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	<channel>
      <title>Technical Help (nuts n bolts) - Daz 3D Forums</title>
      <link>https://www.daz3d.com/forums/categories/technical-help/p82/feed.rss</link>
      <pubDate>Wed, 22 Apr 2026 10:11:00 +0000</pubDate>
         <description>Technical Help (nuts n bolts) - Daz 3D Forums</description>
   <language>en-US</language>
   <atom:link href="https://www.daz3d.com/forums/categories/technical-help/p82/feed.rss" rel="self" type="application/rss+xml" />
   <item>
      <title>Problem applying store bought Morph</title>
      <link>https://www.daz3d.com/forums/discussion/690001/problem-applying-store-bought-morph</link>
      <pubDate>Thu, 06 Jun 2024 14:42:01 +0000</pubDate>
      <dc:creator>food.plus13</dc:creator>
      <guid isPermaLink="false">690001@/forums/discussions</guid>
      <description><![CDATA[<p>Hi everyone,</p>

<p>I acquired in the store a pack of Morph to have small breasts and there is something I do not understand.</p>

<p>When I apply the breast Morphs on G8F (the basic figure without Morph) it works fine (the breasts of G8F become small) but when I apply the breast Morphs on G8F which has undergone a Morph (the breasts are flat) then instead of the breasts increasing, they decrease until the breasts are compressed inwards.</p>

<p>I&#39;ve tried reverse deformations on Yes but I still have the same problem.</p>

<p>Any idea why?</p>

<p>Thanks</p>
]]></description>
   </item>
   <item>
      <title>How to import G8F with Anatomical Elements without getting an error message</title>
      <link>https://www.daz3d.com/forums/discussion/689806/how-to-import-g8f-with-anatomical-elements-without-getting-an-error-message</link>
      <pubDate>Tue, 04 Jun 2024 19:00:14 +0000</pubDate>
      <dc:creator>food.plus13</dc:creator>
      <guid isPermaLink="false">689806@/forums/discussions</guid>
      <description><![CDATA[<p>Hi everyone</p>

<p>I made a Morph of the genital part of G8F but I have to load and select the genital part of G8F each time to apply the Morph.</p>

<p>Do you know a way to import G8F with its genital part using Morph Loader Pro without getting the famous error message &ldquo;Geometry does not match&rdquo;?</p>

<p>I&#39;ve tried &ldquo;Load Morphs for&#39; to Primary Figure from Graft&rdquo; but I still get the error message.</p>

<p>I don&#39;t really understand what &ldquo;geo grafted&rdquo; is... Is this related to my problem?</p>

<p>I even tried to make a Wrap with R3DS but it doesn&#39;t work with the genital part.</p>

<p><br />
Thanks<br />
<span>(title edited by mod)</span></p>
]]></description>
   </item>
   <item>
      <title>Black screen from rendering out of a sudden</title>
      <link>https://www.daz3d.com/forums/discussion/689951/black-screen-from-rendering-out-of-a-sudden</link>
      <pubDate>Thu, 06 Jun 2024 01:58:29 +0000</pubDate>
      <dc:creator>zong8044</dc:creator>
      <guid isPermaLink="false">689951@/forums/discussions</guid>
      <description><![CDATA[<p>I&#39;ve been rendering G9 animation for the past two months since I got this new computer (Intel i9-14900KF, 32mb RAM, GTX4080, Win11 64bit) about 5 months ago. The night before yesterday I went to sleep after setting up the render&nbsp;using Manfriday&#39;s Render Queue 3.0 like I used to for the past month since I got the product. When I woke up, I was surprised the computer is still running&nbsp;even after I instructed it to shut down the computer after the last render, but the screen had gone black. So I reseted the computer and completed the render with a few frames left before it shut down. After that I start working on a another animation, and when I try to render the animation, the&nbsp;screen went black again. I reseted the computer and retry rendering, but it just kept&nbsp;black screening after just a few frames of render. I tried opening&nbsp;old files which I rendered before for rendering to try to check if it&#39;s anything to do with the new animation, but it still went black screen after a few frames. Now, everytime I start rendering whether with Manfriday&#39;s Render Queue or Daz bulit-in rendering, the computer just black screen after a few frames and restarting the computer becomes difficult as it sometimes don&#39;t reset. I have no idea why this is&nbsp;happening out of a sudden. Pls, any help is appreciated.</p>
]]></description>
   </item>
   <item>
      <title>distortions after import from blender</title>
      <link>https://www.daz3d.com/forums/discussion/689781/distortions-after-import-from-blender</link>
      <pubDate>Tue, 04 Jun 2024 16:32:31 +0000</pubDate>
      <dc:creator>mcorr</dc:creator>
      <guid isPermaLink="false">689781@/forums/discussions</guid>
      <description><![CDATA[<p>I have a strange problem. Hopefully somebody can help.</p>

<p>I exported to blender (using the bridge) a G9 figure with the G9 feminine shape appllied.</p>

<p>I did one sculpt on the head and reimported via Morph loader pro.</p>

<p>That was successful, but when I used the slider to apply the morph, it added not just the morph, but also a morph that I never made (a bodily distortion that got stronger as I applied more of the slider).</p>

<p>I reinstalled G9 Starter essentials thinking that might have something to do with it, but no happiness</p>

<p>Since I am using the bridge, there is nothing I need to adjust when exporting. I guess it might be possible that my obj export settings from blender need some tweeking. If that could be the problem, perhaps somebody could tell be which successful export setting they have used.</p>

<p>Aside from that, any ideas what might be going wrong?</p>
]]></description>
   </item>
   <item>
      <title>Smooth Brush not working</title>
      <link>https://www.daz3d.com/forums/discussion/689941/smooth-brush-not-working</link>
      <pubDate>Thu, 06 Jun 2024 00:14:40 +0000</pubDate>
      <dc:creator>pitex.94</dc:creator>
      <guid isPermaLink="false">689941@/forums/discussions</guid>
      <description><![CDATA[<p>Hi!</p>

<p>I&#39;m trying to figure out how to use a smooth brush during weight editing. Despite selecting the smooth brush option, trying to change the sensitivity and inner and outer radius, the brush always tries to match the existing geometry instead of being perfectly smooth. I have been struggling with this for several hours. Is there any solution?</p>

<p>&nbsp;</p>
]]></description>
   </item>
   <item>
      <title>Number of Undos</title>
      <link>https://www.daz3d.com/forums/discussion/689896/number-of-undos</link>
      <pubDate>Wed, 05 Jun 2024 20:02:45 +0000</pubDate>
      <dc:creator>mcorr</dc:creator>
      <guid isPermaLink="false">689896@/forums/discussions</guid>
      <description><![CDATA[<p>I seem to remember that I was able (in previous Studio versions) to adjust (increase) the number of undos that can be applied. Is that true, or am I hallucinating? Where can that be done .... can&#39;t find the dialog box?</p>
]]></description>
   </item>
   <item>
      <title>Filament action does not work in toolbar</title>
      <link>https://www.daz3d.com/forums/discussion/685171/filament-action-does-not-work-in-toolbar</link>
      <pubDate>Wed, 01 May 2024 18:34:58 +0000</pubDate>
      <dc:creator>fullerdb</dc:creator>
      <guid isPermaLink="false">685171@/forums/discussions</guid>
      <description><![CDATA[<p>Hello!</p>

<p>I have added some viewport draw styles tools to the main toolbar so that I could select them with one click instead of two through the viewport dropdown. I hope what I am talking about is clear with the help of the attached images. Texture Shaded and Iray work perfectly. Filament is a dead button. The other buttons highlight yellow when I hover over them and they change the style when I click. Filament&#39;s button highlights once after I start DAZ Studio, but it does nothing when I click it and then it will not even highlight again.</p>

<p>I believe I did the same procedure to add all three buttons (by dragging in the panel shown attached), although I added the working buttons first and decided to also add Filament later. I then also tried assigning a shortcut&nbsp;to Filament (ctrl+1), but it&nbsp;does not work either. The shortcuts for the other styles work, but I did not set them; they are assigned by default.</p>

<p>If I select the drop down inside the viewport, all styles work. Including Filament.</p>

<p>Am I missing something? Is this a general bug I should report?</p>

<p>Thank you for any help!</p>
]]></description>
   </item>
   <item>
      <title>Request for fix, unless there is a reason</title>
      <link>https://www.daz3d.com/forums/discussion/689561/request-for-fix-unless-there-is-a-reason</link>
      <pubDate>Mon, 03 Jun 2024 00:18:50 +0000</pubDate>
      <dc:creator>Miss Animated</dc:creator>
      <guid isPermaLink="false">689561@/forums/discussions</guid>
      <description><![CDATA[<p>For a very long time, something silly has bugged me, and I am wondering if there is a reason this happens (please see attached image):</p>

<p>Every time I have keys set at my hip node or below, and try to navigate the root node, the &quot;Skip To&quot; functions at the bottom of the timeline always follow the hip node!&nbsp; When animating, sometimes I have to disable the root node, so wind up having key frames to correct for what I call a &quot;hip fight&quot; as some presets use the root and some use the hip.&nbsp; And I often find myself struggling between both.</p>

<p>I would like if there was an option to separate the root from the hip on those &quot;skip to&quot; (next and prev keys?&nbsp; Is this something that could be taken up, or is there a functional reason I am missing here?&nbsp; Thank you for listening!</p>

<p>&nbsp;</p>

<p>&nbsp;</p>
]]></description>
   </item>
   <item>
      <title>How to animate water in DAZ Studio.</title>
      <link>https://www.daz3d.com/forums/discussion/404191/how-to-animate-water-in-daz-studio</link>
      <pubDate>Fri, 01 May 2020 07:30:00 +0000</pubDate>
      <dc:creator>souwritray2009</dc:creator>
      <guid isPermaLink="false">404191@/forums/discussions</guid>
      <description><![CDATA[<p>Hi Friends,</p>

<p>I want a little help from you.</p>

<p>I want to make the water surface animated in a scene that I have created in DAZ.</p>

<p>I have two tools:&nbsp; Ireal Water System and Animated Textures for DAZ.</p>

<p>But the problems are :</p>

<p>When I use Ireal Water System, my GPU stops and the render cannot be continued (for the record I use an NVIDIA GEFORCE GTX 750 GPU)</p>

<p>And I am not quite sure how to use the Animated Textures tool.</p>

<p>So, friends, I need your help with this thing.&nbsp;</p>

<p>&nbsp;Awaiting your replies.</p>

<p>With regards,</p>

<p>Souwrit Ray.</p>
]]></description>
   </item>
   <item>
      <title>No way to download a recent purchase?</title>
      <link>https://www.daz3d.com/forums/discussion/689796/no-way-to-download-a-recent-purchase</link>
      <pubDate>Tue, 04 Jun 2024 17:57:26 +0000</pubDate>
      <dc:creator>Hoppitty</dc:creator>
      <guid isPermaLink="false">689796@/forums/discussions</guid>
      <description><![CDATA[<p>So I recently bought Lilflame&#39;s&nbsp;Malediction Outfit for G9:&nbsp;<a href="https://www.daz3d.com/dforce-malediction-outfit-for-genesis-9" target="_blank" rel="nofollow">https://www.daz3d.com/dforce-malediction-outfit-for-genesis-9</a></p>

<p>Although the product page lists a bunch of ways to install, there is no manual download option, it&#39;s not in DIM nor in DAZ Central; the page in my order history says it can only be downloaded by DAZ Connect, but I can&#39;t find it anywhere there. And trying to manually download the Connect files gives me this:</p>

<blockquote>
<pre>
{
  &quot;code&quot;: &quot;not_found&quot;,
  &quot;message&quot;: &quot;File with such name does not exist.&quot;,
  &quot;status&quot;: 404
}</pre>
</blockquote>

<p><br />
Help? :&#39;(</p>
]]></description>
   </item>
   <item>
      <title>Characters suddenly purple and now glowing white</title>
      <link>https://www.daz3d.com/forums/discussion/689736/characters-suddenly-purple-and-now-glowing-white</link>
      <pubDate>Tue, 04 Jun 2024 13:44:50 +0000</pubDate>
      <dc:creator>bryanLwest</dc:creator>
      <guid isPermaLink="false">689736@/forums/discussions</guid>
      <description><![CDATA[<p>Hi,</p>

<p>I spent the day rendering. All was good and then I went to make a new character&nbsp;and when it loaded I got an error and my character&nbsp;turned&nbsp;out purple. I tested some other characters and the same thing. So uninstalled and reinstalled a couple of the characters&nbsp;and now they are glowing white. I uninstalled and reinstalled them again but I&#39;m still getting the glowing white. It is very frustrating. I&#39;d rather not have to reinstall my library again for the umpteenth time. Its getting pretty old. Any idea how to fix this issue?</p>

<p>Thanks</p>
]]></description>
   </item>
   <item>
      <title>CB Aycroft Sandals don't adjust for Victoria 8 and Victoria 8.1</title>
      <link>https://www.daz3d.com/forums/discussion/689716/cb-aycroft-sandals-don-t-adjust-for-victoria-8-and-victoria-8-1</link>
      <pubDate>Tue, 04 Jun 2024 05:59:56 +0000</pubDate>
      <dc:creator>Elor</dc:creator>
      <guid isPermaLink="false">689716@/forums/discussions</guid>
      <description><![CDATA[<p>Hello,</p>

<p>I&#39;m speaking about the shoes from the <a rel="nofollow" href="https://www.daz3d.com/dforce-cb-aycroft-clothing-set-for-genesis-8-females">dForce CB Aycroft Clothing Set for Genesis 8 Females</a> by <a rel="nofollow" href="/forums/profile/CynderBlue">@CynderBlue</a>.</p>

<p>On Genesis 8 or on non supported characters (I didn&#39;t see any problem with a test render with Jacqueline 8.1 when I got her bundle with this set of clothes) everything is fine, but if I dialed Victoria 8 or Victoria 8.1 in, <span>all hell break los</span>&hellip; the shoes stop following the foot. I don&#39;t have any of the other supported characters to test them.</p>

<p>Here&#39;s how it look on Genesis 8:</p>

<p><img alt="" src="https://www.daz3d.com/forums/uploads/FileUpload/8d/b0779e8f6c18eaf8013fc2ae710ae3.jpg" /></p>

<p>Here&#39;s how it look with Victoria 8 or Victoria 8.1 dialed in:</p>

<p><img alt="" src="https://www.daz3d.com/forums/uploads/FileUpload/c3/8461a2d622ef37e380423c466e18fb.jpg" /></p>

<p>I don&#39;t know if I&#39;m doing something wrong. Does someone has an idea ? (I&#39;m already planning on opening a request).</p>
]]></description>
   </item>
   <item>
      <title>every thing the My files folder is gone 10 years worth of work is missing.</title>
      <link>https://www.daz3d.com/forums/discussion/689676/every-thing-the-my-files-folder-is-gone-10-years-worth-of-work-is-missing</link>
      <pubDate>Mon, 03 Jun 2024 19:52:54 +0000</pubDate>
      <dc:creator>penarden1</dc:creator>
      <guid isPermaLink="false">689676@/forums/discussions</guid>
      <description><![CDATA[<p>i&#39;ve lost ten years worth of work after a glitch in studio wiped the contents of the my files folder</p>
]]></description>
   </item>
   <item>
      <title>Clothes skin poking in animations</title>
      <link>https://www.daz3d.com/forums/discussion/689591/clothes-skin-poking-in-animations</link>
      <pubDate>Mon, 03 Jun 2024 10:36:55 +0000</pubDate>
      <dc:creator>ladywolf1</dc:creator>
      <guid isPermaLink="false">689591@/forums/discussions</guid>
      <description><![CDATA[<p>Hi,</p>

<p>Virtually with any clothing item skin is poking during any animation. Some more, some less.<br />
I tried running dforce but seems to make it worse.</p>

<p>Any suggestion on how to fix / what&#39;s causing this? When simply posed and rendered statically there&#39;s no poking.</p>

<p>Thank you!</p>
]]></description>
   </item>
   <item>
      <title>Daz Studio crashes at beginning of rendering.</title>
      <link>https://www.daz3d.com/forums/discussion/689546/daz-studio-crashes-at-beginning-of-rendering</link>
      <pubDate>Sun, 02 Jun 2024 23:19:00 +0000</pubDate>
      <dc:creator>rudolph_corey_102f945590</dc:creator>
      <guid isPermaLink="false">689546@/forums/discussions</guid>
      <description><![CDATA[<p>Hi, things went fine until suddenly daz studio just crashes at the beginning of iray rendering. I updated my graphic card drivers but didn&#39;t work. The scene is just genesis 8 with a few clothes on with Paper Tiger&#39;s True Studio HDRI Lighting. I attach the log file.</p>
]]></description>
   </item>
   <item>
      <title>Genesis 8 Eye Issue</title>
      <link>https://www.daz3d.com/forums/discussion/689371/genesis-8-eye-issue</link>
      <pubDate>Sun, 02 Jun 2024 10:15:43 +0000</pubDate>
      <dc:creator>richardandtracy</dc:creator>
      <guid isPermaLink="false">689371@/forums/discussions</guid>
      <description><![CDATA[<p>Yes, another one.</p>

<p>This is an oddity I&#39;ve come across rather than a problem, and I&#39;d appreciate it if anyone could give me a steer as to what may have caused it.</p>

<p>3, maybe 4 years, ago I had a custom G8F character sculpted for me by TritiumCG. This character has gone through a number of iterations and now is in my Scene Subsets at version 4.&nbsp; The morph is in the data directory as it should be, I just add different clothing and slightly different textures/ body morphs active from the DAZ body morphs packs to refine the look a little with each version.</p>

<p>This morning I experimented trying to make an expression pose, doing it to Cherubit&#39;s Milan G8F. Much to my surprise this came out well enough for me to save as a pose preset.</p>

<p>Which I then tested on my Version4 custom character. Not everything worked properly. The eyes went left, not right, and up, not down. But on the version 1 custom character which I loaded in next, the eyes were correct, as they were on 2 more G8F characters and a G8.1 character.</p>

<p>I must admit I don&#39;t know where to start looking for the cause of this. Especially as the Version 1 character worked after being loaded into the same scene as the version 4 character. I can work around it, but it&#39;s as if the up/down and side-side for both eyes have been multiplied by -1.</p>

<p>Odd, very odd. Any ideas? Any known causes that I'm unaware of?</p>

<p>If you could suggest something, please let me know.</p>

<p>Regards,</p>

<p>Richard.</p>
]]></description>
   </item>
   <item>
      <title>Genesis 8 Eye Issue</title>
      <link>https://www.daz3d.com/forums/discussion/689336/genesis-8-eye-issue</link>
      <pubDate>Sun, 02 Jun 2024 05:19:35 +0000</pubDate>
      <dc:creator>marcicollins395</dc:creator>
      <guid isPermaLink="false">689336@/forums/discussions</guid>
      <description><![CDATA[<p>Does anyone know how to remove these black parts that appear in the eyes of a Genesi 8 Female.&nbsp; She is made from a preset that was converted to Genesis 8 from Genesis 3, but I have no idea how it was done.</p>
]]></description>
   </item>
   <item>
      <title>Can I upload my weight map?</title>
      <link>https://www.daz3d.com/forums/discussion/683176/can-i-upload-my-weight-map</link>
      <pubDate>Wed, 17 Apr 2024 02:19:07 +0000</pubDate>
      <dc:creator>zeni1agent</dc:creator>
      <guid isPermaLink="false">683176@/forums/discussions</guid>
      <description><![CDATA[<p>I&#39;m used to setting up a weight map in blender</p>

<p>Can I load my own weight map onto the figure?&nbsp;<br />
If yes, how to do it?</p>
]]></description>
   </item>
   <item>
      <title>Blink dial error</title>
      <link>https://www.daz3d.com/forums/discussion/689566/blink-dial-error</link>
      <pubDate>Mon, 03 Jun 2024 00:19:53 +0000</pubDate>
      <dc:creator>Hovk</dc:creator>
      <guid isPermaLink="false">689566@/forums/discussions</guid>
      <description><![CDATA[<p>I&#39;ve been noticing this problem for a few months now. I don&#39;t know if it&#39;s been there since the beginning, but I know that when I try to apply the blink dial, especially on the left eye, it always closes strangely.<br />
Is there a way to fix it other than just stopping using the dial or something else I need to download?</p>
]]></description>
   </item>
   <item>
      <title>Odd outline with Togatta Hair</title>
      <link>https://www.daz3d.com/forums/discussion/689381/odd-outline-with-togatta-hair</link>
      <pubDate>Sun, 02 Jun 2024 10:28:11 +0000</pubDate>
      <dc:creator>DarkRepast</dc:creator>
      <guid isPermaLink="false">689381@/forums/discussions</guid>
      <description><![CDATA[<p>The attached image shows the togatta hair in render. You can clearly see through it, and there&#39;s an outline of the head. I&#39;ve tried every setting. Any thoughts?</p>

<p>&nbsp;</p>

<p>Here&#39;s the link to the hair:</p>

<p>&nbsp;</p>

<p><a href="https://www.daz3d.com/dforce-togatta-hair-for-genesis-8" target="_blank" rel="nofollow">https://www.daz3d.com/dforce-togatta-hair-for-genesis-8</a></p>

<p>&nbsp;</p>
]]></description>
   </item>
   <item>
      <title>Something is wrong with Daz Studio 4.20 (Not Rendering Iray)</title>
      <link>https://www.daz3d.com/forums/discussion/584411/something-is-wrong-with-daz-studio-4-20-not-rendering-iray</link>
      <pubDate>Mon, 15 Aug 2022 17:58:19 +0000</pubDate>
      <dc:creator>lustfulrain</dc:creator>
      <guid isPermaLink="false">584411@/forums/discussions</guid>
      <description><![CDATA[<p>Hey, I have been trying to figure out for the past 3 hours why my scene wont preview in the viewport or render.. to put things in perspective , I have:</p>

<p><strong>RTX 3080TI with 12gb DDR6 , I have a ryzen 7, 5GHZ clock CPU, 32 gb of DDR5 and Daz running on a SSD.</strong></p>

<p>I&#39;m starting to think Daz isn&#39;t actually utilizing my Hardware at all. The&nbsp;scene im trying to render&nbsp;for example has been given Scene Optomizer , Has had it&#39;s sub division all lowered to 1 and has most of the area wiped of objects. Daz is refusing still to load it.&nbsp;</p>

<p><img alt="" src="https://i.gyazo.com/d3001b657197967932f10d7c0c77efb7.png" /></p>

<p>This is the Log that comes up and you might be thinking, Yea you are out of memory but, If you look at the actual available memory , It says I have 0.000B ? When I check the task manager.. this is the results when I try and render.</p>

<p><img alt="" src="https://i.gyazo.com/34c2e82c5c696c8823551dfa5e9402e9.png" /></p>

<p>it&#39;s actually not even trying to use anything? I mean, Check out this scene... Does it seem extensive ?</p>

<p>&nbsp;</p>

<p><img alt="" src="https://i.gyazo.com/cb1248de6212df454fc128959c451058.jpg" /></p>

<p>&nbsp;</p>

<p>Any Help would be really, REALLY appreciated.</p>

<p>Note: The one thing I&#39;m thinking could be causing it is a program I bought called The Multi-Layer Landscape system but then again, I turned everything down on it and in the Examples the dude is running alot more of the layers on the screen with animals ect, no issues.&nbsp;</p>
]]></description>
   </item>
   <item>
      <title>LI EI Natural Pubic Hair for G9F  problems</title>
      <link>https://www.daz3d.com/forums/discussion/689531/li-ei-natural-pubic-hair-for-g9f-problems</link>
      <pubDate>Sun, 02 Jun 2024 21:03:06 +0000</pubDate>
      <dc:creator>puggonn_1873d69a5e</dc:creator>
      <guid isPermaLink="false">689531@/forums/discussions</guid>
      <description><![CDATA[<p>Can load some of the <span>[LI EI Natural Pubic Hair for G9F] <span>product</span></span>, but can&#39;t change colors of anything. Also although I&#39;m using the product on G9F models I keep getting warnings that I&#39;m trying to load it on unsupported models. Can&#39;t figure out the product, anybody got any experience with this new item?</p>

<p>Product&nbsp;needs some in depth instructions. I&#39;m beginning to wonder if the&nbsp;product is broken.</p>
]]></description>
   </item>
   <item>
      <title>dForce Side Bob Hair for Genesis 8 Hair issue</title>
      <link>https://www.daz3d.com/forums/discussion/689216/dforce-side-bob-hair-for-genesis-8-hair-issue</link>
      <pubDate>Sat, 01 Jun 2024 11:15:33 +0000</pubDate>
      <dc:creator>Coryllon</dc:creator>
      <guid isPermaLink="false">689216@/forums/discussions</guid>
      <description><![CDATA[<p>My dforce side bob hair no long loads properly. When I put it on any character, or load a scene where it used to lay fine. it now looks and acts like someone removed the limits and started bending and twisting it in unusual ways. I have attached pictures, pre simulation, post simulation, and rendered. When rendered it also looks like the hair is thinner than it ought to be, more like it does when rendered with the nvidia render preview. thoughts?</p>

<p>Edit: This happens with brand new characters or even with scenes that previously rendered fine. I have updated everything. I do not know if an update occurred between the time it last worked properly and now.&nbsp;</p>
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      <title>Daz To Blender - how to fix incorrect rest pose when exporting characters with high heels?</title>
      <link>https://www.daz3d.com/forums/discussion/689536/daz-to-blender-how-to-fix-incorrect-rest-pose-when-exporting-characters-with-high-heels</link>
      <pubDate>Sun, 02 Jun 2024 21:06:21 +0000</pubDate>
      <dc:creator>doesitmatter</dc:creator>
      <guid isPermaLink="false">689536@/forums/discussions</guid>
      <description><![CDATA[<p>So I came across a rather peculiar problem. If I export a character with high heels to Blender using the official plugin, the rest pose of the character is set to the default Daz rest pose instead of the foot pose set up when putting on the shoes. The only way I am aware of fixing the issue would require the duplication and application of the armature modifier, but that can&#39;t be done without removing shapekeys. This problem does not occur with all shoes but it is still annoying. Does anyone know of a way of fixing this (like updating the rest pose of the FBX export in Daz itself or such)?</p>
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      <title>Daz - DIM - Installation failure</title>
      <link>https://www.daz3d.com/forums/discussion/689231/daz-dim-installation-failure</link>
      <pubDate>Sat, 01 Jun 2024 13:00:31 +0000</pubDate>
      <dc:creator>siskmil</dc:creator>
      <guid isPermaLink="false">689231@/forums/discussions</guid>
      <description><![CDATA[<p>I was on vacation for a week, and when I returned, my PostgreSQL connection failed when I loaded Daz. In the past, I would just go into the DIM, uninstall it, and then reinstall it. However, I could not uninstall the PostgreSQL. DIM then reloaded, and it was as if all my files were uninstalled. DazStudio was no longer installed and my content was no longer installed. I worked on it for hours, then completely wiped everything and started from scratch (DIM, DazStudio, etc). However, DazStudio would not reinstall, and each time the DIM refreshed after &quot;install&quot; the content was uninstalled again. I did a manual Daz download, and things seemed to start installing normally again, but then when I went to load DazStudio, I got the PostgreSQL connection message again. Now I&#39;m back at square 1 with DIM showing nothing is installed.&nbsp;</p>

<p>I filed a technical support ticket nearly a week ago, and it has been crickets.&nbsp;</p>

<p>Has anyone else experienced this issue, and if so, how was it resolved?&nbsp;</p>
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      <title>Shoes Fit Error</title>
      <link>https://www.daz3d.com/forums/discussion/689351/shoes-fit-error</link>
      <pubDate>Sun, 02 Jun 2024 06:24:38 +0000</pubDate>
      <dc:creator>mmetehanbaydar_77b0078348</dc:creator>
      <guid isPermaLink="false">689351@/forums/discussions</guid>
      <description><![CDATA[<p>how can i fix this error?</p>

<p><img alt="" src="https://i.ibb.co/NNQ7mZ9/Shoes-Fit-Error.png" /></p>
]]></description>
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      <title>change the path of several Morphs at the same time in parameter settings?</title>
      <link>https://www.daz3d.com/forums/discussion/689276/change-the-path-of-several-morphs-at-the-same-time-in-parameter-settings</link>
      <pubDate>Sat, 01 Jun 2024 15:58:09 +0000</pubDate>
      <dc:creator>food.plus13</dc:creator>
      <guid isPermaLink="false">689276@/forums/discussions</guid>
      <description><![CDATA[<p>Hello everyone</p>

<p>Do you know if it is possible to change the path of several Morph at the same time in parameter settings?</p>

<p>I have several dozen Morph to transfer to another folder but doing it one by one makes me lose a lot of time...</p>

<p>Thank you</p>

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      <title>Problem with Gnollicious Surfaces</title>
      <link>https://www.daz3d.com/forums/discussion/689311/problem-with-gnollicious-surfaces</link>
      <pubDate>Sat, 01 Jun 2024 21:23:12 +0000</pubDate>
      <dc:creator>pwiecek</dc:creator>
      <guid isPermaLink="false">689311@/forums/discussions</guid>
      <description><![CDATA[<p>I&#39;m trying to frankenstein Gnollicious&#39; lower jaw onto a human face. The learning curve to isolate one part of the morph is very high so I would like to use cutout opacity to render only the part I want and combing&nbsp;in post. The problem is that the eyes (several parts), mouth &amp; teeth have no slider for CO. I loaded base G8M and verified that they&#39;ere there.&nbsp;</p>

<p>1. Is there a way &quot;under the hood&quot; to restore hese sliders?</p>

<p>2. Is there another werewolfish anthro character that has the opacity in these parts? I&#39;m not married to any particular generation of character, though I do want a morph, not a stand alone.</p>

<p>&nbsp;</p>

<p>I&#39;m going through my collection of Rawart characters but any help would be appreciated.</p>
]]></description>
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      <title>G9 makeup not loading on some G9 Characters</title>
      <link>https://www.daz3d.com/forums/discussion/689236/g9-makeup-not-loading-on-some-g9-characters</link>
      <pubDate>Sat, 01 Jun 2024 13:38:07 +0000</pubDate>
      <dc:creator>SolitarySandpiper</dc:creator>
      <guid isPermaLink="false">689236@/forums/discussions</guid>
      <description><![CDATA[<p>So we all know the makeup products that come out with each new Daz Original Character... they come in the form of scripts.</p>

<p>And for the most part they can be used to good effect on all Daz Original Characters including many non Daz Original Charcters... however it&#39;s not always the case, for example they don&#39;t work on any of the Mousso Characters i have and i just bought one from nerdworks where it doesn&#39;t work either.</p>

<p>When you try to load the script nothing happens at all like the clicks are not even being registered...</p>

<p>Anyone know how to get them to work?</p>
]]></description>
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      <title>I can't get DAZ to use my GPU</title>
      <link>https://www.daz3d.com/forums/discussion/689271/i-can-t-get-daz-to-use-my-gpu</link>
      <pubDate>Sat, 01 Jun 2024 15:57:58 +0000</pubDate>
      <dc:creator>Dirty Chandelier</dc:creator>
      <guid isPermaLink="false">689271@/forums/discussions</guid>
      <description><![CDATA[<p>I have an NVIDIA Geforce 1650 Ti on my laptop. I want it to render by itself, but every time I try it, the renders fail. I&#39;m at a loss as to what settings to fix it.</p>
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