an emissive shader on them and see what happened, but the forking arcs and the ball both have three different surface layers. Has anyone experimented with how best to make it light up like it does in 3Delight renders?</p>
]]></description>
   </item>
   <item>
      <title>How to find the readme files</title>
      <link>https://www.daz3d.com/forums/discussion/33721/how-to-find-the-readme-files</link>
      <pubDate>Sun, 08 Dec 2013 15:15:26 +0000</pubDate>
      <dc:creator>Hera</dc:creator>
      <guid isPermaLink="false">33721@/forums/discussions</guid>
      <description><![CDATA[<p>Hello! </p>

<p>Is there any way to find the <strong>readme </strong>files from the product pages either in the shop or from the product selection on your account?</p>]]></description>
   </item>
   <item>
      <title>A no "readme" rant</title>
      <link>https://www.daz3d.com/forums/discussion/100311/a-no-readme-rant</link>
      <pubDate>Thu, 14 Jul 2016 18:29:06 +0000</pubDate>
      <dc:creator>ALLIEKATBLUE</dc:creator>
      <guid isPermaLink="false">100311@/forums/discussions</guid>
      <description><![CDATA[<p>Just a little rant on my part. &nbsp;I am finding myself increasingly frustrated at the lack of instructions provided in many DAZ products. &nbsp;Again I have purchased an item which looked promising but of course no readme or instructions on how to use the dang thing. &nbsp;One thing about rendo&nbsp;products, you can view the readme before you purchase to see some&nbsp;information about the item. Here at DAZ, you purchase first, fiddle around with the product, then troll the forums to see if anybody can help. &nbsp;DAZ forums are great for this help and the DAZ community is the most helpful out there. But I would like it if some instructions are included in the product.</p>
]]></description>
   </item>
   <item>
      <title>Textures: Kitties Vol 1 for Melody2</title>
      <link>https://www.daz3d.com/forums/discussion/99901/textures-kitties-vol-1-for-melody2</link>
      <pubDate>Tue, 12 Jul 2016 17:27:54 +0000</pubDate>
      <dc:creator>Dkgoose</dc:creator>
      <guid isPermaLink="false">99901@/forums/discussions</guid>
      <description><![CDATA[<p>Is the price for the bundle correct? All the individual ones are the same price which makes me think it&#39;s got to be an error for as many products that are included in it.</p>
]]></description>
   </item>
   <item>
      <title>Can sombody help me find these items please?</title>
      <link>https://www.daz3d.com/forums/discussion/101836/can-sombody-help-me-find-these-items-please</link>
      <pubDate>Fri, 22 Jul 2016 10:25:03 +0000</pubDate>
      <dc:creator>bedlam_1_ab70757089</dc:creator>
      <guid isPermaLink="false">101836@/forums/discussions</guid>
      <description><![CDATA[<p><a href="http://www.daz3d.com/p3d-celine" target="_blank" rel="nofollow">http://www.daz3d.com/p3d-celine</a></p>

<p>i have the character but need to find the clothing and hair, any help would be fantastic!</p>

<p>cheers</p>

<p>&nbsp;</p>
]]></description>
   </item>
   <item>
      <title>Another idea - user images in promos</title>
      <link>https://www.daz3d.com/forums/discussion/101781/another-idea-user-images-in-promos</link>
      <pubDate>Thu, 21 Jul 2016 23:33:14 +0000</pubDate>
      <dc:creator>SnowSultan</dc:creator>
      <guid isPermaLink="false">101781@/forums/discussions</guid>
      <description><![CDATA[<p>I was just downloading some mods for Skyrim (a game I&#39;ve apparently put&nbsp;over 250 hours into and actually played for about 10) and remembered that many mods show user-uploaded images showing it in action. Many of these are better than the original images put up by the mod&#39;s author.</p>

<p>What do you think of the idea of having selected user-created images (chosen by the vendor) placed in a secondary &#39;gallery&#39; (if possible) under the official promo images on a product&#39;s page? In my previous thread about material zone promos, it was mentioned that promo images are often aimed at showing what the product can do in a creative sense, to appeal to the potential customer&#39;s imagination. I would imagine that a dozen quality images made by satisfied customers would have the same effect, without the need to go searching in the galleries here and hoping that the customer used the correct keywords or added the exact product in their description. This could also show creative uses of the product, such as hiding walls in environments and combinations with various other props and figures, adding to the appeal of the item.</p>

<p>Thanks in advance for your thoughts.</p>
]]></description>
   </item>
   <item>
      <title>PC Upgrade for Daz Renders - More Titan X or Move On to GTX 1080?</title>
      <link>https://www.daz3d.com/forums/discussion/99571/pc-upgrade-for-daz-renders-more-titan-x-or-move-on-to-gtx-1080</link>
      <pubDate>Sun, 10 Jul 2016 23:09:09 +0000</pubDate>
      <dc:creator>Ivo Shandor</dc:creator>
      <guid isPermaLink="false">99571@/forums/discussions</guid>
      <description><![CDATA[<p>I am considering a new purchase. Here is my current build: <a href="http://pcpartpicker.com/list/crkkQ7" target="_blank" rel="nofollow">http://pcpartpicker.com/list/crkkQ7</a>.</p>

<p>I bought everything with the anticipation of eventually putting 4 Titan X cards in it. I bought a really big power supply for such an occurence. My assumptiion was that even the new cards would need just as much power, if not more. My goal was to save up enough for an additional video card every 4-6 months. I knew that new nVidia cards were coming, so I waited until they came out. I wondered if anyone here had any advice on what I should buy for a 2nd card now, considering that I already have an nVidia Titan X?</p>

<p>The only disadvantage of the new GTX 1080 card is that is has 8gb of VRAM and I understand that if my scene exceeds that 8gb but is still under 12gb, then it will only use the Titan X even in Daz Studio for rendering.&nbsp; It seems that the specs of the GTX 1080 are just a bit over the the Titan X when it comes to rendering in Daz Studio. The 1080 seems vastly superior in terms of VR rendering which is a factor since I just purchased an Oculus Rift. But my main concern is rendering time in Daz Studio.</p>

<p>So here are my 3 options as I see it:</p>

<p>1. Buy a used Titan X from ebay. People are getting rid of them and manufacturers seem to have discontinued the card. You can pick one up for $600-$800 used. That way I have 2 matching cards and when I render now, I will still have the 12gb limit. If I purchased 2 GTX 1080 later, then I would still have 2 cards that a 12gb scene would render in. The GTX 1080 cards would then only get used for smaller scenes. I measured what I usually render and most are under 8gb.</p>

<p>2. Buy a GTX 1080 now. I don&#39;t know if there is an advantage with Daz Studio to have 2 cards of the same type. I could buy a brand new card for the price of a used Titan X. The only drawback is that scenes over 8gb would just be rendered back on the single Titan X that I have now. If I went this route, then I would likely either just fill the remaining 2 slots with 2 more GTX 1080 cards over the next year or wait until Nvidia introduces a 12gb card down the line for those last 2 slots.</p>

<p>3. Wait until Nvidia introduces a 12gb card with the new architecture. I would then buy just one of those and then fill the other 2 slots with the same card. I might even just consider replacing the Titan X at that point.</p>

<p>Overall, this is a 1 year plan for upgrading and I think I have a motherboard, chip, and power supply that can handle any of these options. So any advice is appreciated. Right now I am leaning towards another Titan X because it is the safest choice and I know it will make my renders fasters without question.</p>
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      <title>what would you call the averge time for you to set the scene up the way you want</title>
      <link>https://www.daz3d.com/forums/discussion/101616/what-would-you-call-the-averge-time-for-you-to-set-the-scene-up-the-way-you-want</link>
      <pubDate>Thu, 21 Jul 2016 12:00:21 +0000</pubDate>
      <dc:creator>chris_settlemoir</dc:creator>
      <guid isPermaLink="false">101616@/forums/discussions</guid>
      <description><![CDATA[<p>what would you call the averge time for you to set the scene up the way you want. like my post says i been wondering do you guys take forever to do yours? or what do you do is it easy since you guy use poses or how do you do it</p>

<p><span>Edited to add subject to body of post</span></p>
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      <title>Import two objs and turn them into a pseudo-morphing prop.</title>
      <link>https://www.daz3d.com/forums/discussion/101711/import-two-objs-and-turn-them-into-a-pseudo-morphing-prop</link>
      <pubDate>Thu, 21 Jul 2016 18:51:03 +0000</pubDate>
      <dc:creator>Tryhard</dc:creator>
      <guid isPermaLink="false">101711@/forums/discussions</guid>
      <description><![CDATA[<p>What I want to do is import two&nbsp;custom made obj&#39;s: a sort of thick armguard with 3 row inside and 3 wolverine-sque claws.</p>

<p>Next I want to put those claws inside the thick armguard and parent them to it so they would stick together.&nbsp;</p>

<p>Next I want to move those claws so they stick outside.</p>

<p>Then I want to save those two poses and turn them into a single morph/slider that would make those claws sheathe in/out instead of manually pulling them out each time.</p>

<p>Is it possible to do something like this in Daz?</p>

<p>&nbsp;</p>
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